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3cc1d82c99
SceneCanvas is aware of events compilation when reloading : If a preview is launched, wait until compilation is over. git-svn-id: svn://localhost@456 8062f311-0dae-4547-b526-b8ab9ac864a5
15 lines
334 B
C++
15 lines
334 B
C++
#include <wx/log.h>
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#include "DndTextObjectsEditor.h"
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#include "EditorObjectList.h"
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#include "GDL/ExtensionsManager.h"
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#include "GDL/SpriteObject.h"
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/**
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* Handle text dropped to the editor : Do nothing for now
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*/
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bool DndTextObjectsEditor::OnDropText(wxCoord x, wxCoord y, const wxString& text)
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{
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return true;
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}
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