gecko-dev/gfx/wr
2021-04-22 13:31:42 +00:00
..
ci-scripts Bug 1700693 - Add wrench test for successful shader compilation. r=jrmuizel 2021-03-25 18:43:23 +00:00
debugger Bug 1685986 - Prepare to enable ESLint on gfx/wr/debugger/ where possible. r=mstange 2021-01-21 18:35:57 +00:00
direct-composition Bug 1677929 - Add a way to specify an ID for a generated frame, and propagate the ID to the APZSampler. r=gw,kats 2020-12-09 03:35:50 +00:00
example-compositor Bug 1700151 - Detach subsurfaces on hide, r=gw 2021-04-07 07:55:57 +00:00
examples Bug 1675375 Part 2: Add a polygon clips to image masks. r=gw 2021-04-15 18:54:38 +00:00
glsl-to-cxx Bug 1703402 - Clamp RGB components after YUV conversion for SWGL blending. r=jrmuizel 2021-04-07 01:25:34 +00:00
peek-poke Bug 1676513 - Fix clippy warnings r=emilio,webdriver-reviewers,whimboo,rhunt 2020-11-17 12:02:22 +00:00
swgl Bug 1706198 - Avoid source-to-dest-to-source conversions during clipping of blit rects. r=mattwoodrow 2021-04-20 20:55:55 +00:00
tileview Bug 1667124 - Fix invalidation of picture cache tiles attached to zoom nodes. r=aosmond 2020-10-09 03:21:43 +00:00
webrender Bug 1676657 - Port paint phase weight histograms to WebRender r=nical 2021-04-22 13:31:42 +00:00
webrender_api Bug 1676657 - Port paint phase weight histograms to WebRender r=nical 2021-04-22 13:31:42 +00:00
webrender_build Bug 1702228 - Cache linear gradients by default. r=gw 2021-04-22 10:34:54 +00:00
wr_malloc_size_of Bug 1677866 - Report memory allocated by cert_storage crate r=keeler,emilio 2021-04-19 22:12:56 +00:00
wrench Bug 1702228 - Adjust reftests. r=gw 2021-04-22 10:34:55 +00:00
.gitignore
.taskcluster.yml Bug 1670157 - Run wrench reftests with swgl in CI. r=kats 2020-10-09 18:06:36 +00:00
Cargo.lock Bug 1695500 - Implement Wayland backend for the example compositor, r=gw 2021-03-20 05:46:45 +00:00
Cargo.toml Bug 1698295 - Build glsl with opt-level=2 to improve build times. r=glandium 2021-03-16 14:28:07 +00:00
LICENSE
README.md
rustfmt.toml
servo-tidy.toml Bug 1683294 - Update rayon to 1.5 r=jrmuizel 2021-01-07 15:29:27 +00:00

WebRender

Version

WebRender is a GPU-based 2D rendering engine written in Rust. Firefox, the research web browser Servo, and other GUI frameworks draw with it. It currently uses the OpenGL API internally.

Note that the canonical home for this code is in gfx/wr folder of the mozilla-central repository at https://hg.mozilla.org/mozilla-central. The Github repository at https://github.com/servo/webrender should be considered a downstream mirror, although it contains additional metadata (such as Github wiki pages) that do not exist in mozilla-central. Pull requests against the Github repository are still being accepted, although once reviewed, they will be landed on mozilla-central first and then mirrored back. If you are familiar with the mozilla-central contribution workflow, filing bugs in Bugzilla and submitting patches there would be preferred.

Update as a Dependency

After updating shaders in WebRender, go to servo and:

  • Go to the servo directory and do ./mach update-cargo -p webrender
  • Create a pull request to servo

Use WebRender with Servo

To use a local copy of WebRender with servo, go to your servo build directory and:

  • Edit Cargo.toml
  • Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }

where <path> is the path to your local copy of WebRender.

  • Build as normal

Documentation

The Wiki has a few pages describing the internals and conventions of WebRender.

Testing

Tests run using OSMesa to get consistent rendering across platforms.

Still there may be differences depending on font libraries on your system, for example.

See this gist for how to make the text tests useful in Fedora, for example.