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compiledtest
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Bug 1077148 part 4 - Add and use new moz.build templates for Gecko programs and libraries. r=gps
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2014-10-30 13:06:12 +09:00 |
crashtests
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test
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Bug 1088345 - Remove now-passing tests from expected failures. - r=kamidphish
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2014-10-25 18:32:24 -07:00 |
CanvasGradient.h
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
CanvasImageCache.cpp
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Bug 1081926 - Fallback on a simple image lookup when the normal lookup fails. r=mattwoodrow
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2014-10-29 16:17:00 +01:00 |
CanvasImageCache.h
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Bug 1081926 - Fallback on a simple image lookup when the normal lookup fails. r=mattwoodrow
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2014-10-29 16:17:00 +01:00 |
CanvasPattern.h
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
CanvasRenderingContext2D.cpp
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Bug 1081926 - Fallback on a simple image lookup when the normal lookup fails. r=mattwoodrow
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2014-10-29 16:17:00 +01:00 |
CanvasRenderingContext2D.h
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Bug 1081926 - Fallback on a simple image lookup when the normal lookup fails. r=mattwoodrow
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2014-10-29 16:17:00 +01:00 |
CanvasUtils.cpp
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CanvasUtils.h
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Bug 791777 - Replaced NS_finite() with mozilla::IsFinite. r=froydnj
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2014-10-01 11:26:00 +02:00 |
DocumentRendererChild.cpp
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DocumentRendererChild.h
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DocumentRendererParent.cpp
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Bug 1087568 - Port the code that uses gfxContext::PixelSnappedRectangleAndSetPattern to Moz2D. r=mattwoodrow
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2014-10-24 08:26:27 +01:00 |
DocumentRendererParent.h
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ImageData.cpp
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Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz.
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2014-08-28 00:43:55 +02:00 |
ImageData.h
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Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz.
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2014-08-28 00:43:55 +02:00 |
moz.build
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Bug 946065 - Part 12: Move content/base/ to dom/ and flatten subdirectories. r=peterv
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2014-10-25 20:25:22 +03:00 |
MurmurHash3.cpp
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MurmurHash3.h
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nsICanvasRenderingContextInternal.h
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Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert
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2014-09-09 22:31:13 -07:00 |
TextMetrics.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGL1Context.cpp
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WebGL1Context.h
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WebGL2Context.cpp
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WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456 , r=jgilbert).
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2014-10-14 14:49:49 -07:00 |
WebGL2Context.h
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Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug
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2014-10-16 22:03:34 -04:00 |
WebGL2ContextBuffers.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextDraw.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextFramebuffers.cpp
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WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456 , r=jgilbert).
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2014-10-14 14:49:49 -07:00 |
WebGL2ContextMRTs.cpp
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Bug 1048666 - WebGL2 - Implement ClearBufferXXX APIs.; r=jgilbert,bjacob
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2014-09-18 10:17:00 +10:00 |
WebGL2ContextPrograms.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextQueries.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextSamplers.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextSync.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextTextures.cpp
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Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug
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2014-10-16 22:03:34 -04:00 |
WebGL2ContextTransformFeedback.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextUniforms.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGL2ContextVAOs.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGLActiveInfo.cpp
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WebGLActiveInfo.h
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WebGLBindableName.h
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Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
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2014-09-19 13:59:51 -04:00 |
WebGLBuffer.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLBuffer.h
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Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert
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2014-09-26 13:11:51 -07:00 |
WebGLContext.cpp
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Bug 912196 - Determine workarounds before we run dependent code. - r=kamidphish
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2014-10-08 16:37:30 -07:00 |
WebGLContext.h
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Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
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2014-10-23 15:10:57 -07:00 |
WebGLContextAsyncQueries.cpp
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WebGLContextBuffers.cpp
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Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish
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2014-10-15 20:11:30 -07:00 |
WebGLContextDraw.cpp
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Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish
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2014-10-15 20:11:30 -07:00 |
WebGLContextExtensions.cpp
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Bug 1079608 - Move blend_minmax out from under Draft. - r=kamidphish
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2014-10-07 15:16:54 -07:00 |
WebGLContextFramebufferOperations.cpp
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Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish
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2014-10-01 17:05:34 -07:00 |
WebGLContextGL.cpp
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Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
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2014-10-23 15:10:57 -07:00 |
WebGLContextLossHandler.cpp
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Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish
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2014-08-22 12:55:00 -04:00 |
WebGLContextLossHandler.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLContextNotSupported.cpp
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WebGLContextReporter.cpp
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WebGLContextState.cpp
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Bug 912196 - Workaround no-alpha-with-ANGLE in WebGL, not GLContext. - r=kamidphish
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2014-10-08 16:30:01 -07:00 |
WebGLContextUtils.cpp
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Bug 1088345 - Improve glGetError handling. - r=kamidphish
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2014-10-24 16:52:35 -07:00 |
WebGLContextUtils.h
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Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert
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2014-10-13 19:42:15 -04:00 |
WebGLContextValidate.cpp
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Bug 1088345 - Handle possibly-invalid enums for queries. - r=kamidphish
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2014-10-23 18:55:49 -07:00 |
