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Font loading is now done when loading scene resources, or when the font is changed with the appropriate action. Cleaned header. git-svn-id: svn://localhost@766 8062f311-0dae-4547-b526-b8ab9ac864a5
433 lines
20 KiB
C++
433 lines
20 KiB
C++
/**
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Game Develop - Text Object Extension
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Copyright (c) 2008-2012 Florian Rival (Florian.Rival@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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/**
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* Contributors to the extension:
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* Victor Levasseur ( Bold/Italic/Underlined styles )
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*/
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#include "GDL/ExtensionBase.h"
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#include "GDL/Version.h"
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#include "TextObject.h"
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#include <boost/version.hpp>
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/**
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* \brief This class declares information about the extension.
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*/
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class Extension : public ExtensionBase
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{
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public:
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/**
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* Constructor of an extension declares everything the extension contains : Objects, actions, conditions and expressions.
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*/
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Extension()
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{
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DECLARE_THE_EXTENSION("TextObject",
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_("Objet Texte"),
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_("Extension permettant d'utiliser un objet affichant du texte."),
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"Compil Games",
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"zlib/libpng License ( Open Source )")
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//Declaration of all objects available
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DECLARE_OBJECT("Text",
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_("Texte"),
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_("Objet affichant un texte"),
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"Extensions/texticon.png",
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&CreateTextObject,
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&DestroyTextObject,
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"TextObject");
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#if defined(GD_IDE_ONLY)
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objInfos.SetIncludeFile("TextObject/TextObject.h");
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DECLARE_OBJECT_ACTION("String",
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_("Modifier le texte"),
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_("Modifier le texte d'un objet texte."),
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_("Faire _PARAM2__PARAM1_ au texte de _PARAM0_"),
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_("Texte"),
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"res/actions/text24.png",
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"res/actions/text.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("string", _("Texte"), "", false);
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instrInfo.AddParameter("operator", _("Signe de la modification"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetString").SetManipulatedType("string").SetAssociatedGetter("GetString").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("String",
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_("Tester le texte"),
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_("Teste le texte d'un objet texte."),
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_("Le texte de _PARAM0_ est _PARAM2_ à _PARAM1_"),
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_("Texte"),
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"res/conditions/text24.png",
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"res/conditions/text.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("string", _("Texte à tester"), "", false);
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instrInfo.AddParameter("relationalOperator", _("Signe du test"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("GetString").SetManipulatedType("string").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_ACTION("Font",
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_("Police de caractère"),
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_("Modifie la police de caractère du texte."),
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_("Changer la police de _PARAM0_ en _PARAM1_"),
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_("Police"),
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"res/actions/font24.png",
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"res/actions/font.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("police", _("Police"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("ChangeFont").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_ACTION("Size",
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_("Taille"),
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_("Modifie la taille du texte."),
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_("Faire _PARAM2__PARAM1_ à la taille du texte de _PARAM0_"),
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_("Taille"),
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"res/actions/characterSize24.png",
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"res/actions/characterSize.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("expression", _("Valeur"), "", false);
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instrInfo.AddParameter("operator", _("Signe de la modification"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetCharacterSize").SetManipulatedType("number").SetAssociatedGetter("GetCharacterSize").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("Size",
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_("Taille"),
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_("Teste la taille du texte."),
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_("La taille du texte de _PARAM0_ est _PARAM2_ à _PARAM1_"),
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_("Taille"),
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"res/conditions/characterSize24.png",
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"res/conditions/characterSize.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("expression", _("Taille à tester"), "", false);
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instrInfo.AddParameter("relationalOperator", _("Signe du test"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("GetCharacterSize").SetManipulatedType("number").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_ACTION("ChangeColor",
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_("Couleur"),
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_("Change la couleur du texte. Par défaut, la couleur est le blanc."),
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_("Changer la couleur de _PARAM0_ en _PARAM1_"),
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_("Effets"),
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"res/actions/color24.png",
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"res/actions/color.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("color", _("Couleur"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetColor").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_ACTION("Opacity",
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_("Opacité"),
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_("Modifie la transparence d'un objet texte."),
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_("Faire _PARAM2__PARAM1_ à l'opacité de _PARAM0_"),
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_("Visibilité"),
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"res/actions/opacity24.png",
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"res/actions/opacity.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("expression", _("Valeur"), "", false);
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instrInfo.AddParameter("operator", _("Signe de la modification"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetOpacity").SetManipulatedType("number").SetAssociatedGetter("GetOpacity").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("Opacity",
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_("Opacité"),
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_("Teste la valeur de l'opacité ( transparence ) d'un objet texte."),
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_("L'opacité de _PARAM0_ est _PARAM2_ à _PARAM1_"),
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_("Visibilité"),
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"res/conditions/opacity24.png",
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"res/conditions/opacity.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("expression", _("Valeur à tester"), "", false);
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instrInfo.AddParameter("relationalOperator", _("Signe du test"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("GetOpacity").SetManipulatedType("number").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_ACTION("SetSmooth",
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_("Lissage"),
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_("Active ou désactive le lissage d'un texte."),
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_("Liser _PARAM0_ : _PARAM1_"),
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_("Visibilité"),
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"res/actions/opacity24.png",
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"res/actions/opacity.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("yesorno", _("Lisser le texte"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetSmooth").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("Smoothed",
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_("Lissage"),
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_("Teste si un objet texte est lissé."),
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_("_PARAM0_ est lissé"),
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_("Visibilité"),
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"res/conditions/opacity24.png",
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"res/conditions/opacity.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.cppCallingInformation.SetFunctionName("IsSmoothed").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_ACTION("SetBold",
