gecko-dev/layout/svg/base/src/nsSVGGFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd..
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIDOMSVGTransformable.h"
#include "nsSVGGFrame.h"
#include "nsIFrame.h"
#include "nsSVGMatrix.h"
#include "nsSVGClipPathFrame.h"
#include "nsLayoutAtoms.h"
#include "nsSVGUtils.h"
#include "nsISVGValueUtils.h"
#include "nsSVGGraphicElement.h"
NS_INTERFACE_MAP_BEGIN(nsSVGGFrame)
NS_INTERFACE_MAP_ENTRY(nsISVGValueObserver)
NS_INTERFACE_MAP_ENTRY(nsISupportsWeakReference)
NS_INTERFACE_MAP_END_INHERITING(nsSVGDisplayContainerFrame)
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGGFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsStyleContext* aContext)
{
nsCOMPtr<nsIDOMSVGTransformable> transformable = do_QueryInterface(aContent);
if (!transformable) {
#ifdef DEBUG
printf("warning: trying to construct an SVGGFrame for a content element that doesn't support the right interfaces\n");
#endif
return nsnull;
}
return new (aPresShell) nsSVGGFrame(aContext);
}
nsIAtom *
nsSVGGFrame::GetType() const
{
return nsGkAtoms::svgGFrame;
}
//----------------------------------------------------------------------
// nsISVGChildFrame methods
NS_IMETHODIMP
nsSVGGFrame::NotifyCanvasTMChanged(PRBool suppressInvalidation)
{
// make sure our cached transform matrix gets (lazily) updated
mCanvasTM = nsnull;
return nsSVGGFrameBase::NotifyCanvasTMChanged(suppressInvalidation);
}
NS_IMETHODIMP
nsSVGGFrame::SetMatrixPropagation(PRBool aPropagate)
{
mPropagateTransform = aPropagate;
return NS_OK;
}
NS_IMETHODIMP
nsSVGGFrame::SetOverrideCTM(nsIDOMSVGMatrix *aCTM)
{
mOverrideCTM = aCTM;
return NS_OK;
}
already_AddRefed<nsIDOMSVGMatrix>
nsSVGGFrame::GetCanvasTM()
{
if (!mPropagateTransform) {
nsIDOMSVGMatrix *retval;
if (mOverrideCTM) {
retval = mOverrideCTM;
NS_ADDREF(retval);
} else {
NS_NewSVGMatrix(&retval);
}
return retval;
}
if (!mCanvasTM) {
// get our parent's tm and append local transforms (if any):
NS_ASSERTION(mParent, "null parent");
nsSVGContainerFrame *containerFrame = NS_STATIC_CAST(nsSVGContainerFrame*,
mParent);
nsCOMPtr<nsIDOMSVGMatrix> parentTM = containerFrame->GetCanvasTM();
NS_ASSERTION(parentTM, "null TM");
// got the parent tm, now check for local tm:
nsSVGGraphicElement *element =
NS_STATIC_CAST(nsSVGGraphicElement*, mContent);
nsCOMPtr<nsIDOMSVGMatrix> localTM = element->GetLocalTransformMatrix();
if (localTM)
parentTM->Multiply(localTM, getter_AddRefs(mCanvasTM));
else
mCanvasTM = parentTM;
}
nsIDOMSVGMatrix* retval = mCanvasTM.get();
NS_IF_ADDREF(retval);
return retval;
}
NS_IMETHODIMP
nsSVGGFrame::WillModifySVGObservable(nsISVGValue* observable,
nsISVGValue::modificationType aModType)
{
nsSVGUtils::WillModifyEffects(this, observable, aModType);
return NS_OK;
}
NS_IMETHODIMP
nsSVGGFrame::DidModifySVGObservable(nsISVGValue* observable,
nsISVGValue::modificationType aModType)
{
nsSVGUtils::DidModifyEffects(this, observable, aModType);
return NS_OK;
}
NS_IMETHODIMP
nsSVGGFrame::DidSetStyleContext()
{
nsSVGUtils::StyleEffects(this);
return NS_OK;
}
NS_IMETHODIMP
nsSVGGFrame::AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
if (aNameSpaceID == kNameSpaceID_None &&
aAttribute == nsGkAtoms::transform) {
// make sure our cached transform matrix gets (lazily) updated
mCanvasTM = nsnull;
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* SVGFrame = nsnull;
CallQueryInterface(kid, &SVGFrame);
if (SVGFrame)
SVGFrame->NotifyCanvasTMChanged(PR_FALSE);
}
}
return NS_OK;
}