gecko-dev/netwerk/sctp/datachannel/DataChannel.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#if !defined(__Userspace_os_Windows)
#include <arpa/inet.h>
#endif
#define SCTP_DEBUG 1
#define SCTP_STDINT_INCLUDE "mozilla/StandardInteger.h"
#include "usrsctp.h"
#include "DataChannelLog.h"
#include "nsServiceManagerUtils.h"
#include "nsIObserverService.h"
#include "nsIObserver.h"
#include "mozilla/Services.h"
#include "nsThreadUtils.h"
#include "nsAutoPtr.h"
#include "nsNetUtil.h"
#ifdef MOZ_PEERCONNECTION
#include "mtransport/runnable_utils.h"
#endif
#define DATACHANNEL_LOG(args) LOG(args)
#include "DataChannel.h"
#include "DataChannelProtocol.h"
#ifdef PR_LOGGING
PRLogModuleInfo*
GetDataChannelLog()
{
static PRLogModuleInfo* sLog;
if (!sLog)
sLog = PR_NewLogModule("DataChannel");
return sLog;
}
PRLogModuleInfo*
GetSCTPLog()
{
static PRLogModuleInfo* sLog;
if (!sLog)
sLog = PR_NewLogModule("SCTP");
return sLog;
}
#endif
static bool sctp_initialized;
namespace mozilla {
class DataChannelShutdown;
nsRefPtr<DataChannelShutdown> gDataChannelShutdown;
class DataChannelShutdown : public nsIObserver
{
public:
// This needs to be tied to some form object that is guaranteed to be
// around (singleton likely) unless we want to shutdown sctp whenever
// we're not using it (and in which case we'd keep a refcnt'd object
// ref'd by each DataChannelConnection to release the SCTP usrlib via
// sctp_finish)
NS_DECL_ISUPPORTS
DataChannelShutdown() {}
void Init()
{
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (!observerService)
return;
nsresult rv = observerService->AddObserver(this,
"profile-change-net-teardown",
false);
MOZ_ASSERT(rv == NS_OK);
(void) rv;
}
virtual ~DataChannelShutdown()
{
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (observerService)
observerService->RemoveObserver(this, "profile-change-net-teardown");
}
NS_IMETHODIMP Observe(nsISupports* aSubject, const char* aTopic,
const PRUnichar* aData) {
if (strcmp(aTopic, "profile-change-net-teardown") == 0) {
LOG(("Shutting down SCTP"));
if (sctp_initialized) {
usrsctp_finish();
sctp_initialized = false;
}
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (!observerService)
return NS_ERROR_FAILURE;
nsresult rv = observerService->RemoveObserver(this,
"profile-change-net-teardown");
MOZ_ASSERT(rv == NS_OK);
(void) rv;
nsRefPtr<DataChannelShutdown> kungFuDeathGrip(this);
gDataChannelShutdown = nullptr;
}
return NS_OK;
}
};
NS_IMPL_ISUPPORTS1(DataChannelShutdown, nsIObserver);
BufferedMsg::BufferedMsg(struct sctp_sendv_spa &spa, const char *data,
uint32_t length) : mLength(length)
{
mSpa = new sctp_sendv_spa;
*mSpa = spa;
char *tmp = new char[length]; // infallible malloc!
memcpy(tmp, data, length);
mData = tmp;
}
BufferedMsg::~BufferedMsg()
{
delete mSpa;
delete mData;
}
static int
receive_cb(struct socket* sock, union sctp_sockstore addr,
void *data, size_t datalen,
struct sctp_rcvinfo rcv, int flags, void *ulp_info)
{
DataChannelConnection *connection = static_cast<DataChannelConnection*>(ulp_info);
return connection->ReceiveCallback(sock, data, datalen, rcv, flags);
}
#ifdef PR_LOGGING
static void
debug_printf(const char *format, ...)
{
va_list ap;
char buffer[1024];
if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_ALWAYS)) {
va_start(ap, format);
#ifdef _WIN32
if (vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, format, ap) > 0) {
#else
if (vsnprintf(buffer, sizeof(buffer), format, ap) > 0) {
#endif
PR_LogPrint("%s", buffer);
}
va_end(ap);
}
}
#endif
DataChannelConnection::DataChannelConnection(DataConnectionListener *listener) :
mLock("netwerk::sctp::DataChannel")
{
mState = CLOSED;
mSocket = nullptr;
mMasterSocket = nullptr;
mListener = listener;
mLocalPort = 0;
mRemotePort = 0;
mDeferTimeout = 10;
mTimerRunning = false;
LOG(("Constructor DataChannelConnection=%p, listener=%p", this, mListener));
}
DataChannelConnection::~DataChannelConnection()
{
LOG(("Deleting DataChannelConnection %p", (void *) this));
// This may die on the MainThread, or on the STS thread
MOZ_ASSERT(mState == CLOSED);
MOZ_ASSERT(!mMasterSocket);
MOZ_ASSERT(mPending.GetSize() == 0);
// Already disconnected from sigslot/mTransportFlow
// TransportFlows must be released from the STS thread
if (mTransportFlow && !IsSTSThread()) {
MOZ_ASSERT(mSTS);
RUN_ON_THREAD(mSTS, WrapRunnableNM(ReleaseTransportFlow, mTransportFlow.forget()),
NS_DISPATCH_NORMAL);
}
}
void
DataChannelConnection::Destroy()
{
// Though it's probably ok to do this and close the sockets;
// if we really want it to do true clean shutdowns it can
// create a dependant Internal object that would remain around
// until the network shut down the association or timed out.
LOG(("Destroying DataChannelConnection %p", (void *) this));
CloseAll();
if (mSocket && mSocket != mMasterSocket)
usrsctp_close(mSocket);
if (mMasterSocket)
usrsctp_close(mMasterSocket);
mSocket = nullptr;
mMasterSocket = nullptr;
// We can't get any more new callbacks from the SCTP library
// All existing callbacks have refs to DataChannelConnection
// nsDOMDataChannel objects have refs to DataChannels that have refs to us
if (mTransportFlow) {
MOZ_ASSERT(mSTS);
MOZ_ASSERT(NS_IsMainThread());
RUN_ON_THREAD(mSTS, WrapRunnable(nsRefPtr<DataChannelConnection>(this),
&DataChannelConnection::disconnect_all),
NS_DISPATCH_NORMAL);
// don't release mTransportFlow until we are destroyed in case
// runnables are in flight. We may well have packets to send as the
// SCTP lib may have sent a shutdown.
}
}
NS_IMPL_THREADSAFE_ISUPPORTS1(DataChannelConnection,
nsITimerCallback)
bool
DataChannelConnection::Init(unsigned short aPort, uint16_t aNumStreams, bool aUsingDtls)
{
struct sctp_initmsg initmsg;
struct sctp_udpencaps encaps;
struct sctp_assoc_value av;
struct sctp_event event;
socklen_t len;
uint16_t event_types[] = {SCTP_ASSOC_CHANGE,
SCTP_PEER_ADDR_CHANGE,
SCTP_REMOTE_ERROR,
SCTP_SHUTDOWN_EVENT,
SCTP_ADAPTATION_INDICATION,
SCTP_SEND_FAILED_EVENT,
SCTP_STREAM_RESET_EVENT,
SCTP_STREAM_CHANGE_EVENT};
{
MOZ_ASSERT(NS_IsMainThread());
// MutexAutoLock lock(mLock); Not needed since we're on mainthread always
if (!sctp_initialized) {
if (aUsingDtls) {
LOG(("sctp_init(DTLS)"));
#ifdef MOZ_PEERCONNECTION
usrsctp_init(0,
DataChannelConnection::SctpDtlsOutput,
#ifdef PR_LOGGING
debug_printf
#else
nullptr
#endif
);
#else
NS_ASSERTION(!aUsingDtls, "Trying to use SCTP/DTLS without mtransport");
#endif
} else {
LOG(("sctp_init(%d)", aPort));
usrsctp_init(aPort,
nullptr,
#ifdef PR_LOGGING
debug_printf
#else
nullptr
#endif
);
}
#ifdef PR_LOGGING
// Set logging to SCTP:PR_LOG_DEBUG to get SCTP debugs
if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_ALWAYS)) {
usrsctp_sysctl_set_sctp_debug_on(SCTP_DEBUG_ALL);
}
#endif
usrsctp_sysctl_set_sctp_blackhole(2);
sctp_initialized = true;
gDataChannelShutdown = new DataChannelShutdown();
gDataChannelShutdown->Init();
}
}
// XXX FIX! make this a global we get once
// Find the STS thread
nsresult rv;
mSTS = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv);
MOZ_ASSERT(NS_SUCCEEDED(rv));
// Open sctp with a callback
if ((mMasterSocket = usrsctp_socket(
aUsingDtls ? AF_CONN : AF_INET,
SOCK_STREAM, IPPROTO_SCTP, receive_cb, nullptr, 0, this)) == nullptr) {
return false;
}
// Make sure when we close the socket, make sure it doesn't call us back again!
// This would cause it try to use an invalid DataChannelConnection pointer
struct linger l;
l.l_onoff = 1;
l.l_linger = 0;
if (usrsctp_setsockopt(mMasterSocket, SOL_SOCKET, SO_LINGER,
(const void *)&l, (socklen_t)sizeof(struct linger)) < 0) {
LOG(("Couldn't set SO_LINGER on SCTP socket"));
}
// XXX Consider disabling this when we add proper SDP negotiation.
