2015-07-30 18:47:00 +00:00
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_ImageBitmap_h
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#define mozilla_dom_ImageBitmap_h
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#include "mozilla/Attributes.h"
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#include "mozilla/dom/ImageBitmapSource.h"
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#include "mozilla/dom/TypedArray.h"
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#include "mozilla/gfx/Rect.h"
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#include "mozilla/Maybe.h"
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#include "nsCycleCollectionParticipant.h"
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struct JSContext;
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struct JSStructuredCloneReader;
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struct JSStructuredCloneWriter;
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2015-08-18 21:55:21 +00:00
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class nsIGlobalObject;
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2015-07-30 18:47:00 +00:00
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namespace mozilla {
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class ErrorResult;
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namespace gfx {
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class DataSourceSurface;
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class SourceSurface;
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}
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namespace layers {
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class Image;
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}
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namespace dom {
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class OffscreenCanvas;
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namespace workers {
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class WorkerStructuredCloneClosure;
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}
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class CanvasRenderingContext2D;
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class File;
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class HTMLCanvasElement;
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class HTMLImageElement;
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class HTMLVideoElement;
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class ImageData;
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class Promise;
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class PostMessageEvent; // For StructuredClone between windows.
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class CreateImageBitmapFromBlob;
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class CreateImageBitmapFromBlobTask;
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class CreateImageBitmapFromBlobWorkerTask;
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struct ImageBitmapCloneData final
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{
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RefPtr<gfx::DataSourceSurface> mSurface;
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gfx::IntRect mPictureRect;
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};
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2015-07-30 18:47:00 +00:00
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/*
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* ImageBitmap is an opaque handler to several kinds of image-like objects from
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* HTMLImageElement, HTMLVideoElement, HTMLCanvasElement, ImageData to
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* CanvasRenderingContext2D and Image Blob.
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*
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* An ImageBitmap could be painted to a canvas element.
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*
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* Generally, an ImageBitmap only keeps a reference to its source object's
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* buffer, but if the source object is an ImageData, an Blob or a
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* HTMLCanvasElement with WebGL rendering context, the ImageBitmap copy the
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* source object's buffer.
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*/
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class ImageBitmap final : public nsISupports,
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public nsWrapperCache
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{
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public:
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(ImageBitmap)
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nsCOMPtr<nsIGlobalObject> GetParentObject() const { return mParent; }
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virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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uint32_t Width() const
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{
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return mPictureRect.Width();
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}
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uint32_t Height() const
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{
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return mPictureRect.Height();
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}
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void Close();
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/*
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* The PrepareForDrawTarget() might return null if the mPictureRect does not
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* intersect with the size of mData.
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*/
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already_AddRefed<gfx::SourceSurface>
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PrepareForDrawTarget(gfx::DrawTarget* aTarget);
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/*
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* Transfer ownership of buffer to caller. So this function call
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* Close() implicitly.
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*/
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already_AddRefed<layers::Image>
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TransferAsImage();
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ImageBitmapCloneData*
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ToCloneData();
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static already_AddRefed<ImageBitmap>
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CreateFromCloneData(nsIGlobalObject* aGlobal, ImageBitmapCloneData* aData);
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static already_AddRefed<ImageBitmap>
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CreateFromOffscreenCanvas(nsIGlobalObject* aGlobal,
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OffscreenCanvas& aOffscreenCanvas,
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ErrorResult& aRv);
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static already_AddRefed<Promise>
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Create(nsIGlobalObject* aGlobal, const ImageBitmapSource& aSrc,
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const Maybe<gfx::IntRect>& aCropRect, ErrorResult& aRv);
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static JSObject*
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ReadStructuredClone(JSContext* aCx,
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JSStructuredCloneReader* aReader,
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nsIGlobalObject* aParent,
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const nsTArray<RefPtr<gfx::DataSourceSurface>>& aClonedSurfaces,
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uint32_t aIndex);
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static bool
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WriteStructuredClone(JSStructuredCloneWriter* aWriter,
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nsTArray<RefPtr<gfx::DataSourceSurface>>& aClonedSurfaces,
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ImageBitmap* aImageBitmap);
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friend CreateImageBitmapFromBlob;
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friend CreateImageBitmapFromBlobTask;
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friend CreateImageBitmapFromBlobWorkerTask;
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protected:
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ImageBitmap(nsIGlobalObject* aGlobal, layers::Image* aData);
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virtual ~ImageBitmap();
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void SetPictureRect(const gfx::IntRect& aRect, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap>
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CreateInternal(nsIGlobalObject* aGlobal, HTMLImageElement& aImageEl,
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const Maybe<gfx::IntRect>& aCropRect, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap>
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CreateInternal(nsIGlobalObject* aGlobal, HTMLVideoElement& aVideoEl,
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const Maybe<gfx::IntRect>& aCropRect, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap>
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CreateInternal(nsIGlobalObject* aGlobal, HTMLCanvasElement& aCanvasEl,
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const Maybe<gfx::IntRect>& aCropRect, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap>
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CreateInternal(nsIGlobalObject* aGlobal, ImageData& aImageData,
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const Maybe<gfx::IntRect>& aCropRect, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap>
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CreateInternal(nsIGlobalObject* aGlobal, CanvasRenderingContext2D& aCanvasCtx,
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const Maybe<gfx::IntRect>& aCropRect, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap>
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CreateInternal(nsIGlobalObject* aGlobal, ImageBitmap& aImageBitmap,
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const Maybe<gfx::IntRect>& aCropRect, ErrorResult& aRv);
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nsCOMPtr<nsIGlobalObject> mParent;
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/*
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* The mData is the data buffer of an ImageBitmap, so the mData must not be
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* null.
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*
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* The mSurface is a cache for drawing the ImageBitmap onto a
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* HTMLCanvasElement. The mSurface is null while the ImageBitmap is created
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* and then will be initialized while the PrepareForDrawTarget() method is
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* called first time.
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*
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* The mSurface might just be a reference to the same data buffer of the mData
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* if the are of mPictureRect is just the same as the mData's size. Or, it is
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* a independent data buffer which is copied and cropped form the mData's data
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* buffer.
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*/
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RefPtr<layers::Image> mData;
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RefPtr<gfx::SourceSurface> mSurface;
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/*
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* The mPictureRect is the size of the source image in default, however, if
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* users specify the cropping area while creating an ImageBitmap, then this
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* mPictureRect is the cropping area.
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*
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* Note that if the CreateInternal() copies and crops data from the source
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* image, then this mPictureRect is just the size of the final mData.
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*
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* The mPictureRect will be used at PrepareForDrawTarget() while user is going
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* to draw this ImageBitmap into a HTMLCanvasElement.
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*/
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gfx::IntRect mPictureRect;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_ImageBitmap_h
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