The rules in the .gitignore file are duplicated by the root-level
.gitignore file, and the .hgignore file does not take effect because
hg does not subdirectory ignore files.
DONTBUILD
This patch rewrites `gather_telemetry` to collect data matching the new schema.
This includes all required fields and most of the optional fields. Some fields
are not currently recorded and followup bugs have been filed to track their
implementation.
Differential Revision: https://phabricator.services.mozilla.com/D4598
--HG--
extra : rebase_source : 0819e8519cfcf75ba0f554c110d1815b6f71af63
The telemetry gathering code is currently split in two places, so move it
all to a common place. Followup patches will rewrite most of this code.
--HG--
extra : rebase_source : afd14940f7175f7ca730a3b90ad770f143bcb6c7
Using nsSVGPaintingProperty to observe SVG "template" elements means that we
unnecessarily call InvalidateFrameSubtree(), and unnecessarily call
InvalidateRenderingObservers instead of just calling
InvalidateDirectRenderingObservers. Besides that it's confusing to anyone
trying to understand the code why href-to-template is a "painting" property.
Creating a new type solves all these issues.
Differential Revision: https://phabricator.services.mozilla.com/D6453
--HG--
extra : rebase_source : cd3e731cf08d008096bf5ff20592a28fdfaf4a1b
This is necessary to keep the GET_MARKER macro in the next patch clean.
Differential Revision: https://phabricator.services.mozilla.com/D6409
--HG--
extra : rebase_source : 44a6eb861a1fd8d2037eda05c0f99c0bba3f1417
We want to get rid of JS_GetCompartmentPrincipals. The origin stored in CompartmentPrivate does not account for document.domain changes because that's a per-realm thing.
Fortunately we should not have waivers in any cases that involve document.domain.
Differential Revision: https://phabricator.services.mozilla.com/D6035
--HG--
extra : moz-landing-system : lando
* Blur before focus to reset timer for filtering <select>
* Wait for field to get focus before sending keys to it.
* Compare unpadded strings
Differential Revision: https://phabricator.services.mozilla.com/D6338
Doing so changes the size of the compressed toolchain archive from ~280M
to ~120M, and the decompressed size from ~1500M to ~675M. This will
reduce the overhead of decompression during builds.
As we ship llvm-symbolizer as part of ASan builds, we do need it to
still statically link against LLVM, which we do with a small patch.
With LLVM as a shared library, libLTO, which is used by cctools-port for
the linker, is dynamically linked to LLVM, and the cctools-port
configure script fails to link against libLTO. So we add a -rpath-link
to make it find the LLVM library. This happens to force a rebuild of
cctools-port, but for future cases where we might need a rebuild because
of some clang changes, we add a comment to ease the process, and avoid
a newer cctools-port taking the cache spot of an older one.
Ideally, mac cctools-port would need something similar, but it needs a
mac libLTO.dylib, which is not there anyways (and the mac cctools-port
thus already didn't support LTO).
Also, with LLVM built as a shared library, all its symbols are exported
with a LLVM_x.y version. Combined with -static-libstdc++ that is used
during the clang build, this causes problems (see
https://bugzilla.mozilla.org/show_bug.cgi?id=1492037#c7). But it turns
out things have evolved since -static-libstdc++ has been added to the
clang build script, and things work without now, so remove it (as well
as -static-libgcc).
Differential Revision: https://phabricator.services.mozilla.com/D6117
If FLAG_HIGH_QUALITY_SCALING is used, we should use
SurfaceCache::LookupBestMatch just like how it is done in RasterImage.
This may provide an alternative size at which we should rasterize the
SVG instead of the requested size. Since SurfaceCache imposes a maximum
size for which it will permit rasterized SVGs, we should also bypass the
cache entirely if we are well above that and simply draw directly to the
draw target in such cases.
With WebRender, it is somewhat more complicated. We will now return
NOT_SUPPORTED if the size is too big, and this should trigger fallback
to blob images. This should only produce drawing commands for the
relevant region and save us the high cost of rasterized a very large
surface on the main thread, which at the same time, looking as crisp as
a user would expect.
There is one main difference between raster images and vector images
with respect to factor of 2 scaling. Vector images may be scaled
infinitely and so we need to extend factor of 2 scaling to permit
growing instead of just shrinking. Also, we don't want to scale
infinitely, so we should configure a maximum size limit. This size limit
will apply even outside of factor of 2 scaling, and so the caller
(VectorImage) will need to be careful to take this into account.
The site identity security indicator machinery treats connections where the TLS
handshake failed as insecure (also referred to as "unknown identity"). Before
bug 1468222, such cases were easily detectable as the SSLStatus field of the
relevant nsITransportSecurityInfo would be null. When we merged nsISSLStatus
into nsITransportSecurityInfo, we didn't take this differentiation into account.
This patch brings back the prior behavior by checking if the securityInfo's
securityState indicates that the handshake failed (i.e. it is
STATE_IS_INSECURE).
Differential Revision: https://phabricator.services.mozilla.com/D6316
--HG--
extra : moz-landing-system : lando
Doing so changes the size of the compressed toolchain archive from ~280M
to ~120M, and the decompressed size from ~1500M to ~675M. This will
reduce the overhead of decompression during builds.
As we ship llvm-symbolizer as part of ASan builds, we do need it to
still statically link against LLVM, which we do with a small patch.
With LLVM as a shared library, libLTO, which is used by cctools-port for
the linker, is dynamically linked to LLVM, and the cctools-port
configure script fails to link against libLTO. So we add a -rpath-link
to make it find the LLVM library. This happens to force a rebuild of
cctools-port, but for future cases where we might need a rebuild because
of some clang changes, we add a comment to ease the process, and avoid
a newer cctools-port taking the cache spot of an older one.
Ideally, mac cctools-port would need something similar, but it needs a
mac libLTO.dylib, which is not there anyways (and the mac cctools-port
thus already didn't support LTO).
Also, with LLVM built as a shared library, all its symbols are exported
with a LLVM_x.y version. Combined with -static-libstdc++ that is used
during the clang build, this causes problems (see
https://bugzilla.mozilla.org/show_bug.cgi?id=1492037#c7). But it turns
out things have evolved since -static-libstdc++ has been added to the
clang build script, and things work without now, so remove it (as well
as -static-libgcc).
Differential Revision: https://phabricator.services.mozilla.com/D6117
If FLAG_HIGH_QUALITY_SCALING is used, we should use
SurfaceCache::LookupBestMatch just like how it is done in RasterImage.
This may provide an alternative size at which we should rasterize the
SVG instead of the requested size. Since SurfaceCache imposes a maximum
size for which it will permit rasterized SVGs, we should also bypass the
cache entirely if we are well above that and simply draw directly to the
draw target in such cases.
With WebRender, it is somewhat more complicated. We will now return
NOT_SUPPORTED if the size is too big, and this should trigger fallback
to blob images. This should only produce drawing commands for the
relevant region and save us the high cost of rasterized a very large
surface on the main thread, which at the same time, looking as crisp as
a user would expect.
There is one main difference between raster images and vector images
with respect to factor of 2 scaling. Vector images may be scaled
infinitely and so we need to extend factor of 2 scaling to permit
growing instead of just shrinking. Also, we don't want to scale
infinitely, so we should configure a maximum size limit. This size limit
will apply even outside of factor of 2 scaling, and so the caller
(VectorImage) will need to be careful to take this into account.