// We may want to leave enabled for supporting 'cloning' of SDP offers, which
// implies re-use of the same pseudo-port number, or forcing a renegotiation.
uint32_t on = 1;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REUSE_PORT,
(const void *)&on, (socklen_t)sizeof(on)) < 0) {
LOG(("Couldn't set SCTP_REUSE_PORT on SCTP socket"));
}
if (!aUsingDtls) {
memset(&encaps, 0, sizeof(encaps));
encaps.sue_address.ss_family = AF_INET;
encaps.sue_port = htons(aPort);
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_REMOTE_UDP_ENCAPS_PORT,
(const void*)&encaps,
(socklen_t)sizeof(struct sctp_udpencaps)) < 0) {
LOG(("*** failed encaps errno %d", errno));
goto error_cleanup;
}
LOG(("SCTP encapsulation local port %d", aPort));
}
av.assoc_id = SCTP_ALL_ASSOC;
av.assoc_value = SCTP_ENABLE_RESET_STREAM_REQ | SCTP_ENABLE_CHANGE_ASSOC_REQ;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ENABLE_STREAM_RESET, &av,
(socklen_t)sizeof(struct sctp_assoc_value)) < 0) {
LOG(("*** failed enable stream reset errno %d", errno));
goto error_cleanup;
}
/* Enable the events of interest. */
memset(&event, 0, sizeof(event));
event.se_assoc_id = SCTP_ALL_ASSOC;
event.se_on = 1;
for (uint32_t i = 0; i < sizeof(event_types)/sizeof(event_types[0]); ++i) {
event.se_type = event_types[i];
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_EVENT, &event, sizeof(event)) < 0) {
LOG(("*** failed setsockopt SCTP_EVENT errno %d", errno));
goto error_cleanup;
}
}
// Update number of streams
mStreamsOut.AppendElements(aNumStreams);
mStreamsIn.AppendElements(aNumStreams); // make sure both are the same length
for (uint32_t i = 0; i < aNumStreams; ++i) {
mStreamsOut[i] = nullptr;
mStreamsIn[i] = nullptr;
}
memset(&initmsg, 0, sizeof(initmsg));
len = sizeof(initmsg);
if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg, &len) < 0) {
LOG(("*** failed getsockopt SCTP_INITMSG"));
goto error_cleanup;
}
LOG(("Setting number of SCTP streams to %u, was %u/%u", aNumStreams,
initmsg.sinit_num_ostreams, initmsg.sinit_max_instreams));
initmsg.sinit_num_ostreams = aNumStreams;
initmsg.sinit_max_instreams = MAX_NUM_STREAMS;
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_INITMSG, &initmsg,
(socklen_t)sizeof(initmsg)) < 0) {
LOG(("*** failed setsockopt SCTP_INITMSG, errno %d", errno));
goto error_cleanup;
}
mSocket = nullptr;
return true;
error_cleanup:
usrsctp_close(mMasterSocket);
mMasterSocket = nullptr;
return false;
}
void
DataChannelConnection::StartDefer()
{
nsresult rv;
if (!NS_IsMainThread()) {
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::START_DEFER,
this, (DataChannel *) nullptr));
return;
}
MOZ_ASSERT(NS_IsMainThread());
if (!mDeferredTimer) {
mDeferredTimer = do_CreateInstance("@mozilla.org/timer;1", &rv);
MOZ_ASSERT(mDeferredTimer);
}
if (!mTimerRunning) {
rv = mDeferredTimer->InitWithCallback(this, mDeferTimeout,
nsITimer::TYPE_ONE_SHOT);
NS_ENSURE_TRUE_VOID(rv == NS_OK);
mTimerRunning = true;
}
}
// nsITimerCallback
NS_IMETHODIMP
DataChannelConnection::Notify(nsITimer *timer)
{
MOZ_ASSERT(NS_IsMainThread());
LOG(("%s: %p [%p] (%dms), sending deferred messages", __FUNCTION__, this, timer, mDeferTimeout));
if (timer == mDeferredTimer) {
if (SendDeferredMessages()) {
// Still blocked
// we don't need a lock, since this must be main thread...
nsresult rv = mDeferredTimer->InitWithCallback(this, mDeferTimeout,
nsITimer::TYPE_ONE_SHOT);
if (NS_FAILED(rv)) {
LOG(("%s: cannot initialize open timer", __FUNCTION__));
// XXX and do....?
return rv;
}
mTimerRunning = true;
} else {
LOG(("Turned off deferred send timer"));
mTimerRunning = false;
}
}
return NS_OK;
}
#ifdef MOZ_PEERCONNECTION
class DataChannelConnectRunnable : public nsRunnable
{
public:
DataChannelConnectRunnable(DataChannelConnection *aConnection)
: mConnection(aConnection) {}
NS_IMETHOD Run()
{
struct sockaddr_conn addr;
memset(&addr, 0, sizeof(addr));
addr.sconn_family = AF_CONN;
#if defined(__Userspace_os_Darwin)
addr.sconn_len = sizeof(addr);
#endif
addr.sconn_port = htons(mConnection->mLocalPort);
int r = usrsctp_bind(mConnection->mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
sizeof(addr));
if (r < 0) {
LOG(("usrsctp_bind failed: %d", r));
} else {
// This is the remote addr
addr.sconn_port = htons(mConnection->mRemotePort);
addr.sconn_addr = static_cast<void *>(mConnection.get());
r = usrsctp_connect(mConnection->mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr),
sizeof(addr));
if (r < 0) {
LOG(("usrsctp_connect failed: %d", r));
} else {
// Notify Connection open
LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, mConnection.get()));
mConnection->mSocket = mConnection->mMasterSocket;
mConnection->mState = DataChannelConnection::OPEN;
LOG(("DTLS connect() succeeded! Entering connected mode"));
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
mConnection, true));
return NS_OK;
}
}
// on errors, we simply don't notify there was a connection, but we
// want to kill the thread (can we kill ourselves here? That would be better)
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
mConnection, false));
return NS_OK;
}
private:
nsRefPtr<DataChannelConnection> mConnection;
};
bool
DataChannelConnection::ConnectDTLS(TransportFlow *aFlow, uint16_t localport, uint16_t remoteport)
{
LOG(("Connect DTLS local %d, remote %d", localport, remoteport));
NS_PRECONDITION(mMasterSocket, "SCTP wasn't initialized before ConnectDTLS!");
NS_ENSURE_TRUE(aFlow, false);
mTransportFlow = aFlow;
mTransportFlow->SignalPacketReceived.connect(this, &DataChannelConnection::SctpDtlsInput);
mLocalPort = localport;
mRemotePort = remoteport;
nsCOMPtr<nsIRunnable> connect_event = new DataChannelConnectRunnable(this);
nsresult rv = NS_NewThread(getter_AddRefs(mConnectThread), connect_event);
return NS_SUCCEEDED(rv);
}
void
DataChannelConnection::SctpDtlsInput(TransportFlow *flow,
const unsigned char *data, size_t len)
{
#ifdef PR_LOGGING
if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_DEBUG)) {
char *buf;
if ((buf = usrsctp_dumppacket((void *)data, len, SCTP_DUMP_INBOUND)) != NULL) {
PR_LogPrint("%s", buf);
usrsctp_freedumpbuffer(buf);
}
}
#endif
// Pass the data to SCTP
usrsctp_conninput(static_cast<void *>(this), data, len, 0);
}
int
DataChannelConnection::SendPacket(const unsigned char *data, size_t len, bool release)
{
//LOG(("%p: SCTP/DTLS sent %ld bytes", this, len));
int res = mTransportFlow->SendPacket(data, len) < 0 ? 1 : 0;
if (release)
delete data;
return res;
}
/* static */
int
DataChannelConnection::SctpDtlsOutput(void *addr, void *buffer, size_t length,
uint8_t tos, uint8_t set_df)
{
DataChannelConnection *peer = static_cast<DataChannelConnection *>(addr);
int res;
#ifdef PR_LOGGING
if (PR_LOG_TEST(GetSCTPLog(), PR_LOG_DEBUG)) {
char *buf;
if ((buf = usrsctp_dumppacket(buffer, length, SCTP_DUMP_OUTBOUND)) != NULL) {
PR_LogPrint("%s", buf);
usrsctp_freedumpbuffer(buf);
}
}
#endif
// We're async proxying even if on the STSThread because this is called
// with internal SCTP locks held in some cases (such as in usrsctp_connect()).