WebGLContextVertexArray.cpp
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WebGLContextVertices.cpp
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Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
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2014-10-23 15:10:57 -07:00 |
WebGLElementArrayCache.cpp
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLElementArrayCache.h
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WebGLExtensionBase.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLExtensionBlendMinMax.cpp
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WebGLExtensionColorBufferFloat.cpp
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WebGLExtensionColorBufferHalfFloat.cpp
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WebGLExtensionCompressedTextureATC.cpp
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WebGLExtensionCompressedTextureETC1.cpp
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WebGLExtensionCompressedTexturePVRTC.cpp
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WebGLExtensionCompressedTextureS3TC.cpp
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WebGLExtensionDebugRendererInfo.cpp
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WebGLExtensionDebugShaders.cpp
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WebGLExtensionDepthTexture.cpp
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WebGLExtensionDrawBuffers.cpp
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WebGLExtensionElementIndexUint.cpp
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WebGLExtensionFragDepth.cpp
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WebGLExtensionInstancedArrays.cpp
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Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish
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2014-07-28 13:42:02 -07:00 |
WebGLExtensionLoseContext.cpp
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WebGLExtensions.h
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Land a part of bug 1061023 which was missed
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2014-09-02 23:21:31 -04:00 |
WebGLExtensionShaderTextureLod.cpp
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WebGLExtensionSRGB.cpp
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WebGLExtensionStandardDerivatives.cpp
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WebGLExtensionTextureFilterAnisotropic.cpp
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WebGLExtensionTextureFloat.cpp
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WebGLExtensionTextureFloatLinear.cpp
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WebGLExtensionTextureHalfFloat.cpp
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WebGLExtensionTextureHalfFloatLinear.cpp
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WebGLExtensionVertexArray.cpp
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Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish
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2014-07-28 13:42:02 -07:00 |
WebGLFramebuffer.cpp
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Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
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2014-10-07 19:52:58 -04:00 |
WebGLFramebuffer.h
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Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
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2014-10-07 19:52:58 -04:00 |
WebGLFramebufferAttachable.cpp
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Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
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2014-09-25 08:21:33 -07:00 |
WebGLFramebufferAttachable.h
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Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
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2014-09-25 08:21:33 -07:00 |
WebGLInternalFormatsTable.h
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Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
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2014-10-09 16:07:07 -04:00 |
WebGLMemoryTracker.h
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WebGLObjectModel.cpp
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WebGLObjectModel.h
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Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 20:49:25 -04:00 |
WebGLProgram.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLProgram.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLQuery.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLQuery.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLRenderbuffer.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLRenderbuffer.h
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Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
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2014-09-25 08:21:33 -07:00 |
WebGLSampler.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLSampler.h
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Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-23 22:01:09 -04:00 |
WebGLShader.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLShader.h
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Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel
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2014-09-19 16:35:54 -07:00 |
WebGLShaderPrecisionFormat.cpp
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WebGLShaderPrecisionFormat.h
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WebGLStrongTypes.h
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Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
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2014-10-09 16:07:07 -04:00 |
WebGLSync.cpp
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Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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2014-09-18 08:08:41 +10:00 |
WebGLSync.h
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Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-23 22:01:09 -04:00 |
WebGLTexelConversions.cpp
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Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
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2014-10-09 16:07:07 -04:00 |
WebGLTexelConversions.h
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Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
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2014-10-09 16:07:07 -04:00 |
WebGLTexture.cpp
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Bug 1083611 - Use UniquePtr and fallible allocations. - r=kamidphish
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2014-10-15 20:11:30 -07:00 |
WebGLTexture.h
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WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL (bug 1080957, r=jgilbert).
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2014-10-16 13:07:01 -07:00 |
WebGLTransformFeedback.cpp
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Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
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2014-10-07 11:44:49 +02:00 |
WebGLTransformFeedback.h
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Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-23 22:01:09 -04:00 |
WebGLTypes.h
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Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert
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2014-10-13 19:42:15 -04:00 |
WebGLUniformInfo.h
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Bug 1036068 - Update ANGLE to chromium/2151. r=jrmuizel
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2014-09-19 16:35:54 -07:00 |
WebGLUniformLocation.cpp
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WebGLUniformLocation.h
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WebGLValidateStrings.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLVertexArray.cpp
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Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
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2014-10-23 15:10:57 -07:00 |
WebGLVertexArray.h
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Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
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2014-10-23 15:10:57 -07:00 |
WebGLVertexArrayFake.cpp
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WebGLVertexArrayFake.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLVertexArrayGL.cpp
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WebGLVertexArrayGL.h
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Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
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2014-09-01 18:26:43 -04:00 |
WebGLVertexAttribData.h
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