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48 Commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
Jeff Gilbert
|
c05dfaa988 |
Bug 1403798 - Fix EXT_sRGB activation, particularly on Windows+ANGLE+ES2. - r=daoshengmu
MozReview-Commit-ID: 9gC3B1jsX5I |
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Sylvestre Ledru
|
d2ed1163fe |
Bug 1387002 - Replace .size() by .empty() when applicable in domv/canvas/WebGL* r=kvark
MozReview-Commit-ID: 3lebYmRI8TS --HG-- extra : rebase_source : f61511c96a43342f9c53b3d90cd958bd7b926fcb |
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Jeff Gilbert
|
61b02e4fd7 |
Bug 1326159 - Update TF buffer restrictions. - r=daoshengmu
Update conformance2/buffers/bound-buffer-size-change-test.html to top-of-tree 2.0.0. MozReview-Commit-ID: CgfP70Y0wul |
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Jeff Gilbert
|
4fe7340dc2 | Bug 1309643 - Only enable primitive restart index on OSX for DrawElements. - r=ethlin | ||
Jeff Gilbert
|
465b82f23e | Bug 1306174 - Remove ETC support from core WebGL2. - r=ethlin | ||
Jeff Gilbert
|
6b423ece44 |
Bug 1300946 - Implement transform feedback. - r=jrmuizel
MozReview-Commit-ID: 1xrEX4Srij1 |
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Jeff Gilbert
|
9125182b21 |
Bug 1289655 - Add primitive restart for WebGL 2. - r=mtseng
MozReview-Commit-ID: 6SfI8yfROGI |
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Jeff Gilbert
|
ba54e6b7a0 |
Bug 1289655 - Organize GLFeature checks for WebGL2. - r=mtseng
MozReview-Commit-ID: 7Ci6PqVkvM0 |
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Jeff Gilbert
|
71c6eb5a53 |
Bug 1285117 - Reintroduce WebGL2 compressed formats. - r=ethlin
MozReview-Commit-ID: IYNkrE33ywr |
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Jeff Gilbert
|
1ceea00332 |
Bug 1268638 - Use FailureReason struct. - r=jrmuizel
MozReview-Commit-ID: 4jxtXlToNZS |
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Carsten "Tomcat" Book
|
440b19b445 |
Backed out changeset ca314c9d5249 (bug 1268638)
--HG-- extra : rebase_source : d15fcba45320c9d5730da7dd01fc57b6703de03b |
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Jeff Gilbert
|
5cab53a36f |
Bug 1268638 - Use FailureReason struct. - r=jrmuizel
MozReview-Commit-ID: 4jxtXlToNZS |
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Wes Kocher
|
8e4ef7176d |
Backed out 8 changesets (bug 1268638) for build bustage CLOSED TREE
Backed out changeset 1a2db6efc575 (bug 1268638) Backed out changeset ad38e0439b62 (bug 1268638) Backed out changeset 0078605c6974 (bug 1268638) Backed out changeset 8ed7ed6c57db (bug 1268638) Backed out changeset 69116551e4b9 (bug 1268638) Backed out changeset 002f87a61edf (bug 1268638) Backed out changeset 8b0db9b0f87c (bug 1268638) Backed out changeset 5d1285d0c221 (bug 1268638) |
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Jeff Gilbert
|
e7a50dd7a3 |
Bug 1268638 - Use FailureReason struct. - r=jrmuizel
MozReview-Commit-ID: 4jxtXlToNZS |
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Kaku Kuo
|
4bf29cba79 |
Bug 1276411 - include nsPrintfCString.h; r=jrmuizel
MozReview-Commit-ID: 68fUci20dvv --HG-- extra : transplant_source : %B3%26%EC%88%86%DFJ%F9%8AQ%BF%A7%02%BC%AD%04t%D6%CF%FE |
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Benoit Girard
|
864b19a70a |
Bug 1272808 - Expose context creation error to telemetry. r=jgilbert
MozReview-Commit-ID: JQ4rHZf71RW --HG-- extra : rebase_source : 7871e153914b76f7c8081b7529a2c02626bc7d2a |
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Jeff Gilbert
|
80f726ea0b | Bug 1271478 - Implement WebGLContextCreationError. - r=jrmuizel,smaug,mtseng | ||
Jeff Gilbert
|
4098575167 | Bug 1270318 - Fixup WebGL extension requirements. - r=jrmuizel | ||
Morris Tseng
|
28c0197533 |
Bug 1172796 - Part 9: Use gfxPrefs to get webgl.enable-prototype-webgl2. r=jgilbert
--HG-- extra : commitid : 3Eh8pRaT6if |
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Jeff Gilbert
|
19d84fb0fe | Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz | ||
Phil Ringnalda
|
