Files
GDevelop/Extensions/TextObject/TextObjectEditor.cpp
T
Florian 0f40d9a66e Adapted to changes in GDCore.
git-svn-id: svn://localhost@831 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-09 19:59:15 +00:00

231 lines
12 KiB
C++

/**
Game Develop - Text Object Extension
Copyright (c) 2008-2012 Florian Rival (Florian.Rival@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#if defined(GD_IDE_ONLY)
#include "TextObjectEditor.h"
//(*InternalHeaders(TextObjectEditor)
#include <wx/font.h>
#include <wx/intl.h>
#include <wx/string.h>
//*)
#include <wx/colordlg.h>
#include <wx/filename.h>
#include <wx/filedlg.h>
#include "GDL/Game.h"
#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
#include "TextObject.h"
//(*IdInit(TextObjectEditor)
const long TextObjectEditor::ID_TEXTCTRL1 = wxNewId();
const long TextObjectEditor::ID_STATICTEXT3 = wxNewId();
const long TextObjectEditor::ID_TOGGLEBUTTON1 = wxNewId();
const long TextObjectEditor::ID_TOGGLEBUTTON2 = wxNewId();
const long TextObjectEditor::ID_TOGGLEBUTTON3 = wxNewId();
const long TextObjectEditor::ID_STATICTEXT1 = wxNewId();
const long TextObjectEditor::ID_BUTTON3 = wxNewId();
const long TextObjectEditor::ID_STATICTEXT2 = wxNewId();
const long TextObjectEditor::ID_TEXTCTRL2 = wxNewId();
const long TextObjectEditor::ID_BUTTON4 = wxNewId();
const long TextObjectEditor::ID_STATICTEXT4 = wxNewId();
const long TextObjectEditor::ID_SPINCTRL1 = wxNewId();
const long TextObjectEditor::ID_CHECKBOX1 = wxNewId();
const long TextObjectEditor::ID_STATICLINE1 = wxNewId();
const long TextObjectEditor::ID_BUTTON1 = wxNewId();
//*)
BEGIN_EVENT_TABLE(TextObjectEditor,wxDialog)
//(*EventTable(TextObjectEditor)
//*)
END_EVENT_TABLE()
TextObjectEditor::TextObjectEditor( wxWindow* parent, Game & game_, TextObject & object_, gd::MainFrameWrapper & mainFrameWrapper_) :
game(game_),
object(object_),
mainFrameWrapper(mainFrameWrapper_)
{
//(*Initialize(TextObjectEditor)
wxStaticBoxSizer* StaticBoxSizer2;
wxFlexGridSizer* FlexGridSizer4;
wxFlexGridSizer* FlexGridSizer3;
wxFlexGridSizer* FlexGridSizer5;
wxFlexGridSizer* FlexGridSizer2;
wxGridSizer* GridSizer1;
wxStaticBoxSizer* StaticBoxSizer1;
wxFlexGridSizer* FlexGridSizer1;
Create(parent, wxID_ANY, _("Editer l\'objet texte"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxMAXIMIZE_BOX, _T("wxID_ANY"));
FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer1->AddGrowableCol(0);
FlexGridSizer1->AddGrowableRow(0);
StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Texte"));
textEdit = new wxTextCtrl(this, ID_TEXTCTRL1, wxEmptyString, wxDefaultPosition, wxSize(332,142), wxTE_MULTILINE, wxDefaultValidator, _T("ID_TEXTCTRL1"));
StaticBoxSizer1->Add(textEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer1->Add(StaticBoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticBoxSizer2 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Autres propriétés"));
FlexGridSizer3 = new wxFlexGridSizer(0, 2, 0, 0);
FlexGridSizer3->AddGrowableCol(1);
StaticText3 = new wxStaticText(this, ID_STATICTEXT3, _("Style :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT3"));
FlexGridSizer3->Add(StaticText3, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
GridSizer1 = new wxGridSizer(1, 3, 0, 0);
boldToggleButton = new wxToggleButton(this, ID_TOGGLEBUTTON1, _("Gras"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TOGGLEBUTTON1"));
wxFont boldToggleButtonFont(wxDEFAULT,wxDEFAULT,wxFONTSTYLE_NORMAL,wxBOLD,false,wxEmptyString,wxFONTENCODING_DEFAULT);
boldToggleButton->SetFont(boldToggleButtonFont);
GridSizer1->Add(boldToggleButton, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
italicToggleButton = new wxToggleButton(this, ID_TOGGLEBUTTON2, _("Italique"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TOGGLEBUTTON2"));
wxFont italicToggleButtonFont(wxDEFAULT,wxDEFAULT,wxFONTSTYLE_ITALIC,wxNORMAL,false,wxEmptyString,wxFONTENCODING_DEFAULT);
italicToggleButton->SetFont(italicToggleButtonFont);
GridSizer1->Add(italicToggleButton, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
underlineToggleButton = new wxToggleButton(this, ID_TOGGLEBUTTON3, _("Souligné"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TOGGLEBUTTON3"));
wxFont underlineToggleButtonFont(wxDEFAULT,wxDEFAULT,wxFONTSTYLE_NORMAL,wxNORMAL,true,wxEmptyString,wxFONTENCODING_DEFAULT);
underlineToggleButton->SetFont(underlineToggleButtonFont);
GridSizer1->Add(underlineToggleButton, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer3->Add(GridSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Couleur :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1"));
FlexGridSizer3->Add(StaticText1, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5);
colorBt = new wxButton(this, ID_BUTTON3, _("Choisir la couleur"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3"));
FlexGridSizer3->Add(colorBt, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticText2 = new wxStaticText(this, ID_STATICTEXT2, _("Police :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT2"));
FlexGridSizer3->Add(StaticText2, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer4 = new wxFlexGridSizer(0, 2, 0, 0);
