gecko-dev/gfx/wr/servo-tidy.toml
Jeff Muizelaar efa59f1e9f Bug 1615694. Declare our render targets up front to ANGLE. r=kvark
This should remove the allocation and copy in
TextureD3D::ensureRenderTarget() in some situations.

Differential Revision: https://phabricator.services.mozilla.com/D62952

--HG--
extra : moz-landing-system : lando
2020-02-18 18:33:48 +00:00

40 lines
855 B
TOML

[configs]
skip-check-length = false
skip-check-licenses = false
check-alphabetical-order = false
[ignore]
# Ignored packages with duplicated versions
packages = [
"core-graphics",
"core-text",
"gl_generator",
"lazy_static",
"percent-encoding",
"rand",
"rand_core",
"winapi",
"yaml-rust",
# old versions of cgl depends on an old version of gleam
"gleam",
# These are tracked in bug 1587468, see there for pending work.
"proc-macro2",
"quote",
"syn",
"unicode-xid",
]
# Files that are ignored for all tidy and lint checks.
files = [
"./wrench/src/egl.rs", # Copied from glutin
]
# Many directories are currently ignored while we tidy things up
# gradually.
directories = [
# Generated and upstream code combined with our own. Could use cleanup
"./target",
"./webrender/src",
]