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131 lines
4.2 KiB
C++
131 lines
4.2 KiB
C++
//-----------------------------------------------------------------------------
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// TmxObject.cpp
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//
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// Copyright (c) 2010-2014, Tamir Atias
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL TAMIR ATIAS BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Author: Tamir Atias
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//-----------------------------------------------------------------------------
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#include "tinyxml2.h"
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#include "TmxObject.h"
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#include "TmxPolygon.h"
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#include "TmxPolyline.h"
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#include "TmxEllipse.h"
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namespace Tmx
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{
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Object::Object()
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: name()
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, type()
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, x(0)
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, y(0)
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, width(0)
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, height(0)
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, gid(0)
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, id(0)
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, rotation(0.0)
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, visible(true)
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, ellipse(0)
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, polygon(0)
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, polyline(0)
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, properties()
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{}
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Object::~Object()
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{
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if (ellipse != 0)
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{
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delete ellipse;
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ellipse = 0;
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}
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if (polygon != 0)
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{
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delete polygon;
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polygon = 0;
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}
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if (polyline != 0)
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{
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delete polyline;
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polyline = 0;
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}
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}
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void Object::Parse(const tinyxml2::XMLNode *objectNode)
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{
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const tinyxml2::XMLElement *objectElem = objectNode->ToElement();
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// Read the attributes of the object.
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const char *tempName = objectElem->Attribute("name");
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const char *tempType = objectElem->Attribute("type");
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if (tempName) name = tempName;
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if (tempType) type = tempType;
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id = objectElem->IntAttribute("id");
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x = objectElem->IntAttribute("x");
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y = objectElem->IntAttribute("y");
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width = objectElem->IntAttribute("width");
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height = objectElem->IntAttribute("height");
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gid = objectElem->IntAttribute("gid");
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rotation = objectElem->IntAttribute("rotation");
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objectElem->QueryBoolAttribute("visible", &visible);
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// Read the ellipse of the object if there are any.
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const tinyxml2::XMLNode *ellipseNode = objectNode->FirstChildElement("ellipse");
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if (ellipseNode)
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{
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if (ellipse != 0)
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delete ellipse;
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ellipse = new Ellipse(x,y,width,height);
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}
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// Read the Polygon and Polyline of the object if there are any.
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const tinyxml2::XMLNode *polygonNode = objectNode->FirstChildElement("polygon");
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if (polygonNode)
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{
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if (polygon != 0)
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delete polygon;
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polygon = new Polygon();
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polygon->Parse(polygonNode);
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}
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const tinyxml2::XMLNode *polylineNode = objectNode->FirstChildElement("polyline");
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if (polylineNode)
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{
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if (polyline != 0)
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delete polyline;
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polyline = new Polyline();
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polyline->Parse(polylineNode);
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}
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// Read the properties of the object.
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const tinyxml2::XMLNode *propertiesNode = objectNode->FirstChildElement("properties");
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if (propertiesNode)
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{
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properties.Parse(propertiesNode);
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}
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}
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}
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