Commit Graph

1845 Commits

Author SHA1 Message Date
Oleg Romashin
c5124a04cd Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. ThebesLayer. r=vladimir. 2010-06-23 10:01:29 -04:00
Chris Jones
64c7c1423e Bug 573894: Have LayerManagerOGL hold a strong ref to its root layer. r=Bas 2010-06-23 13:59:07 -05:00
Chris Jones
ff424e7f8f Followup to bug 572939: include fixes for Mesa-family drivers that were accidentally omitted earlier. 2010-06-22 19:24:52 -05:00
Matt Woodrow
f7d661ef25 Bug 572939: Implement GLContexProvider::CreateForWindow() for GLX. r=vlad 2010-06-18 18:17:00 -05:00
Robert O'Callahan
d547fc3e17 Fixing bustage 2010-06-18 21:40:11 +12:00
Robert O'Callahan
d6302b247b Bug 572283. Part 3: Fix compiler warnings. r=vlad 2010-06-18 21:22:08 +12:00
Robert O'Callahan
2280cd5e00 Bug 572283. Fix CanvasLayerOGL to work with retained layers (and on Mac). r=vlad 2010-06-18 21:21:42 +12:00
Matt Woodrow
fad26daa24 b=565833; add GLX GLContextProvider, pbuffers only; r=vlad 2010-06-14 23:55:08 -07:00
Robert O'Callahan
37a26c36a7 Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad 2010-06-01 11:29:37 +12:00
Daniel Holbert
9088953686 Bug 567626 followup: Add missing "*/" at end of first line in CanvasLayerOGL.cpp, ColorLayerOGL.h, & ThebesLayerOGL.h, to fix 'warning: "/*" within comment'. rs=vlad 2010-05-27 13:04:26 -07:00
Bas Schouten
3c3030d11d Bug 568150: Properly use parent sibling members for OGL Containers. r=roc 2010-05-26 06:06:34 +02:00
Vladimir Vukicevic
4c3754729e b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
timeless@mozdev.org
fd388768cb Bug 565337 Please cache GetOpacity() in ContainerLayerOGL::RenderLayer. r=Bas
--HG--
extra : rebase_source : 101952fad466e60ac4933ac5d4c347c2b3449092
2010-05-23 15:34:58 -07:00
Robert O'Callahan
4886cf3d1c Bug 564993. Fix build error, and fix Bas' review comment. 2010-05-24 14:25:58 +12:00
Robert O'Callahan
b32027fed6 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
01e9dabdad Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
0417d4868e Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
20c2e464f7 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
6391e1262a Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
c3ff0859ee Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:09:28 +12:00
Robert O'Callahan
9695389e69 Bug 565875. Part 3: Recycle temporary buffer used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:08:41 +12:00
Robert O'Callahan
85fb4022b8 Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas 2010-05-17 11:08:01 +12:00
Robert O'Callahan
cc9d41a047 Bug 565875. Part 1: Refactor PlanarYCbCrImageOGL to make ownership of its temporary buffer more explicit. r=bas 2010-05-17 11:07:13 +12:00
Vladimir Vukicevic
57c2111dfe b=561168; convert canvas to use layers for rendering - followup; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
b5ac042d49 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
26569a71da Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Robert O'Callahan
962d37b89b Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas 2010-03-03 13:53:52 +13:00
Bas Schouten
03102f3dc9 Add a comment explaining texture usage as backbuffer. 2010-05-12 18:21:34 +02:00
Bas Schouten
c6a69f8e5a Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew 2010-05-12 18:21:31 +02:00
Matt Woodrow
2c6e57bb9c Bug 561957. Support GL backend on Mac OS X. r=vlad 2010-04-28 10:29:29 +12:00
Chris Pearce
fce92ab150 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-27 20:53:44 +12:00
Bas Schouten
4ed10293de Bug 560147: Another follow-up bustage fix for changeset c453741bcbdb. r=joe 2010-04-27 04:37:14 +02:00
Bas Schouten
0e5a79ef23 Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Bas Schouten
351a3f8126 Bug 561678: Use Platform Native drawing surfaces for ThebesLayerOGL. r=roc 2010-04-27 00:24:03 +02:00
Chris Double
ef03b912fb Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Chris Pearce
9c85f50feb Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux. 2010-04-08 21:18:58 +12:00
Chris Pearce
8ae321bbc6 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-08 20:16:02 +12:00
Bas Schouten
24c3d464ad Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew 2010-04-08 09:29:58 +02:00
Bas Schouten
60de353002 Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc 2010-04-08 09:29:55 +02:00
Bas Schouten
0291fc7a4f Bug 556584: Allow opaque containers to draw their contents directly to their parent layer. r=joedrew 2010-04-01 23:17:15 +02:00
Bas Schouten
e06c8ff57c Bug 556572: Support none-multiple of 4 strides. r=joedrew 2010-04-01 23:17:13 +02:00
Bas Schouten
4a42fdf506 Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew 2010-04-01 03:44:05 +02:00
Bas Schouten
f7c951c2c7 Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew 2010-04-01 03:44:02 +02:00
Bas Schouten
fc6417c11a Bug 556029: Add the ability to detect which layers backend is used. r=roc 2010-03-30 20:58:37 +02:00
Bas Schouten
926f20d238 Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00