Jonathan Kew
86125b1d23
bug 593296 - correctly release kern table in HB shaper. r=jdaggett a=blocking2.0
2010-09-16 17:41:41 +01:00
Jonathan Kew
e1a38465ec
bug 593564 - account for synthetic bold in glyph metrics when constructing textrun. r=jdaggett a=joe
2010-09-16 17:41:40 +01:00
Oleg Romashin
2d8c812a3a
Bug 596769 - ShadowLayers not expecting Layer create/destruction during transaction. r=jones.chris.g a=approval2.0
2010-09-15 21:49:31 -07:00
Chris Jones
2d3753c877
Merge m-c --> cedar
2010-09-15 18:28:06 -05:00
Bas Schouten
219f069673
Bug 596494 - Part 2: Refactor render mode functionality to allow UpdateRenderMode. r=jrmuizel
2010-09-15 22:16:09 +00:00
Bas Schouten
582d2c590d
Bug 596494 - Part 1: Expose method to get the D3D10 device for cairo d2d device. r=jrmuizel
2010-09-15 22:16:06 +00:00
Bas Schouten
8915449d83
Bug 596489 - Part 3: Recreate the layer manager when a device is removed. r=roc
2010-09-15 22:16:02 +00:00
Bas Schouten
3b157b7a00
Bug 596489 - Part 2: Expose when a device manager is removed. r=jrmuizel
2010-09-15 22:15:59 +00:00
Bas Schouten
ade2ddb365
Bug 596489 - Part 1: Refactor DeviceManager ownership. r=jrmuizel
2010-09-15 22:15:56 +00:00
Bas Schouten
90d4b99c8d
Bug 596419: Fix up layer destruction scheme. r=jrmuizel
2010-09-15 22:15:49 +00:00
Chris Jones
06ec6c6ee8
Merge m-c --> cedar
2010-09-15 16:44:30 -05:00
Chris Jones
166112f466
Bug 596542: Repainting a thebes layer with a non-1.0 resolution shouldn't (always) force buffer reallocs. r=roc
2010-09-15 16:03:13 -05:00
Chris Jones
2b12976c51
Merge m-c --> cedar
2010-09-14 14:28:39 -05:00
Chris Jones
7c1181632c
Bug 570625, part 9: When updating thebes layers, swap out back/front buffers and invalidate the newly-painted region on the old front buffer. r=roc sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
61979f9825
Bug 570625, part 8: Share Xlib surfaces across processes on X11 platforms. r=karl
2010-09-14 00:23:08 -05:00
Chris Jones
fe90c2afa2
Bug 570625, part 7: Add gfxXlibSurface::ReleasePixmap() to undo TakePixmap(). sr=roc
2010-09-14 00:23:08 -05:00
Chris Jones
c346eb90b7
Bug 570625, part 6: Add gfxXlibSurface::XScreen(). sr=roc
2010-09-14 00:23:08 -05:00
Chris Jones
0cb7bd0628
Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc
2010-09-14 00:23:08 -05:00
Chris Jones
433a837370
Bug 570625, part 4: Put support in place for allocating platform-specific backing buffers for IPC layers, and synchronizing properly during transactions (i.e. XSync() on X11). The platform-specific interfaces just default to Shmem in this patch. r=karl sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
f7bf383e15
Bug 570625, part 3: Add a SurfaceDescriptor IPDL union over all surfaces share-able to another process. r=roc sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
413f96b038
Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
7e002c08ab
Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver
2010-09-14 00:23:08 -05:00
Chris Jones
f5894e967e
Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc
2010-09-14 00:23:08 -05:00
Chris Jones
3f1c9a5b8a
Bug 570625, part -1: ThebesLayerBuffer::SetBuffer needs to hold its ref to the old buffer. r=roc
2010-09-14 00:23:08 -05:00
Chris Jones
d8f9eb58aa
Merge m-c --> cedar
2010-09-13 19:24:09 -05:00
Bas Schouten
dbb710b503
Bug 595154 - Part 4: Bail when texture lock fails. r=vlad a=b
2010-09-14 12:57:25 +02:00
Bas Schouten
9ff24ead27
Bug 595154 - Part 3: Recreate/update CanvasLayerD3D9 texture when needed. r=vlad
2010-09-14 12:57:03 +02:00
Bas Schouten
05782c80c6
Bug 595154 - Part 2: Clean CanvasLayerD3D9 resources when needed. r=jrmuizel
2010-09-14 12:56:56 +02:00
Bas Schouten
55b8afc7e5
Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel
2010-09-14 12:56:39 +02:00
Oleg Romashin
8c88c718ff
Merge with mozilla central 2779c55431a4, no conflicts
2010-09-10 22:32:25 -07:00
Joe Drew
e71a8809e5
Bug 595055 - Use the correct context when deleting textures, so we don't accidentally unset some state like the viewport. r=vlad a=b
2010-09-09 23:09:39 -04:00
Vladimir Vukicevic
fba30f2714
b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
...
