Jacek Caban
8829c682ee
Bug 970364 - Fix conversions between enum classes and ints in gfx/2d/. r=bas.schouten
2014-02-11 13:44:17 +01:00
Benoit Jacob
f447d87c57
Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
...
Specifically:
r=Bas for manual changes
f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:17 -05:00
Benoit Jacob
ccaa35314d
Bug 958375 - 6/9 - Make BackendType and NativeSurfaceType typed enums - r=Bas
...
Specifically:
r=Bas for manual changes
f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Matt Woodrow
69b425e751
Bug 946475 - Avoid using AutoSaveRestoreClippedOut for ClearRect when the cumulative clip can be represented as a single axis aligned rectangle. r=Bas
2013-12-12 10:11:37 +13:00
Markus Stange
9e0156f03c
Bug 924102 - Add a FilterNode implementation that uses Direct2D 1.1 effects. Most of this patch was written by Bas. r=mstange, r=Bas
2013-11-27 12:25:16 +01:00
Markus Stange
8db97bd05e
Bug 924102 - Implement DrawTarget filter APIs with FilterNodeSoftware for Cairo, CG, D2D, D2D1 and Dual. r=Bas
2013-11-27 12:22:56 +01:00
Birunthan Mohanathas
a672678234
Bug 784739 - Switch from NULL to nullptr in gfx/2d/; r=Bas
...
--HG--
extra : rebase_source : 340bb0ff65c56c23bf2a4c8e24d082e938997831
2013-07-20 11:48:55 +03:00
Jacek Caban
039490b3b1
Bug 880836 - Fixed 'extra qualification' error on GCC.
2013-06-29 12:13:17 +02:00
Bas Schouten
8c309fb1dc
Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel
2013-06-19 22:48:40 +02:00
Bas Schouten
a1c535659d
Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel
2013-06-19 22:48:40 +02:00
Ehsan Akhgari
9b5acabd5a
Backed out 2 changesets (bug 878032) because of Windows build bustage
...
Backed out changeset 3cb61a7d5746 (bug 878032)
Backed out changeset 627c03f469d8 (bug 878032)
Landed on a CLOSED TREE
2013-06-19 17:35:21 -04:00
Bas Schouten
be986ecb4d
Bug 878032 - Part 2: Factor out partial bitmap uploading and scaling. r=jrmuizel
2013-06-19 22:48:40 +02:00
Bas Schouten
224e3f27b7
Bug 878032 - Part 1: Factor out some simle none-RenderTarget dependent functions. r=jrmuizel
2013-06-19 22:48:40 +02:00
Jeff Muizelaar
44d26ad07a
Bug 880836. Add MaskSurface() to Azure. r=bas
...
This gives a substantial performance improvement over the more general Mask():
Test (MaskSurface10x10): 1.93042ms +/- 0.305028
Test (MaskSurface100x100): 2.33435ms +/- 1.00807
Test (MaskSurface500x500): 28.0472ms +/- 0.820744
Test (MaskSurface1000x1000): 107.656ms +/- 6.44615
Test (Mask10x10): 13.5237ms +/- 0.0932034
Test (Mask100x100): 14.0742ms +/- 1.21005
Test (Mask500x500): 96.5596ms +/- 1.81415
Test (Mask1000x1000): 356.891ms +/- 9.30592
--HG--
extra : rebase_source : a3031305302fb4abe93aa480df35ed0936d68cd8
2013-06-12 23:57:51 -04:00
Ryan VanderMeulen
e6eb53fb07
Backed out changeset 8dcb029b9ca5 (bug 880836) for asserts.
...
CLOSED TREE
2013-06-18 12:08:19 -04:00
Jeff Muizelaar
32dbe991d6
Bug 880836. Add MaskSurface() to Azure. r=bas
...
