2001-09-28 20:14:13 +00:00
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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2000-03-02 03:01:30 +00:00
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*
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2001-09-28 20:14:13 +00:00
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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2000-03-02 03:01:30 +00:00
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*
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2001-09-28 20:14:13 +00:00
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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2000-03-02 03:01:30 +00:00
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*
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* The Original Code is Mozilla Communicator client code.
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*
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2001-09-28 20:14:13 +00:00
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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2000-03-02 03:01:30 +00:00
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*
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2001-09-28 20:14:13 +00:00
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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2000-03-02 03:01:30 +00:00
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//
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// Eric Vaughan
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// Netscape Communications
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//
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// See documentation in associated header file
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//
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#include "nsStackFrame.h"
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#include "nsIStyleContext.h"
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#include "nsIPresContext.h"
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#include "nsIContent.h"
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#include "nsCOMPtr.h"
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#include "nsUnitConversion.h"
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#include "nsXULAtoms.h"
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#include "nsHTMLAtoms.h"
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#include "nsHTMLParts.h"
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#include "nsIPresShell.h"
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#include "nsStyleChangeList.h"
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#include "nsCSSRendering.h"
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#include "nsIViewManager.h"
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2000-03-31 07:02:06 +00:00
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#include "nsBoxLayoutState.h"
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#include "nsStackLayout.h"
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2000-03-02 03:01:30 +00:00
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nsresult
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2000-04-05 00:19:00 +00:00
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NS_NewStackFrame ( nsIPresShell* aPresShell, nsIFrame** aNewFrame, nsIBoxLayout* aLayoutManager)
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2000-03-02 03:01:30 +00:00
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{
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NS_PRECONDITION(aNewFrame, "null OUT ptr");
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if (nsnull == aNewFrame) {
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return NS_ERROR_NULL_POINTER;
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}
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2000-04-05 00:19:00 +00:00
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nsStackFrame* it = new (aPresShell) nsStackFrame(aPresShell, aLayoutManager);
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2000-03-02 03:01:30 +00:00
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if (nsnull == it)
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return NS_ERROR_OUT_OF_MEMORY;
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*aNewFrame = it;
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2000-04-05 00:19:00 +00:00
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2000-03-02 03:01:30 +00:00
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return NS_OK;
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2000-03-31 07:02:06 +00:00
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} // NS_NewStackFrame
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2000-03-02 03:01:30 +00:00
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2000-04-05 00:19:00 +00:00
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nsStackFrame::nsStackFrame(nsIPresShell* aPresShell, nsIBoxLayout* aLayoutManager):nsBoxFrame(aPresShell)
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{
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2000-04-05 00:19:00 +00:00
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// if no layout manager specified us the stack layout
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nsCOMPtr<nsIBoxLayout> layout = aLayoutManager;
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if (layout == nsnull) {
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NS_NewStackLayout(aPresShell, layout);
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}
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2000-03-02 03:01:30 +00:00
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2000-04-05 00:19:00 +00:00
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SetLayoutManager(layout);
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2000-03-02 03:01:30 +00:00
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}
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NS_IMETHODIMP
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nsStackFrame::GetFrameForPoint(nsIPresContext* aPresContext,
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const nsPoint& aPoint,
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nsFramePaintLayer aWhichLayer,
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nsIFrame** aFrame)
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{
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2000-03-31 07:02:06 +00:00
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return nsBoxFrame::GetFrameForPoint(aPresContext, aPoint, aWhichLayer, aFrame);
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/*
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2000-03-22 02:43:08 +00:00
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nsRect r(mRect);
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2000-03-31 07:02:06 +00:00
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if (!r.Contains(aPoint))
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return NS_ERROR_FAILURE;
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2000-03-02 03:01:30 +00:00
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// is it inside our border, padding, and debugborder or insets?
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nsMargin im(0,0,0,0);
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GetInset(im);
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nsMargin border(0,0,0,0);
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2001-02-07 09:57:26 +00:00
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nsStyleBorderPadding bPad;
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aFrame->GetStyle(eStyleStruct_BorderPaddingShortcut, (nsStyleStruct&)bPad);
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bPad.GetBorderPadding(borderPadding);
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2000-03-02 03:01:30 +00:00
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r.Deflate(im);
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r.Deflate(border);
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// no? Then it must be in our border so return us.
