mirror of
https://github.com/Heretek-AI/GDevelop.git
synced 2026-07-22 10:05:37 -04:00
3cc1d82c99
SceneCanvas is aware of events compilation when reloading : If a preview is launched, wait until compilation is over. git-svn-id: svn://localhost@456 8062f311-0dae-4547-b526-b8ab9ac864a5
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
#include "Game_Develop_EditorMain.h"
|
|
#include "mp3ogg.h"
|
|
#include "ImportImage.h"
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Encoder fichier mp3 en ogg
|
|
////////////////////////////////////////////////////////////
|
|
void Game_Develop_EditorFrame::OnMenuItem23Selected(wxCommandEvent& event)
|
|
{
|
|
mp3ogg dialog(this);
|
|
dialog.ShowModal();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Décomposer un GIF en plusieurs images
|
|
////////////////////////////////////////////////////////////
|
|
void Game_Develop_EditorFrame::OnDecomposeGIFSelected(wxCommandEvent& event)
|
|
{
|
|
ImportImage dialog(this, 0);
|
|
dialog.ShowModal();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Décomposer une feuille de sprite de personnage RPG Maker en plusieurs images
|
|
////////////////////////////////////////////////////////////
|
|
void Game_Develop_EditorFrame::OnDecomposeRPGSelected(wxCommandEvent& event)
|
|
{
|
|
ImportImage dialog(this, 1);
|
|
dialog.ShowModal();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Décomposer une feuille de sprite générale en plusieurs images
|
|
////////////////////////////////////////////////////////////
|
|
void Game_Develop_EditorFrame::OnDecomposeSSSelected(wxCommandEvent& event)
|
|
{
|
|
ImportImage dialog(this, 2);
|
|
dialog.ShowModal();
|
|
}
|
|
|
|
void Game_Develop_EditorFrame::OnRibbonDecomposerDropDownClicked(wxRibbonButtonBarEvent& evt)
|
|
{
|
|
evt.PopupMenu(&decomposerContextMenu);
|
|
}
|