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0f01791ffc
For cases where the class has direct calls (that is, we cast `this` to the subclass before making the call) no longer declare Recv/Answer methods on the base class at all. This should ensure that slots for them are not generated in vtables, and also allow the derived class to choose the method signature (e.g. whether it wants to take something by reference or by value). Differential Revision: https://phabricator.services.mozilla.com/D18132 --HG-- extra : moz-landing-system : lando
69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef include_ipc_VideoDecoderManagerParent_h
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#define include_ipc_VideoDecoderManagerParent_h
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#include "mozilla/PVideoDecoderManagerParent.h"
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namespace mozilla {
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class VideoDecoderManagerThreadHolder;
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class VideoDecoderManagerParent final : public PVideoDecoderManagerParent {
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friend class PVideoDecoderManagerParent;
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoDecoderManagerParent)
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static bool CreateForContent(
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Endpoint<PVideoDecoderManagerParent>&& aEndpoint);
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// Can be called from any thread
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SurfaceDescriptorGPUVideo StoreImage(layers::Image* aImage,
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layers::TextureClient* aTexture);
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static void StartupThreads();
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static void ShutdownThreads();
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static void ShutdownVideoBridge();
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bool OnManagerThread();
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protected:
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PVideoDecoderParent* AllocPVideoDecoderParent(
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const VideoInfo& aVideoInfo, const float& aFramerate,
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const CreateDecoderParams::OptionSet& aOptions,
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const layers::TextureFactoryIdentifier& aIdentifier, bool* aSuccess,
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nsCString* aBlacklistedD3D11Driver, nsCString* aBlacklistedD3D9Driver,
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nsCString* aErrorDescription);
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bool DeallocPVideoDecoderParent(PVideoDecoderParent* actor);
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mozilla::ipc::IPCResult RecvReadback(const SurfaceDescriptorGPUVideo& aSD,
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SurfaceDescriptor* aResult);
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mozilla::ipc::IPCResult RecvDeallocateSurfaceDescriptorGPUVideo(
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const SurfaceDescriptorGPUVideo& aSD);
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void ActorDestroy(mozilla::ipc::IProtocol::ActorDestroyReason) override;
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void DeallocPVideoDecoderManagerParent() override;
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private:
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explicit VideoDecoderManagerParent(
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VideoDecoderManagerThreadHolder* aThreadHolder);
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~VideoDecoderManagerParent();
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void Open(Endpoint<PVideoDecoderManagerParent>&& aEndpoint);
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std::map<uint64_t, RefPtr<layers::Image>> mImageMap;
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std::map<uint64_t, RefPtr<layers::TextureClient>> mTextureMap;
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RefPtr<VideoDecoderManagerThreadHolder> mThreadHolder;
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};
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} // namespace mozilla
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#endif // include_dom_ipc_VideoDecoderManagerParent_h
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