2010-03-01 07:56:18 +00:00
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#
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2012-05-21 11:12:37 +00:00
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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2010-03-01 07:56:18 +00:00
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2012-08-04 18:26:44 +00:00
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DEPTH = @DEPTH@
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2010-03-01 07:56:18 +00:00
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topsrcdir = @top_srcdir@
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srcdir = @srcdir@
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2010-03-14 17:30:40 +00:00
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VPATH = \
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$(srcdir) \
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$(srcdir)/basic \
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2010-03-30 04:48:52 +00:00
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$(srcdir)/opengl \
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2010-05-24 15:28:51 +00:00
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$(srcdir)/d3d9 \
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2010-09-30 22:53:51 +00:00
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$(srcdir)/d3d10 \
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2011-04-03 02:14:00 +00:00
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$(srcdir)/ipc \
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2010-03-14 17:30:40 +00:00
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$(NULL)
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2010-03-01 07:56:18 +00:00
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include $(DEPTH)/config/autoconf.mk
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2010-04-28 20:43:52 +00:00
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MODULE = thebes
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2010-03-01 07:56:18 +00:00
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LIBRARY_NAME = layers
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LIBXUL_LIBRARY = 1
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2010-04-28 20:43:52 +00:00
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FORCE_STATIC_LIB = 1
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2010-03-01 07:56:18 +00:00
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2010-03-01 10:46:37 +00:00
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DEFINES += -DIMPL_THEBES
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2010-05-24 15:28:51 +00:00
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ifdef MOZ_DEBUG
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DEFINES += -DD3D_DEBUG_INFO
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endif
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2010-03-01 10:46:37 +00:00
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2010-03-01 07:56:18 +00:00
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EXPORTS = \
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2010-03-01 07:56:18 +00:00
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BasicLayers.h \
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2012-04-16 23:04:24 +00:00
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BasicTiledThebesLayer.h \
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BasicImplData.h \
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2012-08-17 10:56:49 +00:00
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GonkIOSurfaceImage.h \
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2012-07-31 00:42:26 +00:00
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FrameMetrics.h \
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2012-08-26 01:27:28 +00:00
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CompositorChild.h \
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2012-07-31 17:28:22 +00:00
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CompositorParent.h \
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2012-08-19 19:33:25 +00:00
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ImageContainer.h \
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2010-03-01 23:09:35 +00:00
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ImageLayers.h \
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2012-08-19 19:33:25 +00:00
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ImageTypes.h \
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2010-03-01 23:09:35 +00:00
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Layers.h \
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2012-07-31 00:42:26 +00:00
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LayersTypes.h \
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2012-03-26 22:13:34 +00:00
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LayerManagerOGLShaders.h \
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2010-03-30 04:48:52 +00:00
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LayerManagerOGL.h \
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2010-05-25 06:35:35 +00:00
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LayerManagerOGLProgram.h \
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2012-07-30 18:36:12 +00:00
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LayerSorter.h \
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2012-07-31 17:28:22 +00:00
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ReadbackLayer.h \
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ShadowLayersManager.h \
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2012-07-30 18:36:12 +00:00
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SharedTextureImage.h \
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2012-07-31 17:28:22 +00:00
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TexturePoolOGL.h \
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2010-03-01 07:56:18 +00:00
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$(NULL)
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CPPSRCS = \
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2010-03-01 23:09:35 +00:00
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BasicImages.cpp \
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2012-06-29 06:01:34 +00:00
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BasicLayerManager.cpp \
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BasicCanvasLayer.cpp \
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BasicColorLayer.cpp \
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BasicContainerLayer.cpp \
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BasicImageLayer.cpp \
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BasicLayersImpl.cpp \
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BasicThebesLayer.cpp \
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BasicBuffers.cpp \
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2012-04-16 23:02:45 +00:00
