Commit Graph

37 Commits

Author SHA1 Message Date
Jeff Muizelaar
44d26ad07a Bug 880836. Add MaskSurface() to Azure. r=bas
This gives a substantial performance improvement over the more general Mask():

Test (MaskSurface10x10):  1.93042ms +/- 0.305028
Test (MaskSurface100x100):  2.33435ms +/- 1.00807
Test (MaskSurface500x500):  28.0472ms +/- 0.820744
Test (MaskSurface1000x1000):  107.656ms +/- 6.44615
Test (Mask10x10):  13.5237ms +/- 0.0932034
Test (Mask100x100):  14.0742ms +/- 1.21005
Test (Mask500x500):  96.5596ms +/- 1.81415
Test (Mask1000x1000):  356.891ms +/- 9.30592

--HG--
extra : rebase_source : a3031305302fb4abe93aa480df35ed0936d68cd8
2013-06-12 23:57:51 -04:00
Ryan VanderMeulen
e6eb53fb07 Backed out changeset 8dcb029b9ca5 (bug 880836) for asserts.
CLOSED TREE
2013-06-18 12:08:19 -04:00
Jeff Muizelaar
32dbe991d6 Bug 880836. Add MaskSurface() to Azure. r=bas
This gives a substantial performance improvement over the more general Mask():

Test (MaskSurface10x10):  1.93042ms +/- 0.305028
Test (MaskSurface100x100):  2.33435ms +/- 1.00807
Test (MaskSurface500x500):  28.0472ms +/- 0.820744
Test (MaskSurface1000x1000):  107.656ms +/- 6.44615
Test (Mask10x10):  13.5237ms +/- 0.0932034
Test (Mask100x100):  14.0742ms +/- 1.21005
Test (Mask500x500):  96.5596ms +/- 1.81415
Test (Mask1000x1000):  356.891ms +/- 9.30592

--HG--
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke-ref.svg => layout/reftests/svg/non-scaling-stroke-03-ref.svg
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke.svg => layout/reftests/svg/non-scaling-stroke-03.svg
extra : rebase_source : a1218b8bc5cdcec7d4dd94561d841fb6e2a8ce5d
2013-06-12 23:57:51 -04:00
Brian R. Bondy
6247c94cd0 Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas 2012-11-25 14:00:31 -05:00
Bas Schouten
fd952228e5 Bug 798931: Push clip layers to the correct render targets. r=roc 2012-10-08 12:17:17 +02:00
Bas Schouten
a579561534 Bug 784382 - Part 2: Use new ID2D1DeviceContext interface in Azure. r=jrmuizel 2012-10-07 01:43:16 +02:00
Bas Schouten
c137062286 Bug 772726: Factor out pixel-aligned clip handling in DrawTargetD2D. r=jrmuizel 2012-09-18 23:04:42 +00:00
Joe Drew
f034089eec Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
--HG--
extra : rebase_source : cfa9fc8ae592880e22e1f14cee42539b4f911668
2012-08-14 14:06:12 -04:00
Joe Drew
0a6f454a9d Back out 98d2c24ce932 for failing to build r=moron 2012-08-15 12:51:33 -04:00
Joe Drew
bd561fcfea Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
--HG--
extra : rebase_source : 9b12a2af4c55f4dc383e8075b400e7a1fbe1ac23
2012-08-14 14:06:12 -04:00
Robert O'Callahan
9423f16f15 Bug 772726. Part 3: Optimize DrawTargetD2D::GetClippedGeometry for the case where all clips are rectangles, to work around a D2D geometry-intersection bug. r=bas
--HG--
extra : rebase_source : 72a21554ec37818e1b5ba4c36d03e4f81010c6a1
2012-08-10 23:18:36 +12:00
Bas Schouten
b53f135b8d Bug 770033 - Part 3: Deal with extend modes for D2D partial bitmap uploads. r=jrmuizel 2012-07-04 20:23:16 +02:00
Bas Schouten
459b745b39 Bug 765845: Reduce calling frequency of SetTextRenderingParams. r=jrmuizel 2012-06-26 02:59:18 +02:00
Bas Schouten
a76e2ac169 Bug 761397 - Part 1: Cache ID2D1Layers for D2D Azure backend. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten
fecc69df4f Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten
f879fdc01a Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten
c834de34a7 Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Ed Morley
465e967ce9 Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes 2012-05-21 18:56:46 +01:00
Bas Schouten
f1b03b036e Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Bas Schouten
2fc6aacde8 Bug 756454: User 2D texture for gradient realizations. r=jrmuizel 2012-05-21 17:24:05 +02:00
Gervase Markham
82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Bas Schouten
b887580d55 Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
7e1917058d Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
e0fdc6a682 Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel 2012-05-15 16:57:51 +02:00
Bas Schouten
3f984e9d0e Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel 2012-03-19 19:20:17 +00:00
Bas Schouten
ec94a42be5 Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 06:56:11 +01:00
Phil Ringnalda
b8c127164a Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange 2011-12-27 21:09:44 -08:00
Bas Schouten
3c44803f6b Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc 2011-12-28 03:51:38 +01:00
Jacek Caban
3925b84b1c Bug 711385 - DrawTargetD2D.h fails to compile on mingw r=bas.schouten 2011-12-19 14:06:10 +01:00
Robert O'Callahan
f7fb3da105 Bug 705559. Part 3: Use mDirtyTransform to avoid unnecessary SetTransform calls. r=bas 2011-12-09 22:53:14 +13:00
Robert O'Callahan
6857f8955e Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas 2011-12-09 22:51:57 +13:00
Robert O'Callahan
f9ccb9e0ae Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas 2011-11-25 15:12:40 +13:00
Bas Schouten
9c36d75cba Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Bas Schouten
371b57bace Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Bas Schouten
aa0a80ced3 Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel 2011-07-05 06:28:20 +00:00
Bas Schouten
ab39deeadf Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel 2011-07-05 06:28:14 +00:00
Bas Schouten
189472e8c9 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00