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56 lines
1.1 KiB
C
56 lines
1.1 KiB
C
/* Capstone Disassembly Engine */
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/* By Nguyen Anh Quynh <aquynh@gmail.com>, 2013-2019 */
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#ifndef CS_SSTREAM_H_
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#define CS_SSTREAM_H_
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#include "include/capstone/platform.h"
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typedef struct SStream {
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char buffer[512];
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int index;
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bool is_closed;
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} SStream;
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#define SSTREAM_RETURN_IF_CLOSED(OS) \
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do { \
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if (OS->is_closed) \
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return; \
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} while(0)
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void SStream_Init(SStream *ss);
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void SStream_Open(SStream *ss);
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void SStream_Close(SStream *ss);
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void SStream_concat(SStream *ss, const char *fmt, ...);
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void SStream_concat0(SStream *ss, const char *s);
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void SStream_concat1(SStream *ss, const char c);
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void printInt64Bang(SStream *O, int64_t val);
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void printUInt64Bang(SStream *O, uint64_t val);
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void printInt64(SStream *O, int64_t val);
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void printUInt64(SStream *O, uint64_t val);
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void printInt32Bang(SStream *O, int32_t val);
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void printInt32(SStream *O, int32_t val);
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void printUInt32Bang(SStream *O, uint32_t val);
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void printUInt32(SStream *O, uint32_t val);
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// print number in decimal mode
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void printInt32BangDec(SStream *O, int32_t val);
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void printFloat(SStream *O, float val);
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void printFloatBang(SStream *O, float val);
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#endif
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