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BasicTiledThebesLayer.cpp \
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2012-08-19 19:33:25 +00:00
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ImageContainer.cpp \
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2011-02-16 22:43:30 +00:00
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Layers.cpp \
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2012-02-17 22:05:03 +00:00
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RenderTrace.cpp \
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2011-02-16 22:43:30 +00:00
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ReadbackProcessor.cpp \
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2010-03-03 21:37:04 +00:00
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ThebesLayerBuffer.cpp \
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CanvasLayerOGL.cpp \
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2010-05-13 00:56:11 +00:00
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ColorLayerOGL.cpp \
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2010-03-30 04:48:52 +00:00
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ContainerLayerOGL.cpp \
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ImageLayerOGL.cpp \
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2010-03-03 21:37:04 +00:00
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LayerManagerOGL.cpp \
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ThebesLayerOGL.cpp \
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2012-04-16 23:04:24 +00:00
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TiledThebesLayerOGL.cpp \
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2012-04-25 02:48:33 +00:00
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ReusableTileStoreOGL.cpp \
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2012-03-18 20:07:25 +00:00
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LayerManagerOGLProgram.cpp \
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2011-10-06 21:23:18 +00:00
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LayerSorter.cpp \
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2012-02-01 02:18:30 +00:00
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ImageLayers.cpp \
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2012-07-20 19:20:51 +00:00
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TexturePoolOGL.cpp \
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2010-03-01 07:56:18 +00:00
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$(NULL)
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2010-03-03 21:37:04 +00:00
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2010-05-24 15:28:51 +00:00
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ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
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2010-06-06 10:37:44 +00:00
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ifdef MOZ_ENABLE_D3D9_LAYER
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2010-08-10 23:32:45 +00:00
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EXPORTS += \
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LayerManagerD3D9.h \
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DeviceManagerD3D9.h \
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$(NULL)
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2010-05-24 15:28:51 +00:00
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CPPSRCS += \
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LayerManagerD3D9.cpp \
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ThebesLayerD3D9.cpp \
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ContainerLayerD3D9.cpp \
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ImageLayerD3D9.cpp \
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ColorLayerD3D9.cpp \
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CanvasLayerD3D9.cpp \
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2011-07-04 13:15:05 +00:00
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ShadowBufferD3D9.cpp \
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2010-08-10 23:32:45 +00:00
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DeviceManagerD3D9.cpp \
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2010-08-26 20:44:53 +00:00
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Nv3DVUtils.cpp \
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2010-05-24 15:28:51 +00:00
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$(NULL)
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2010-09-30 22:53:51 +00:00
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endif
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ifdef MOZ_ENABLE_D3D10_LAYER
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EXPORTS += \
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LayerManagerD3D10.h \
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2011-02-05 02:30:00 +00:00
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ReadbackManagerD3D10.h \
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2010-09-30 22:53:51 +00:00
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$(NULL)
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CPPSRCS += \
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2011-08-09 19:38:26 +00:00
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CanvasLayerD3D10.cpp \
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ColorLayerD3D10.cpp \
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2010-09-30 22:53:51 +00:00
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ContainerLayerD3D10.cpp \
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ImageLayerD3D10.cpp \
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2011-08-09 19:38:26 +00:00
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LayerManagerD3D10.cpp \
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2011-02-05 02:30:00 +00:00
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ReadbackManagerD3D10.cpp \
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2011-08-09 19:38:26 +00:00
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ShadowLayerUtilsD3D10.cpp \
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ThebesLayerD3D10.cpp \
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2010-09-30 22:53:51 +00:00
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$(NULL)
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2010-05-24 15:28:51 +00:00
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endif
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endif
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2010-03-01 07:56:18 +00:00
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2012-01-03 19:36:00 +00:00
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EXPORTS_NAMESPACES = gfxipc mozilla/layers
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EXPORTS_gfxipc = ShadowLayerUtils.h
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2010-07-21 21:17:33 +00:00
