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8672f179e9
Gui elements in SceneCanvas are now independant from the zoom factor. Work in progress: NewProjectDialog. git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
16 lines
420 B
C++
16 lines
420 B
C++
/** \file
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* Game Develop
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* 2008-2012 Florian Rival (Florian.Rival@gmail.com)
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*/
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#include <wx/wx.h> //Otherwise we get nice error relative to "cannot convert 'const TCHAR*'..." in wx/msw/winundef.h
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#include "SceneCanvasPreviewData.h"
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#include "SceneCanvas.h"
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SceneCanvasPreviewData::SceneCanvasPreviewData(SceneCanvas & parent, RuntimeGame & game_) :
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game(game_),
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scene(&parent, &game)
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{
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}
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