Dan Glastonbury
|
01632be80d
|
Bug 1048747 - WebGL2 - GL symbols for GetIntegeri_v and GetInteger64i_v.; r=jgilbert
--HG--
extra : rebase_source : d4c5a1a6e4a5c6f772a4f69c2ff3edab50d0d6e4
extra : source : 9929d6519682ca1b0dac4e7390349a2254d711c5
|
2014-05-27 20:21:30 +10:00 |
|
Dan Glastonbury
|
9bea11e617
|
Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert
|
2014-09-23 15:49:19 +10:00 |
|
Carsten "Tomcat" Book
|
9158c7274b
|
Backed out changeset 231c5214e07c (bug 1048741) for crashtest and m2 test failures on a CLOSED TREE
|
2014-09-24 08:15:19 +02:00 |
|
Dan Glastonbury
|
610a85135f
|
Bug 1048741 - WebGL2 - GL symbols for 3D textures.; r=jgilbert
--HG--
extra : rebase_source : f1ab1982187f5c611a0f13fbcdb38414b2fe8942
|
2014-09-23 15:50:10 +10:00 |
|
Dan Glastonbury
|
7d49107084
|
Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert
--HG--
extra : rebase_source : 4465ba102179f3ae338f19632d77547686df0220
|
2014-09-23 15:49:19 +10:00 |
|
Dan Glastonbury
|
4990473894
|
Bug 1048724 - WebGL2 - GL symbols for Transform Feedback.; r=jgilbert
--HG--
extra : rebase_source : f47b2a8203b0dc23dd871987c2b2f7dae28b2723
extra : source : a0ecb0468b8a2998b676da63678938d9f9d58f52
|
2014-09-23 15:47:28 +10:00 |
|
Dan Glastonbury
|
50b7078ecf
|
Bug 1048745 - WebGL2 - GL symbols for gpu_shader_4.; r=jgilbert
--HG--
extra : rebase_source : 9da56a67fc59ef27a8ff28e960bfc1175a6fc936
extra : source : 0c1b303c73fa1f7dad836235d4916ae6b618bfe2
|
2014-09-23 15:27:55 +10:00 |
|
Dan Glastonbury
|
86c66d6f5a
|
Bug 1048745 - WebGL2 - GL symbols for VertexAttribI.; r=jgilbert
--HG--
extra : rebase_source : 57ceb97a1f21c85427c8108ea7ff41f93fe24789
extra : source : 0d1c61620e601c851f61cd062e42204c2e50e3e0
|
2014-09-23 15:38:01 +10:00 |
|
Dan Glastonbury
|
bf3a35dfd6
|
Bug 1048745 - WebGL2 - GL symbols for uniformui & non-square uniform matrix.; r=jgilbert
--HG--
extra : rebase_source : bd47b6bbde06ba7f8a945aa55f751d8a3c074946
extra : source : 5b135f5f9492b2606c593ad0c800488f6a51274c
|
2014-09-23 15:33:55 +10:00 |
|
Dan Glastonbury
|
ceeef21bbf
|
Bug 1048720 - WebGL2 - GL symbols for Samplers.; r=jgilbert
--HG--
extra : rebase_source : e166bb27c051843bc469389fddd8fce8ef425ad3
extra : source : 2203b912f17e2f501f9bf65343dfadb05256dfd8
|
2014-09-23 15:45:34 +10:00 |
|
Dan Glastonbury
|
23847423b2
|
Bug 1048747 - WebGL2 - GL symbols for Uniform Buffers.; r=jgilbert
--HG--
extra : source : 34a79f131e233c980416deb8bae23a4bcca2b4c5
extra : histedit_source : 1951d9d8a7bad6e7074d0cca60bbced7dd7bb765
|
2014-07-14 14:34:17 +10:00 |
|
Dan Glastonbury
|
f49eba2345
|
Bug 1048693 - WebGL2 - GL symbols for MapBufferRange.; r=jgilbert
--HG--
extra : source : 60f8018abde66d8ec07329fabaa0a7131acf84da
extra : histedit_source : b4fa1e2d81c7c007479ae2409233a600fc75c257
|
2014-08-08 11:47:13 +10:00 |
|
Dan Glastonbury
|
e3cdc514c4
|
Bug 1048668 - WebGL2 - Implement CopyBufferSubData.; r=jgilbert
--HG--
extra : source : b4c58b9519fc35c634d2a912f3900605ccc081a3
|
2014-05-27 20:13:09 +10:00 |
|
Dan Glastonbury
|
8cdd97be95
|
Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob
--HG--
extra : source : ba4e3272249d44f13d3923342be5916a5dc8519e
|
2014-09-18 10:17:00 +10:00 |
|
Jeff Gilbert
|
8ac2792c6c
|
Bug 1048562 - Add support for NV_fence to GLContext. - r=mattwoodrow
|
2014-08-04 22:09:20 -07:00 |
|
Jeff Gilbert
|
18eef3b4d4
|
Bug 982960 - Add GLContext support for draw_range_elements. r=kamidphish
|
2014-03-17 10:50:15 -04:00 |
|
George Wright
|
2e2e65e7e1
|
Bug 910754 - Add a bunch more required OpenGL functions for SkiaGL when using desktop OpenGL r=vlad
|
2013-06-07 23:11:58 -04:00 |
|
George Wright
|
309648f662
|
Back out changesets from bug 910754 due to build bustage
|
2014-02-18 17:54:04 -05:00 |
|
George Wright
|
ee3c883bbb
|
Bug 910754 - Add a bunch more required OpenGL functions for SkiaGL when using desktop OpenGL r=vlad
|
2013-06-07 23:11:58 -04:00 |
|
Jeff Gilbert
|
ee6f816ed1
|
Bug 969632 - More const cleanup in gfx/gl. - r=bjacob