// SCTP has an option for Apple, on IP connections only, to release at least
// one of the locks before calling a packet output routine; with changes to
// the underlying SCTP stack this might remove the need to use an async proxy.
if (0 /*peer->IsSTSThread()*/) {
res = peer->SendPacket(static_cast<unsigned char *>(buffer), length, false);
} else {
unsigned char *data = new unsigned char[length];
memcpy(data, buffer, length);
res = -1;
// XXX It might be worthwhile to add an assertion against the thread
// somehow getting into the DataChannel/SCTP code again, as
// DISPATCH_SYNC is not fully blocking. This may be tricky, as it
// needs to be a per-thread check, not a global.
peer->mSTS->Dispatch(WrapRunnable(
nsRefPtr<DataChannelConnection>(peer),
&DataChannelConnection::SendPacket, data, length, true),
NS_DISPATCH_NORMAL);
res = 0; // cheat! Packets can always be dropped later anyways
}
return res;
}
#endif
// listen for incoming associations
// Blocks! - Don't call this from main thread!
bool
DataChannelConnection::Listen(unsigned short port)
{
struct sockaddr_in addr;
socklen_t addr_len;
NS_WARN_IF_FALSE(!NS_IsMainThread(), "Blocks, do not call from main thread!!!");
/* Acting as the 'server' */
memset((void *)&addr, 0, sizeof(addr));
#ifdef HAVE_SIN_LEN
addr.sin_len = sizeof(struct sockaddr_in);
#endif
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = htonl(INADDR_ANY);
LOG(("Waiting for connections on port %d", ntohs(addr.sin_port)));
mState = CONNECTING;
if (usrsctp_bind(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr), sizeof(struct sockaddr_in)) < 0) {
LOG(("***Failed userspace_bind"));
return false;
}
if (usrsctp_listen(mMasterSocket, 1) < 0) {
LOG(("***Failed userspace_listen"));
return false;
}
LOG(("Accepting connection"));
addr_len = 0;
if ((mSocket = usrsctp_accept(mMasterSocket, nullptr, &addr_len)) == nullptr) {
LOG(("***Failed accept"));
return false;
}
mState = OPEN;
struct linger l;
l.l_onoff = 1;
l.l_linger = 0;
if (usrsctp_setsockopt(mSocket, SOL_SOCKET, SO_LINGER,
(const void *)&l, (socklen_t)sizeof(struct linger)) < 0) {
LOG(("Couldn't set SO_LINGER on SCTP socket"));
}
// Notify Connection open
// XXX We need to make sure connection sticks around until the message is delivered
LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this));
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
this, (DataChannel *) nullptr));
return true;
}
// Blocks! - Don't call this from main thread!
bool
DataChannelConnection::Connect(const char *addr, unsigned short port)
{
struct sockaddr_in addr4;
struct sockaddr_in6 addr6;
NS_WARN_IF_FALSE(!NS_IsMainThread(), "Blocks, do not call from main thread!!!");
/* Acting as the connector */
LOG(("Connecting to %s, port %u", addr, port));
memset((void *)&addr4, 0, sizeof(struct sockaddr_in));
memset((void *)&addr6, 0, sizeof(struct sockaddr_in6));
#ifdef HAVE_SIN_LEN
addr4.sin_len = sizeof(struct sockaddr_in);
#endif
#ifdef HAVE_SIN6_LEN
addr6.sin6_len = sizeof(struct sockaddr_in6);
#endif
addr4.sin_family = AF_INET;
addr6.sin6_family = AF_INET6;
addr4.sin_port = htons(port);
addr6.sin6_port = htons(port);
mState = CONNECTING;
#if !defined(__Userspace_os_Windows)
if (inet_pton(AF_INET6, addr, &addr6.sin6_addr) == 1) {
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr6), sizeof(struct sockaddr_in6)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else if (inet_pton(AF_INET, addr, &addr4.sin_addr) == 1) {
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr4), sizeof(struct sockaddr_in)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else {
LOG(("*** Illegal destination address."));
}
#else
{
struct sockaddr_storage ss;
int sslen = sizeof(ss);
if (!WSAStringToAddressA(const_cast<char *>(addr), AF_INET6, nullptr, (struct sockaddr*)&ss, &sslen)) {
addr6.sin6_addr = (reinterpret_cast<struct sockaddr_in6 *>(&ss))->sin6_addr;
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr6), sizeof(struct sockaddr_in6)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else if (!WSAStringToAddressA(const_cast<char *>(addr), AF_INET, nullptr, (struct sockaddr*)&ss, &sslen)) {
addr4.sin_addr = (reinterpret_cast<struct sockaddr_in *>(&ss))->sin_addr;
if (usrsctp_connect(mMasterSocket, reinterpret_cast<struct sockaddr *>(&addr4), sizeof(struct sockaddr_in)) < 0) {
LOG(("*** Failed userspace_connect"));
return false;
}
} else {
LOG(("*** Illegal destination address."));
}
}
#endif
mSocket = mMasterSocket;
LOG(("connect() succeeded! Entering connected mode"));
mState = OPEN;
// Notify Connection open
// XXX We need to make sure connection sticks around until the message is delivered
LOG(("%s: sending ON_CONNECTION for %p", __FUNCTION__, this));
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CONNECTION,
this, (DataChannel *) nullptr));
return true;
}
DataChannel *
DataChannelConnection::FindChannelByStreamIn(uint16_t streamIn)
{
// Auto-extend mStreamsIn as needed
if (((uint32_t) streamIn) + 1 > mStreamsIn.Length()) {
uint32_t old_len = mStreamsIn.Length();
LOG(("Extending mStreamsIn[] to %d elements", ((int32_t) streamIn)+1));
mStreamsIn.AppendElements((streamIn+1) - mStreamsIn.Length());
for (uint32_t i = old_len; i < mStreamsIn.Length(); ++i)
mStreamsIn[i] = nullptr;
}
// Should always be safe in practice
return mStreamsIn.SafeElementAt(streamIn);
}
DataChannel *
DataChannelConnection::FindChannelByStreamOut(uint16_t streamOut)
{
return mStreamsOut.SafeElementAt(streamOut);
}
uint16_t
DataChannelConnection::FindFreeStreamOut()
{
uint32_t i, limit;
limit = mStreamsOut.Length();
if (limit > MAX_NUM_STREAMS)
limit = MAX_NUM_STREAMS;
for (i = 0; i < limit; ++i) {
if (!mStreamsOut[i]) {
// Verify it's not still in the process of closing
for (uint32_t j = 0; j < mStreamsResetting.Length(); ++j) {
if (mStreamsResetting[j] == i) {
continue;
}
}
break;
}
}
if (i == limit) {
return INVALID_STREAM;
}
return i;
}
bool
DataChannelConnection::RequestMoreStreamsOut(int32_t aNeeded)
{
struct sctp_status status;
struct sctp_add_streams sas;
uint32_t outStreamsNeeded;
socklen_t len;
if (aNeeded + mStreamsOut.Length() > MAX_NUM_STREAMS)
aNeeded = MAX_NUM_STREAMS - mStreamsOut.Length();
if (aNeeded <= 0)
return false;
len = (socklen_t)sizeof(struct sctp_status);
if (usrsctp_getsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_STATUS, &status, &len) < 0) {
LOG(("***failed: getsockopt SCTP_STATUS"));
return false;
}
outStreamsNeeded = aNeeded; // number to add
memset(&sas, 0, sizeof(struct sctp_add_streams));
sas.sas_instrms = 0;
sas.sas_outstrms = (uint16_t)outStreamsNeeded; /* XXX error handling */
// Doesn't block, we get an event when it succeeds or fails
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_ADD_STREAMS, &sas,
(socklen_t) sizeof(struct sctp_add_streams)) < 0) {
if (errno == EALREADY)
return true;
LOG(("***failed: setsockopt ADD errno=%d", errno));
return false;
}
LOG(("Requested %u more streams", outStreamsNeeded));
return true;
}
int32_t
DataChannelConnection::SendControlMessage(void *msg, uint32_t len, uint16_t streamOut)
{
struct sctp_sndinfo sndinfo;
// Note: Main-thread IO, but doesn't block
memset(&sndinfo, 0, sizeof(struct sctp_sndinfo));
sndinfo.snd_sid = streamOut;
sndinfo.snd_ppid = htonl(DATA_CHANNEL_PPID_CONTROL);
if (usrsctp_sendv(mSocket, msg, len, nullptr, 0,
&sndinfo, (socklen_t)sizeof(struct sctp_sndinfo),
SCTP_SENDV_SNDINFO, 0) < 0) {
//LOG(("***failed: sctp_sendv")); don't log because errno is a return!
return (0);
}
return (1);
}
int32_t
DataChannelConnection::SendOpenResponseMessage(uint16_t streamOut, uint16_t streamIn)
{
struct rtcweb_datachannel_open_response rsp;
memset(&rsp, 0, sizeof(struct rtcweb_datachannel_open_response));
rsp.msg_type = DATA_CHANNEL_OPEN_RESPONSE;
rsp.reverse_stream = htons(streamIn);
return SendControlMessage(&rsp, sizeof(rsp), streamOut);
}
int32_t
DataChannelConnection::SendOpenAckMessage(uint16_t streamOut)
{
struct rtcweb_datachannel_ack ack;
memset(&ack, 0, sizeof(struct rtcweb_datachannel_ack));
ack.msg_type = DATA_CHANNEL_ACK;
return SendControlMessage(&ack, sizeof(ack), streamOut);
}
int32_t
DataChannelConnection::SendOpenRequestMessage(const nsACString& label,
uint16_t streamOut, bool unordered,
uint16_t prPolicy, uint32_t prValue)
{
int len = label.Length(); // not including nul
struct rtcweb_datachannel_open_request *req =
(struct rtcweb_datachannel_open_request*) moz_xmalloc(sizeof(*req)+len);
// careful - ok because request includes 1 char label
memset(req, 0, sizeof(struct rtcweb_datachannel_open_request));
req->msg_type = DATA_CHANNEL_OPEN_REQUEST;
switch (prPolicy) {
case SCTP_PR_SCTP_NONE:
req->channel_type = DATA_CHANNEL_RELIABLE;
break;
case SCTP_PR_SCTP_TTL:
req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_TIMED;
break;
case SCTP_PR_SCTP_RTX:
req->channel_type = DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT;
break;
default:
// FIX! need to set errno! Or make all these SendXxxx() funcs return 0 or errno!
moz_free(req);
return (0);
}
req->flags = htons(0);
if (unordered) {
req->flags |= htons(DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED);
}
req->reliability_params = htons((uint16_t)prValue); /* XXX Why 16-bit */
req->priority = htons(0); /* XXX: add support */
strcpy(&req->label[0], PromiseFlatCString(label).get());
int32_t result = SendControlMessage(req, sizeof(*req)+len, streamOut);
moz_free(req);
return result;
}
// XXX This should use a separate thread (outbound queue) which should
// select() to know when to *try* to send data to the socket again.
