Files
GDevelop/IDE/DndTextObjectsEditor.cpp
T
Florian 3cc1d82c99 Adaptations and code cleanup.
SceneCanvas is aware of events compilation when reloading : If a preview is launched, wait until compilation is over.

git-svn-id: svn://localhost@456 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-07-07 23:11:20 +00:00

15 lines
334 B
C++

#include <wx/log.h>
#include "DndTextObjectsEditor.h"
#include "EditorObjectList.h"
#include "GDL/ExtensionsManager.h"
#include "GDL/SpriteObject.h"
/**
* Handle text dropped to the editor : Do nothing for now
*/
bool DndTextObjectsEditor::OnDropText(wxCoord x, wxCoord y, const wxString& text)
{
return true;
}