This gives a substantial performance improvement over the more general Mask():
Test (MaskSurface10x10): 1.93042ms +/- 0.305028
Test (MaskSurface100x100): 2.33435ms +/- 1.00807
Test (MaskSurface500x500): 28.0472ms +/- 0.820744
Test (MaskSurface1000x1000): 107.656ms +/- 6.44615
Test (Mask10x10): 13.5237ms +/- 0.0932034
Test (Mask100x100): 14.0742ms +/- 1.21005
Test (Mask500x500): 96.5596ms +/- 1.81415
Test (Mask1000x1000): 356.891ms +/- 9.30592
--HG--
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke-ref.svg => layout/reftests/svg/non-scaling-stroke-03-ref.svg
rename : layout/reftests/svg/text/dynamic-non-scaling-stroke.svg => layout/reftests/svg/non-scaling-stroke-03.svg
extra : rebase_source : a1218b8bc5cdcec7d4dd94561d841fb6e2a8ce5d
2013-06-12 23:57:51 -04:00
Brian R. Bondy
6247c94cd0
Bug 793719 - Fix for D2D error on shutdown with VS2012. r=bas
2012-11-25 14:00:31 -05:00
Bas Schouten
fd952228e5
Bug 798931: Push clip layers to the correct render targets. r=roc
2012-10-08 12:17:17 +02:00
Bas Schouten
a579561534
Bug 784382 - Part 2: Use new ID2D1DeviceContext interface in Azure. r=jrmuizel
2012-10-07 01:43:16 +02:00
Bas Schouten
c137062286
Bug 772726: Factor out pixel-aligned clip handling in DrawTargetD2D. r=jrmuizel
2012-09-18 23:04:42 +00:00
Joe Drew
f034089eec
Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
...
--HG--
extra : rebase_source : cfa9fc8ae592880e22e1f14cee42539b4f911668
2012-08-14 14:06:12 -04:00
Joe Drew
0a6f454a9d
Back out 98d2c24ce932 for failing to build r=moron
2012-08-15 12:51:33 -04:00
Joe Drew
bd561fcfea
Bug 782416 - Switch from NULL to nullptr in gfx::2d. r=Bas
...
--HG--
extra : rebase_source : 9b12a2af4c55f4dc383e8075b400e7a1fbe1ac23
2012-08-14 14:06:12 -04:00
Robert O'Callahan
9423f16f15
Bug 772726. Part 3: Optimize DrawTargetD2D::GetClippedGeometry for the case where all clips are rectangles, to work around a D2D geometry-intersection bug. r=bas
...
--HG--
extra : rebase_source : 72a21554ec37818e1b5ba4c36d03e4f81010c6a1
2012-08-10 23:18:36 +12:00
Bas Schouten
b53f135b8d
Bug 770033 - Part 3: Deal with extend modes for D2D partial bitmap uploads. r=jrmuizel
2012-07-04 20:23:16 +02:00
Bas Schouten
459b745b39
Bug 765845: Reduce calling frequency of SetTextRenderingParams. r=jrmuizel
2012-06-26 02:59:18 +02:00
Bas Schouten
a76e2ac169
Bug 761397 - Part 1: Cache ID2D1Layers for D2D Azure backend. r=jrmuizel
2012-06-20 23:41:16 +02:00
Bas Schouten
fecc69df4f
Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel
2012-06-20 23:41:16 +02:00
Bas Schouten
f879fdc01a
Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel
2012-05-21 17:27:30 +02:00
Bas Schouten
c834de34a7
Bug 756454: User 2D texture for gradient realizations. r=jrmuizel
2012-05-21 17:24:05 +02:00
Ed Morley
465e967ce9
Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes
2012-05-21 18:56:46 +01:00
Bas Schouten
f1b03b036e
Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel
2012-05-21 17:27:30 +02:00
Bas Schouten
2fc6aacde8
Bug 756454: User 2D texture for gradient realizations. r=jrmuizel
2012-05-21 17:24:05 +02:00
Gervase Markham
82ff7027aa
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
Bas Schouten
b887580d55
Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
7e1917058d
Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
e0fdc6a682
Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
3f984e9d0e
Bug 736134 - Part 1: Add GlyphRenderingOptions API to Azure. r=jrmuizel
2012-03-19 19:20:17 +00:00
Bas Schouten
ec94a42be5
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
2011-12-28 06:56:11 +01:00
Phil Ringnalda
b8c127164a
Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange
2011-12-27 21:09:44 -08:00
Bas Schouten
3c44803f6b
Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
2011-12-28 03:51:38 +01:00
Jacek Caban
3925b84b1c
Bug 711385 - DrawTargetD2D.h fails to compile on mingw r=bas.schouten
2011-12-19 14:06:10 +01:00
Robert O'Callahan
f7fb3da105
Bug 705559. Part 3: Use mDirtyTransform to avoid unnecessary SetTransform calls. r=bas
2011-12-09 22:53:14 +13:00
Robert O'Callahan
6857f8955e
Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
2011-12-09 22:51:57 +13:00
Robert O'Callahan
f9ccb9e0ae
Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas
2011-11-25 15:12:40 +13:00
Bas Schouten
9c36d75cba
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Bas Schouten
371b57bace
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Bas Schouten
aa0a80ced3
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
ab39deeadf
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Bas Schouten
189472e8c9
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00