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80b67114ce
1. Support GenEffectChain() for LayerComposite. Each layer can use this API to gen the EffectChain (only primary effect now) 2. Support GenEffect() for CompositableHost. 3. Move AutoLock to compositeHost.
285 lines
8.7 KiB
C++
285 lines
8.7 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ImageHost.h"
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#include "LayersLogging.h" // for AppendToString
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#include "composite/CompositableHost.h" // for CompositableHost, etc
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#include "ipc/IPCMessageUtils.h" // for null_t
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/Effects.h" // for TexturedEffect, Effect, etc
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#include "nsAString.h"
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#include "nsDebug.h" // for NS_WARNING, NS_ASSERTION
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#include "nsPrintfCString.h" // for nsPrintfCString
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#include "nsString.h" // for nsAutoCString
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class nsIntRegion;
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namespace mozilla {
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namespace gfx {
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class Matrix4x4;
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}
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using namespace gfx;
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namespace layers {
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class ISurfaceAllocator;
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ImageHost::ImageHost(const TextureInfo& aTextureInfo)
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: CompositableHost(aTextureInfo)
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, mFrontBuffer(nullptr)
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, mHasPictureRect(false)
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, mLocked(false)
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{}
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ImageHost::~ImageHost() {}
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void
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ImageHost::UseTextureHost(TextureHost* aTexture)
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{
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CompositableHost::UseTextureHost(aTexture);
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mFrontBuffer = aTexture;
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}
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void
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ImageHost::RemoveTextureHost(TextureHost* aTexture)
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{
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CompositableHost::RemoveTextureHost(aTexture);
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if (aTexture && mFrontBuffer == aTexture) {
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aTexture->SetCompositableBackendSpecificData(nullptr);
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mFrontBuffer = nullptr;
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}
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}
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TextureHost*
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ImageHost::GetAsTextureHost()
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{
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return mFrontBuffer;
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}
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void
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ImageHost::Composite(EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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const gfx::Filter& aFilter,
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const gfx::Rect& aClipRect,
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const nsIntRegion* aVisibleRegion,
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TiledLayerProperties* aLayerProperties)
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{
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if (!GetCompositor()) {
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// should only happen when a tab is dragged to another window and
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// async-video is still sending frames but we haven't attached the
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// set the new compositor yet.
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return;
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}
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if (!mFrontBuffer) {
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return;
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}
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// Make sure the front buffer has a compositor
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mFrontBuffer->SetCompositor(GetCompositor());
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mFrontBuffer->SetCompositableBackendSpecificData(GetCompositableBackendSpecificData());
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AutoLockCompositableHost autoLock(this);
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if (autoLock.Failed()) {
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NS_WARNING("failed to lock front buffer");
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return;
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}
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RefPtr<NewTextureSource> source = GetTextureSource();
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if (!source) {
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return;
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}
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RefPtr<TexturedEffect> effect = GenEffect(aFilter);
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if (!effect) {
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return;
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}
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aEffectChain.mPrimaryEffect = effect;
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IntSize textureSize = source->GetSize();
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gfx::Rect gfxPictureRect
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= mHasPictureRect ? gfx::Rect(0, 0, mPictureRect.width, mPictureRect.height)
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: gfx::Rect(0, 0, textureSize.width, textureSize.height);
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gfx::Rect pictureRect(0, 0,
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mPictureRect.width,
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mPictureRect.height);
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BigImageIterator* it = source->AsBigImageIterator();
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if (it) {
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// This iteration does not work if we have multiple texture sources here
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// (e.g. 3 YCbCr textures). There's nothing preventing the different
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// planes from having different resolutions or tile sizes. For example, a
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// YCbCr frame could have Cb and Cr planes that are half the resolution of
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// the Y plane, in such a way that the Y plane overflows the maximum
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// texture size and the Cb and Cr planes do not. Then the Y plane would be
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// split into multiple tiles and the Cb and Cr planes would just be one
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// tile each.
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// To handle the general case correctly, we'd have to create a grid of
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// intersected tiles over all planes, and then draw each grid tile using
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// the corresponding source tiles from all planes, with appropriate
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// per-plane per-tile texture coords.
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// DrawQuad currently assumes that all planes use the same texture coords.
