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355 lines
11 KiB
C++
355 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#include "nsAreaFrame.h"
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#include "nsBlockBandData.h"
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#include "nsIReflowCommand.h"
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#include "nsIStyleContext.h"
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#include "nsStyleConsts.h"
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#include "nsIPresContext.h"
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#include "nsIViewManager.h"
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#include "nsSpaceManager.h"
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#include "nsHTMLAtoms.h"
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#include "nsIView.h"
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#include "nsHTMLIIDs.h"
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#include "nsHTMLValue.h"
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#include "nsHTMLParts.h"
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#include "nsLayoutAtoms.h"
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static NS_DEFINE_IID(kAreaFrameIID, NS_IAREAFRAME_IID);
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nsresult
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NS_NewAreaFrame(nsIFrame*& aResult, PRUint32 aFlags)
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{
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nsAreaFrame* it = new nsAreaFrame;
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if (nsnull == it) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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it->SetFlags(aFlags);
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aResult = it;
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return NS_OK;
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}
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nsAreaFrame::nsAreaFrame()
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{
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}
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nsAreaFrame::~nsAreaFrame()
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{
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NS_IF_RELEASE(mSpaceManager);
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}
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/////////////////////////////////////////////////////////////////////////////
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// nsISupports
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NS_IMETHODIMP
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nsAreaFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr)
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{
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if (NULL == aInstancePtr) {
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return NS_ERROR_NULL_POINTER;
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}
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if (aIID.Equals(kAreaFrameIID)) {
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nsIAreaFrame* tmp = (nsIAreaFrame*)this;
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*aInstancePtr = (void*)tmp;
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return NS_OK;
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}
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return nsBlockFrame::QueryInterface(aIID, aInstancePtr);
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}
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/////////////////////////////////////////////////////////////////////////////
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// nsIFrame
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NS_IMETHODIMP
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nsAreaFrame::Init(nsIPresContext& aPresContext,
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nsIContent* aContent,
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nsIFrame* aParent,
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nsIStyleContext* aContext,
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nsIFrame* aPrevInFlow)
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{
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nsresult rv;
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// Let the block frame do its initialization
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rv = nsBlockFrame::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow);
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// Create a space manager if requested
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if (0 == (mFlags & NS_AREA_NO_SPACE_MGR)) {
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mSpaceManager = new nsSpaceManager(this);
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NS_ADDREF(mSpaceManager);
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}
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return rv;
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}
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NS_IMETHODIMP
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nsAreaFrame::DeleteFrame(nsIPresContext& aPresContext)
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{
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mAbsoluteContainer.DeleteFrames(aPresContext);
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return nsBlockFrame::DeleteFrame(aPresContext);
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}
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NS_IMETHODIMP
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nsAreaFrame::SetInitialChildList(nsIPresContext& aPresContext,
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nsIAtom* aListName,
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nsIFrame* aChildList)
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{
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nsresult rv;
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if (nsLayoutAtoms::absoluteList == aListName) {
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rv = mAbsoluteContainer.SetInitialChildList(aPresContext, aListName, aChildList);
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} else {
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rv = nsBlockFrame::SetInitialChildList(aPresContext, aListName, aChildList);
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}
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return rv;
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}
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NS_IMETHODIMP
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nsAreaFrame::GetAdditionalChildListName(PRInt32 aIndex,
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nsIAtom** aListName) const
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{
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NS_PRECONDITION(nsnull != aListName, "null OUT parameter pointer");
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if (aIndex <= NS_BLOCK_FRAME_LAST_LIST_INDEX) {
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return nsBlockFrame::GetAdditionalChildListName(aIndex, aListName);
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}
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*aListName = nsnull;
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if (NS_AREA_FRAME_ABSOLUTE_LIST_INDEX == aIndex) {
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*aListName = nsLayoutAtoms::absoluteList;
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NS_ADDREF(*aListName);
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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nsAreaFrame::FirstChild(nsIAtom* aListName, nsIFrame** aFirstChild) const
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{
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NS_PRECONDITION(nsnull != aFirstChild, "null OUT parameter pointer");
