mirror of
https://github.com/Heretek-AI/GDevelop.git
synced 2026-07-22 01:55:25 -04:00
8672f179e9
Gui elements in SceneCanvas are now independant from the zoom factor. Work in progress: NewProjectDialog. git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
20 lines
400 B
C++
20 lines
400 B
C++
#include "CppUnitLite/TestHarness.h"
|
|
|
|
#include <boost/shared_ptr.hpp>
|
|
#include <string>
|
|
#include <vector>
|
|
#include "GDL/Object.h"
|
|
#include "GDL/SpriteObject.h"
|
|
#include "GDL/Object.h"
|
|
#include "GDL/RuntimeGame.h"
|
|
#include "GDL/RuntimeScene.h"
|
|
#include "GDCore/Events/Expression.h"
|
|
|
|
#ifdef ___WXMSW___
|
|
#include "windows.h"
|
|
#include <wx/msw/winundef.h>
|
|
#endif
|
|
|
|
using namespace std;
|
|
|