// Alternatively, it can use a timeout, but that's guaranteed to be wrong
// (just not sure in what direction). We could re-implement NSPR's
// PR_POLL_WRITE/etc handling... with a lot of work.
// Better yet, use the SCTP stack's notifications on buffer state to avoid
// filling the SCTP's buffers.
// returns if we're still blocked or not
bool
DataChannelConnection::SendDeferredMessages()
{
uint32_t i;
nsRefPtr<DataChannel> channel; // we may null out the refs to this
bool still_blocked = false;
bool sent = false;
// This may block while something is modifying channels, but should not block for IO
MutexAutoLock lock(mLock);
// XXX For total fairness, on a still_blocked we'd start next time at the
// same index. Sorry, not going to bother for now.
for (i = 0; i < mStreamsOut.Length(); ++i) {
channel = mStreamsOut[i];
if (!channel)
continue;
// Only one of these should be set....
if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_REQ) {
if (SendOpenRequestMessage(channel->mLabel, channel->mStreamOut,
channel->mFlags & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED,
channel->mPrPolicy, channel->mPrValue)) {
channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_REQ;
sent = true;
} else {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
still_blocked = true;
} else {
// Close the channel, inform the user
mStreamsOut[channel->mStreamOut] = nullptr;
channel->mState = CLOSED;
// Don't need to reset; we didn't open it
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
channel));
}
}
}
if (still_blocked)
break;
if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_RSP) {
if (SendOpenResponseMessage(channel->mStreamOut, channel->mStreamIn)) {
channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_RSP;
sent = true;
} else {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
still_blocked = true;
} else {
// Close the channel
// Don't need to reset; we didn't open it
// The other side may be left with a hanging Open. Our inability to
// send the open response means we can't easily tell them about it
// We haven't informed the user/DOM of the creation yet, so just
// delete the channel.
mStreamsIn[channel->mStreamIn] = nullptr;
mStreamsOut[channel->mStreamOut] = nullptr;
}
}
}
if (still_blocked)
break;
if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_ACK) {
if (SendOpenAckMessage(channel->mStreamOut)) {
channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_ACK;
sent = true;
} else {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
still_blocked = true;
} else {
// Close the channel, inform the user
Close(channel);
}
}
}
if (still_blocked)
break;
if (channel->mFlags & DATA_CHANNEL_FLAGS_SEND_DATA) {
bool failed_send = false;
int32_t result;
if (channel->mState == CLOSED || channel->mState == CLOSING) {
channel->mBufferedData.Clear();
}
while (!channel->mBufferedData.IsEmpty() &&
!failed_send) {
struct sctp_sendv_spa *spa = channel->mBufferedData[0]->mSpa;
const char *data = channel->mBufferedData[0]->mData;
uint32_t len = channel->mBufferedData[0]->mLength;
// SCTP will return EMSGSIZE if the message is bigger than the buffer
// size (or EAGAIN if there isn't space)
if ((result = usrsctp_sendv(mSocket, data, len,
nullptr, 0,
(void *)spa, (socklen_t)sizeof(struct sctp_sendv_spa),
SCTP_SENDV_SPA,
0) < 0)) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
// leave queued for resend
failed_send = true;
LOG(("queue full again when resending %d bytes (%d)", len, result));
} else {
LOG(("error %d re-sending string", errno));
failed_send = true;
}
} else {
LOG(("Resent buffer of %d bytes (%d)", len, result));
sent = true;
channel->mBufferedData.RemoveElementAt(0);
}
}
if (channel->mBufferedData.IsEmpty())
channel->mFlags &= ~DATA_CHANNEL_FLAGS_SEND_DATA;
else
still_blocked = true;
}
if (still_blocked)
break;
}
if (!still_blocked) {
// mDeferTimeout becomes an estimate of how long we need to wait next time we block
return false;
}
// adjust time? More time for next wait if we didn't send anything, less if did
// Pretty crude, but better than nothing; just to keep CPU use down
if (!sent && mDeferTimeout < 50)
mDeferTimeout++;
else if (sent && mDeferTimeout > 10)
mDeferTimeout--;
return true;
}
void
DataChannelConnection::HandleOpenRequestMessage(const struct rtcweb_datachannel_open_request *req,
size_t length,
uint16_t streamIn)
{
nsRefPtr<DataChannel> channel;
uint32_t prValue;
uint16_t prPolicy;
uint32_t flags;
nsCString label(nsDependentCString(req->label));
mLock.AssertCurrentThreadOwns();
if ((channel = FindChannelByStreamIn(streamIn))) {
LOG(("ERROR: HandleOpenRequestMessage: channel for stream %d is in state %d instead of CLOSED.",
streamIn, channel->mState));
/* XXX: some error handling */
return;
}
switch (req->channel_type) {
case DATA_CHANNEL_RELIABLE:
prPolicy = SCTP_PR_SCTP_NONE;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT:
prPolicy = SCTP_PR_SCTP_RTX;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED:
prPolicy = SCTP_PR_SCTP_TTL;
break;
default:
/* XXX error handling */
return;
}
prValue = ntohs(req->reliability_params);
flags = ntohs(req->flags) & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED;
channel = new DataChannel(this,
INVALID_STREAM, streamIn,
DataChannel::CONNECTING,
label,
prPolicy, prValue,
flags,
nullptr, nullptr);
mStreamsIn[streamIn] = channel;
OpenResponseFinish(channel.forget());
}
void
DataChannelConnection::OpenResponseFinish(already_AddRefed<DataChannel> aChannel)
{
nsRefPtr<DataChannel> channel(aChannel);
uint16_t streamOut = FindFreeStreamOut(); // may be INVALID_STREAM!
mLock.AssertCurrentThreadOwns();
LOG(("Finished response: channel %p, streamOut = %u", channel.get(), streamOut));
if (streamOut == INVALID_STREAM) {
if (!RequestMoreStreamsOut()) {
/* XXX: Signal error to the other end. */
mStreamsIn[channel->mStreamIn] = nullptr;
// we can do this with the lock held because mStreamOut is INVALID_STREAM,
// so there's no outbound channel to reset
return;
}
LOG(("Queuing channel %d to finish response", channel->mStreamIn));
channel->mFlags |= DATA_CHANNEL_FLAGS_FINISH_RSP;
DataChannel *temp = channel.get(); // Can't cast away already_AddRefed<> from channel.forget()
channel.forget();
mPending.Push(temp);
// can't notify the user until we can send an OpenResponse
} else {
channel->mStreamOut = streamOut;
mStreamsOut[streamOut] = channel;
if (SendOpenResponseMessage(streamOut, channel->mStreamIn)) {
/* Notify ondatachannel */
// XXX We need to make sure connection sticks around until the message is delivered
LOG(("%s: sending ON_CHANNEL_CREATED for %s: %d/%d", __FUNCTION__,
channel->mLabel.get(), streamOut, channel->mStreamIn));
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CREATED,
this, channel));
} else {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_RSP;
StartDefer();
} else {
/* XXX: Signal error to the other end. */
mStreamsIn[channel->mStreamIn] = nullptr;
mStreamsOut[streamOut] = nullptr;
channel->mStreamOut = INVALID_STREAM;
// we can do this with the lock held because mStreamOut is INVALID_STREAM,
// so there's no outbound channel to reset (we failed to send on it)
return; // paranoia against future changes since we unlocked
}
}
}
}
void
DataChannelConnection::HandleOpenResponseMessage(const struct rtcweb_datachannel_open_response *rsp,
size_t length, uint16_t streamIn)
{
uint16_t streamOut;
DataChannel *channel;
mLock.AssertCurrentThreadOwns();
streamOut = ntohs(rsp->reverse_stream);
channel = FindChannelByStreamOut(streamOut);
NS_ENSURE_TRUE_VOID(channel);
NS_ENSURE_TRUE_VOID(channel->mState == CONNECTING);
if (rsp->error) {
LOG(("%s: error in response to open of channel %d (%s)",
__FUNCTION__, streamOut, channel->mLabel.get()));
} else {
NS_ENSURE_TRUE_VOID(!FindChannelByStreamIn(streamIn));
channel->mStreamIn = streamIn;
channel->mState = OPEN;
channel->mReady = true;
mStreamsIn[streamIn] = channel;
if (SendOpenAckMessage(streamOut)) {
channel->mFlags = 0;
} else {
// XXX Only on EAGAIN!? And if not, then close the channel??
