Vladimir Vukicevic
|
0fff021bbd
|
b=586043; GL layer manager should use GetClientBounds, not GetBounds; r=bas
|
2010-08-14 10:52:16 -07:00 |
|
Jacek Caban
|
aac1a9302f
|
Bug 586279 - Broken DeviceManagerD3D9.h compilation on mingw r=bas.schouten a=joe
--HG--
extra : rebase_source : c3c6d40e0adbfa705759cb238ea10fc0e12e0d4a
|
2010-08-14 16:43:14 +02:00 |
|
Bas Schouten
|
2d2753ac80
|
Bug 586562: Always use A8R8G8B8 for our swap chains. Fixes black chrome for NVidia. r=vlad a=mossop
|
2010-08-12 18:25:12 +00:00 |
|
Bas Schouten
|
4055e82557
|
Bug 586159: Use SYSTEMMEM textures instead of OffscreenPlainSurfaces, better supported on NVidia. r=vlad
|
2010-08-12 18:25:09 +00:00 |
|
Justin Wood
|
0b585cc0a7
|
bug 586187 - Build failure in LayerManagerD3D9 due to --disable-ipc not also defining Unicode, r=khuey a=bustage
|
2010-08-11 18:05:14 +02:00 |
|
Bas Schouten
|
3ef26ae8e5
|
Bug 584539: Part 3 - Use D2D interop when using the D3D9 layer manager. r=vlad a=dougt
|
2010-08-11 02:36:05 +02:00 |
|
Bas Schouten
|
93ae62051a
|
Bug 584754: Use the D3D9Ex device where available. r=vlad
|
2010-08-11 01:39:45 +02:00 |
|
Bas Schouten
|
9ea6e6543e
|
Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad
|
2010-08-11 01:32:45 +02:00 |
|
Bas Schouten
|
4138c802e8
|
Bug 578384: Clear to to transparent black instead of solid white. r=jrmuizel
|
2010-08-11 01:32:43 +02:00 |
|
Vladimir Vukicevic
|
d0c8473b6b
|
b=583838; add ANGLE/D3D WebGL support - part 4 - allow CanvasLayerOGL to work with different-type GL contexts; r=bas
|
2010-08-06 22:09:18 -07:00 |
|
Vladimir Vukicevic
|
ee64634b3d
|
b=583844; use correct pack alignment when reading via ReadPixels; also use EXT_bgra correctly; r=bjacob
|
2010-08-06 22:09:18 -07:00 |
|
Vladimir Vukicevic
|
99c28af205
|
b=583838; add ANGLE/D3D WebGL support - part 2 - build EGL on windows and try to use it; r=bjacob
|
2010-08-06 22:09:18 -07:00 |
|
Vladimir Vukicevic
|
b524227b49
|
b=574481; fix layers lifetime issues; part 4 - fix other layers; r=bas
|
2010-08-06 22:09:18 -07:00 |
|
Vladimir Vukicevic
|
df9d6bc2dd
|
b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
|
2010-08-06 22:09:18 -07:00 |
|
Vladimir Vukicevic
|
956826cf56
|
b=574481; fix layers lifetime issues; part 1 - add API; r=roc
|
2010-08-06 22:09:17 -07:00 |
|
Robert O'Callahan
|
1524120859
|
Bug 579349. Track the 'drawn region' of content in layers, whhich ignores visibility, and use it to determine which layer a display item should be placed in. r=tnikkel
|
2010-08-02 15:06:58 +12:00 |
|
Chris Jones
|
9bff50e1eb
|
Followup to bug 573829: Clean up a chunk of .rej vomit that just so happened to be syntactically correct and not change semantics. r=vlad
|
2010-07-29 14:15:13 -05:00 |
|
Vladimir Vukicevic
|
78b092c544
|
b=580345; fix up some GLESv2 vs. desktop GL differences; r=joe
|
2010-07-28 14:24:09 -07:00 |
|
Robert O'Callahan
|
120f46d5e2
|
Bug 579262. Inherit FLAG_DESTINED_FOR_SCREEN into BasicLayer rendering. r=vlad
|
2010-07-24 21:37:17 +12:00 |
|
Chris Jones
|
90269c6e6d
|
Followup to bug 570294: Avoid vector::data(), it's not C++98.
