Files
GDevelop/Extensions/SystemInfo/Extension.cpp
T
Florian Rival 1a27f689e0 Remove deprecated/unused/unmaintained GDCpp code (#2930)
* This also includes extensions code.

Only show in developer changelog
2021-08-17 14:34:58 +02:00

75 lines
2.6 KiB
C++

/**
GDevelop - SystemInfo Extension
Copyright (c) 2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Tools/Localization.h"
void DeclareSystemInfoExtension(gd::PlatformExtension& extension) {
extension.SetExtensionInformation(
"SystemInfo",
_("System information"),
_("Get information about the system and device running the game."),
"Florian Rival",
"Open source (MIT License)");
#if defined(GD_IDE_ONLY)
extension
.AddCondition(
"IsMobile",
_("Is a mobile device"),
_("Check if the device running the game is a mobile device"),
_("The device is a mobile device"),
_("System information"),
"CppPlatform/Extensions/systeminfoicon24.png",
"CppPlatform/Extensions/systeminfoicon16.png")
.SetFunctionName("SystemInfo::IsMobile")
.SetIncludeFile("SystemInfo/SystemInfoTools.h");
extension
.AddCondition("IsWebGLSupported",
_("Is WebGL supported"),
_("Check if GPU accelerated WebGL is supported on the "
"target device."),
_("WebGL is available"),
_("System information"),
"CppPlatform/Extensions/systeminfoicon24.png",
"CppPlatform/Extensions/systeminfoicon16.png")
.AddCodeOnlyParameter("currentScene", "")
.SetFunctionName("SystemInfo::IsWebGLSupported")
.SetIncludeFile("SystemInfo/SystemInfoTools.h");
extension
.AddCondition(
"IsPreview",
_("Is the game running as a preview"),
_("Check if the game is currently being previewed in the editor. "
"This can be used to enable a \"Debug mode\" or do some work only "
"in previews."),
_("The game is being previewed in the editor"),
_("System information"),
"CppPlatform/Extensions/systeminfoicon24.png",
"CppPlatform/Extensions/systeminfoicon16.png")
.AddCodeOnlyParameter("currentScene", "");
extension
.AddCondition(
"HasTouchScreen",
_("Device has a touchscreen"),
_("Check if the device running the game has a touchscreen (typically "
"Android phones, iPhones, iPads, but also some laptops)."),
_("The device has a touchscreen"),
_("System information"),
"CppPlatform/Extensions/systeminfoicon24.png",
"CppPlatform/Extensions/systeminfoicon16.png")
.AddCodeOnlyParameter("currentScene", "");
#endif
}