* * *
b=594892; merge fail
2010-09-09 16:40:29 -04:00
Matt Woodrow
3d2ced7b82
b=594642; [gl] use scissor rect when drawing layers; r=vlad
2010-09-09 16:40:15 -04:00
Vladimir Vukicevic
c4d22f2b89
b=594567; teach EGL backend about ANGLE for Layers; r=jrmuizel
2010-09-09 16:40:11 -04:00
Doug Turner
e41b48044c
Bug 594080 - On mobile, use nearest-neighbor interpolation when drawing BasicThebesLayers with a scale transform. r=roc a=cjones
2010-09-09 12:33:04 -07:00
Chris Jones
3b953ced69
Merge m-c --> cedar
2010-09-08 17:25:30 -05:00
Vladimir Vukicevic
e421717237
b=594553; correctly create gl layer manager on android; r=jrmuizel
2010-09-08 18:19:11 -04:00
Vladimir Vukicevic
0031e81e55
Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
...
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
2010-09-09 16:41:02 -07:00
Jeff Muizelaar
acdcaa5b39
Bug 594187. ogl: Handle 0x0 widgets in Render(). r=vlad
...
OpenGL doesn't like drawing to things without area so just bail.
2010-09-07 19:59:47 -04:00
Benoit Jacob
a8af75d125
Bug 595194 - CGL context creation crashes on Mac Tryserver - r=bas.schouten a=blocking2.0
...
--HG--
extra : rebase_source : b8e2bfde25a0acb33258e77ebd36959c91f73af8
2010-09-10 12:19:09 -04:00
KUROSAWA, Takeshi
3d34b91118
Bug 422179 - Part 2: Honor Cairo version in tree; r=jmuizelaar a=blocking-final+ try: --build do --p linux,linux64 --m none --u all --t all
2010-09-09 16:27:12 -04:00
KUROSAWA, Takeshi
c8cf79903e
Bug 422179 - Implement bilinear filtering of upscaled images for Linux; r=jmuizelaar a=blocking-final+
2010-09-09 16:27:10 -04:00
Daniel Holbert
5059980e47
Bug 594650: Replace static variable in header file with static variable + accessor method, to fix codesighs & Composer.dll bustage. r=roc r=taras a=bustage
2010-09-09 09:41:58 -07:00
Bas Schouten
337f5dcdc5
Bug 594322: Do not assert using CAIRO_HAS_D2D_SURFACE when D2D surfaces are not available. r=jrmuizel a=bustage-fix
2010-09-09 09:50:18 +02:00
Chris Jones
7688c45243
Merge m-c --> cedar
2010-09-07 17:35:15 -05:00
Vladimir Vukicevic
1a13eb330a
b=592462; [gl] followup, clear scissor region we're about to repaint; r=jrmuizel
2010-09-07 17:31:40 -04:00
Vladimir Vukicevic
0c35090bd4
b=593868; fix OpenGL layers on win32 with d2d content; r=jrmuizel
2010-09-07 12:26:43 -04:00
Bas Schouten
ddb91c6769
Bug 594624: Toss out surfaces on content type changes. r=jrmuizel a=blocking-beta6
2010-09-12 21:38:47 +02:00
L. David Baron
d022f13c66
Change the blur radius for -moz-box-shadow and text-shadow to match what is specified in css3-background, and the blur radius for canvas to follow what is specified in HTML5. (Bug 590039) r=roc a2.0=blocking2.0:beta6
...
This fixes the multiplication by 1.5 in
gfxAlphaBoxBlur::CalculateBlurRadius (originally added in changeset
ce9f05b57b95 for bug 467518) to work correctly. It was previously a
multiplication by 1 due to integer division. CalculateBlurRadius
previously multiplied by 1.880; it now multiplies by 2.820.
This changes canvas shadow handling to multiply shadowBlur by 2 before
taking its square root, as described in the spec. This means that
canvas shadow blurs 8px or smaller are 1.5 times larger than they were
previously (due to the CalculateBlurRadius change), and canvas shadow
blurs larger than 8px are 2.121 times larger than they were previously
(due to the CalculateBlurRadius change *and* the additional factor of
sqrt(2)).
This changes text-shadow and -moz-box-shadow handling to use
CalculateBlurRadius on half of the value given instead of passing the
value through directly. This means that text-shadow and box-shadow
blurs are multiplied by 1.410 relative to their old sizes. It also
means that we round rather than floor, so that the effect that used to
be drawn by a blur in the range 1px to 1.99px is now drawn by a blur
anywhere in the range 0.36px to 1.05px, the effect that used to be drawn
by a blur in the range 2px to 2.99px is now drawn by a blur anywhere in
the range 1.06px to 1.77px, what used to be a drawn by a blur in the
range 3px to 3.99px is now drawn by a blur anywhere in the range 1.78px
to 2.47px, etc.
2010-09-11 09:27:12 -07:00
Oleg Romashin
249569f2dc
Bug 589845 - Link error in cairo-qt-surface qt_draw_glyphs. r=jmuizelaar, a=stuart
2010-09-05 08:17:58 -07:00