71a6f5da62 | Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures | ||
Jeff Gilbert
|
87397c265b | Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz | ||
Jeff Muizelaar
|
a6d47e79d5 |
Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
ANGLE's shader parser has much better support for ES3 now. Let's no longer disable it by default. |
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Phil Ringnalda
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228ec2a1e4 |
Back out changeset d34a1af95066 (bug 1207288) for Windows mochitest-gl not being that into being validated
CLOSED TREE |
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Jeff Muizelaar
|
1bfe7be8a1 |
Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
ANGLE's shader parser has much better support for ES3 now. Let's no longer disable it by default. --HG-- extra : rebase_source : 1292347863eb3ea960d9a8f470bbceb6601d0ce1 |
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Dan Glastonbury
|
14d3e07d65 | Bug 1170842 - Part 4: Implement FramebufferTextureLayer. r=jgilbert | ||
Dan Glastonbury
|
88074e14d9 | Bug 1184402 - Reset format usage authority on context lose/restore. r=jgilbert | ||
Dan Glastonbury
|
2ff8750146 | Bug 1184402 - Part 3: Add WebGL1 formats when enabling extensions. r=jgilbert | ||
Jeff Gilbert
|
2e4a1c88ee | Bug 1182371 - Misc WebGL cleanup. - r=kamidphish | ||
Jeff Gilbert
|
46b62a07b5 | Bug 1177271 - Add WebGLFormat format tables. - r=kamidphish | ||
Dan Glastonbury
|
e6db7512d2 |
Bug 1159117 - Enable support for legacy formats. r=jgilbert
ALPHA, LUMINANCE, and LUMINANCE_ALPHA texture formats are removed in OpenGL core profiles. Emulate these via RED, RG and texture swizzling. |
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Jeff Gilbert
|
5643850512 | Bug 1144889 - Do proper sRGB detection. - r=kamidphish | ||
Boris Zbarsky
|
dc24477d79 |
Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
The only manual changes here are to BindingUtils.h, BindingUtils.cpp, Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp, dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp, Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp, Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp. The rest of this diff was generated by running the following commands: find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g' |
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Dan Glastonbury
|
f83b9e813b |
Bug 1110120 - Remove use of UniquePtr for XFB and UB tracking.; r=smaug
--HG-- extra : rebase_source : 8f535e5c1280227f3caeb2cc61ded40fe2375fa1 |
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Jeff Gilbert
|
7fabed0618 | Bug 1143876 - Treat invalidate-framebuffer as optional for WebGL2. - r=kamidphish | ||
Jeff Gilbert
|
625fccbb86 | Bug 1109945 - Rewrite shader/program handling. - r=kamidphish | ||
Carsten "Tomcat" Book
|
ad7392f70a | Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE | ||
Jeff Gilbert
|
20706f09c9 | Bug 1109945 - Rewrite shader/program handling. - r=kamidphish | ||
Wes Kocher
|
43fd1c9428 | Backout ca411b1cf001 (bug 1109945) for shader editor failures | ||
Jeff Gilbert
|
c0dd0d5346 | Bug 1109945 - Rewrite shader/program handling. - r=kamidphish | ||
Dan Glastonbury
|
ebb118a497 |
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG-- extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0 |
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Dan Glastonbury
|
dd19bb1f83 |
Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert
--HG-- extra : rebase_source : 696e99670b8184593ea8ca9aa4becb1c4d86cad6 extra : source : e2ff0e2bcf21067b6a121e50e4f290227aedc6c6 |
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Dan Glastonbury
|
baf3f4332f |
Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG-- extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11 |
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Jeff Gilbert
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44fbf3bf13 | Bug 1099427 - Reformat WebGL. - r=kamidphish | ||
David Anderson
|
47b288ee47 |
WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456 , r=jgilbert).