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if (aListName == nsLayoutAtoms::absoluteList) {
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return mAbsoluteContainer.FirstChild(aListName, aFirstChild);
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}
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return nsBlockFrame::FirstChild(aListName, aFirstChild);
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}
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#ifdef NS_DEBUG
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NS_IMETHODIMP
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nsAreaFrame::Paint(nsIPresContext& aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer)
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{
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// Note: all absolutely positioned elements have views so we don't
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// need to worry about painting them
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nsresult rv = nsBlockFrame::Paint(aPresContext, aRenderingContext,
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aDirtyRect, aWhichLayer);
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if ((NS_FRAME_PAINT_LAYER_DEBUG == aWhichLayer) && GetShowFrameBorders()) {
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// Render the bands in the spacemanager
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nsISpaceManager* sm = mSpaceManager;
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if (nsnull != sm) {
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nsBlockBandData band;
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band.Init(sm, nsSize(mRect.width, mRect.height));
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nscoord y = 0;
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while (y < mRect.height) {
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nsRect availArea;
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band.GetAvailableSpace(y, availArea);
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// Render a box and a diagonal line through the band
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aRenderingContext.SetColor(NS_RGB(0,255,0));
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aRenderingContext.DrawRect(0, availArea.y,
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mRect.width, availArea.height);
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aRenderingContext.DrawLine(0, availArea.y,
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mRect.width, availArea.YMost());
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// Render boxes and opposite diagonal lines around the
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// unavailable parts of the band.
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PRInt32 i;
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for (i = 0; i < band.GetTrapezoidCount(); i++) {
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const nsBandTrapezoid* trapezoid = band.GetTrapezoid(i);
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if (nsBandTrapezoid::Available != trapezoid->state) {
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nsRect r;
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trapezoid->GetRect(r);
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if (nsBandTrapezoid::OccupiedMultiple == trapezoid->state) {
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aRenderingContext.SetColor(NS_RGB(0,255,128));
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}
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else {
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aRenderingContext.SetColor(NS_RGB(128,255,0));
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}
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aRenderingContext.DrawRect(r);
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aRenderingContext.DrawLine(r.x, r.YMost(), r.XMost(), r.y);
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}
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}
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y = availArea.YMost();
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}
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}
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}
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return rv;
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}
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#endif
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// Return the x-most and y-most for the child absolutely positioned
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// elements
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NS_IMETHODIMP
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nsAreaFrame::GetPositionedInfo(nscoord& aXMost, nscoord& aYMost) const
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{
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return mAbsoluteContainer.GetPositionedInfo(aXMost, aYMost);
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}
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NS_IMETHODIMP
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nsAreaFrame::Reflow(nsIPresContext& aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus)
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{
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NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
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("enter nsAreaFrame::Reflow: maxSize=%d,%d reason=%d",
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aReflowState.availableWidth,
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aReflowState.availableHeight,
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aReflowState.reason));
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nsresult rv = NS_OK;
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// See if it's an incremental reflow command
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if (eReflowReason_Incremental == aReflowState.reason) {
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// Give the absolute positioning code a chance to handle it
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PRBool handled;
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mAbsoluteContainer.IncrementalReflow(aPresContext, aReflowState, handled);
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// If the incremental reflow command was handled by the absolute positioning
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// code, then we're all done
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if (handled) {
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// Just return our current size as our desired size
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aDesiredSize.width = mRect.width;
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aDesiredSize.height = mRect.height;
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aDesiredSize.ascent = mRect.height;
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aDesiredSize.descent = 0;
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// Whether or not we're complete hasn't changed
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aStatus = (nsnull != mNextInFlow) ? NS_FRAME_NOT_COMPLETE : NS_FRAME_COMPLETE;
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return rv;
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}
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}
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// If we have one then set the space manager
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if (nsnull != mSpaceManager) {
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// Modify the reflow state and set the space manager
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nsHTMLReflowState& reflowState = (nsHTMLReflowState&)aReflowState;
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reflowState.spaceManager = mSpaceManager;
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// Clear the spacemanager's regions.