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_ACK;
StartDefer();
}
LOG(("%s: sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel));
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, this,
channel));
}
}
void
DataChannelConnection::HandleOpenAckMessage(const struct rtcweb_datachannel_ack *ack,
size_t length, uint16_t streamIn)
{
DataChannel *channel;
mLock.AssertCurrentThreadOwns();
channel = FindChannelByStreamIn(streamIn);
NS_ENSURE_TRUE_VOID(channel);
NS_ENSURE_TRUE_VOID(channel->mState == CONNECTING);
channel->mState = channel->mReady ? DataChannel::OPEN : DataChannel::WAITING_TO_OPEN;
if (channel->mState == OPEN) {
LOG(("%s: sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel));
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, this,
channel));
} else {
LOG(("%s: deferring sending ON_CHANNEL_OPEN for %p", __FUNCTION__, channel));
}
}
void
DataChannelConnection::HandleUnknownMessage(uint32_t ppid, size_t length, uint16_t streamIn)
{
/* XXX: Send an error message? */
LOG(("unknown DataChannel message received: %u, len %ld on stream %lu", ppid, length, streamIn));
// XXX Log to JS error console if possible
}
void
DataChannelConnection::HandleDataMessage(uint32_t ppid,
const void *data, size_t length,
uint16_t streamIn)
{
DataChannel *channel;
const char *buffer = (const char *) data;
mLock.AssertCurrentThreadOwns();
channel = FindChannelByStreamIn(streamIn);
// XXX A closed channel may trip this... check
NS_ENSURE_TRUE_VOID(channel);
NS_ENSURE_TRUE_VOID(channel->mState != CONNECTING);
// XXX should this be a simple if, no warnings/debugbreaks?
NS_ENSURE_TRUE_VOID(channel->mState != CLOSED);
{
nsAutoCString recvData(buffer, length);
switch (ppid) {
case DATA_CHANNEL_PPID_DOMSTRING:
LOG(("DataChannel: String message received of length %lu on channel %d: %.*s",
length, channel->mStreamOut, (int)PR_MIN(length, 80), buffer));
length = -1; // Flag for DOMString
// WebSockets checks IsUTF8() here; we can try to deliver it
NS_WARN_IF_FALSE(channel->mBinaryBuffer.IsEmpty(), "Binary message aborted by text message!");
if (!channel->mBinaryBuffer.IsEmpty())
channel->mBinaryBuffer.Truncate(0);
break;
case DATA_CHANNEL_PPID_BINARY:
channel->mBinaryBuffer += recvData;
LOG(("DataChannel: Received binary message of length %lu (total %u) on channel id %d",
length, channel->mBinaryBuffer.Length(), channel->mStreamOut));
return; // Not ready to notify application
case DATA_CHANNEL_PPID_BINARY_LAST:
LOG(("DataChannel: Received binary message of length %lu on channel id %d",
length, channel->mStreamOut));
if (!channel->mBinaryBuffer.IsEmpty()) {
channel->mBinaryBuffer += recvData;
LOG(("%s: sending ON_DATA (binary fragmented) for %p", __FUNCTION__, channel));
channel->SendOrQueue(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_DATA, this,
channel, channel->mBinaryBuffer,
channel->mBinaryBuffer.Length()));
channel->mBinaryBuffer.Truncate(0);
return;
}
// else send using recvData normally
break;
default:
NS_ERROR("Unknown data PPID");
return;
}
/* Notify onmessage */
LOG(("%s: sending ON_DATA for %p", __FUNCTION__, channel));
channel->SendOrQueue(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_DATA, this,
channel, recvData, length));
}
}
// Called with mLock locked!
void
DataChannelConnection::HandleMessage(const void *buffer, size_t length, uint32_t ppid, uint16_t streamIn)
{
const struct rtcweb_datachannel_open_request *req;
const struct rtcweb_datachannel_open_response *rsp;
const struct rtcweb_datachannel_ack *ack, *msg;
mLock.AssertCurrentThreadOwns();
switch (ppid) {
case DATA_CHANNEL_PPID_CONTROL:
NS_ENSURE_TRUE_VOID(length >= sizeof(*ack)); // Ack is the smallest
msg = static_cast<const struct rtcweb_datachannel_ack *>(buffer);
switch (msg->msg_type) {
case DATA_CHANNEL_OPEN_REQUEST:
LOG(("length %u, sizeof(*req) = %u", length, sizeof(*req)));
NS_ENSURE_TRUE_VOID(length >= sizeof(*req));
req = static_cast<const struct rtcweb_datachannel_open_request *>(buffer);
HandleOpenRequestMessage(req, length, streamIn);
break;
case DATA_CHANNEL_OPEN_RESPONSE:
NS_ENSURE_TRUE_VOID(length >= sizeof(*rsp));
rsp = static_cast<const struct rtcweb_datachannel_open_response *>(buffer);
HandleOpenResponseMessage(rsp, length, streamIn);
break;
case DATA_CHANNEL_ACK:
// >= sizeof(*ack) checked above
ack = static_cast<const struct rtcweb_datachannel_ack *>(buffer);
HandleOpenAckMessage(ack, length, streamIn);
break;
default:
HandleUnknownMessage(ppid, length, streamIn);
break;
}
break;
case DATA_CHANNEL_PPID_DOMSTRING:
case DATA_CHANNEL_PPID_BINARY:
case DATA_CHANNEL_PPID_BINARY_LAST:
HandleDataMessage(ppid, buffer, length, streamIn);
break;
default:
LOG(("Message of length %lu, PPID %u on stream %u received.",
length, ppid, streamIn));
break;
}
}
void
DataChannelConnection::HandleAssociationChangeEvent(const struct sctp_assoc_change *sac)
{
uint32_t i, n;
switch (sac->sac_state) {
case SCTP_COMM_UP:
LOG(("Association change: SCTP_COMM_UP"));
break;
case SCTP_COMM_LOST:
LOG(("Association change: SCTP_COMM_LOST"));
break;
case SCTP_RESTART:
LOG(("Association change: SCTP_RESTART"));
break;
case SCTP_SHUTDOWN_COMP:
LOG(("Association change: SCTP_SHUTDOWN_COMP"));
break;
case SCTP_CANT_STR_ASSOC:
LOG(("Association change: SCTP_CANT_STR_ASSOC"));
break;
default:
LOG(("Association change: UNKNOWN"));
break;
}
LOG(("Association change: streams (in/out) = (%u/%u)",
sac->sac_inbound_streams, sac->sac_outbound_streams));
NS_ENSURE_TRUE_VOID(sac);
n = sac->sac_length - sizeof(*sac);
if (((sac->sac_state == SCTP_COMM_UP) ||
(sac->sac_state == SCTP_RESTART)) && (n > 0)) {
for (i = 0; i < n; ++i) {
switch (sac->sac_info[i]) {
case SCTP_ASSOC_SUPPORTS_PR:
LOG(("Supports: PR"));
break;
case SCTP_ASSOC_SUPPORTS_AUTH:
LOG(("Supports: AUTH"));
break;
case SCTP_ASSOC_SUPPORTS_ASCONF:
LOG(("Supports: ASCONF"));
break;
case SCTP_ASSOC_SUPPORTS_MULTIBUF:
LOG(("Supports: MULTIBUF"));
break;
case SCTP_ASSOC_SUPPORTS_RE_CONFIG:
LOG(("Supports: RE-CONFIG"));
break;
default:
LOG(("Supports: UNKNOWN(0x%02x)", sac->sac_info[i]));
break;
}
}
} else if (((sac->sac_state == SCTP_COMM_LOST) ||
(sac->sac_state == SCTP_CANT_STR_ASSOC)) && (n > 0)) {
LOG(("Association: ABORT ="));
for (i = 0; i < n; ++i) {
LOG((" 0x%02x", sac->sac_info[i]));
}
}
if ((sac->sac_state == SCTP_CANT_STR_ASSOC) ||
(sac->sac_state == SCTP_SHUTDOWN_COMP) ||
(sac->sac_state == SCTP_COMM_LOST)) {
return;
}
}
void
DataChannelConnection::HandlePeerAddressChangeEvent(const struct sctp_paddr_change *spc)
{
char addr_buf[INET6_ADDRSTRLEN];
const char *addr = "";
struct sockaddr_in *sin;
struct sockaddr_in6 *sin6;
#if defined(__Userspace_os_Windows)
DWORD addr_len = INET6_ADDRSTRLEN;
#endif
switch (spc->spc_aaddr.ss_family) {
case AF_INET:
sin = (struct sockaddr_in *)&spc->spc_aaddr;
#if !defined(__Userspace_os_Windows)
addr = inet_ntop(AF_INET, &sin->sin_addr, addr_buf, INET6_ADDRSTRLEN);
#else
if (WSAAddressToStringA((LPSOCKADDR)sin, sizeof(sin->sin_addr), nullptr,
addr_buf, &addr_len)) {
return;
}
#endif
break;
case AF_INET6:
sin6 = (struct sockaddr_in6 *)&spc->spc_aaddr;
#if !defined(__Userspace_os_Windows)
addr = inet_ntop(AF_INET6, &sin6->sin6_addr, addr_buf, INET6_ADDRSTRLEN);
#else
if (WSAAddressToStringA((LPSOCKADDR)sin6, sizeof(sin6), nullptr,
addr_buf, &addr_len)) {
return;
}
#endif
case AF_CONN:
addr = "DTLS connection";
break;
default:
break;
}
LOG(("Peer address %s is now ", addr));
switch (spc->spc_state) {
case SCTP_ADDR_AVAILABLE:
LOG(("SCTP_ADDR_AVAILABLE"));
break;
case SCTP_ADDR_UNREACHABLE:
LOG(("SCTP_ADDR_UNREACHABLE"));
break;
case SCTP_ADDR_REMOVED:
LOG(("SCTP_ADDR_REMOVED"));
break;
case SCTP_ADDR_ADDED:
LOG(("SCTP_ADDR_ADDED"));
break;
case SCTP_ADDR_MADE_PRIM:
LOG(("SCTP_ADDR_MADE_PRIM"));
break;
case SCTP_ADDR_CONFIRMED:
LOG(("SCTP_ADDR_CONFIRMED"));
break;
default:
LOG(("UNKNOWN"));
break;
}
LOG((" (error = 0x%08x).\n", spc->spc_error));
}
void
DataChannelConnection::HandleRemoteErrorEvent(const struct sctp_remote_error *sre)
{
size_t i, n;
n = sre->sre_length - sizeof(struct sctp_remote_error);
LOG(("Remote Error (error = 0x%04x): ", sre->sre_error));
for (i = 0; i < n; ++i) {
LOG((" 0x%02x", sre-> sre_data[i]));
}
}
void
DataChannelConnection::HandleShutdownEvent(const struct sctp_shutdown_event *sse)
