Bug 1122621 - Fix incorrect scaling of tile origins with low res paiting. r=BenWa

This commit is contained in:
Nicolas Silva 2015-01-19 12:36:38 +01:00
parent 2f7cd0debc
commit 8f0bbe8884

View File

@ -1168,7 +1168,7 @@ ClientTiledLayerBuffer::ValidateTile(TileClient aTile,
} else {
moz2DTile.mDrawTarget = dt;
}
moz2DTile.mTileOrigin = gfx::IntPoint(aTileOrigin.x * mResolution, aTileOrigin.y * mResolution);
moz2DTile.mTileOrigin = gfx::IntPoint(aTileOrigin.x, aTileOrigin.y);
if (!dt || (backBufferOnWhite && !dtOnWhite)) {
aTile.DiscardFrontBuffer();
aTile.DiscardBackBuffer();