Lee Salzman f5ed77ef10 Bug 1801446 - Limit the maximum complexity of paths used with wpf-gpu-raster. r=jrmuizel
Some paths may contain so many types that their vertex representation far exceeds their
software rasterized representation in memory size. As a sanity-check, we should just set
a hard limit on the maximum allowed complexity of a path that we attempt to supply to
wpf-gpu-raster. Beyond that, we will instead just rasterize in software and upload
to a texture which can be more performant.

Differential Revision: https://phabricator.services.mozilla.com/D162481
2022-11-22 05:25:59 +00:00
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