This adds variants of 1000x1000 green pixels encoded for each image
format. This includes different pixel representations (e.g. CMYK, YCbCr,
grayscale, lossy, lossless) as well as opaque and partially transparent.
JPG, PNG and WebP include either an RGB or gray ICC profile to test
color management integration as well.
Differential Revision: https://phabricator.services.mozilla.com/D34502
And with some tidying some comments and removing stray #include "gfxPrefs.h"
Differential Revision: https://phabricator.services.mozilla.com/D31468
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
And with some tidying some comments and removing stray #include "gfxPrefs.h"
Differential Revision: https://phabricator.services.mozilla.com/D31468
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
And with some tidying some comments and removing stray #include "gfxPrefs.h"
Differential Revision: https://phabricator.services.mozilla.com/D31468
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
With changes from bug 1548555, all of the gtests previously disabled on Android
can be re-enabled.
Differential Revision: https://phabricator.services.mozilla.com/D30069
--HG--
extra : moz-landing-system : lando
Changes:
- added comments for tests being disabled
- disabled two additional tests in order to green the run
Differential Revision: https://phabricator.services.mozilla.com/D28085
--HG--
extra : moz-landing-system : lando
Changes:
- most tests are skipped using `moz.build` configuration file.
- `MultiWriterQueue` had to be skipped with `define` clauses in the test file due to build bustages when its `moz.build` file was used.
Differential Revision: https://phabricator.services.mozilla.com/D27944
--HG--
extra : moz-landing-system : lando
This excludes dom/, otherwise the file size is too large for phabricator to handle.
This is an autogenerated commit to handle scripts loading mochitest harness files, in
the simple case where the script src is on the same line as the tag.
This was generated with https://bug1544322.bmoattachments.org/attachment.cgi?id=9058170
using the `--part 2` argument.
Differential Revision: https://phabricator.services.mozilla.com/D27456
--HG--
extra : moz-landing-system : lando
Disable gtests observed to fail on Android. Some of these are simple build
failures and failures due to file permissions or paths, while other failures
are more obscure.
Once Android gtests are running on mozilla-central, I will file follow-up
bugs inviting teams to investigate the failures and re-enable Android gtests
that are important to them.
Differential Revision: https://phabricator.services.mozilla.com/D26606
--HG--
extra : moz-landing-system : lando
Changes:
- skipped problematic tests in crashtest suite on windows10-aarch64
- removed unnecessary pixel fuzzy values from previous iterations of greening tests
Differential Revision: https://phabricator.services.mozilla.com/D25714
--HG--
extra : moz-landing-system : lando
Bug 1503653 added webp images to this test but didn't update everywhere necessary in the test file.
This doesn't fix any intermittents with this test as far as I know.
Differential Revision: https://phabricator.services.mozilla.com/D25527
--HG--
extra : moz-landing-system : lando
libpng uses the first IDAT chunk it encounters as a signal that it has read all header chunks and to send the info callback.
The testcase png has an IDAT chunk, then a z chunk (not a known chunk type), and then another IDAT chunk.
libpng tracks if we are in an "after idat" state, and throws a benign error if it encounters another IDAT chunk in "after idat" mode, but it just continues normally, processing the idat chunk as if it were the first and therefore sends the info callback again. This seems silly.
https://searchfox.org/mozilla-central/rev/f1c7ba91fad60bfea184006f3728dd6ac48c8e56/media/libpng/pngpread.c#307
Replacing js and text occurences of asyncOpen2
Replacing open2 with open
Differential Revision: https://phabricator.services.mozilla.com/D16885
--HG--
rename : layout/style/test/test_asyncopen2.html => layout/style/test/test_asyncopen.html
extra : moz-landing-system : lando
***
Bug 1514594: Part 3a - Change ChromeUtils.import to return an exports object; not pollute global. r=mccr8
This changes the behavior of ChromeUtils.import() to return an exports object,
rather than a module global, in all cases except when `null` is passed as a
second argument, and changes the default behavior not to pollute the global
scope with the module's exports. Thus, the following code written for the old
model:
ChromeUtils.import("resource://gre/modules/Services.jsm");
is approximately the same as the following, in the new model:
var {Services} = ChromeUtils.import("resource://gre/modules/Services.jsm");
Since the two behaviors are mutually incompatible, this patch will land with a
scripted rewrite to update all existing callers to use the new model rather
than the old.
***
Bug 1514594: Part 3b - Mass rewrite all JS code to use the new ChromeUtils.import API. rs=Gijs
This was done using the followng script:
https://bitbucket.org/kmaglione/m-c-rewrites/src/tip/processors/cu-import-exports.jsm
***
Bug 1514594: Part 3c - Update ESLint plugin for ChromeUtils.import API changes. r=Standard8
Differential Revision: https://phabricator.services.mozilla.com/D16747
***
Bug 1514594: Part 3d - Remove/fix hundreds of duplicate imports from sync tests. r=Gijs
Differential Revision: https://phabricator.services.mozilla.com/D16748
***
Bug 1514594: Part 3e - Remove no-op ChromeUtils.import() calls. r=Gijs
Differential Revision: https://phabricator.services.mozilla.com/D16749
***
Bug 1514594: Part 3f.1 - Cleanup various test corner cases after mass rewrite. r=Gijs
***
Bug 1514594: Part 3f.2 - Cleanup various non-test corner cases after mass rewrite. r=Gijs
Differential Revision: https://phabricator.services.mozilla.com/D16750
--HG--
extra : rebase_source : 359574ee3064c90f33bf36c2ebe3159a24cc8895
extra : histedit_source : b93c8f42808b1599f9122d7842d2c0b3e656a594%2C64a3a4e3359dc889e2ab2b49461bab9e27fc10a7
Given the crash resolved in part 1, it is possible for the blob
rasterizer in the compositor process to still be using surfaces after
the animation has advanced to the next frame. With recycling this can be
problematic as the recycled surface will be reused for a future frame.
In an ideal world, the blob recording would use the animation's image
key instead, but the rasterizer doesn't have easy access to the mapping
table. As such, for any frames used in a blob recording, we now
explicitly mark them as non-recyclable and we will be forced to allocate
a new frame instead.
Differential Revision: https://phabricator.services.mozilla.com/D16192
When an animation is reset, we can actually avoid the reallocations by
keeping the frames in the mRecycle and mDiscard queues. There is no real
need to do this. We just need to make sure the recycle rect calculation
is done appropriately, particularly when we haven't reached the end yet
and thus don't know the first frame refresh area yet.
Differential Revision: https://phabricator.services.mozilla.com/D13465
The size was originally incremented in AnimationFrameBuffer::Insert
however if an animation was reset before we finished decoding, it would
count some frames twice in the counter. Now we increment it inside
InsertInternal, where AnimationFrameDiscardingQueue can make a more
informed decision on whether the frame is a duplicate or not.
Additionally we now fail explicitly when we insert more frames on
subsequent decodes than the original decoders. This will help avoid
getting out of sync with FrameAnimator.
Differential Revision: https://phabricator.services.mozilla.com/D13464
If an animated frame buffer was reset just before the necessary frame to
cross the discard threshold, followed by said frame being inserted by
the decoder, it would insert a null pointer into the display queue for
the first frame. This is because it assumed that we have always advanced
past the first frame -- which was true, but the reset placed us back at
the beginning.
This would initially manifest to the user as the animation stopping,
since it could not advance past the first frame. Once a memory report
was requested, it would crash because we assume every frame in the
display queue is valid.
This patch removes the assumption about what frame we have advanced to.
Differential Revision: https://phabricator.services.mozilla.com/D13407