7337 Commits

Author SHA1 Message Date
Jonathan Kew
86125b1d23 bug 593296 - correctly release kern table in HB shaper. r=jdaggett a=blocking2.0 2010-09-16 17:41:41 +01:00
Jonathan Kew
e1a38465ec bug 593564 - account for synthetic bold in glyph metrics when constructing textrun. r=jdaggett a=joe 2010-09-16 17:41:40 +01:00
Oleg Romashin
2d8c812a3a Bug 596769 - ShadowLayers not expecting Layer create/destruction during transaction. r=jones.chris.g a=approval2.0 2010-09-15 21:49:31 -07:00
Chris Jones
2d3753c877 Merge m-c --> cedar 2010-09-15 18:28:06 -05:00
Bas Schouten
219f069673 Bug 596494 - Part 2: Refactor render mode functionality to allow UpdateRenderMode. r=jrmuizel 2010-09-15 22:16:09 +00:00
Bas Schouten
582d2c590d Bug 596494 - Part 1: Expose method to get the D3D10 device for cairo d2d device. r=jrmuizel 2010-09-15 22:16:06 +00:00
Bas Schouten
8915449d83 Bug 596489 - Part 3: Recreate the layer manager when a device is removed. r=roc 2010-09-15 22:16:02 +00:00
Bas Schouten
3b157b7a00 Bug 596489 - Part 2: Expose when a device manager is removed. r=jrmuizel 2010-09-15 22:15:59 +00:00
Bas Schouten
ade2ddb365 Bug 596489 - Part 1: Refactor DeviceManager ownership. r=jrmuizel 2010-09-15 22:15:56 +00:00
Bas Schouten
90d4b99c8d Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
Chris Jones
06ec6c6ee8 Merge m-c --> cedar 2010-09-15 16:44:30 -05:00
Chris Jones
166112f466 Bug 596542: Repainting a thebes layer with a non-1.0 resolution shouldn't (always) force buffer reallocs. r=roc 2010-09-15 16:03:13 -05:00
Chris Jones
2b12976c51 Merge m-c --> cedar 2010-09-14 14:28:39 -05:00
Chris Jones
7c1181632c Bug 570625, part 9: When updating thebes layers, swap out back/front buffers and invalidate the newly-painted region on the old front buffer. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
61979f9825 Bug 570625, part 8: Share Xlib surfaces across processes on X11 platforms. r=karl 2010-09-14 00:23:08 -05:00
Chris Jones
fe90c2afa2 Bug 570625, part 7: Add gfxXlibSurface::ReleasePixmap() to undo TakePixmap(). sr=roc 2010-09-14 00:23:08 -05:00
Chris Jones
c346eb90b7 Bug 570625, part 6: Add gfxXlibSurface::XScreen(). sr=roc 2010-09-14 00:23:08 -05:00
Chris Jones
0cb7bd0628 Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
433a837370 Bug 570625, part 4: Put support in place for allocating platform-specific backing buffers for IPC layers, and synchronizing properly during transactions (i.e. XSync() on X11). The platform-specific interfaces just default to Shmem in this patch. r=karl sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
f7bf383e15 Bug 570625, part 3: Add a SurfaceDescriptor IPDL union over all surfaces share-able to another process. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
413f96b038 Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
7e002c08ab Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
f5894e967e Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
3f1c9a5b8a Bug 570625, part -1: ThebesLayerBuffer::SetBuffer needs to hold its ref to the old buffer. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
d8f9eb58aa Merge m-c --> cedar 2010-09-13 19:24:09 -05:00
Bas Schouten
dbb710b503 Bug 595154 - Part 4: Bail when texture lock fails. r=vlad a=b 2010-09-14 12:57:25 +02:00
Bas Schouten
9ff24ead27 Bug 595154 - Part 3: Recreate/update CanvasLayerD3D9 texture when needed. r=vlad 2010-09-14 12:57:03 +02:00
Bas Schouten
05782c80c6 Bug 595154 - Part 2: Clean CanvasLayerD3D9 resources when needed. r=jrmuizel 2010-09-14 12:56:56 +02:00
Bas Schouten
55b8afc7e5 Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel 2010-09-14 12:56:39 +02:00
Oleg Romashin
8c88c718ff Merge with mozilla central 2779c55431a4, no conflicts 2010-09-10 22:32:25 -07:00
Joe Drew
e71a8809e5 Bug 595055 - Use the correct context when deleting textures, so we don't accidentally unset some state like the viewport. r=vlad a=b 2010-09-09 23:09:39 -04:00
Vladimir Vukicevic
fba30f2714 b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
* * *
b=594892; merge fail
2010-09-09 16:40:29 -04:00
Matt Woodrow
3d2ced7b82 b=594642; [gl] use scissor rect when drawing layers; r=vlad 2010-09-09 16:40:15 -04:00
Vladimir Vukicevic
c4d22f2b89 b=594567; teach EGL backend about ANGLE for Layers; r=jrmuizel 2010-09-09 16:40:11 -04:00
Doug Turner
e41b48044c Bug 594080 - On mobile, use nearest-neighbor interpolation when drawing BasicThebesLayers with a scale transform. r=roc a=cjones 2010-09-09 12:33:04 -07:00
Chris Jones
3b953ced69 Merge m-c --> cedar 2010-09-08 17:25:30 -05:00
Vladimir Vukicevic
e421717237 b=594553; correctly create gl layer manager on android; r=jrmuizel 2010-09-08 18:19:11 -04:00
Vladimir Vukicevic
0031e81e55 Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
2010-09-09 16:41:02 -07:00
Jeff Muizelaar
acdcaa5b39 Bug 594187. ogl: Handle 0x0 widgets in Render(). r=vlad
OpenGL doesn't like drawing to things without area so just bail.
2010-09-07 19:59:47 -04:00
Benoit Jacob
a8af75d125 Bug 595194 - CGL context creation crashes on Mac Tryserver - r=bas.schouten a=blocking2.0
--HG--
extra : rebase_source : b8e2bfde25a0acb33258e77ebd36959c91f73af8
2010-09-10 12:19:09 -04:00
KUROSAWA, Takeshi
3d34b91118 Bug 422179 - Part 2: Honor Cairo version in tree; r=jmuizelaar a=blocking-final+ try: --build do --p linux,linux64 --m none --u all --t all 2010-09-09 16:27:12 -04:00
KUROSAWA, Takeshi
c8cf79903e Bug 422179 - Implement bilinear filtering of upscaled images for Linux; r=jmuizelaar a=blocking-final+ 2010-09-09 16:27:10 -04:00
Daniel Holbert
5059980e47 Bug 594650: Replace static variable in header file with static variable + accessor method, to fix codesighs & Composer.dll bustage. r=roc r=taras a=bustage 2010-09-09 09:41:58 -07:00
Bas Schouten
337f5dcdc5 Bug 594322: Do not assert using CAIRO_HAS_D2D_SURFACE when D2D surfaces are not available. r=jrmuizel a=bustage-fix 2010-09-09 09:50:18 +02:00
Chris Jones
7688c45243 Merge m-c --> cedar 2010-09-07 17:35:15 -05:00
Vladimir Vukicevic
1a13eb330a b=592462; [gl] followup, clear scissor region we're about to repaint; r=jrmuizel 2010-09-07 17:31:40 -04:00
Vladimir Vukicevic
0c35090bd4 b=593868; fix OpenGL layers on win32 with d2d content; r=jrmuizel 2010-09-07 12:26:43 -04:00
Bas Schouten
ddb91c6769 Bug 594624: Toss out surfaces on content type changes. r=jrmuizel a=blocking-beta6 2010-09-12 21:38:47 +02:00
L. David Baron
d022f13c66 Change the blur radius for -moz-box-shadow and text-shadow to match what is specified in css3-background, and the blur radius for canvas to follow what is specified in HTML5. (Bug 590039) r=roc a2.0=blocking2.0:beta6
This fixes the multiplication by 1.5 in
gfxAlphaBoxBlur::CalculateBlurRadius (originally added in changeset
ce9f05b57b95 for bug 467518) to work correctly.  It was previously a
multiplication by 1 due to integer division.  CalculateBlurRadius
previously multiplied by 1.880; it now multiplies by 2.820.