--HG-- extra : rebase_source : 5ce9c956475388896fe193ca37c9595978adf15c |
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Benoit Jacob
|
58b03977ff | Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert | ||
Dan Glastonbury
|
4990473894 |
Bug 1048724 - WebGL2 - GL symbols for Transform Feedback.; r=jgilbert
--HG-- extra : rebase_source : f47b2a8203b0dc23dd871987c2b2f7dae28b2723 extra : source : a0ecb0468b8a2998b676da63678938d9f9d58f52 |
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Birunthan Mohanathas
|
1bafd858a5 |
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
--HG-- rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp rename : content/canvas/src/WebGLExtensionSRGB.cpp => dom/canvas/WebGLExtensionSRGB.cpp rename : content/canvas/src/WebGLExtensionStandardDerivatives.cpp => dom/canvas/WebGLExtensionStandardDerivatives.cpp rename : content/canvas/src/WebGLExtensionTextureFilterAnisotropic.cpp => dom/canvas/WebGLExtensionTextureFilterAnisotropic.cpp rename : content/canvas/src/WebGLExtensionTextureFloat.cpp => dom/canvas/WebGLExtensionTextureFloat.cpp rename : content/canvas/src/WebGLExtensionTextureFloatLinear.cpp => dom/canvas/WebGLExtensionTextureFloatLinear.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloat.cpp => dom/canvas/WebGLExtensionTextureHalfFloat.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloatLinear.cpp => dom/canvas/WebGLExtensionTextureHalfFloatLinear.cpp rename : content/canvas/src/WebGLExtensionVertexArray.cpp => dom/canvas/WebGLExtensionVertexArray.cpp rename : content/canvas/src/WebGLExtensions.h => dom/canvas/WebGLExtensions.h rename : content/canvas/src/WebGLFramebuffer.cpp => dom/canvas/WebGLFramebuffer.cpp rename : content/canvas/src/WebGLFramebuffer.h => dom/canvas/WebGLFramebuffer.h rename : content/canvas/src/WebGLFramebufferAttachable.cpp => dom/canvas/WebGLFramebufferAttachable.cpp rename : content/canvas/src/WebGLFramebufferAttachable.h => dom/canvas/WebGLFramebufferAttachable.h rename : content/canvas/src/WebGLMemoryTracker.h => dom/canvas/WebGLMemoryTracker.h rename : content/canvas/src/WebGLObjectModel.cpp => dom/canvas/WebGLObjectModel.cpp rename : content/canvas/src/WebGLObjectModel.h => dom/canvas/WebGLObjectModel.h rename : content/canvas/src/WebGLProgram.cpp => dom/canvas/WebGLProgram.cpp rename : content/canvas/src/WebGLProgram.h => dom/canvas/WebGLProgram.h rename : content/canvas/src/WebGLQuery.cpp => dom/canvas/WebGLQuery.cpp rename : content/canvas/src/WebGLQuery.h => dom/canvas/WebGLQuery.h rename : content/canvas/src/WebGLRenderbuffer.cpp => dom/canvas/WebGLRenderbuffer.cpp rename : content/canvas/src/WebGLRenderbuffer.h => dom/canvas/WebGLRenderbuffer.h rename : content/canvas/src/WebGLShader.cpp => dom/canvas/WebGLShader.cpp rename : content/canvas/src/WebGLShader.h => dom/canvas/WebGLShader.h rename : content/canvas/src/WebGLShaderPrecisionFormat.cpp => dom/canvas/WebGLShaderPrecisionFormat.cpp rename : content/canvas/src/WebGLShaderPrecisionFormat.h => dom/canvas/WebGLShaderPrecisionFormat.h rename : content/canvas/src/WebGLTexelConversions.cpp => dom/canvas/WebGLTexelConversions.cpp rename : content/canvas/src/WebGLTexelConversions.h => dom/canvas/WebGLTexelConversions.h rename : content/canvas/src/WebGLTexture.cpp => dom/canvas/WebGLTexture.cpp rename : content/canvas/src/WebGLTexture.h => dom/canvas/WebGLTexture.h rename : content/canvas/src/WebGLTypes.h => dom/canvas/WebGLTypes.h rename : content/canvas/src/WebGLUniformInfo.h => dom/canvas/WebGLUniformInfo.h rename : content/canvas/src/WebGLUniformLocation.cpp => dom/canvas/WebGLUniformLocation.cpp rename : content/canvas/src/WebGLUniformLocation.h => dom/canvas/WebGLUniformLocation.h rename : content/canvas/src/WebGLValidateStrings.h => dom/canvas/WebGLValidateStrings.h rename : content/canvas/src/WebGLVertexArray.cpp => dom/canvas/WebGLVertexArray.cpp rename : content/canvas/src/WebGLVertexArray.h => dom/canvas/WebGLVertexArray.h rename : content/canvas/src/WebGLVertexArrayFake.cpp => dom/canvas/WebGLVertexArrayFake.cpp rename : content/canvas/src/WebGLVertexArrayFake.h => dom/canvas/WebGLVertexArrayFake.h rename : content/canvas/src/WebGLVertexArrayGL.cpp => dom/canvas/WebGLVertexArrayGL.cpp rename : content/canvas/src/WebGLVertexArrayGL.h => dom/canvas/WebGLVertexArrayGL.h rename : content/canvas/src/WebGLVertexAttribData.h => dom/canvas/WebGLVertexAttribData.h rename : content/canvas/compiledtest/TestWebGLElementArrayCache.cpp => dom/canvas/compiledtest/TestWebGLElementArrayCache.cpp rename : content/canvas/compiledtest/moz.build => dom/canvas/compiledtest/moz.build rename : content/canvas/crashtests/0px-size-font-667225.html => dom/canvas/crashtests/0px-size-font-667225.html rename : content/canvas/crashtests/0px-size-font-shadow.html => dom/canvas/crashtests/0px-size-font-shadow.html rename : content/canvas/crashtests/360293-1.html => dom/canvas/crashtests/360293-1.html rename : content/canvas/crashtests/421715-1.html => dom/canvas/crashtests/421715-1.html rename : content/canvas/crashtests/553938-1.html => dom/canvas/crashtests/553938-1.html rename : content/canvas/crashtests/647480.html => dom/canvas/crashtests/647480.html rename : content/canvas/crashtests/727547.html => dom/canvas/crashtests/727547.html rename : content/canvas/crashtests/729116.html => dom/canvas/crashtests/729116.html rename : content/canvas/crashtests/743499-negative-size.html => dom/canvas/crashtests/743499-negative-size.html rename : content/canvas/crashtests/745699-1.html => dom/canvas/crashtests/745699-1.html rename : content/canvas/crashtests/745818-large-source.html => dom/canvas/crashtests/745818-large-source.html rename : content/canvas/crashtests/746813-1.html => dom/canvas/crashtests/746813-1.html rename : content/canvas/crashtests/767337-1.html => dom/canvas/crashtests/767337-1.html rename : content/canvas/crashtests/780392-1.html => dom/canvas/crashtests/780392-1.html rename : content/canvas/crashtests/789933-1.html => dom/canvas/crashtests/789933-1.html rename : content/canvas/crashtests/794463-1.html => dom/canvas/crashtests/794463-1.html rename : content/canvas/crashtests/802926-1.html => dom/canvas/crashtests/802926-1.html rename : content/canvas/crashtests/896047-1.html => dom/canvas/crashtests/896047-1.html rename : content/canvas/crashtests/896047-2.html => dom/canvas/crashtests/896047-2.html rename : content/canvas/crashtests/916128-1.html => dom/canvas/crashtests/916128-1.html rename : content/canvas/crashtests/934939-1.html => dom/canvas/crashtests/934939-1.html rename : content/canvas/crashtests/crashtests.list => dom/canvas/crashtests/crashtests.list rename : content/canvas/crashtests/texImage2D.html => dom/canvas/crashtests/texImage2D.html rename : content/canvas/moz.build => dom/canvas/moz.build rename : 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