Files
GDevelop/Extensions/TileMapObject/TileSetConfigurationEditor.h
T
victorlevasseur 2ab3cb8d05 Separate the tileset configuration into a window
Moved the wxCrafter project into the same folder as the extension
2014-08-23 10:46:28 +02:00

26 lines
754 B
C++

#ifndef TILESETCONFIGURATIONEDITOR_H
#define TILESETCONFIGURATIONEDITOR_H
#include "TileMapDialogs.h"
#include "TileSet.h"
class ResourcesEditor;
namespace gd {class MainFrameWrapper;}
class TileSetConfigurationEditor : public TileSetConfigurationEditorBase
{
public:
TileSetConfigurationEditor(wxWindow* parent, TileSet &tileSet_, gd::Project & game, gd::MainFrameWrapper & mainFrameWrapper);
virtual ~TileSetConfigurationEditor();
private:
TileSet &tileSet;
ResourcesEditor *resourcesEditorPnl;
protected:
virtual void OnCancelButtonClicked(wxCommandEvent& event);
virtual void OnOkButtonClicked(wxCommandEvent& event);
virtual void OnSetTextureButtonClicked(wxCommandEvent& event);
};
#endif // TILESETCONFIGURATIONEDITOR_H