Bug 1267551 - Stop trying to align method declarations in js/src/vm/SavedStacks.h; r=jimb

It just makes unrelated changes mess up blame when they fix indentation, or it
makes the indentation go bad to preserve blame. Neither is a good outcome...
This commit is contained in:
Nick Fitzgerald 2016-06-17 13:52:43 +01:00
parent 1af5913054
commit 59c369b80e

View File

@ -162,24 +162,24 @@ class SavedStacks {
creatingSavedFrame(false)
{ }
MOZ_MUST_USE bool init();
bool initialized() const { return frames.initialized(); }
MOZ_MUST_USE bool saveCurrentStack(JSContext* cx, MutableHandleSavedFrame frame,
unsigned maxFrameCount = 0);
MOZ_MUST_USE bool copyAsyncStack(JSContext* cx, HandleObject asyncStack,
HandleString asyncCause,
MutableHandleSavedFrame adoptedStack,
unsigned maxFrameCount = 0);
void sweep();
void trace(JSTracer* trc);
MOZ_MUST_USE bool init();
bool initialized() const { return frames.initialized(); }
MOZ_MUST_USE bool saveCurrentStack(JSContext* cx, MutableHandleSavedFrame frame,
unsigned maxFrameCount = 0);
MOZ_MUST_USE bool copyAsyncStack(JSContext* cx, HandleObject asyncStack,
HandleString asyncCause,
MutableHandleSavedFrame adoptedStack,
unsigned maxFrameCount = 0);
void sweep();
void trace(JSTracer* trc);
uint32_t count();
void clear();
void chooseSamplingProbability(JSCompartment*);
void clear();
void chooseSamplingProbability(JSCompartment*);
// Set the sampling random number generator's state to |state0| and
// |state1|. One or the other must be non-zero. See the comments for
// mozilla::non_crypto::XorShift128PlusRNG::setState for details.
void setRNGState(uint64_t state0, uint64_t state1) { bernoulli.setRandomState(state0, state1); }
void setRNGState(uint64_t state0, uint64_t state1) { bernoulli.setRandomState(state0, state1); }
size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf);
@ -219,13 +219,13 @@ class SavedStacks {
}
};
MOZ_MUST_USE bool insertFrames(JSContext* cx, FrameIter& iter,
MutableHandleSavedFrame frame,
unsigned maxFrameCount = 0);
MOZ_MUST_USE bool adoptAsyncStack(JSContext* cx, HandleSavedFrame asyncStack,
HandleString asyncCause,
MutableHandleSavedFrame adoptedStack,
unsigned maxFrameCount);
MOZ_MUST_USE bool insertFrames(JSContext* cx, FrameIter& iter,
MutableHandleSavedFrame frame,
unsigned maxFrameCount = 0);
MOZ_MUST_USE bool adoptAsyncStack(JSContext* cx, HandleSavedFrame asyncStack,
HandleString asyncCause,
MutableHandleSavedFrame adoptedStack,
unsigned maxFrameCount);
SavedFrame* getOrCreateSavedFrame(JSContext* cx, SavedFrame::HandleLookup lookup);
SavedFrame* createFrameFromLookup(JSContext* cx, SavedFrame::HandleLookup lookup);