Files
GDevelop/IDE/InitialPositionBrowserDlg.cpp
T
Florian 022acb9b18 Updated CheckMAJ to add timeout and save news file in temporary folder.
Added nice theme to several wxTreeCtrl and wxListView ( Windows only ).
Changed configuration file location to /.Config/Game Develop on linux.
Corrected bug with InitialPositionBrowserDlg on linux.
Corrected mp3 to ogg converter.
Updated scripts to handle Victor Levasseur's Widgets extension.

git-svn-id: svn://localhost@606 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-12-27 19:14:39 +00:00

121 lines
4.4 KiB
C++

#include "InitialPositionBrowserDlg.h"
//(*InternalHeaders(InitialPositionBrowserDlg)
#include <wx/intl.h>
#include <wx/string.h>
//*)
#include "GDL/Position.h"
#include "SceneCanvas.h"
//(*IdInit(InitialPositionBrowserDlg)
const long InitialPositionBrowserDlg::ID_LISTCTRL1 = wxNewId();
//*)
BEGIN_EVENT_TABLE(InitialPositionBrowserDlg,wxPanel)
//(*EventTable(InitialPositionBrowserDlg)
//*)
END_EVENT_TABLE()
InitialPositionBrowserDlg::InitialPositionBrowserDlg(wxWindow* parent, vector < InitialPosition > & initialPositions_, SceneCanvas & sceneCanvas_) :
initialPositions(initialPositions_),
sceneCanvas(sceneCanvas_)
{
//(*Initialize(InitialPositionBrowserDlg)
wxFlexGridSizer* FlexGridSizer1;
Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("wxID_ANY"));
FlexGridSizer1 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer1->AddGrowableCol(0);
FlexGridSizer1->AddGrowableRow(0);
initialPositionsList = new wxListCtrl(this, ID_LISTCTRL1, wxDefaultPosition, wxSize(206,167), wxLC_REPORT, wxDefaultValidator, _T("ID_LISTCTRL1"));
FlexGridSizer1->Add(initialPositionsList, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
SetSizer(FlexGridSizer1);
FlexGridSizer1->Fit(this);
FlexGridSizer1->SetSizeHints(this);
Connect(ID_LISTCTRL1,wxEVT_COMMAND_LIST_ITEM_ACTIVATED,(wxObjectEventFunction)&InitialPositionBrowserDlg::OninitialPositionsListItemActivated);
//*)
initialPositionsList->InsertColumn(0, _("Objet"));
initialPositionsList->InsertColumn(1, _("X"));
initialPositionsList->InsertColumn(2, _("Y"));
initialPositionsList->InsertColumn(3, _("Angle"));
initialPositionsList->InsertColumn(4, _("Plan"));
Refresh();
}
InitialPositionBrowserDlg::~InitialPositionBrowserDlg()
{
//(*Destroy(InitialPositionBrowserDlg)
//*)
}
void InitialPositionBrowserDlg::Refresh()
{
initialPositionsList->DeleteAllItems();
for (unsigned int i = 0;i<initialPositions.size();++i)
{
initialPositionsList->InsertItem(i, initialPositions[i].objectName);
initialPositionsList->SetItem(i, 1, ToString(initialPositions[i].x));
initialPositionsList->SetItem(i, 2, ToString(initialPositions[i].y));
initialPositionsList->SetItem(i, 3, ToString(initialPositions[i].angle));
initialPositionsList->SetItem(i, 4, ToString(initialPositions[i].zOrder));
}
}
/**
* Scroll to object in Scene Editor when double clicking on it
*/
void InitialPositionBrowserDlg::OninitialPositionsListItemActivated(wxListEvent& event)
{
if ( event.GetIndex() < 0 ) return;
unsigned long id = static_cast<unsigned long>(event.GetIndex());
if ( id >= initialPositions.size() ) return;
sceneCanvas.edittimeRenderer.view.SetCenter( initialPositions[id].x, initialPositions[id].y);
//Update scene canvas selection with list selection
sceneCanvas.edittimeRenderer.objectsSelected.clear();
sceneCanvas.edittimeRenderer.xObjectsSelected.clear();
sceneCanvas.edittimeRenderer.yObjectsSelected.clear();
long itemIndex = -1;
for (;;) { //Iterate over all controls
itemIndex = initialPositionsList->GetNextItem(itemIndex,
wxLIST_NEXT_ALL,
wxLIST_STATE_SELECTED);
if (itemIndex == -1) break;
// Add each selected object to scene canvas selection
if ( itemIndex < initialPositions.size() && itemIndex >= 0 )
{
ObjSPtr object = sceneCanvas.GetObjectFromInitialPosition(initialPositions[itemIndex]);
if ( object )
{
sceneCanvas.edittimeRenderer.objectsSelected.push_back(object);
sceneCanvas.edittimeRenderer.xObjectsSelected.push_back(object->GetX());
sceneCanvas.edittimeRenderer.yObjectsSelected.push_back(object->GetY());
}
}
}
}
void InitialPositionBrowserDlg::DeselectAll()
{
int size = initialPositionsList->GetItemCount();
for (int i = 0; i < size; ++i)
initialPositionsList->SetItemState(i,0,wxLIST_STATE_SELECTED);
}
void InitialPositionBrowserDlg::SelectInitialPosition(unsigned int id)
{
if ( id >= initialPositionsList->GetItemCount() ) return;
initialPositionsList->SetItemState(id, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED);
initialPositionsList->EnsureVisible(id);
}