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EXPORTS_mozilla/layers =\
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2012-07-20 06:48:25 +00:00
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AsyncPanZoomController.h \
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Axis.h \
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2012-01-19 14:45:37 +00:00
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CompositorCocoaWidgetHelper.h \
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CompositorChild.h \
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CompositorParent.h \
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2012-07-20 06:48:25 +00:00
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GeckoContentController.h \
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GestureEventListener.h \
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2012-07-13 19:38:09 +00:00
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ImageBridgeChild.h \
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ImageBridgeParent.h \
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ImageContainerChild.h \
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ImageContainerParent.h \
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2010-07-21 21:17:33 +00:00
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ShadowLayers.h \
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2010-08-20 23:24:41 +00:00
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ShadowLayersChild.h \
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ShadowLayersParent.h \
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2012-01-19 14:45:37 +00:00
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ShadowLayersManager.h \
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2012-02-27 19:31:29 +00:00
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RenderTrace.h \
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2012-07-13 19:38:09 +00:00
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SharedImageUtils.h \
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2010-07-21 21:17:33 +00:00
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$(NULL)
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2010-07-21 21:17:33 +00:00
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CPPSRCS += \
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2012-07-20 06:48:25 +00:00
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AsyncPanZoomController.cpp \
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Axis.cpp \
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2012-01-19 14:45:37 +00:00
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CompositorCocoaWidgetHelper.cpp \
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CompositorChild.cpp \
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CompositorParent.cpp \
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2012-07-20 06:48:25 +00:00
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GestureEventListener.cpp \
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2012-07-13 19:38:09 +00:00
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ImageBridgeChild.cpp \
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ImageBridgeParent.cpp \
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ImageContainerChild.cpp \
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ImageContainerParent.cpp \
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2010-07-21 21:17:33 +00:00
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ShadowLayers.cpp \
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2010-08-20 23:24:41 +00:00
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ShadowLayerChild.cpp \
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ShadowLayersChild.cpp \
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2010-07-21 21:17:33 +00:00
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ShadowLayerParent.cpp \
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ShadowLayersParent.cpp \
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2010-07-21 21:17:33 +00:00
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$(NULL)
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2010-09-14 05:23:08 +00:00
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ifdef MOZ_X11 #{
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EXPORTS_mozilla/layers += ShadowLayerUtilsX11.h
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CPPSRCS += ShadowLayerUtilsX11.cpp
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endif #}
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2011-08-09 19:38:26 +00:00
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ifdef MOZ_ENABLE_D3D10_LAYER
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EXPORTS_mozilla/layers += ShadowLayerUtilsD3D10.h
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DEFINES += -DMOZ_ENABLE_D3D10_LAYER
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endif
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2012-07-12 12:51:58 +00:00
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# NB: Gralloc is available on other platforms that use the android GL
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# libraries, but only Gonk is able to use it reliably because Gecko
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# has full system permissions there.
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ifeq ($(MOZ_WIDGET_TOOLKIT),gonk)
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EXPORTS_mozilla/layers += ShadowLayerUtilsGralloc.h
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2012-08-21 10:22:58 +00:00
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CPPSRCS += \
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ShadowLayerUtilsGralloc.cpp \
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GrallocImages.cpp \
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$(NULL)
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2012-07-12 12:51:58 +00:00
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endif
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2010-03-01 07:56:18 +00:00
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include $(topsrcdir)/config/rules.mk
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2010-03-01 23:09:35 +00:00
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2010-07-21 21:17:33 +00:00
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include $(topsrcdir)/ipc/chromium/chromium-config.mk
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2012-07-20 06:48:25 +00:00
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LOCAL_INCLUDES += \
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-I$(topsrcdir)/content/events/src \
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$(NULL)
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2012-05-26 06:44:00 +00:00
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CXXFLAGS += $(MOZ_CAIRO_CFLAGS) $(MOZ_PIXMAN_CFLAGS) $(TK_CFLAGS)
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