This changes canvas shadow handling to multiply shadowBlur by 2 before
taking its square root, as described in the spec.  This means that
canvas shadow blurs 8px or smaller are 1.5 times larger than they were
previously (due to the CalculateBlurRadius change), and canvas shadow
blurs larger than 8px are 2.121 times larger than they were previously
(due to the CalculateBlurRadius change *and* the additional factor of
sqrt(2)).

This changes text-shadow and -moz-box-shadow handling to use
CalculateBlurRadius on half of the value given instead of passing the
value through directly.  This means that text-shadow and box-shadow
blurs are multiplied by 1.410 relative to their old sizes.  It also
means that we round rather than floor, so that the effect that used to
be drawn by a blur in the range 1px to 1.99px is now drawn by a blur
anywhere in the range 0.36px to 1.05px, the effect that used to be drawn
by a blur in the range 2px to 2.99px is now drawn by a blur anywhere in
the range 1.06px to 1.77px, what used to be a drawn by a blur in the
range 3px to 3.99px is now drawn by a blur anywhere in the range 1.78px
to 2.47px, etc.
2010-09-11 09:27:12 -07:00
Oleg Romashin
249569f2dc Bug 589845 - Link error in cairo-qt-surface qt_draw_glyphs. r=jmuizelaar, a=stuart 2010-09-05 08:17:58 -07:00