Files
GDevelop/IDE/SceneCanvasPreviewData.cpp
T
Florian 8672f179e9 Exchanged all french messages with their English counterparts.
Gui elements in SceneCanvas are now independant from the zoom factor.
Work in progress: NewProjectDialog.

git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:53:26 +00:00

16 lines
420 B
C++

/** \file
* Game Develop
* 2008-2012 Florian Rival (Florian.Rival@gmail.com)
*/
#include <wx/wx.h> //Otherwise we get nice error relative to "cannot convert 'const TCHAR*'..." in wx/msw/winundef.h
#include "SceneCanvasPreviewData.h"
#include "SceneCanvas.h"
SceneCanvasPreviewData::SceneCanvasPreviewData(SceneCanvas & parent, RuntimeGame & game_) :
game(game_),
scene(&parent, &game)
{
}