{
LOG(("Shutdown event."));
/* XXX: notify all channels. */
// Attempts to actually send anything will fail
}
void
DataChannelConnection::HandleAdaptationIndication(const struct sctp_adaptation_event *sai)
{
LOG(("Adaptation indication: %x.", sai-> sai_adaptation_ind));
}
void
DataChannelConnection::HandleSendFailedEvent(const struct sctp_send_failed_event *ssfe)
{
size_t i, n;
if (ssfe->ssfe_flags & SCTP_DATA_UNSENT) {
LOG(("Unsent "));
}
if (ssfe->ssfe_flags & SCTP_DATA_SENT) {
LOG(("Sent "));
}
if (ssfe->ssfe_flags & ~(SCTP_DATA_SENT | SCTP_DATA_UNSENT)) {
LOG(("(flags = %x) ", ssfe->ssfe_flags));
}
LOG(("message with PPID = %d, SID = %d, flags: 0x%04x due to error = 0x%08x",
ntohl(ssfe->ssfe_info.snd_ppid), ssfe->ssfe_info.snd_sid,
ssfe->ssfe_info.snd_flags, ssfe->ssfe_error));
n = ssfe->ssfe_length - sizeof(struct sctp_send_failed_event);
for (i = 0; i < n; ++i) {
LOG((" 0x%02x", ssfe->ssfe_data[i]));
}
}
void
DataChannelConnection::ResetOutgoingStream(uint16_t streamOut)
{
uint32_t i;
mLock.AssertCurrentThreadOwns();
LOG(("Connection %p: Resetting outgoing stream %d",
(void *) this, streamOut));
// Rarely has more than a couple items and only for a short time
for (i = 0; i < mStreamsResetting.Length(); ++i) {
if (mStreamsResetting[i] == streamOut) {
return;
}
}
mStreamsResetting.AppendElement(streamOut);
}
void
DataChannelConnection::SendOutgoingStreamReset()
{
struct sctp_reset_streams *srs;
uint32_t i;
size_t len;
LOG(("Connection %p: Sending outgoing stream reset for %d streams",
(void *) this, mStreamsResetting.Length()));
mLock.AssertCurrentThreadOwns();
if (mStreamsResetting.IsEmpty()) {
LOG(("No streams to reset"));
return;
}
len = sizeof(sctp_assoc_t) + (2 + mStreamsResetting.Length()) * sizeof(uint16_t);
srs = static_cast<struct sctp_reset_streams *> (moz_xmalloc(len)); // infallible malloc
memset(srs, 0, len);
srs->srs_flags = SCTP_STREAM_RESET_OUTGOING;
srs->srs_number_streams = mStreamsResetting.Length();
for (i = 0; i < mStreamsResetting.Length(); ++i) {
srs->srs_stream_list[i] = mStreamsResetting[i];
}
if (usrsctp_setsockopt(mMasterSocket, IPPROTO_SCTP, SCTP_RESET_STREAMS, srs, (socklen_t)len) < 0) {
LOG(("***failed: setsockopt RESET, errno %d", errno));
} else {
mStreamsResetting.Clear();
}
moz_free(srs);
}
void
DataChannelConnection::HandleStreamResetEvent(const struct sctp_stream_reset_event *strrst)
{
uint32_t n, i;
nsRefPtr<DataChannel> channel; // since we may null out the ref to the channel
if (!(strrst->strreset_flags & SCTP_STREAM_RESET_DENIED) &&
!(strrst->strreset_flags & SCTP_STREAM_RESET_FAILED)) {
n = (strrst->strreset_length - sizeof(struct sctp_stream_reset_event)) / sizeof(uint16_t);
for (i = 0; i < n; ++i) {
if (strrst->strreset_flags & SCTP_STREAM_RESET_INCOMING_SSN) {
channel = FindChannelByStreamIn(strrst->strreset_stream_list[i]);
if (channel) {
// The other side closed the channel
// We could be in three states:
// 1. Normal state (input and output streams (OPEN)
// Notify application, send a RESET in response on our
// outbound channel. Go to CLOSED
// 2. We sent our own reset (CLOSING); either they crossed on the
// wire, or this is a response to our Reset.
// Go to CLOSED
// 3. We've sent a open but haven't gotten a response yet (OPENING)
// I believe this is impossible, as we don't have an input stream yet.
LOG(("Incoming: Channel %d outgoing/%d incoming closed, state %d",
channel->mStreamOut, channel->mStreamIn, channel->mState));
MOZ_ASSERT(channel->mState == DataChannel::OPEN ||
channel->mState == DataChannel::CLOSING ||
channel->mState == DataChannel::WAITING_TO_OPEN);
if (channel->mState == DataChannel::OPEN ||
channel->mState == DataChannel::WAITING_TO_OPEN) {
ResetOutgoingStream(channel->mStreamOut);
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_CLOSED, this,
channel));
mStreamsOut[channel->mStreamOut] = nullptr;
}
mStreamsIn[channel->mStreamIn] = nullptr;
LOG(("Disconnected DataChannel %p from connection %p",
(void *) channel.get(), (void *) channel->mConnection.get()));
channel->Destroy();
// At this point when we leave here, the object is a zombie held alive only by the DOM object
} else {
LOG(("Can't find incoming channel %d",i));
}
}
if (strrst->strreset_flags & SCTP_STREAM_RESET_OUTGOING_SSN) {
channel = FindChannelByStreamOut(strrst->strreset_stream_list[i]);
if (channel) {
LOG(("Outgoing: Connection %p channel %p streams: %d outgoing/%d incoming closed",
(void *) this, (void *) channel.get(), channel->mStreamOut, channel->mStreamIn));
MOZ_ASSERT(channel->mState == CLOSING);
if (channel->mState == CLOSING) {
mStreamsOut[channel->mStreamOut] = nullptr;
if (channel->mStreamIn != INVALID_STREAM)
mStreamsIn[channel->mStreamIn] = nullptr;
LOG(("Disconnected DataChannel %p from connection %p (refcnt will be %u)",
(void *) channel.get(), (void *) channel->mConnection.get(),
(uint32_t) channel->mConnection->mRefCnt-1));
channel->Destroy();
// At this point when we leave here, the object is a zombie held alive only by the DOM object
}
} else {
LOG(("Can't find outgoing channel %d",i));
}
}
}
}
}
void
DataChannelConnection::HandleStreamChangeEvent(const struct sctp_stream_change_event *strchg)
{
uint16_t streamOut;
uint32_t i;
nsRefPtr<DataChannel> channel;
if (strchg->strchange_flags == SCTP_STREAM_CHANGE_DENIED) {
LOG(("*** Failed increasing number of streams from %u (%u/%u)",
mStreamsOut.Length(),
strchg->strchange_instrms,
strchg->strchange_outstrms));
// XXX FIX! notify pending opens of failure
return;
} else {
if (strchg->strchange_instrms > mStreamsIn.Length()) {
LOG(("Other side increased streamds from %u to %u",
mStreamsIn.Length(), strchg->strchange_instrms));
}
if (strchg->strchange_outstrms > mStreamsOut.Length()) {
uint16_t old_len = mStreamsOut.Length();
LOG(("Increasing number of streams from %u to %u - adding %u (in: %u)",
old_len,
strchg->strchange_outstrms,
strchg->strchange_outstrms - old_len,
strchg->strchange_instrms));
// make sure both are the same length
mStreamsOut.AppendElements(strchg->strchange_outstrms - old_len);
LOG(("New length = %d (was %d)", mStreamsOut.Length(), old_len));
for (uint32_t i = old_len; i < mStreamsOut.Length(); ++i) {
mStreamsOut[i] = nullptr;
}
// Re-process any channels waiting for streams.
// Linear search, but we don't increase channels often and
// the array would only get long in case of an app error normally
// Make sure we request enough streams if there's a big jump in streams
// Could make a more complex API for OpenXxxFinish() and avoid this loop
int32_t num_needed = mPending.GetSize();
LOG(("%d of %d new streams already needed", num_needed,
strchg->strchange_outstrms - old_len));
num_needed -= (strchg->strchange_outstrms - old_len); // number we added
if (num_needed > 0) {
if (num_needed < 16)
num_needed = 16;
LOG(("Not enough new streams, asking for %d more", num_needed));
RequestMoreStreamsOut(num_needed);
}
// Can't copy nsDeque's. Move into temp array since any that fail will
// go back to mPending
nsDeque temp;
DataChannel *temp_channel; // really already_AddRefed<>
while (nullptr != (temp_channel = static_cast<DataChannel *>(mPending.PopFront()))) {
temp.Push(static_cast<void *>(temp_channel));
}
// Now assign our new streams
while (nullptr != (channel = dont_AddRef(static_cast<DataChannel *>(temp.PopFront())))) {
if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_RSP) {
channel->mFlags &= ~DATA_CHANNEL_FLAGS_FINISH_RSP;
OpenResponseFinish(channel.forget()); // may reset the flag and re-push
} else if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
channel->mFlags &= ~DATA_CHANNEL_FLAGS_FINISH_OPEN;
OpenFinish(channel.forget()); // may reset the flag and re-push
}
}
}
// else probably not a change in # of streams
}
for (i = 0; i < mStreamsOut.Length(); ++i) {
channel = mStreamsOut[i];
if (!channel)
continue;
if ((channel->mState == CONNECTING) &&
(channel->mStreamOut == INVALID_STREAM)) {
if ((strchg->strchange_flags & SCTP_STREAM_CHANGE_DENIED) ||
(strchg->strchange_flags & SCTP_STREAM_CHANGE_FAILED)) {
/* XXX: Signal to the other end. */
if (channel->mStreamIn != INVALID_STREAM) {
mStreamsIn[channel->mStreamIn] = nullptr;
}
channel->mState = CLOSED;
// inform user!