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_("Gras"),
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_("Met ou non le texte en gras."),
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_("Mettre en gras _PARAM0_ : _PARAM1_"),
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_("Style"),
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"res/actions/bold.png",
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"res/actions/bold16.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("yesorno", _("Mettre en gras"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetBold").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("IsBold",
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_("Gras"),
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_("Teste si un objet texte est en gras."),
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_("_PARAM0_ est en gras"),
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_("Style"),
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"res/conditions/bold.png",
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"res/conditions/bold16.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.cppCallingInformation.SetFunctionName("IsBold").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_ACTION("SetItalic",
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_("Italique"),
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_("Met ou non le texte en italique."),
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_("Mettre en italique _PARAM0_ : _PARAM1_"),
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_("Style"),
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"res/actions/italic.png",
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"res/actions/italic16.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("yesorno", _("Mettre en italique"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetItalic").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("IsItalic",
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_("Italique"),
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_("Teste si un objet texte est en italique."),
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_("_PARAM0_ est en italique"),
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_("Style"),
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"res/conditions/italic.png",
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"res/conditions/italic16.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.cppCallingInformation.SetFunctionName("IsItalic").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_ACTION("SetUnderlined",
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_("Souligné"),
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_("Souligne ou non le texte."),
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_("Souligner _PARAM0_ : _PARAM1_"),
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_("Style"),
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"res/actions/underline.png",
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"res/actions/underline16.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("yesorno", _("Souligner"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetUnderlined").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("IsUnderlined",
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_("Souligné"),
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_("Teste si un objet texte est souligné."),
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_("_PARAM0_ est souligné"),
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_("Style"),
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"res/conditions/underline.png",
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"res/conditions/underline16.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.cppCallingInformation.SetFunctionName("IsUnderlined").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_ACTION("Angle",
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_("Angle"),
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_("Modifie l'angle d'un objet texte."),
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_("Faire _PARAM2__PARAM1_ à l'angle de _PARAM0_"),
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_("Rotation"),
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"res/actions/rotate24.png",
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"res/actions/rotate.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("expression", _("Valeur"), "", false);
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instrInfo.AddParameter("operator", _("Signe de la modification"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("SetAngle").SetManipulatedType("number").SetAssociatedGetter("GetAngle").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_ACTION()
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DECLARE_OBJECT_CONDITION("Angle",
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_("Angle"),
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_("Teste la valeur de l'angle d'un objet texte."),
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_("L'angle de _PARAM0_ est _PARAM2_ à _PARAM1_"),
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_("Rotation"),
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"res/conditions/rotate24.png",
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"res/conditions/rotate.png");
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.AddParameter("expression", _("Valeur à tester"), "", false);
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instrInfo.AddParameter("relationalOperator", _("Signe du test"), "", false);
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instrInfo.cppCallingInformation.SetFunctionName("GetAngle").SetManipulatedType("number").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_CONDITION()
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DECLARE_OBJECT_EXPRESSION("Opacity", _("Opacité"), _("Opacité"), _("Opacité"), "res/actions/opacity.png")
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.cppCallingInformation.SetFunctionName("GetOpacity").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_EXPRESSION()
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DECLARE_OBJECT_EXPRESSION("Angle", _("Angle"), _("Angle"), _("Rotation"), "res/actions/rotate.png")
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.cppCallingInformation.SetFunctionName("GetAngle").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_EXPRESSION()
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DECLARE_OBJECT_STR_EXPRESSION("String", _("Texte"), _("Texte"), _("Texte"), "res/texteicon.png")
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instrInfo.AddParameter("object", _("Objet"), "Text", false);
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instrInfo.cppCallingInformation.SetFunctionName("GetString").SetIncludeFile("TextObject/TextObject.h");
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DECLARE_END_OBJECT_STR_EXPRESSION()
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#endif
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DECLARE_END_OBJECT()
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CompleteCompilationInformation();
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};
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virtual ~Extension() {};
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protected:
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private:
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/**
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* This function is called by Game Develop so
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* as to complete information about how the extension was compiled ( which libs... )
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* -- Do not need to be modified. --
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*/
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void CompleteCompilationInformation()
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{
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#if defined(GD_IDE_ONLY)
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compilationInfo.runtimeOnly = false;
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#else
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compilationInfo.runtimeOnly = true;
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#endif
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#if defined(__GNUC__)
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compilationInfo.gccMajorVersion = __GNUC__;
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compilationInfo.gccMinorVersion = __GNUC_MINOR__;
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compilationInfo.gccPatchLevel = __GNUC_PATCHLEVEL__;
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#endif
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compilationInfo.boostVersion = BOOST_VERSION;
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compilationInfo.sfmlMajorVersion = 2;
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compilationInfo.sfmlMinorVersion = 0;
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#if defined(GD_IDE_ONLY)
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compilationInfo.wxWidgetsMajorVersion = wxMAJOR_VERSION;
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compilationInfo.wxWidgetsMinorVersion = wxMINOR_VERSION;
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compilationInfo.wxWidgetsReleaseNumber = wxRELEASE_NUMBER;
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compilationInfo.wxWidgetsSubReleaseNumber = wxSUBRELEASE_NUMBER;
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#endif
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compilationInfo.gdlVersion = RC_FILEVERSION_STRING;
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compilationInfo.sizeOfpInt = sizeof(int*);
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compilationInfo.informationCompleted = true;
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}
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};
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/**
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* Used by Game Develop to create the extension class
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* -- Do not need to be modified. --
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*/
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extern "C" ExtensionBase * GD_EXTENSION_API CreateGDExtension() {
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return new Extension;
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}
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/**
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* Used by Game Develop to destroy the extension class
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* -- Do not need to be modified. --
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*/
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extern "C" void GD_EXTENSION_API DestroyGDExtension(ExtensionBase * p) {
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delete p;
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}
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