Jonathan Watt
a6a8b844ba
Bug 1073964 - Pass a const DrawTarget* through to nsSVGPaintServerFrame::GetPaintServerPattern so that it can create a pattern of the appropriate type. r=Bas
2014-09-29 14:15:19 +01:00
Jonathan Watt
27111a9c27
Bug 1073960 - Mark DrawTarget::GetFormat() as const. r=Bas
2014-09-29 14:15:18 +01:00
Jonathan Watt
4d2d3b0296
Bug 1073363, part 3 - Convert some Mozilla code to use Moz2D's new GeneralPattern class. r=Bas
2014-09-29 14:12:06 +01:00
Jonathan Watt
eab304ab9a
Bug 1073363, part 2 - Add a GeneralPattern class to Moz2D to solve the problem of writing general pattern creating functions. r=Bas
2014-09-29 14:12:06 +01:00
Jonathan Watt
5169f0e072
Bug 1073363, part 1 - Rename gfxContext's GeneralPattern to PatternFromState. r=Bas
2014-09-29 14:12:05 +01:00
Henri Sivonen
1d32f36a99
Bug 964225 addendum - Adjust gfx to use Encoding Standard encoding names when decoding the names of legacy Chinese Mac fonts. r=emk.
2014-09-29 15:05:15 +03:00
Nicolas Silva
1d3f0255c9
Bug 1061713 - Don't crash release builds if a D3D TextureClient is unlocked without being locked. r=Bas
2014-09-29 11:24:54 +02:00
Wes Kocher
e0a5dea92a
Backed out changeset b5705fbed44f (bug 1070722) for reftest orange on a CLOSED TREE
2014-09-26 14:29:46 -07:00
Matt Woodrow
09911289a1
Bug 1070722 - Use the imagelib high quality downscaler on OSX instead of the quartz one. r=jrmuizel
...
--HG--
extra : rebase_source : 53c205cfc8af95be28d0878248b04e9872910651
2014-09-26 15:05:14 -04:00
Nicolas Silva
24ab6f3545
Bug 1054581 - Have all compositor backends behave consistently when creating a zero-sized intermediate render target. r=jrmuizel
2014-09-26 15:02:35 -04:00
Markus Stange
3efef60534
Bug 1073103 - SReplace 'Thebes' with 'Painted' in some more places. r=roc
2014-09-26 13:07:06 -04:00
Markus Stange
7d5a3be591
Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc
...
--HG--
rename : gfx/layers/basic/BasicThebesLayer.cpp => gfx/layers/basic/BasicPaintedLayer.cpp
rename : gfx/layers/basic/BasicThebesLayer.h => gfx/layers/basic/BasicPaintedLayer.h
rename : gfx/layers/client/ClientThebesLayer.cpp => gfx/layers/client/ClientPaintedLayer.cpp
rename : gfx/layers/client/ClientThebesLayer.h => gfx/layers/client/ClientPaintedLayer.h
rename : gfx/layers/client/ClientTiledThebesLayer.cpp => gfx/layers/client/ClientTiledPaintedLayer.cpp
rename : gfx/layers/client/ClientTiledThebesLayer.h => gfx/layers/client/ClientTiledPaintedLayer.h
rename : gfx/layers/composite/ThebesLayerComposite.cpp => gfx/layers/composite/PaintedLayerComposite.cpp
rename : gfx/layers/composite/ThebesLayerComposite.h => gfx/layers/composite/PaintedLayerComposite.h
rename : gfx/layers/d3d10/ThebesLayerD3D10.cpp => gfx/layers/d3d10/PaintedLayerD3D10.cpp
rename : gfx/layers/d3d10/ThebesLayerD3D10.h => gfx/layers/d3d10/PaintedLayerD3D10.h
rename : gfx/layers/d3d9/ThebesLayerD3D9.cpp => gfx/layers/d3d9/PaintedLayerD3D9.cpp
rename : gfx/layers/d3d9/ThebesLayerD3D9.h => gfx/layers/d3d9/PaintedLayerD3D9.h
2014-09-26 13:06:08 -04:00
Nicolas Silva
452d1c1678
Bug 1072491 - Make GrallocTextureHost more robust against some invalid states. r=sotaro
2014-09-26 10:32:59 -04:00
Sotaro Ikeda
1b0758dac8
Bug 1017351 - Handle Sharing GrallocTextureHostOGL among ImageHosts r=nical
2014-09-26 04:30:11 -07:00
Jonathan Kew
ac48776ad3
Bug 923007 - Check for unexpected font substitution during Core Text shaping, and fall back to harfbuzz if this occurs. r=jdaggett
2014-09-26 09:20:20 +01:00
Kartikaya Gupta
af45294759
Bug 1073024 - Make a pref to control building event regions. r=roc
2014-09-26 02:44:34 -04:00
Dan Glastonbury
01632be80d
Bug 1048747 - WebGL2 - GL symbols for GetIntegeri_v and GetInteger64i_v.; r=jgilbert
...
