Commit Graph

8561 Commits

Author SHA1 Message Date
Marco Castelluccio
acf4cce0bc Bug 635643. Remove nsIRegion, because it is a useless wrapper class. r=tnikkel 2011-07-25 17:19:37 -05:00
Josh Matthews
6a01ab106a Bug 671960 - Prevent calling cairo functions on invalid surfaces through gfxASurface. r=joe,dougt,jmuizelaar 2011-07-21 20:41:39 -07:00
Matt Woodrow
e2113eb4db Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf 2011-07-25 19:32:56 +12:00
Matt Woodrow
22504be7f5 Backed out changeset 39fef2383893 2011-07-25 13:18:23 +12:00
Matt Woodrow
c9c57295d3 Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf 2011-07-25 12:50:00 +12:00
Matt Woodrow
d92559eb1e Bug 505115 - Part 4 - Add a lot of new functionality to gfx3DMatrix. r=jrmuizel 2011-07-23 10:28:33 +12:00
Matt Woodrow
5afc317166 Bug 505115 - Part 3 - Convert nsStyleTransformMatrix to be backed by a 4x4 matrix. r=dbaron 2011-07-23 10:28:07 +12:00
Jeff Muizelaar
e4aa8bf5dd Bug 672646. D2D: Fix trasparent radial gradients. r=roc
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.

Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
arno renevier
8ed39834bd Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg 2011-07-21 04:37:31 +02:00
Justin Lebar
e28ed030a2 Backing out bug 664659 (rev 7b49a2857e18) due to Mac memory regressions. 2011-07-19 19:25:19 -04:00
Jeff Muizelaar
05510f6c09 Bug 672280. qcms: Use C99-style flexible arrays. r=bgirard
This is in preparation for adding more of these for the
upcoming ICCv4 parsing.
2011-07-19 11:17:47 -04:00
Justin Lebar
3e32b14471 Bug 664659 - Fix about:memory image reporters. r=joe,njn 2011-07-18 09:20:27 -04:00
Mats Palmgren
53f57b278f Bug 665218 - Keep the printing surface until the next BeginPage to avoid null-ptr crash [MacOSX only]. r=roc 2011-07-19 14:20:33 +02:00
Oleg Romashin
02c7078314 Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel 2011-07-17 12:07:41 +02:00
Joe Drew
43b3d449c6 Rebase mozilla-inbound to 569a960b4a64 and then re-merge with mozilla-central so we're in a known good state. 2011-07-16 21:37:41 -04:00
Chris Jones
0c9abec3e2 Merge backout 2011-07-15 11:36:22 -07:00
Chris Jones
bd33e7e43e Back out bug 648484 2011-07-15 11:35:55 -07:00
Jonathan Kew
12a6085258 bug 670072 - round font sizes to integers in the GDI backend. r=jdaggett 2011-07-15 15:16:15 +01:00
Mike Hommey
a8bdb31026 Bug 670329 - Avoid bumping ARM target because of NEON code in gfx. r=jmuizelaar 2011-07-15 10:15:28 +02:00
Ehsan Akhgari
3fb8c94a3d Backout changeset ed3036facfb2 (bug 670338) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:28:13 -04:00
Ehsan Akhgari
baae951464 Backout changeset e2139ab44181 (bug 670111) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:27:27 -04:00
Chris Jones
e53cec2813 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
6e20d62d53 Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-13 22:43:43 -07:00
Chris Jones
24d9e755e6 Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
712fac36c8 Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
28e0de0333 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
c1c168aa40 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
18ad2a3d0c Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
7f04c5ba64 Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
d2060002c1 Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
726c115d22 Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
f536ed7edf Bug 648484, part 3 and part 3.1: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc 2011-07-13 22:43:43 -07:00
Chris Jones
fcb0f65051 Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-07-13 22:43:43 -07:00
Chris Jones
0369ff5024 Bug 648484, part 1: Fix some warning spam. r=roc 2011-07-13 22:43:43 -07:00
Matt Woodrow
d76b381d9f Bug 670106 - Check the surface type before attempting to create a GLXPixmap. r=joe 2011-07-15 08:45:33 +12:00
Rob Bradford
f27ff56d6f Bug 670645 - Lookup texture_from_pixmap symbols using glXGetProcAddress. r=mattwoodrow 2011-07-11 14:07:49 +01:00
Adrian Johnson
a8a9a3744c Bug 624699. Fix some landscape printing bugs. r=roc
Specifically:
1) Only rotate print output for PostScript, not PDF.
2) Rotate in the correct direction for PostScript.
3) Set the %%Orientation comment correctly.
2011-07-14 13:02:20 -04:00
Jacek Caban
99f37a11db Bug 670913 - LayerManagerD3D10.h fails to compile on mingw (r=joe) 2011-07-13 17:58:17 +02:00
Ehsan Akhgari
0823e559de Merge mozilla-central and mozilla-inbound 2011-07-13 11:51:33 -04:00
Ehsan Akhgari
3e4044476c Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-13 11:40:03 -04:00
Jonathan Kew
9911ba235d bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Jonathan Kew
7945b12f01 Backed out changeset 51b49a7cf2e4 (bug 668758) because of android bustage 2011-07-13 10:50:37 +01:00
Jonathan Kew
2ef267be9d bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Bas Schouten
8367a2ca66 Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc 2011-07-13 02:36:28 +02:00
Bas Schouten
e72bf56f22 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
9c36d75cba Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Benoit Girard
2ab0d12f09 Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Jonathan Kew
8d6d499d91 bug 494130 - log downloadable font errors to console. r=jdaggett 2011-07-12 12:24:36 +01:00
Daniel Holbert
6a8e68ad73 Bug 670025: Use more fine-grained checks to pick depth in GLContext::ResizeOffscreenFBO. r=vlad 2011-07-12 00:11:20 -07:00
Daniel Holbert
6dcbfef97d backout 36b64e9837f5 (Bug 668764) due to reftest orange on Win7 2011-07-11 18:24:03 -07:00