gecko-dev/other-licenses/7zstub/README.mozilla
Robin Steuber 42042888c1 Bug 1815019 - Document procedure for changing 7zstub r=nalexander
I wanted to figure out how to re-generate `mozilla_customizations.diff` in a way that matched the way that it was originally created. This is so that (a) I could ensure that I was starting with a clean slate and that the current `mozilla_customizations.diff` matched the existing changes to `other-licenses/7zstub/src` and (b) when I regenerated `mozilla_customizations.diff` after making further changes to it, the patch of the diff changes would be at least somewhat readable rather than being a huge mess.

Some aspects of regenerating it created changes that I think are appropriate (ex: the full path to the user directory being present in the diff'ed file names). There were also some changes that I just couldn't figure out how to avoid (ex: the length of the function name context line). I'm not sure what diff utility was originally used, but I'm hoping that documenting how I generated it this time will allow it to be generated consistently in the future. And this commit should bring it in line with that consistency.

Differential Revision: https://phabricator.services.mozilla.com/D171108
2023-03-02 16:44:10 +00:00

84 lines
4.8 KiB
Plaintext

This directory contains the LZMA SDK code used in building the self-extracting
Windows installer.
The src/ directory contains an almost-unmodified copy of the 7-zip source code
version 18.05, as downloaded from https://www.7-zip.org/a/lzma1805.7z (linked
from https://www.7-zip.org/sdk.html) on August 30, 2018. As stated in
DOC/lzma-sdk.txt and on the web page, this code is in the public domain. A few
modifications have been made to this copy of the source code. Those
modifications are contained in mozilla_customizations.diff, which should be
found in the same directory as this file.
The firefox/ directory contains several things:
* SFXSetup.sln and SFXSetup.vcxproj
These are Visual Studio 2017 conversions of the Visual C++ 6 workspace and
project files from the src/CPP/7zip/Bundles/SFXSetup/ directory, with
some changes and additions to support AArch64 and to include our resources.
* 7zSD.arm64.manifest and 7zSD.win32.manifest
We need to add a manifest file to the binary for several reasons, and one
isn't supplied with the source package (Visual C++ 6 doesn't support them),
so we've written our own.
* setup.ico
The icon group used for the installer package.
* resource.rc
The resource script containing the above manifest and icon references, as
well as other resources we need. This is derived from the supplied SFXSetup
resource.rc, but heavily customized.
* 7zSD.ARM64.sfx
AArch64 binary built using all the above files. Checking this into the tree in
compiled binary form means that packaging the installer does not require
having a compiler toolchain configured (which is the case for artifact
builds). To compile your own version of this file, open SFXSetup.sln and build
the ReleaseD configuration.
* 7zSD.Win32.sfx
32-bit x86 binary built using some of the above files. Checking this into the
tree in compiled binary form means that packaging the installer does not
require having a compiler toolchain configured (which is the case for artifact
builds). To compile your own version of this file, open SFXSetup.sln and build
the ReleaseD configuration.
Making Future src Customizations
--------------------------------
When we make future customizations, they should be made both to the source
files, and to `mozilla_customizations.diff`. Ideally, this should be done in a
consistent way so that the changes to `mozilla_customizations.diff` are at
least somewhat readable in code review rather than just being a complete
rewrite of the file every time. Following these steps should accomplish this.
1) Start with a clean copy of mozilla-central.
2) Download a copy of the LZMA SDK. This is no longer available from the
original 7-zip.org download URL given above, but it is available on
[SourceForge](https://sourceforge.net/projects/sevenzip/files/LZMA%20SDK/lzma1805.7z/download).
3) The downloaded archive will contain 7 directories. 7 directories with
matching names are located in `other-licenses\7zstub\src`. Recursively copy
the extracted directories, overwriting all files.
4) Make a Mercurial commit: `hg commit`. For convenience referring to this
commit later, you can bookmark it: `hg bookmark -if orig7z`.
5) Update back to central: `hg up central`.
6) Generate a diff and check that it matches `mozilla_customizations.diff`:
`hg diff --from=orig7z --to=central --unified=3 | diff - other-licenses/7zstub/mozilla_customizations.diff`
If there are any changes (say `hg diff`'s output format changed), it may be
good to re-generate `mozilla_customizations.diff` and commit it separately.
7) Make the new customizations.
8) Build the new `7zSD.ARM64.sfx` and `7zSD.Win32.sfx`.
This may require that the Visual Studio Installer be re-run to add the
ARM64 toolchain, if you don't already have it. The current latest is called
"MSVC v143 - VS 2022 C++ ARM64/ARM64EC build tools (latest)".
Once the necessary tools are available, open SFXSetup.sln.
It may ask if you want to use the latest toolset versions rather than the
ones specified by the project, which should be fine.
Select the "ReleaseD" solution configuration and the "ARM64" platform and
build in order to build `7zSD.ARM64.sfx`. Then select the "x86" platform
and build again to get `7zSD.Win32.sfx`.
9) Move the new binaries into place and delete the other build files that we
do not need.
```
mv other-licenses/7zstub/firefox/Win32/ReleaseD/7zSD.Win32.sfx other-licenses/7zstub/firefox/
mv other-licenses/7zstub/firefox/ARM64/ReleaseD/7zSD.ARM64.sfx other-licenses/7zstub/firefox/
rm -rf other-licenses/7zstub/firefox/ARM64/
rm -rf other-licenses/7zstub/firefox/Win32/
```
8) Regenerate `mozilla_customizations.diff`:
`hg diff --from=orig7z --unified=3 -I other-licenses/7zstub/src/ > other-licenses/7zstub/mozilla_customizations.diff`