gecko-dev/third_party/jpeg-xl/BUILDING.md

2.8 KiB

Compilation

For more details and other workflows see the "Advanced guide" below.

Checking out the code

git clone https://github.com/libjxl/libjxl.git --recursive --shallow-submodules

This repository uses git submodules to handle some third party dependencies under third_party, that's why it is important to pass --recursive. If you didn't check out with --recursive, or any submodule has changed, run:

git submodule update --init --recursive --depth 1 --recommend-shallow

The --shallow-submodules and --depth 1 --recommend-shallow options create shallow clones which only downloads the commits requested, and is all that is needed to build libjxl. Should full clones be necessary, you could always run:

git submodule foreach git fetch --unshallow
git submodule update --init --recursive

which pulls the rest of the commits in the submodules.

Important: If you downloaded a zip file or tarball from the web interface you won't get the needed submodules and the code will not compile. You can download these external dependencies from source running ./deps.sh. The git workflow described above is recommended instead.

Installing dependencies

Required dependencies for compiling the code, in a Debian/Ubuntu based distribution run:

sudo apt install cmake pkg-config libbrotli-dev

Optional dependencies for supporting other formats in the cjxl/djxl tools, in a Debian/Ubuntu based distribution run:

sudo apt install libgif-dev libjpeg-dev libopenexr-dev libpng-dev libwebp-dev

We recommend using a recent Clang compiler (version 7 or newer), for that install clang and set CC and CXX variables.

sudo apt install clang
export CC=clang CXX=clang++

Building

cd libjxl
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_TESTING=OFF ..
cmake --build . -- -j$(nproc)

The encoder/decoder tools will be available in the build/tools directory.

Installing

sudo cmake --install .

Advanced guide

Building with Docker

We build a common environment based on Debian/Ubuntu using Docker. Other systems may have different combinations of versions and dependencies that have not been tested and may not work. For those cases we recommend using the Docker container as explained in the step by step guide.

Building JPEG XL for developers

For experienced developers, we provide build instructions for several other environments:

If you encounter any difficulties, please use Docker instead.