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if (!r.Contains(aPoint)) {
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*aFrame = this;
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return NS_OK;
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}
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nsIFrame* first = mFrames.FirstChild();
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// look at the children in reverse order
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nsresult rv;
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2000-03-22 02:43:08 +00:00
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if (first) {
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nsPoint tmp;
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tmp.MoveTo(aPoint.x - mRect.x, aPoint.y - mRect.y);
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rv = GetStackedFrameForPoint(aPresContext, first, nsRect(0,0,mRect.width, mRect.height), tmp, aFrame);
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} else
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2000-03-02 03:01:30 +00:00
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rv = NS_ERROR_FAILURE;
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2001-11-19 06:45:00 +00:00
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if (NS_FAILED(rv)) {
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2000-03-02 03:01:30 +00:00
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const nsStyleColor* color =
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(const nsStyleColor*)mStyleContext->GetStyleData(eStyleStruct_Color);
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PRBool transparentBG = NS_STYLE_BG_COLOR_TRANSPARENT ==
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(color->mBackgroundFlags & NS_STYLE_BG_COLOR_TRANSPARENT);
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PRBool backgroundImage = (color->mBackgroundImage.Length() > 0);
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if (!transparentBG || backgroundImage)
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{
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*aFrame = this;
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rv = NS_OK;
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}
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}
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2000-03-31 07:02:06 +00:00
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2000-03-02 03:01:30 +00:00
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#ifdef NS_DEBUG
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2000-10-28 22:17:53 +00:00
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printf("\n------------");
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if (*aFrame)
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nsFrame::ListTag(stdout, *aFrame);
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printf("--------------\n");
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2000-03-02 03:01:30 +00:00
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#endif
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2000-03-31 07:02:06 +00:00
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return rv;
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*/
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2000-03-02 03:01:30 +00:00
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}
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nsresult
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nsStackFrame::GetStackedFrameForPoint(nsIPresContext* aPresContext,
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nsIFrame* aChild,
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const nsRect& aRect,
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const nsPoint& aPoint,
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nsIFrame** aFrame)
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{
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// look at all the children is reverse order. Use the stack to do
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// this.
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nsIFrame* next;
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2000-03-22 02:43:08 +00:00
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nsresult rv;
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2000-03-02 03:01:30 +00:00
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aChild->GetNextSibling(&next);
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if (next != nsnull) {
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2000-03-22 02:43:08 +00:00
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rv = GetStackedFrameForPoint(aPresContext, next, aRect, aPoint, aFrame);
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2000-03-02 03:01:30 +00:00
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if (NS_SUCCEEDED(rv) && *aFrame)
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return rv;
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}
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2000-03-22 02:43:08 +00:00
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rv = aChild->GetFrameForPoint(aPresContext, aPoint, NS_FRAME_PAINT_LAYER_FOREGROUND, aFrame);
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if (NS_SUCCEEDED(rv) && *aFrame)
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return rv;
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return aChild->GetFrameForPoint(aPresContext, aPoint, NS_FRAME_PAINT_LAYER_BACKGROUND, aFrame);
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2000-03-02 03:01:30 +00:00
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}
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void
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nsStackFrame::PaintChildren(nsIPresContext* aPresContext,
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2001-09-19 12:35:19 +00:00
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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PRUint32 aFlags)
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2000-03-02 03:01:30 +00:00
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{
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// we need to make sure we paint background then foreground of each child because they
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// are stacked. Otherwise the foreground of the first child could be on the top of the
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// background of the second.
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if (aWhichLayer == NS_FRAME_PAINT_LAYER_BACKGROUND)
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{
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nsBoxFrame::PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
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}
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}
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// Paint one child frame
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void
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nsStackFrame::PaintChild(nsIPresContext* aPresContext,
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2001-09-19 12:35:19 +00:00
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsIFrame* aFrame,
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nsFramePaintLayer aWhichLayer,
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PRUint32 aFlags)
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2000-03-02 03:01:30 +00:00
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{
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// we need to make sure we paint background then foreground of each child because they
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// are stacked. Otherwise the foreground of the first child could be on the top of the
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// background of the second.
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if (aWhichLayer == NS_FRAME_PAINT_LAYER_BACKGROUND)
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{
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nsBoxFrame::PaintChild(aPresContext, aRenderingContext, aDirtyRect, aFrame, NS_FRAME_PAINT_LAYER_BACKGROUND);
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nsBoxFrame::PaintChild(aPresContext, aRenderingContext, aDirtyRect, aFrame, NS_FRAME_PAINT_LAYER_FOREGROUND);
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}
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}
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