FlexGridSizer4->AddGrowableCol(0);
fontEdit = new wxTextCtrl(this, ID_TEXTCTRL2, wxEmptyString, wxDefaultPosition, wxSize(75,21), 0, wxDefaultValidator, _T("ID_TEXTCTRL2"));
FlexGridSizer4->Add(fontEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
fontBt = new wxButton(this, ID_BUTTON4, _("Choisir la police"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON4"));
FlexGridSizer4->Add(fontBt, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer3->Add(FlexGridSizer4, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticText4 = new wxStaticText(this, ID_STATICTEXT4, _("Taille :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT4"));
FlexGridSizer3->Add(StaticText4, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer5 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer5->AddGrowableCol(0);
sizeEdit = new wxSpinCtrl(this, ID_SPINCTRL1, _T("0"), wxDefaultPosition, wxDefaultSize, 0, 0, 1000, 0, _T("ID_SPINCTRL1"));
sizeEdit->SetValue(_T("0"));
FlexGridSizer5->Add(sizeEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer3->Add(FlexGridSizer5, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer3->Add(5,5,1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
smoothCheck = new wxCheckBox(this, ID_CHECKBOX1, _("Lisser le texte"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX1"));
smoothCheck->SetValue(true);
FlexGridSizer3->Add(smoothCheck, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
StaticBoxSizer2->Add(FlexGridSizer3, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer1->Add(StaticBoxSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1"));
FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer2 = new wxFlexGridSizer(0, 3, 0, 0);
okBt = new wxButton(this, ID_BUTTON1, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1"));
FlexGridSizer2->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer1->Add(FlexGridSizer2, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0);
SetSizer(FlexGridSizer1);
FlexGridSizer1->Fit(this);
FlexGridSizer1->SetSizeHints(this);
Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&TextObjectEditor::OncolorBtClick);
Connect(ID_BUTTON4,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&TextObjectEditor::OnfontBtClick);
Connect(ID_SPINCTRL1,wxEVT_COMMAND_SPINCTRL_UPDATED,(wxObjectEventFunction)&TextObjectEditor::OnSizeEditChange);
Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&TextObjectEditor::OnokBtClick);
//*)
textEdit->ChangeValue(object.GetString());
fontEdit->ChangeValue(object.GetFontFilename());
sizeEdit->SetValue(object.GetCharacterSize());
colorBt->SetBackgroundColour(wxColour(object.GetColorR(), object.GetColorG(), object.GetColorB()));
smoothCheck->SetValue(object.IsSmoothed());
boldToggleButton->SetValue(object.HasFontStyle(sf::Text::Bold));
italicToggleButton->SetValue(object.HasFontStyle(sf::Text::Italic));
underlineToggleButton->SetValue(object.HasFontStyle(sf::Text::Underlined));
}
TextObjectEditor::~TextObjectEditor()
{
//(*Destroy(TextObjectEditor)
//*)
}
void TextObjectEditor::AdaptFontColor(wxButton *button)
{
wxColor color = button->GetBackgroundColour();
if(color.Red() < 140 && color.Green() < 140 && color.Blue() < 140)
button->SetForegroundColour(wxColour(255, 255, 255));
else
button->SetForegroundColour(wxColour(0, 0, 0));
}
void TextObjectEditor::OnokBtClick(wxCommandEvent& event)
{
object.SetString(string(textEdit->GetValue().mb_str()));
object.SetCharacterSize(sizeEdit->GetValue());
object.SetSmooth(smoothCheck->GetValue());
object.SetColor(static_cast<int>(colorBt->GetBackgroundColour().Red()), static_cast<int>(colorBt->GetBackgroundColour().Green()), static_cast<int>(colorBt->GetBackgroundColour().Blue()));
object.SetFontStyle((boldToggleButton->GetValue() ? sf::Text::Bold : 0) |
(italicToggleButton->GetValue() ? sf::Text::Italic : 0) |
(underlineToggleButton->GetValue() ? sf::Text::Underlined : 0) );
//Text object is going to reload its font: Switch the working directory
if ( wxDirExists(wxFileName::FileName(game.GetProjectFile()).GetPath()))
wxSetWorkingDirectory(wxFileName::FileName(game.GetProjectFile()).GetPath());
object.ChangeFont(string(fontEdit->GetValue().mb_str()));
//Switch back to IDE working directory
wxSetWorkingDirectory(mainFrameWrapper.GetIDEWorkingDirectory());
EndModal(1);
}
void TextObjectEditor::OncolorBtClick(wxCommandEvent& event)
{
wxColour color = wxGetColourFromUser(this, colorBt->GetBackgroundColour());
if ( color.IsOk() )
colorBt->SetBackgroundColour(color);
AdaptFontColor(colorBt);
return;
}
void TextObjectEditor::OnfontBtClick(wxCommandEvent& event)
{
wxString gameDirectory = wxFileName::FileName(game.GetProjectFile()).GetPath();
wxFileDialog fileDialog(this, _("Choisissez une police de caractère ( fichiers ttf, ttc )"), gameDirectory, "", "Polices (*.ttf, *.ttc)|*.ttf;*.ttc");
if ( fileDialog.ShowModal() == wxID_OK )
{
//Note that the file is relative to the project directory
wxFileName filename(fileDialog.GetPath()); filename.MakeRelativeTo(gameDirectory);
fontEdit->SetValue(filename.GetFullPath());
}
}
void TextObjectEditor::OnSizeEditChange(wxSpinEvent& event)
{
}
#endif