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750 lines
31 KiB
C++
750 lines
31 KiB
C++
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/**
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GDevelop - Skeleton Object Extension
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Copyright (c) 2017-2018 Franco Maciel (francomaciel10@gmail.com)
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This project is released under the MIT License.
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*/
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#include "GDCore/Extensions/PlatformExtension.h"
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#include "GDCore/Tools/Localization.h"
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#include "SkeletonObject.h"
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void DeclareSkeletonObjectExtension(gd::PlatformExtension& extension) {
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extension
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.SetExtensionInformation("SkeletonObject",
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_("Skeleton"),
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_("Enables the use of animated skeleton objects "
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"made with DragonBones."),
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"Franco Maciel",
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"Open source (MIT License)")
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.SetExtensionHelpPath("/objects/skeleton");
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gd::ObjectMetadata& obj = extension.AddObject<SkeletonObject>(
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"Skeleton",
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_("Skeleton"),
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_("Object displayed using skeletal animation, powered by DragonBones. "
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"This object is experimental and searching for a maintainer."),
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"JsPlatform/Extensions/skeletonicon.png");
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// Object instructions
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obj.AddCondition("ScaleX",
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_("Scale X"),
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_("Check the object scale X."),
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_("the current scale X"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetScaleX",
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_("Scale X"),
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_("Change the object scale X."),
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_("Set _PARAM0_ scale X _PARAM1__PARAM2_"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("ScaleX",
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_("Scale X"),
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_("Object scale X"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition("ScaleY",
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_("Scale Y"),
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_("Check the object scale Y."),
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_("the current scale Y"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetScaleY",
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_("Scale Y"),
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_("Change the object scale Y."),
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_("Set _PARAM0_ scale Y _PARAM1__PARAM2_"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("ScaleY",
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_("Scale Y"),
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_("Object scale Y"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition("Width",
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_("Width"),
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_("Check the object width."),
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_("the current width"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetWidth",
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_("Width"),
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_("Change the object width."),
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_("Set _PARAM0_ width _PARAM1__PARAM2_"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("Width",
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_("Width"),
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_("Object width"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition("Height",
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_("Height"),
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_("Check the object height."),
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_("the current height"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetHeight",
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_("Height"),
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_("Change the object height."),
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_("Set _PARAM0_ height _PARAM1__PARAM2_"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("Height",
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_("Height"),
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_("Object height"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddAction("SetDefaultHitbox",
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_("Default hitbox"),
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_("Change the object default hitbox to be used by other "
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"conditions and behaviors."),
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_("Set _PARAM0_ default hitbox to _PARAM1_"),
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_("Size"),
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"JsPlatform/Extensions/skeletonicon24.png",
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"JsPlatform/Extensions/skeletonicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Slot path"))
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.SetDefaultValue("\"\"");
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// Animation instructions
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obj.AddCondition("AnimationPaused",
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_("Paused"),
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_("Test if the animation for the skeleton is paused"),
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_("Animation of _PARAM0_ is paused"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddAction("PauseAnimation",
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_("Pause"),
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_("Pauses animation for the skeleton"),
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_("Pause animation for _PARAM0_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddCodeOnlyParameter("yesorno", "")
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.SetDefaultValue("true");
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obj.AddAction("UnpauseAnimation",
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_("Unpause"),