--HG--
extra : rebase_source : d4c5a1a6e4a5c6f772a4f69c2ff3edab50d0d6e4
extra : source : 9929d6519682ca1b0dac4e7390349a2254d711c5
2014-05-27 20:21:30 +10:00
Wes Kocher
e58d7377ba
Backed out 2 changesets (bug 1048108) for b2g build bustage
...
Backed out changeset dc8fac10012d (bug 1048108)
Backed out changeset 5da1e1c4c706 (bug 1048108)
2014-09-25 16:33:28 -07:00
Jeff Gilbert
a087703c5a
Bug 1048108 - ANGLE's BGRX should be like GL_BGR8. - r=kamidphish
2014-09-25 16:00:43 -07:00
Jeff Gilbert
4d1c032271
Bug 1048108 - Actually iterate through configs. - r=kamidphish
2014-09-25 16:00:43 -07:00
Markus Stange
33956e6925
Bug 983241 - Allow filterNodeSoftware->SetInput(*, nullptr) in order to drop reference to input surface / filter. r=Bas
2014-09-25 15:19:28 -04:00
Markus Stange
9e1c33c018
Bug 983574 - When setting a SourceSurface input on a FilterNodeD2D1, delay the conversion to ID2D1Image until the actual DrawFilter call. r=Bas
2014-09-25 15:18:29 -04:00
Kartikaya Gupta
b13de27ab1
Bug 973105 - Add a test to verify that new input blocks flush APZ repaint requests. r=botond
2014-09-25 13:46:34 -04:00
Kartikaya Gupta
857228ea8e
Bug 973105 - Force flushing of repaint requests before processing touchstart events. r=botond
2014-09-25 13:46:33 -04:00
Jim Chen
d43388fc2f
Bug 1067018 - Make sure calloc/malloc/free usages match in Tools.h; r=jwatt
2014-09-25 13:08:23 -04:00
Jeff Muizelaar
abf0ba5dbd
Bug 1073039. Change uniform workaround to use raw gl. r=mstange
...
Bug 1073036 is changing the way we track shader state. Making
this use raw gl instead of Activate() allows CompositorOGL
to remain ignorant of it.
--HG--
extra : rebase_source : ed7e98b35b3fb7c7ea902ee921e09f9cf620b245
2014-09-24 15:06:09 -04:00
Jeff Muizelaar
20378f45cd
Bug 1072930. Remove accidentally added .orig files.