--HG--
extra : rebase_source : 66a38bee840b21251dd4cbfca370cf9294745ee3
|
2010-07-21 18:13:24 -05:00 |
|
Chris Jones
|
d153e8e243
|
Bug 570294, part j: Publish BasicThebesLayer pixels to remote processes (slowly). r=roc
--HG--
extra : rebase_source : bac63c2b868fd002f9b27c6836aaed3f95c5316d
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
3ee53108c2
|
Bug 570294, part i: Publish BasicImageLayer pixels to remote processes (slowly). r=Bas
--HG--
extra : rebase_source : 6a5749fd41cc8181531b7ad89867be8736dbe63b
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
4cc19406c4
|
Bug 570294, part h: Publish BasicCanvasLayer pixels to remote processes (slowly). sr=vlad
--HG--
extra : rebase_source : c113259f24d6f1c43583c729b7e996be01ed35bc
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
d72e903707
|
Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad
--HG--
extra : rebase_source : aca1e9e2ebb49f000bbe5116c04145f8aff8ac03
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
2989ab88fa
|
Bug 570294, part f: Implement the "manager" side of IPC layers. r=vlad
--HG--
extra : rebase_source : 8c99ac9f20dd92ab8d1f8379d166339366be4c60
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
8e4be915c6
|
Bug 570294, part e: Implement the "forwarder" side of IPC layers. r=jrmuizel
--HG--
extra : rebase_source : 43c9bd051ec500d08ebd7bce6767c1be36abcd26
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
5ad1372c5c
|
Bug 570294, part d: IPC protocol for Layers. r=jrmuizel sr=vlad
--HG--
extra : rebase_source : dba7175f08f4fe6df93f2a66622dc3780a1890ed
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
cdb78a8151
|
Bug 570294, part c: C++ part of Layers IPC interface. r=Bas sr=vlad
--HG--
extra : rebase_source : 12246bd29d0469630c406dea4b137e792002de57
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
aab660510e
|
Bug 570294, part b: Add a Mutated() API allowing Layers to notify their managers that their Layer attributes have changed. r=Bas sr=roc
--HG--
extra : rebase_source : e3b7714bb3083bcf30b08920ebce1a656d48798a
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
da2a929d29
|
Bug 573829, part 4: Use GL_REPEAT and appropriate texcoords to render ThebesLayerOGL's pixels rotated correctly. r=vlad
|
2010-07-22 15:29:37 -05:00 |
|
Chris Jones
|
5ce4b9fe07
|
Bug 573829, part 3: Use ThebesLayerBuffer to retain contents for ASurface-backed TextureImages. r=vlad
|
2010-07-22 15:29:37 -05:00 |
|
Chris Jones
|
40a231016e
|
Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
--HG--
rename : gfx/layers/basic/ThebesLayerBuffer.cpp => gfx/layers/ThebesLayerBuffer.cpp
rename : gfx/layers/basic/ThebesLayerBuffer.h => gfx/layers/ThebesLayerBuffer.h
|
2010-07-21 13:06:33 -05:00 |
|
Chris Jones
|
ad15c41672
|
Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc
|
2010-07-21 13:06:33 -05:00 |
|
Chris Jones
|
509381a2b4
|
Bug 567421, part 1: Rename NS_* macros to MOZ_* and add LayerManager::Name() interface. r=roc
|
2010-07-21 13:06:33 -05:00 |
|
Vladimir Vukicevic
|
32f7f1aef8
|
b=580101; fix GLX GL context provider (nvidia/intel fix); r=cjones
|
2010-07-19 22:25:47 -07:00 |
|
Matt Woodrow
|
8baacd5f75
|
b=580101; fix GLX GL context provider; r=vlad
|
2010-07-19 21:05:42 -07:00 |
|
Vladimir Vukicevic
|
4c1166372f
|
b=579696; BasicTextureImage doesn't handle partial updates properly; r=cjones
|
2010-07-19 14:54:17 -07:00 |
|
Vladimir Vukicevic
|
27b296ce6e
|
b=575469; use CreateOffscreen in layers; r=bas
|
2010-07-18 22:01:14 -07:00 |
|
Vladimir Vukicevic
|
e71cc8f81f
|
b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas
|
2010-07-18 22:01:14 -07:00 |
|
Vladimir Vukicevic
|
061fa66851
|
b=575032; make GL Context providers static, allow for multiple providers; r=bas
|
2010-07-18 22:01:14 -07:00 |
|
Ryan VanderMeulen
|
bf4b81178a
|
Bug 577344 - Define extra virtual function unconditionally. r=roc
|
2010-07-17 18:26:02 +02:00 |
|
Robert O'Callahan
|
f7ac43fd89
|
Bug 564991. Part 41: When we clear our buffer, we need to redraw the entire visible region. r=cjones
|
2010-07-16 09:08:11 +12:00 |
|
Robert O'Callahan
|
6da468e0e8
|
Bug 564991. Part 40: ThebesLayers painted with variable opacity can still be OPAQUE_CONTENT themselves. r=bas
|
2010-07-16 09:08:11 +12:00 |
|
Robert O'Callahan
|
306a6d44c0
|
Bug 564991. Part 34: Make sure that ThebesLayerBuffers are always allocated as similar surfaces to the widget surface, whenever possible. r=cjones
|
2010-07-16 09:08:10 +12:00 |
|
Robert O'Callahan
|
4b75d1b16c
|
Bug 564991. Part 32: Fix assertion in BasicThebesLayer; it's entirely possible that we need to invalidate an area, but the actual visible region is empty so there's no context to draw to. r=cjones
|
2010-07-16 09:08:10 +12:00 |
|
Robert O'Callahan
|
61b008df80
|
Bug 564991. Part 30: Skip clearing our ThebesLayerBuffer surface if we just created it. r=cjones
|
2010-07-16 09:08:09 +12:00 |
|
Karl Tomlinson
|
f7284fe424
|
b=573409 expire unused cached double-buffering back surfaces r=vlad sr=roc
|
2010-07-16 09:08:09 +12:00 |
|
Robert O'Callahan
|
1b38f406bd
|
Bug 564991. Part 23: Introduce the concept of 'inactive' layers. r=mats,sr=dbaron
|
2010-07-16 09:08:05 +12:00 |
|
Matt Woodrow
|
2eeaed4ebb
|
Bug 564991. Part 21: Avoid double-buffering if we're only going to paint one layer. r=vlad
|
2010-07-16 09:08:05 +12:00 |
|
Matt Woodrow
|
5e872d086e
|
Bug 564991. Part 20: Performance win by avoiding PushGroup for single-layer opacity. r=vlad
|
2010-07-16 09:08:04 +12:00 |
|