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_("Unpauses animation for the skeleton"),
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_("Unpause animation for _PARAM0_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddCodeOnlyParameter("yesorno", "")
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.SetDefaultValue("false");
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obj.AddCondition("AnimationFinished",
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_("Finished"),
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_("Test if the animation has finished on this frame"),
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_("Animation of _PARAM0_ has finished"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition("AnimationTime",
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_("Current time"),
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_("Check the current animation elapsed time."),
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_("the current animation time"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetAnimationTime",
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_("Current time"),
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_("Change the current animation elapsed time."),
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_("Set _PARAM0_ current animation time _PARAM1__PARAM2_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("AnimationTime",
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_("Current time"),
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_("Current animation elapsed time"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddExpression("AnimationTimeLength",
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_("Animation time length"),
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_("Current animation time length"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition(
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"AnimationFrame",
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_("Current frame"),
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_("Check the current animation frame.\nIf the animation is set as "
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"smooth, a float can be (and probably will be) returned."),
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_("the current animation frame"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetAnimationFrame",
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_("Current frame"),
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_("Change the current animation frame"),
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_("Set _PARAM0_ current animation frame _PARAM1__PARAM2_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddExpression("AnimationFrame",
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_("Current frame"),
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_("Current animation frame"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddExpression("AnimationFrameLength",
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_("Animation frame length"),
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_("Current animation frame length"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition("AnimationIndex",
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_("Animation index"),
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_("Check the current animation index.\nIf not sure about "
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"the index, you can use the \"by name\" action"),
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_("the current animation"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction(
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"SetAnimationIndex",
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_("Animation index"),
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_("Change the current animation from the animation index.\nIf not "
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"sure about the index, you can use the \"by name\" action"),
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_("Set _PARAM0_ animation _PARAM1__PARAM2_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardOperatorParameters("number")
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.AddParameter(
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"expression", _("Blend time (0 for automatic blending)"), "", true)
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.SetDefaultValue("0")
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.AddParameter("expression", _("Loops (0 for infinite loops)"), "", true)
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.SetDefaultValue("-1");
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obj.AddExpression("AnimationIndex",
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_("Animation index"),
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_("Current animation index"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition("AnimationName",
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_("Animation name"),
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_("Check the current animation name."),
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_("the current animation"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("string");
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obj.AddAction("SetAnimationName",
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_("Animation name"),
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_("Change the current animation from the animation name."),
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_("Set _PARAM0_ animation to _PARAM1_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Text"))
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.AddParameter(
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"expression", _("Blend time (0 for automatic blending)"), "", true)
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.SetDefaultValue("0")
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.AddParameter("expression", _("Loops (0 for infinite loops)"), "", true)
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.SetDefaultValue("-1");
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obj.AddStrExpression("AnimationName",
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_("Animation name"),
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_("Current animation name"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddCondition("AnimationSmooth",
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_("Smooth"),
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_("Check if the object animation interpolator is smooth."),
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_("Animation mode of _PARAM0_ is smooth"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddAction("SetAnimationSmooth",
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_("Smooth"),
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_("Change the object animation interpolator."),
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_("Set animation mode of _PARAM0_ as smooth: _PARAM1_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("yesorno", _("Smooth"));