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mSpaceManager->ClearRegions();
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}
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// Let the block frame do its reflow first
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rv = nsBlockFrame::Reflow(aPresContext, aDesiredSize, aReflowState, aStatus);
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// Let the absolutely positioned container reflow any absolutely positioned
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// child frames that need to be reflowed
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if (NS_SUCCEEDED(rv)) {
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rv = mAbsoluteContainer.Reflow(aPresContext, aReflowState);
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}
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// Compute our desired size taking into account floaters that stick outside
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// our box. Note that if this frame has a height specified by CSS then we
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// don't do this
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if ((NS_UNCONSTRAINEDSIZE == aReflowState.computedHeight) &&
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(NS_FRAME_OUTSIDE_CHILDREN & mState)) {
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nscoord contentYMost = aDesiredSize.height;
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nscoord yMost = aDesiredSize.mCombinedArea.YMost();
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if (yMost > contentYMost) {
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// retain the border+padding for this element after the bottom
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// most object.
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aDesiredSize.height = yMost;
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}
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}
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// XXX This code is really temporary; the lower level frame
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// classes need to contribute to the area that needs damage
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// repair. This class should only worry about damage repairing
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// it's border+padding area.
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nsRect damageArea(0, 0, 0, 0);
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// Decide how much to repaint based on the reflow type.
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// Note: we don't have to handle the initial reflow case and the
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// resize reflow case, because they're handled by the scroll frame
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if (eReflowReason_Incremental == aReflowState.reason) {
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nsIReflowCommand::ReflowType reflowType;
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aReflowState.reflowCommand->GetType(reflowType);
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// For append reflow commands that target the flowed frames just
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// repaint the newly added part of the frame.
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if (nsIReflowCommand::FrameAppended == reflowType) {
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//this blows. we're repainting everything, but we have no choice
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//since we don't know how we got here. see the XXX above for a
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//real fix.
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#if 1
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damageArea.y = 0;
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damageArea.height = aDesiredSize.height;
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damageArea.width = aDesiredSize.width;
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#else
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// It's an append reflow command
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damageArea.y = mRect.YMost();
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damageArea.width = aDesiredSize.width;
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damageArea.height = aDesiredSize.height - mRect.height;
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if ((damageArea.height < 0) ||
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(aDesiredSize.height == mRect.height)) {
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// Since we don't know what changed, assume it all changed.
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damageArea.y = 0;
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damageArea.height = aDesiredSize.height;
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}
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#endif
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} else {
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// Ideally the frame that is the target of the reflow command
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// (or its parent frame) would generate a damage rect, but
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// since none of the frame classes know how to do this then
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// for the time being just repaint the entire frame
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damageArea.width = aDesiredSize.width;
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// If the new height is smaller than the old height then make
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// sure we erase whatever used to be displayed
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damageArea.height = PR_MAX(aDesiredSize.height, mRect.height);
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}
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}
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// If this is really the body, force a repaint of the damage area
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if ((NS_BLOCK_DOCUMENT_ROOT & mFlags) && !damageArea.IsEmpty()) {
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Invalidate(damageArea);
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}
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return rv;
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}
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NS_IMETHODIMP
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nsAreaFrame::GetFrameType(nsIAtom** aType) const
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{
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NS_PRECONDITION(nsnull != aType, "null OUT parameter pointer");
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*aType = nsLayoutAtoms::areaFrame;
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NS_ADDREF(*aType);
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return NS_OK;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Diagnostics
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NS_IMETHODIMP
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nsAreaFrame::GetFrameName(nsString& aResult) const
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{
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return MakeFrameName("Area", aResult);
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}
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