// XXX delete channel;
} else {
streamOut = FindFreeStreamOut();
if (streamOut != INVALID_STREAM) {
channel->mStreamOut = streamOut;
mStreamsOut[streamOut] = channel;
if (channel->mStreamIn == INVALID_STREAM) {
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_REQ;
} else {
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_RSP;
}
StartDefer();
} else {
/* We will not find more ... */
break;
}
}
}
}
}
// Called with mLock locked!
void
DataChannelConnection::HandleNotification(const union sctp_notification *notif, size_t n)
{
mLock.AssertCurrentThreadOwns();
if (notif->sn_header.sn_length != (uint32_t)n) {
return;
}
switch (notif->sn_header.sn_type) {
case SCTP_ASSOC_CHANGE:
HandleAssociationChangeEvent(&(notif->sn_assoc_change));
break;
case SCTP_PEER_ADDR_CHANGE:
HandlePeerAddressChangeEvent(&(notif->sn_paddr_change));
break;
case SCTP_REMOTE_ERROR:
HandleRemoteErrorEvent(&(notif->sn_remote_error));
break;
case SCTP_SHUTDOWN_EVENT:
HandleShutdownEvent(&(notif->sn_shutdown_event));
break;
case SCTP_ADAPTATION_INDICATION:
HandleAdaptationIndication(&(notif->sn_adaptation_event));
break;
case SCTP_PARTIAL_DELIVERY_EVENT:
LOG(("SCTP_PARTIAL_DELIVERY_EVENT"));
break;
case SCTP_AUTHENTICATION_EVENT:
LOG(("SCTP_AUTHENTICATION_EVENT"));
break;
case SCTP_SENDER_DRY_EVENT:
//LOG(("SCTP_SENDER_DRY_EVENT"));
break;
case SCTP_NOTIFICATIONS_STOPPED_EVENT:
LOG(("SCTP_NOTIFICATIONS_STOPPED_EVENT"));
break;
case SCTP_SEND_FAILED_EVENT:
HandleSendFailedEvent(&(notif->sn_send_failed_event));
break;
case SCTP_STREAM_RESET_EVENT:
HandleStreamResetEvent(&(notif->sn_strreset_event));
break;
case SCTP_ASSOC_RESET_EVENT:
LOG(("SCTP_ASSOC_RESET_EVENT"));
break;
case SCTP_STREAM_CHANGE_EVENT:
HandleStreamChangeEvent(&(notif->sn_strchange_event));
break;
default:
LOG(("unknown SCTP event: %u", (uint32_t)notif->sn_header.sn_type));
break;
}
}
int
DataChannelConnection::ReceiveCallback(struct socket* sock, void *data, size_t datalen,
struct sctp_rcvinfo rcv, int32_t flags)
{
MOZ_ASSERT(!NS_IsMainThread());
if (!data) {
usrsctp_close(sock); // SCTP has finished shutting down
} else {
MutexAutoLock lock(mLock);
if (flags & MSG_NOTIFICATION) {
HandleNotification(static_cast<union sctp_notification *>(data), datalen);
} else {
HandleMessage(data, datalen, ntohl(rcv.rcv_ppid), rcv.rcv_sid);
}
}
// usrsctp defines the callback as returning an int, but doesn't use it
return 1;
}
already_AddRefed<DataChannel>
DataChannelConnection::Open(const nsACString& label, Type type, bool inOrder,
uint32_t prValue, DataChannelListener *aListener,
nsISupports *aContext)
{
uint16_t prPolicy = SCTP_PR_SCTP_NONE;
uint32_t flags;
LOG(("DC Open: label %s, type %u, inorder %d, prValue %u, listener %p, context %p",
PromiseFlatCString(label).get(), type, inOrder, prValue, aListener, aContext));
switch (type) {
case DATA_CHANNEL_RELIABLE:
prPolicy = SCTP_PR_SCTP_NONE;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_REXMIT:
prPolicy = SCTP_PR_SCTP_RTX;
break;
case DATA_CHANNEL_PARTIAL_RELIABLE_TIMED:
prPolicy = SCTP_PR_SCTP_TTL;
break;
}
if ((prPolicy == SCTP_PR_SCTP_NONE) && (prValue != 0)) {
return nullptr;
}
flags = !inOrder ? DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED : 0;
nsRefPtr<DataChannel> channel(new DataChannel(this,
INVALID_STREAM, INVALID_STREAM,
DataChannel::CONNECTING,
label, type, prValue,
flags,
aListener, aContext));
MutexAutoLock lock(mLock); // OpenFinish assumes this
return OpenFinish(channel.forget());
}
// Separate routine so we can also call it to finish up from pending opens
already_AddRefed<DataChannel>
DataChannelConnection::OpenFinish(already_AddRefed<DataChannel> aChannel)
{
uint16_t streamOut = FindFreeStreamOut(); // may be INVALID_STREAM!
nsRefPtr<DataChannel> channel(aChannel);
mLock.AssertCurrentThreadOwns();
LOG(("Finishing open: channel %p, streamOut = %u", channel.get(), streamOut));
if (streamOut == INVALID_STREAM) {
if (!RequestMoreStreamsOut()) {
if (channel->mFlags & DATA_CHANNEL_FLAGS_FINISH_OPEN) {
// We already returned the channel to the app. Mark it closed
channel->mState = CLOSED;
NS_ERROR("Failed to request more streams");
return channel.forget();
}
// we can do this with the lock held because mStreamOut is INVALID_STREAM,
// so there's no outbound channel to reset
return nullptr;
}
LOG(("Queuing channel %p to finish open", channel.get()));
// Also serves to mark we told the app
channel->mFlags |= DATA_CHANNEL_FLAGS_FINISH_OPEN;
channel->AddRef(); // we need a ref for the nsDeQue and one to return
mPending.Push(channel);
return channel.forget();
}
mStreamsOut[streamOut] = channel;
channel->mStreamOut = streamOut;
if (!SendOpenRequestMessage(channel->mLabel, streamOut,
!!(channel->mFlags & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED),
channel->mPrPolicy, channel->mPrValue)) {
LOG(("SendOpenRequest failed, errno = %d", errno));
if (errno == EAGAIN || errno == EWOULDBLOCK) {
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_REQ;
StartDefer();
} else {
// XXX FIX! can't do this if we previously returned it! Need to internally mark it dead
// and file onerror
mStreamsOut[streamOut] = nullptr;
channel->mStreamOut = INVALID_STREAM;
// we can do this with the lock held because mStreamOut is INVALID_STREAM,
// so there's no outbound channel to reset (we didn't sent anything)
return nullptr;
}
}
return channel.forget();
}
int32_t
DataChannelConnection::SendMsgInternal(DataChannel *channel, const char *data,
uint32_t length, uint32_t ppid)
{
uint16_t flags;
struct sctp_sendv_spa spa;
int32_t result;
NS_ENSURE_TRUE(channel->mState == OPEN || channel->mState == CONNECTING, 0);
NS_WARN_IF_FALSE(length > 0, "Length is 0?!");
flags = (channel->mFlags & DATA_CHANNEL_FLAG_OUT_OF_ORDER_ALLOWED) ? SCTP_UNORDERED : 0;
// To avoid problems where an in-order OPEN_RESPONSE is lost and an
// out-of-order data message "beats" it, require data to be in-order
// until we get an ACK.
if (channel->mState == CONNECTING) {
flags &= ~SCTP_UNORDERED;
}
spa.sendv_sndinfo.snd_ppid = htonl(ppid);
spa.sendv_sndinfo.snd_sid = channel->mStreamOut;
spa.sendv_sndinfo.snd_flags = flags;
spa.sendv_sndinfo.snd_context = 0;
spa.sendv_sndinfo.snd_assoc_id = 0;
spa.sendv_flags = SCTP_SEND_SNDINFO_VALID;
if (channel->mPrPolicy != SCTP_PR_SCTP_NONE) {
spa.sendv_prinfo.pr_policy = channel->mPrPolicy;
spa.sendv_prinfo.pr_value = channel->mPrValue;
spa.sendv_flags |= SCTP_SEND_PRINFO_VALID;
}
// Note: Main-thread IO, but doesn't block!
// XXX FIX! to deal with heavy overruns of JS trying to pass data in
// (more than the buffersize) queue data onto another thread to do the
// actual sends. See netwerk/protocol/websocket/WebSocketChannel.cpp
// SCTP will return EMSGSIZE if the message is bigger than the buffer
// size (or EAGAIN if there isn't space)
if (channel->mBufferedData.IsEmpty()) {
result = usrsctp_sendv(mSocket, data, length,
nullptr, 0,
(void *)&spa, (socklen_t)sizeof(struct sctp_sendv_spa),
SCTP_SENDV_SPA, 0);
LOG(("Sent buffer (len=%u), result=%d", length, result));
} else {
// Fake EAGAIN if we're already buffering data
result = -1;
errno = EAGAIN;
}
if (result < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
// queue data for resend! And queue any further data for the stream until it is...