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obj.AddCondition("AnimationTimeScale",
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_("Time scale"),
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_("Check the animation time scale."),
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_("the animation time scale"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetAnimationTimeScale",
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_("Time scale"),
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_("Change the animation time scale"),
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_("Set _PARAM0_ animation time scale _PARAM1__PARAM2_"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("AnimationTimeScale",
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_("Time scale"),
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_("Animation time scale"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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obj.AddAction("ResetAnimation",
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_("Reset"),
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_("Reset current animation"),
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_("Reset _PARAM0_ current animation"),
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_("Animation"),
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"JsPlatform/Extensions/skeletonanimationicon24.png",
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"JsPlatform/Extensions/skeletonanimationicon16.png")
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.AddParameter("object", _("Object"), "Skeleton");
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// Bone instructions
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obj.AddCondition(
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"BonePositionX",
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_("Position X"),
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_("Check the bone position X."),
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_("the current position X :_PARAM1_"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon24.png",
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetBonePositionX",
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_("Position X"),
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_("Change the bone position X."),
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_("Set _PARAM0_:_PARAM1_ position X _PARAM2__PARAM3_"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon24.png",
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("BonePositionX",
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_("Position X"),
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_("Bone position X"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"");
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obj.AddCondition(
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"BonePositionY",
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_("Position Y"),
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_("Check the bone position Y."),
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_("the current position Y :_PARAM1_"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon24.png",
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"")
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.UseStandardRelationalOperatorParameters("number");
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obj.AddAction("SetBonePositionY",
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_("Position Y"),
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_("Change the bone position Y."),
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_("Set _PARAM0_:_PARAM1_ position Y _PARAM2__PARAM3_"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon24.png",
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"")
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.UseStandardOperatorParameters("number");
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obj.AddExpression("BonePositionY",
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_("Position Y"),
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_("Bone position Y"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"");
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obj.AddAction("SetBonePosition",
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_("Position"),
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_("Change the bone position."),
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_("Set _PARAM0_:_PARAM1_ position X _PARAM2__PARAM3_; Y "
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"_PARAM4__PARAM5_"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon24.png",
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"")
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.AddParameter("operator", _("Modification's sign"))
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.AddParameter("expression", _("Position X"))
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.UseStandardOperatorParameters("number");
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obj.AddCondition("BoneAngle",
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_("Angle"),
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_("Check the bone angle (in degrees)."),
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_("the current angle :_PARAM1_"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon24.png",
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"")
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.AddParameter("relationalOperator", _("Sign of the test"))
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.AddParameter("expression", _("Value"));
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obj.AddAction("SetBoneAngle",
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_("Angle"),
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_("Change the bone angle (in degrees)."),
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_("Set _PARAM0_:_PARAM1_ angle _PARAM2__PARAM3_"),
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_("Bone"),
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"JsPlatform/Extensions/skeletonboneicon24.png",
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"JsPlatform/Extensions/skeletonboneicon16.png")
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.AddParameter("object", _("Object"), "Skeleton")
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.AddParameter("string", _("Bone path"))
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.SetDefaultValue("\"\"")
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|
.UseStandardOperatorParameters("number");
|
|
|
|
obj.AddExpression("BoneAngle",
|
|
_("Angle"),
|
|
_("Slot angle (in degrees)"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"");
|
|
|
|
obj.AddCondition(
|
|
"BoneScaleX",
|
|
_("Scale X"),
|
|
_("Check the bone scale X."),
|
|
_("the current scale X :_PARAM1_"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon24.png",
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"")
|
|
.UseStandardRelationalOperatorParameters("number");
|
|
|
|
obj.AddAction("SetBoneScaleX",
|
|
_("Scale X"),
|
|
_("Change the bone scale X."),