2014-09-25 11:39:45 -04:00
Dan Glastonbury
9bea11e617
Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert
2014-09-23 15:49:19 +10:00
John Daggett
b0dafb656a
Bug 998869 part 5 - lazily load userfonts (non-linux). r=jfkthame
2014-09-25 12:16:54 +09:00
John Daggett
291057d212
Bug 998869 part 4 - rename fontgroup methods. r=heycam
2014-09-25 12:16:54 +09:00
John Daggett
245a756e02
Bug 998869 part 3 - rename userfont class methods. r=heycam
2014-09-25 12:16:53 +09:00
John Daggett
3570b54018
Bug 998869 part 2 - switch to GetFontAt(0) to GetFirstValidFont(). r=jfkthame
2014-09-25 12:16:53 +09:00
John Daggett
938b6ce42d
Bug 998869 part 1 - build fontlist more lazily (non-linux). r=jfkthame
2014-09-25 12:16:52 +09:00
Jeff Gilbert
0c01b089c8
Bug 1048108 - Exclude RGBA configs when alpha:false. - r=kamidphish
2014-09-24 16:42:27 -07:00
Markus Stange
24c2ae2fdb
Bug 1072533 - Remove gfxASurface::GetDefaultContextFlags(). r=jwatt
2014-09-24 17:16:54 -04:00
Kartikaya Gupta
1cc43c5dbb
Bug 1030181 - Follow-up to fix typo. r=me DONTBUILD
2014-09-24 13:57:44 -04:00
Nicolas Silva
19d8e22943
Bug 1072411 - Remove useless format convertion code in ImageClient. r=jrmuizel
2014-09-24 13:50:28 -04:00
Bas Schouten
983d188140
Bug 1072404: Firefox may crash when the D3D device is removed while rendering. r=mattwoodrow
2014-09-24 17:12:10 +00:00
Sotaro Ikeda
8a3ab50601
Bug 1061435 - Set timeout to fClientWaitSync() r=nical
2014-09-24 07:00:19 -07:00
Mason Chang
4b2df54aa2
Bug 1056340 - Clip viewport fixed position overflow to scroll frame. r=roc
2014-09-23 09:44:00 -04:00
Milan Sreckovic
b689675056
Bug 1068784 - Since the tiling is now not a simple pref choices, but it depends on some platform specific criteria, stop using the pref directly, and always use gfxPlatform::UseTiling instead. r=mwoodrow
2014-09-17 13:55:23 -04:00
Milan Sreckovic
3fe61f95a3
Bug 980036 - Move image prefs to gfxPrefs. r=seth
2014-09-22 17:30:20 -04:00
Carsten "Tomcat" Book
9158c7274b
Backed out changeset 231c5214e07c (bug 1048741) for crashtest and m2 test failures on a CLOSED TREE
2014-09-24 08:15:19 +02:00
Dan Glastonbury
610a85135f
Bug 1048741 - WebGL2 - GL symbols for 3D textures.; r=jgilbert
...
--HG--
extra : rebase_source : f1ab1982187f5c611a0f13fbcdb38414b2fe8942
2014-09-23 15:50:10 +10:00
Dan Glastonbury
7d49107084
Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert
...
--HG--
extra : rebase_source : 4465ba102179f3ae338f19632d77547686df0220
2014-09-23 15:49:19 +10:00
Dan Glastonbury
4990473894
Bug 1048724 - WebGL2 - GL symbols for Transform Feedback.; r=jgilbert
...
--HG--
extra : rebase_source : f47b2a8203b0dc23dd871987c2b2f7dae28b2723
extra : source : a0ecb0468b8a2998b676da63678938d9f9d58f52
2014-09-23 15:47:28 +10:00
Dan Glastonbury
50b7078ecf
Bug 1048745 - WebGL2 - GL symbols for gpu_shader_4.; r=jgilbert
...
--HG--
extra : rebase_source : 9da56a67fc59ef27a8ff28e960bfc1175a6fc936
extra : source : 0c1b303c73fa1f7dad836235d4916ae6b618bfe2
2014-09-23 15:27:55 +10:00
Dan Glastonbury
86c66d6f5a
Bug 1048745 - WebGL2 - GL symbols for VertexAttribI.; r=jgilbert
...
--HG--
extra : rebase_source : 57ceb97a1f21c85427c8108ea7ff41f93fe24789
extra : source : 0d1c61620e601c851f61cd062e42204c2e50e3e0
2014-09-23 15:38:01 +10:00
Dan Glastonbury
bf3a35dfd6
Bug 1048745 - WebGL2 - GL symbols for uniformui & non-square uniform matrix.; r=jgilbert
...
--HG--
extra : rebase_source : bd47b6bbde06ba7f8a945aa55f751d8a3c074946
extra : source : 5b135f5f9492b2606c593ad0c800488f6a51274c
2014-09-23 15:33:55 +10:00
Dan Glastonbury
ceeef21bbf
Bug 1048720 - WebGL2 - GL symbols for Samplers.; r=jgilbert
...
--HG--
extra : rebase_source : e166bb27c051843bc469389fddd8fce8ef425ad3
extra : source : 2203b912f17e2f501f9bf65343dfadb05256dfd8
2014-09-23 15:45:34 +10:00