Files
GDevelop/IDE/SceneCanvasEditionData.cpp
T
Florian 8672f179e9 Exchanged all french messages with their English counterparts.
Gui elements in SceneCanvas are now independant from the zoom factor.
Work in progress: NewProjectDialog.

git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:53:26 +00:00

21 lines
462 B
C++

/** \file
* Game Develop
* 2008-2012 Florian Rival (Florian.Rival@gmail.com)
*/
#include "SceneCanvasEditionData.h"
SceneCanvasEditionData::SceneCanvasEditionData() :
editing(true),
isMovingObject( false ),
isResizingX( false ),
isResizingY( false ),
xRectangleSelection(0),
yRectangleSelection(0),
xEndRectangleSelection(0),
yEndRectangleSelection(0),
isMoving( false ),
isSelecting(false)
{
}