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MOZ_ASSERT(it->GetTileCount() == 1 || !source->GetNextSibling(),
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"Can't handle multi-plane BigImages");
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it->BeginBigImageIteration();
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do {
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nsIntRect tileRect = it->GetTileRect();
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gfx::Rect rect(tileRect.x, tileRect.y, tileRect.width, tileRect.height);
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if (mHasPictureRect) {
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rect = rect.Intersect(pictureRect);
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effect->mTextureCoords = Rect(Float(rect.x - tileRect.x)/ tileRect.width,
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Float(rect.y - tileRect.y) / tileRect.height,
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Float(rect.width) / tileRect.width,
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Float(rect.height) / tileRect.height);
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} else {
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effect->mTextureCoords = Rect(0, 0, 1, 1);
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}
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if (mFrontBuffer->GetFlags() & TextureFlags::NEEDS_Y_FLIP) {
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effect->mTextureCoords.y = effect->mTextureCoords.YMost();
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effect->mTextureCoords.height = -effect->mTextureCoords.height;
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}
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GetCompositor()->DrawQuad(rect, aClipRect, aEffectChain,
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aOpacity, aTransform);
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GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE | DiagnosticFlags::BIGIMAGE,
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rect, aClipRect, aTransform, mFlashCounter);
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} while (it->NextTile());
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it->EndBigImageIteration();
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// layer border
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GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE,
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gfxPictureRect, aClipRect,
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aTransform, mFlashCounter);
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} else {
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IntSize textureSize = source->GetSize();
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gfx::Rect rect;
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if (mHasPictureRect) {
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effect->mTextureCoords = Rect(Float(mPictureRect.x) / textureSize.width,
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Float(mPictureRect.y) / textureSize.height,
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Float(mPictureRect.width) / textureSize.width,
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Float(mPictureRect.height) / textureSize.height);
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rect = pictureRect;
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} else {
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effect->mTextureCoords = Rect(0, 0, 1, 1);
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rect = gfx::Rect(0, 0, textureSize.width, textureSize.height);
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}
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if (mFrontBuffer->GetFlags() & TextureFlags::NEEDS_Y_FLIP) {
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effect->mTextureCoords.y = effect->mTextureCoords.YMost();
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effect->mTextureCoords.height = -effect->mTextureCoords.height;
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}
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GetCompositor()->DrawQuad(rect, aClipRect, aEffectChain,
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aOpacity, aTransform);
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GetCompositor()->DrawDiagnostics(DiagnosticFlags::IMAGE,
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rect, aClipRect,
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aTransform, mFlashCounter);
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}
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}
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void
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ImageHost::SetCompositor(Compositor* aCompositor)
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{
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if (mFrontBuffer && mCompositor != aCompositor) {
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mFrontBuffer->SetCompositor(aCompositor);
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}
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CompositableHost::SetCompositor(aCompositor);
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}
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void
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ImageHost::PrintInfo(std::stringstream& aStream, const char* aPrefix)
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{
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aStream << aPrefix;
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aStream << nsPrintfCString("ImageHost (0x%p)", this).get();
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AppendToString(aStream, mPictureRect, " [picture-rect=", "]");
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if (mFrontBuffer) {
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nsAutoCString pfx(aPrefix);
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pfx += " ";
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aStream << "\n";
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mFrontBuffer->PrintInfo(aStream, pfx.get());
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}
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}
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#ifdef MOZ_DUMP_PAINTING
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void
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ImageHost::Dump(std::stringstream& aStream,
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const char* aPrefix,
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bool aDumpHtml)
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{
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if (mFrontBuffer) {
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aStream << aPrefix;
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aStream << (aDumpHtml ? "<ul><li>TextureHost: "
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: "TextureHost: ");
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DumpTextureHost(aStream, mFrontBuffer);
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aStream << (aDumpHtml ? " </li></ul> " : " ");
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}
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}
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#endif
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LayerRenderState
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ImageHost::GetRenderState()
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{
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if (mFrontBuffer) {
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return mFrontBuffer->GetRenderState();
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}
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return LayerRenderState();
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}
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#ifdef MOZ_DUMP_PAINTING
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TemporaryRef<gfx::DataSourceSurface>
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ImageHost::GetAsSurface()
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{
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return mFrontBuffer->GetAsSurface();
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}
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#endif
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bool
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ImageHost::Lock()
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{
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MOZ_ASSERT(!mLocked);
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if (!mFrontBuffer->Lock()) {
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return false;
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}
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mLocked = true;
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return true;
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}
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void
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ImageHost::Unlock()
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{
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MOZ_ASSERT(mLocked);
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mFrontBuffer->Unlock();
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mLocked = false;
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}
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TemporaryRef<NewTextureSource>
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ImageHost::GetTextureSource()
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{
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MOZ_ASSERT(mLocked);
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return mFrontBuffer->GetTextureSources();
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}
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TemporaryRef<TexturedEffect>
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ImageHost::GenEffect(const gfx::Filter& aFilter)
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{
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RefPtr<NewTextureSource> source = GetTextureSource();
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if (!source) {
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return nullptr;
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}
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bool isAlphaPremultiplied = true;
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if (mFrontBuffer->GetFlags() & TextureFlags::NON_PREMULTIPLIED)
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isAlphaPremultiplied = false;
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return CreateTexturedEffect(mFrontBuffer->GetFormat(),
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source,
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aFilter,
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isAlphaPremultiplied);
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}
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}
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}
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