|
2014-02-13 15:02:03 -08:00 |
|
Benoit Girard
|
15b0d7e7f7
|
Bug 971154 - Implement APPLE_texture_range. r=jrmuizel
|
2013-12-12 13:27:10 -05:00 |
|
Jeff Gilbert
|
b1a54ea7bd
|
Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob
|
2013-10-08 16:20:24 -07:00 |
|
Guillaume Abadie
|
4f2b0458e0
|
bug 903481 - step 2 - [WebGL 2.0] transform feedback: add symbols in GLContext - r=jgilbert
|
2013-08-20 11:36:20 -04:00 |
|
Guillaume Abadie
|
25e763c7a5
|
bug 893180 - [WebGL 2.0] gl.vertexAttribDivisor (GL_ARB_instanced_array) - r=jgilbert
|
2013-08-06 20:05:51 -04:00 |
|
Guillaume Abadie
|
78c2cdc107
|
bug 892978 - [WebGL 2.0] Query objects (GL_ARB_occlusion_query_boolean) - r=jgilbert
|
2013-08-06 17:23:46 -04:00 |
|
Guillaume Abadie
|
b788dccc0a
|
bug 892546 - [WebGL 2.0] Instanced Rendering (GL_ARB_draw_instanced) - r=jgilbert
|
2013-07-25 20:38:58 -04:00 |
|
James King
|
6a6df20b46
|
Bug 738869 - Implement OES_vertex_array_object. r=jgilbert
|
2013-06-17 16:17:59 -04:00 |
|
George Wright
|
91af913758
|
[PATCH 5/9] Bug 807500 - Add a bunch of required GL wrapper methods to GLContext for use with Skia-GL r=mattwoodrow
From 280a6de21b11d92c287ec8d35daffd34179b6e94 Mon Sep 17 00:00:00 2001
---
gfx/gl/GLContext.cpp | 26 +++++++++++++++++
gfx/gl/GLContext.h | 73 +++++++++++++++++++++++++++++++++++++++++++++++
gfx/gl/GLContextSymbols.h | 20 +++++++++++++
3 files changed, 119 insertions(+)
|
2012-11-01 12:11:42 -04:00 |
|
Jeff Gilbert
|
3c4c057a91
|
Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad
--HG--
extra : rebase_source : 3fb4230127df8a265d930fb779bdc93e05626c8b
|
2013-02-13 15:26:24 -08:00 |
|
Ed Morley
|
2f50db2b9c
|
Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts
|
2013-02-21 19:54:25 +00:00 |
|
Jeff Gilbert
|
adefde2afe
|
Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad
--HG--
extra : rebase_source : 5dad29809733a54a19cd3e5030498f00597d1dc8
|
2013-02-13 15:26:24 -08:00 |
|
Ryan VanderMeulen
|
dcb992f562
|
Backed out changeset b46c006a7696 (bug 716859) and changeset 6a14e4c15aa6 (bug 841836) for B2G test failures on a CLOSED TREE.
|
2013-02-20 10:01:20 -05:00 |
|
Jeff Gilbert
|
6e032aab6c
|
Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad
|
2013-02-13 15:26:24 -08:00 |
|
Jeff Gilbert
|
f928964d5a
|
Bug 766366 - Add GLContext::BlitTextureToTexture - r=bjacob
|
2012-08-21 20:30:20 -07:00 |
|
Jeff Gilbert
|
a695d8ec1c
|
Bug 774059 - Fix up references to glEGLImageTargetTexture2D - r=bjacob
|
2012-07-19 21:14:14 -07:00 |
|
Jeff Gilbert
|
be91e4f40e
|
Backed out changeset d4a04cc38326
|
2012-07-18 15:23:47 -07:00 |
|
Jeff Gilbert
|
cc1778b63f
|
Bug 774059 - Fix up references to glEGLImageTargetTexture2D - r=bjacob
|
2012-07-18 14:17:10 -07:00 |
|
Benoit Jacob
|
4a30412000
|
Bug 769812 - ATI OpenGL driver renders point sprite upside-down - r=jgilbert
|
2012-07-05 10:13:46 -04:00 |
|
Jeff Gilbert
|
734d40ca4f
|
Bug 762259 - Drop vendor suffixes from EGLImage for internal uses - r=bjacob
|
2012-06-12 14:36:10 -07:00 |
|
Gervase Markham
|
82ff7027aa
|
Bug 716478 - update licence to MPL 2.
|
2012-05-21 12:12:37 +01:00 |
|
Jon Buckley
|
eb1579639e
|
Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob
|
2012-05-08 13:29:31 -04:00 |
|
Ed Morley
|
93fca3e280
|
Backout ba7cf6fd10ae (bug 728017) for failing to compile
|
2012-05-08 18:50:45 +01:00 |
|
Jon Buckley
|
1720b18a60
|
Bug 728017 - Implement WEBGL_compressed_texture_s3tc - r=bjacob
|
2012-05-08 13:29:31 -04:00 |
|
Jeff Gilbert
|
b0890f526a
|
Bug 739421 - Implement/expose ARB_sync in GLContext - r=bjacob
|
2012-04-06 16:57:55 -07:00 |
|
Matt Woodrow
|
72f481f48f
|
Bug 700240 - Print display lists to a file. r=roc,bjacob
|
2012-03-01 21:26:09 +13:00 |
|
Doug Sherk
|
573bfdbe9c
|
Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob
|
2011-12-16 13:11:59 -08:00 |
|
Matt Woodrow
|
e4fd013a05
|
Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
|
2011-11-18 22:07:49 +13:00 |
|