BufferedMsg *buffered = new BufferedMsg(spa, data, length); // infallible malloc
channel->mBufferedData.AppendElement(buffered); // owned by mBufferedData array
channel->mFlags |= DATA_CHANNEL_FLAGS_SEND_DATA;
LOG(("Queued %u buffers (len=%u)", channel->mBufferedData.Length(), length));
StartDefer();
return 0;
}
LOG(("error %d sending string", errno));
}
return result;
}
// Handles fragmenting binary messages
int32_t
DataChannelConnection::SendBinary(DataChannel *channel, const char *data,
uint32_t len)
{
// Since there's a limit on network buffer size and no limits on message
// size, and we don't want to use EOR mode (multiple writes for a
// message, but all other streams are blocked until you finish sending
// this message), we need to add application-level fragmentation of large
// messages. On a reliable channel, these can be simply rebuilt into a
// large message. On an unreliable channel, we can't and don't know how
// long to wait, and there are no retransmissions, and no easy way to
// tell the user "this part is missing", so on unreliable channels we
// need to return an error if sending more bytes than the network buffers
// can hold, and perhaps a lower number.
// We *really* don't want to do this from main thread! - and SendMsgInternal
// avoids blocking.
if (len > DATA_CHANNEL_MAX_BINARY_FRAGMENT &&
channel->mPrPolicy == DATA_CHANNEL_RELIABLE) {
int32_t sent=0;
uint32_t origlen = len;
LOG(("Sending binary message length %u in chunks", len));
// XXX check flags for out-of-order, or force in-order for large binary messages
while (len > 0) {
uint32_t sendlen = PR_MIN(len, DATA_CHANNEL_MAX_BINARY_FRAGMENT);
uint32_t ppid;
len -= sendlen;
ppid = len > 0 ? DATA_CHANNEL_PPID_BINARY : DATA_CHANNEL_PPID_BINARY_LAST;
LOG(("Send chunk of %d bytes, ppid %d", sendlen, ppid));
// Note that these might end up being deferred and queued.
sent += SendMsgInternal(channel, data, sendlen, ppid);
data += sendlen;
}
LOG(("Sent %d buffers for %u bytes, %d sent immediately, % buffers queued",
(origlen+DATA_CHANNEL_MAX_BINARY_FRAGMENT-1)/DATA_CHANNEL_MAX_BINARY_FRAGMENT,
origlen, sent,
channel->mBufferedData.Length()));
return sent;
}
NS_WARN_IF_FALSE(len <= DATA_CHANNEL_MAX_BINARY_FRAGMENT,
"Sending too-large data on unreliable channel!");
// This will fail if the message is too large
return SendMsgInternal(channel, data, len, DATA_CHANNEL_PPID_BINARY_LAST);
}
int32_t
DataChannelConnection::SendBlob(uint16_t stream, nsIInputStream *aBlob)
{
DataChannel *channel = mStreamsOut[stream];
NS_ENSURE_TRUE(channel, 0);
// Spawn a thread to send the data
LOG(("Sending blob to stream %u", stream));
// XXX to do this safely, we must enqueue these atomically onto the
// output socket. We need a sender thread(s?) to enque data into the
// socket and to avoid main-thread IO that might block. Even on a
// background thread, we may not want to block on one stream's data.
// I.e. run non-blocking and service multiple channels.
// For now as a hack, send as a single blast of queued packets which may
// be deferred until buffer space is available.
nsAutoPtr<nsCString> temp(new nsCString());
uint64_t len;
aBlob->Available(&len);
nsresult rv = NS_ReadInputStreamToString(aBlob, *temp, len);
NS_ENSURE_SUCCESS(rv, 0);
aBlob->Close();
//aBlob->Release(); We didn't AddRef() the way WebSocket does in OutboundMessage (yet)
// Consider if it makes sense to split the message ourselves for
// transmission, at least on RELIABLE channels. Sending large blobs via
// unreliable channels requires some level of application involvement, OR
// sending them at big, single messages, which if large will probably not
// get through.
// XXX For now, send as one large binary message. We should also signal
// (via PPID) that it's a blob.
const char *data = temp.get()->BeginReading();
len = temp.get()->Length();
return SendBinary(channel, data, len);
}
int32_t
DataChannelConnection::SendMsgCommon(uint16_t stream, const nsACString &aMsg,
bool isBinary)
{
MOZ_ASSERT(NS_IsMainThread());
// We really could allow this from other threads, so long as we deal with
// asynchronosity issues with channels closing, in particular access to
// mStreamsOut, and issues with the association closing (access to mSocket).
const char *data = aMsg.BeginReading();
uint32_t len = aMsg.Length();
DataChannel *channel;
if (isBinary)
LOG(("Sending to stream %u: %u bytes", stream, len));
else
LOG(("Sending to stream %u: %s", stream, data));
// XXX if we want more efficiency, translate flags once at open time
channel = mStreamsOut[stream];
NS_ENSURE_TRUE(channel, 0);
if (isBinary)
return SendBinary(channel, data, len);
return SendMsgInternal(channel, data, len, DATA_CHANNEL_PPID_DOMSTRING);
}
void
DataChannelConnection::Close(DataChannel *aChannel)
{
MOZ_ASSERT(aChannel);
nsRefPtr<DataChannel> channel(aChannel); // make sure it doesn't go away on us
MutexAutoLock lock(mLock);
LOG(("Connection %p/Channel %p: Closing stream %d",
channel->mConnection.get(), channel.get(), channel->mStreamOut));
if (channel->mState == CLOSED || channel->mState == CLOSING) {
LOG(("Channel already closing/closed (%d)", channel->mState));
return;
}
channel->mBufferedData.Clear();
if (channel->mStreamOut != INVALID_STREAM) {
ResetOutgoingStream(channel->mStreamOut);
SendOutgoingStreamReset();
}
channel->mState = CLOSING;
}
void DataChannelConnection::CloseAll()
{
LOG(("Closing all channels"));
// Don't need to lock here
// Make sure no more channels will be opened
mState = CLOSED;
// Close current channels
// If there are runnables, they hold a strong ref and keep the channel
// and/or connection alive (even if in a CLOSED state)
for (uint32_t i = 0; i < mStreamsOut.Length(); ++i) {
if (mStreamsOut[i]) {
mStreamsOut[i]->Close();
}
}
// Clean up any pending opens for channels
nsRefPtr<DataChannel> channel;
while (nullptr != (channel = dont_AddRef(static_cast<DataChannel *>(mPending.PopFront())))) {
LOG(("closing pending channel %p, stream %d", channel.get(), channel->mStreamOut));
channel->Close(); // also releases the ref on each iteration
}
}
DataChannel::~DataChannel()
{
Close();
}
void
DataChannel::Close()
{
ENSURE_DATACONNECTION;
mConnection->Close(this);
}
// Used when disconnecting from the DataChannelConnection
void
DataChannel::Destroy()
{
ENSURE_DATACONNECTION;
LOG(("Destroying Data channel %d/%d", mStreamOut, mStreamIn));
MOZ_ASSERT_IF(mStreamOut != INVALID_STREAM,
!mConnection->FindChannelByStreamOut(mStreamOut));
MOZ_ASSERT_IF(mStreamIn != INVALID_STREAM,
!mConnection->FindChannelByStreamIn(mStreamIn));
mStreamIn = INVALID_STREAM;
mStreamOut = INVALID_STREAM;
mState = CLOSED;
mConnection = nullptr;
}
void
DataChannel::SetListener(DataChannelListener *aListener, nsISupports *aContext)
{
MOZ_ASSERT(!mListener); // only should be set once, avoids races w/o locking
mContext = aContext;
mListener = aListener;
}
// May be called from another (i.e. Main) thread!
void
DataChannel::AppReady()
{
ENSURE_DATACONNECTION;
MutexAutoLock lock(mConnection->mLock);
mReady = true;
if (mState == WAITING_TO_OPEN) {
mState = OPEN;
NS_DispatchToMainThread(new DataChannelOnMessageAvailable(
DataChannelOnMessageAvailable::ON_CHANNEL_OPEN, mConnection,
this));
for (uint32_t i = 0; i < mQueuedMessages.Length(); ++i) {
nsCOMPtr<nsIRunnable> runnable = mQueuedMessages[i];
MOZ_ASSERT(runnable);
NS_DispatchToMainThread(runnable);
}
} else {
NS_ASSERTION(mQueuedMessages.IsEmpty(), "Shouldn't have queued messages if not WAITING_TO_OPEN");
}
mQueuedMessages.Clear();
mQueuedMessages.Compact();
// We never use it again... We could even allocate the array in the odd
// cases we need it.
}
uint32_t
DataChannel::GetBufferedAmount()
{
uint32_t buffered = 0;
for (uint32_t i = 0; i < mBufferedData.Length(); ++i) {
buffered += mBufferedData[i]->mLength;
}
return buffered;
}
// Called with mLock locked!
void
DataChannel::SendOrQueue(DataChannelOnMessageAvailable *aMessage)
{
if (!mReady &&
(mState == CONNECTING || mState == WAITING_TO_OPEN)) {
mQueuedMessages.AppendElement(aMessage);
} else {
NS_DispatchToMainThread(aMessage);
}
}
} // namespace mozilla