|
|
_("Set _PARAM0_:_PARAM1_ scale X _PARAM2__PARAM3_"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon24.png",
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"")
|
|
.UseStandardOperatorParameters("number");
|
|
|
|
obj.AddExpression("BoneScaleX",
|
|
_("Scale X"),
|
|
_("Slot scale X"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"");
|
|
|
|
obj.AddCondition(
|
|
"BoneScaleY",
|
|
_("Scale Y"),
|
|
_("Check the bone scale Y."),
|
|
_("the current scale Y :_PARAM1_"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon24.png",
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"")
|
|
.UseStandardRelationalOperatorParameters("number");
|
|
|
|
obj.AddAction("SetBoneScaleY",
|
|
_("Scale Y"),
|
|
_("Change the bone scale Y."),
|
|
_("Set _PARAM0_:_PARAM1_ scale Y _PARAM2__PARAM3_"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon24.png",
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"")
|
|
.UseStandardOperatorParameters("number");
|
|
|
|
obj.AddExpression("BoneScaleY",
|
|
_("Scale Y"),
|
|
_("Slot scale Y"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"");
|
|
|
|
obj.AddAction("SetBoneScale",
|
|
_("Scale"),
|
|
_("Change the bone scale."),
|
|
_("Set _PARAM0_:_PARAM1_ scale X _PARAM2__PARAM3_; Y "
|
|
"_PARAM4__PARAM5_"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon24.png",
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddParameter("operator", _("Modification's sign"))
|
|
.AddParameter("expression", _("Scale X"))
|
|
.AddParameter("operator", _("Modification's sign"))
|
|
.AddParameter("expression", _("Scale Y"));
|
|
|
|
obj.AddAction("ResetBone",
|
|
_("Reset"),
|
|
_("Reset the bone transformation."),
|
|
_("Reset _PARAM0_:_PARAM1_ transformation"),
|
|
_("Bone"),
|
|
"JsPlatform/Extensions/skeletonboneicon24.png",
|
|
"JsPlatform/Extensions/skeletonboneicon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Bone path"))
|
|
.SetDefaultValue("\"\"");
|
|
|
|
// Slot instructions
|
|
obj.AddAction("SetSlotColor",
|
|
_("Color"),
|
|
_("Change the slot color."),
|
|
_("Set _PARAM0_:_PARAM1_ color to _PARAM2_"),
|
|
_("Slot"),
|
|
"JsPlatform/Extensions/skeletonsloticon24.png",
|
|
"JsPlatform/Extensions/skeletonsloticon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Sloth path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddParameter("color", _("Color"));
|
|
|
|
obj.AddCondition("SlotVisible",
|
|
_("Visible"),
|
|
_("Check the slot visibility."),
|
|
_("_PARAM0_:_PARAM1_ is visible"),
|
|
_("Slot"),
|
|
"JsPlatform/Extensions/skeletonsloticon24.png",
|
|
"JsPlatform/Extensions/skeletonsloticon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Slot path"))
|
|
.SetDefaultValue("\"\"");
|
|
|
|
obj.AddAction("ShowSlot",
|
|
_("Show"),
|
|
_("Show the slot, making it visible."),
|
|
_("Show _PARAM0_:_PARAM1_"),
|
|
_("Slot"),
|
|
"JsPlatform/Extensions/skeletonsloticon24.png",
|
|
"JsPlatform/Extensions/skeletonsloticon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Slot path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddCodeOnlyParameter("yesorno", "")
|
|
.SetDefaultValue("true");
|
|
|
|
obj.AddAction("HideSlot",
|
|
_("Hide"),
|
|
_("Hide the slot, making it invisible."),
|
|
_("Hide _PARAM0_:_PARAM1_"),
|
|
_("Slot"),
|
|
"JsPlatform/Extensions/skeletonsloticon24.png",
|
|
"JsPlatform/Extensions/skeletonsloticon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Slot path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddCodeOnlyParameter("yesorno", "")
|
|
.SetDefaultValue("false");
|
|
|
|
obj.AddCondition("SlotZOrder",
|
|
_("Z-order"),
|
|
_("Check the slot Z-order."),
|
|
_("the z-order :_PARAM1_"),
|
|
_("Slot"),
|
|
"JsPlatform/Extensions/skeletonsloticon24.png",
|
|
"JsPlatform/Extensions/skeletonsloticon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Slot path"))
|
|
.SetDefaultValue("\"\"")
|
|
.UseStandardRelationalOperatorParameters("number");
|
|
|
|
obj.AddAction("SetSlotZOrder",
|
|
_("Z-order"),
|
|
_("Change the slot Z-order."),
|
|
_("Set _PARAM0_:_PARAM1_ Z-order _PARAM2__PARAM3_"),
|
|
_("Slot"),
|
|
"JsPlatform/Extensions/skeletonsloticon24.png",
|
|
"JsPlatform/Extensions/skeletonsloticon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Slot path"))
|
|
.SetDefaultValue("\"\"")
|
|
.UseStandardOperatorParameters("number");
|
|
|
|
obj.AddExpression("SlotZOrder",
|
|
_("Z-order"),
|
|
_("Slot Z-order"),
|
|
_("Slot"),
|
|
"JsPlatform/Extensions/skeletonsloticon16.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Sloth path"))
|
|
.SetDefaultValue("\"\"");
|
|
|
|
obj.AddCondition("PointInsideSlot",
|
|
_("Point inside slot"),
|
|
_("Check if the point is inside the slot"),
|
|
_("The point _PARAM2_;_PARAM3_ is inside _PARAM0_:_PARAM1_"),
|
|
_("Collision"),
|
|
"res/conditions/collisionPoint24.png",
|
|
"res/conditions/collisionPoint.png")
|
|
.AddParameter("object", _("Object"), "Skeleton")
|
|
.AddParameter("string", _("Sloth path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddParameter("expression", _("Point X"))
|
|
.AddParameter("expression", _("Point Y"));
|
|
|
|
// Extension instructions
|
|
extension
|
|
.AddCondition("SlotCollidesWithObject",
|
|
_("Slot collides with object"),
|
|
_("Check if the slot collides with an object"),
|
|
_("_PARAM0_:_PARAM1_ collides with _PARAM2_"),
|
|
_("Collision"),
|
|
"res/conditions/collision24.png",
|
|
"res/conditions/collision.png")
|
|
.AddParameter("objectList", _("Skeleton"), "Skeleton")
|
|
.AddParameter("string", _("Sloth path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddParameter("objectList", _("Object"))
|
|
.AddCodeOnlyParameter("conditionInverted", "");
|
|
|
|
extension
|
|
.AddCondition("SlotCollidesWithSlot",
|
|
_("Slot collides with slot"),
|
|
_("Check if the slot collides with another skeleton slot"),
|
|
_("_PARAM0_:_PARAM1_ collides with _PARAM2_:_PARAM3_"),
|
|
_("Collision"),
|
|
"res/conditions/collision24.png",
|
|
"res/conditions/collision.png")
|
|
.AddParameter("objectList", _("Skeleton"), "Skeleton")
|
|
.AddParameter("string", _("Sloth path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddParameter("objectList", _("Other skeleton"), "Skeleton")
|
|
.AddParameter("string", _("Sloth path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddCodeOnlyParameter("conditionInverted", "");
|
|
|
|
extension
|
|
.AddCondition(
|
|
"RaycastSlot",
|
|
_("Raycast slot"),
|
|
_("Same as Raycast, but intersects specific slots instead."),
|
|
_("Raycast _PARAM0_:_PARAM1_ from _PARAM2_;_PARAM3_"),
|
|
_("Collision"),
|
|
"res/conditions/collision24.png",
|
|
"res/conditions/collision.png")
|
|
.AddParameter(
|
|
"objectList", _("Skeleton to test against the ray"), "Skeleton")
|
|
.AddParameter("string", _("Sloth path"))
|
|
.SetDefaultValue("\"\"")
|
|
.AddParameter("expression", _("Ray source X position"))
|
|
.AddParameter("expression", _("Ray source Y position"))
|
|
.AddParameter("expression", _("Ray angle (in degrees)"))
|
|
.AddParameter("expression", _("Ray maximum distance (in pixels)"))
|
|
.AddParameter(
|
|
"scenevar",
|
|
_("Scene variable where to store the X position of the intersection"))
|
|
.AddParameter(
|
|
"scenevar",
|
|
_("Scene variable where to store the Y position of the intersection"))
|
|
.AddCodeOnlyParameter("conditionInverted", "")
|
|
.MarkAsAdvanced();
|
|
}
|