Bug 1287922 - part 1 - re-sort DECL_GFX_PREF lines; r=milan

Supposedly these are supposedly to be in alphabetical order; reorder
them so they are closer to the desired reality.
This commit is contained in:
Nathan Froyd 2016-07-20 16:55:07 -04:00
parent 2f28c4b3a4
commit ad62e1ca9c

View File

@ -416,7 +416,6 @@ private:
DECL_GFX_PREF(Once, "image.multithreaded_decoding.limit", ImageMTDecodingLimit, int32_t, -1);
DECL_GFX_PREF(Live, "image.single-color-optimization.enabled", ImageSingleColorOptimizationEnabled, bool, true);
DECL_GFX_PREF(Live, "layers.child-process-shutdown", ChildProcessShutdown, bool, true);
DECL_GFX_PREF(Once, "layers.acceleration.disabled", LayersAccelerationDisabledDoNotUseDirectly, bool, false);
DECL_GFX_PREF(Live, "layers.acceleration.draw-fps", LayersDrawFPS, bool, false);
DECL_GFX_PREF(Live, "layers.acceleration.draw-fps.print-histogram", FPSPrintHistogram, bool, false);
@ -428,7 +427,7 @@ private:
DECL_GFX_PREF(Once, "layers.async-pan-zoom.separate-event-thread", AsyncPanZoomSeparateEventThread, bool, false);
DECL_GFX_PREF(Live, "layers.bench.enabled", LayersBenchEnabled, bool, false);
DECL_GFX_PREF(Once, "layers.bufferrotation.enabled", BufferRotationEnabled, bool, true);
DECL_GFX_PREF(Live, "layers.shared-buffer-provider.enabled", PersistentBufferProviderSharedEnabled, bool, false);
DECL_GFX_PREF(Live, "layers.child-process-shutdown", ChildProcessShutdown, bool, true);
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
// If MOZ_GFX_OPTIMIZE_MOBILE is defined, we force component alpha off
// and ignore the preference.
@ -477,6 +476,8 @@ private:
DECL_GFX_PREF(Once, "layers.prefer-d3d9", LayersPreferD3D9, bool, false);
DECL_GFX_PREF(Once, "layers.prefer-opengl", LayersPreferOpenGL, bool, false);
DECL_GFX_PREF(Live, "layers.progressive-paint", ProgressivePaintDoNotUseDirectly, bool, false);
DECL_GFX_PREF(Live, "layers.shared-buffer-provider.enabled", PersistentBufferProviderSharedEnabled, bool, false);
DECL_GFX_PREF(Live, "layers.single-tile.enabled", LayersSingleTileEnabled, bool, true);
DECL_GFX_PREF(Once, "layers.stereo-video.enabled", StereoVideoEnabled, bool, false);
// We allow for configurable and rectangular tile size to avoid wasting memory on devices whose
@ -493,7 +494,6 @@ private:
DECL_GFX_PREF(Live, "layers.transaction.warning-ms", LayerTransactionWarning, uint32_t, 200);
DECL_GFX_PREF(Once, "layers.uniformity-info", UniformityInfo, bool, false);
DECL_GFX_PREF(Once, "layers.use-image-offscreen-surfaces", UseImageOffscreenSurfaces, bool, true);
DECL_GFX_PREF(Live, "layers.single-tile.enabled", LayersSingleTileEnabled, bool, true);
DECL_GFX_PREF(Live, "layout.css.scroll-behavior.damping-ratio", ScrollBehaviorDampingRatio, float, 1.0f);
DECL_GFX_PREF(Live, "layout.css.scroll-behavior.enabled", ScrollBehaviorEnabled, bool, false);
@ -511,6 +511,9 @@ private:
// This and code dependent on it should be removed once containerless scrolling looks stable.
DECL_GFX_PREF(Once, "layout.scroll.root-frame-containers", LayoutUseContainersForRootFrames, bool, true);
DECL_GFX_PREF(Once, "media.hardware-video-decoding.force-enabled",
HardwareVideoDecodingForceEnabled, bool, false);
// These affect how line scrolls from wheel events will be accelerated.
DECL_GFX_PREF(Live, "mousewheel.acceleration.factor", MouseWheelAccelerationFactor, int32_t, -1);
DECL_GFX_PREF(Live, "mousewheel.acceleration.start", MouseWheelAccelerationStart, int32_t, -1);
@ -564,9 +567,6 @@ private:
DECL_GFX_PREF(Live, "webgl.webgl2-compat-mode", WebGL2CompatMode, bool, false);
DECL_GFX_PREF(Once, "media.hardware-video-decoding.force-enabled",
HardwareVideoDecodingForceEnabled, bool, false);
// WARNING:
// Please make sure that you've added your new preference to the list above in alphabetical order.
// Please do not just append it to the end of the list.