56 Commits

Author SHA1 Message Date
Kate Stone
b9c1b51e45 *** This commit represents a complete reformatting of the LLDB source code
*** to conform to clang-format’s LLVM style.  This kind of mass change has
*** two obvious implications:

Firstly, merging this particular commit into a downstream fork may be a huge
effort.  Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit.  The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):

    find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
    find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;

The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.

Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit.  There are alternatives available that will attempt
to look through this change and find the appropriate prior commit.  YMMV.

llvm-svn: 280751
2016-09-06 20:57:50 +00:00
Zachary Turner
26709df81d Convert some functions to use StringRef instead of c_str, len
This started as an effort to change StringExtractor to store a
StringRef internally instead of a std::string.  I got that working
locally with just 1 test failure which I was unable to figure out the
cause of.  But it was also a massive changelist due to a trickle
down effect of changes.

So I'm starting over, using what I learned from the first time to
tackle smaller, more isolated changes hopefully leading up to
a full conversion by the end.

At first the changes (such as in this CL) will seem mostly
a matter of preference and pointless otherwise.  However, there
are some places in my larger CL where using StringRef turned 20+
lines of code into 2, drastically simplifying logic.  Hopefully
once these go in they will illustrate some of the benefits of
thinking in terms of StringRef.

llvm-svn: 279917
2016-08-27 15:52:29 +00:00
Pavel Labath
5a123c4e37 Remove GetThreadSuffixSupported from GDBRemoteCommunication **base** class
Despite its comment, the function is only used in the Client class, and its presence was merely
complicating mock implementation in unit tests.

llvm-svn: 278785
2016-08-16 09:36:29 +00:00
Greg Clayton
c6c420fca1 Switch over to using socketpair for local debugserver connections as they are twice as fast as TCP sockets (on macOS at least).
This change opens a socket pair and passes the second socket pair file descriptor down to the debugserver binary using a new option: "--fd=N" where N is the file descriptor. This file descriptor gets passed via posix_spawn() so that there is no need to do any bind/listen or bind/accept calls and eliminates the hanshake unix socket that is used to pass the result of the actual port that ends up being used so it can save time on launch as well as being faster.

This is currently only enabled on __APPLE__ builds. Other OSs should try modifying the #define from ProcessGDBRemote.cpp but the first person will need to port the --fd option over to lldb-server. Any OSs that enable USE_SOCKETPAIR_FOR_LOCAL_CONNECTION in their native builds can use the socket pair stuff. The #define is Apple only right now, but looks like:

#if defined (__APPLE__)
#define USE_SOCKETPAIR_FOR_LOCAL_CONNECTION 1
#endif

<rdar://problem/27814880> 

llvm-svn: 278524
2016-08-12 16:46:18 +00:00
Pavel Labath
8c1b6bd7d2 Reapply "Rewrite gdb-remote's SendContinuePacketAndWaitForResponse"
Resumbitting the commit after fixing the following problems:
- broken unit tests on windows: incorrect gtest usage on my part (TEST vs. TEST_F)
- the new code did not correctly handle the case where we went to interrupt the process, but it
  stopped due to a different reason - the interrupt request would remain queued and would
  interfere with the following "continue". I also added a unit test for this case.

This reapplies r277156 and r277139.

llvm-svn: 278118
2016-08-09 12:04:46 +00:00
Pavel Labath
4cb699260c Revert "Rewrite gdb-remote's SendContinuePacketAndWaitForResponse"
This reverts commit r277139, because:
- broken unittest on windows (likely typo on my part)
- seems to break TestCallThatRestart (needs investigation)

llvm-svn: 277154
2016-07-29 15:41:52 +00:00
Pavel Labath
e768c4b858 Rewrite gdb-remote's SendContinuePacketAndWaitForResponse
SendContinuePacketAndWaitForResponse was huge function with very complex interactions with
several other functions (SendAsyncSignal, SendInterrupt, SendPacket). This meant that making any
changes to how packet sending functions and threads interact was very difficult and error-prone.

This change does not add any functionality yet, it merely paves the way for future changes. In a
follow-up, I plan to add the ability to have multiple query packets in flight (i.e.,
request,request,response,response instead of the usual request,response sequences) and use that
to speed up qModuleInfo packet processing.

Here, I introduce two special kinds of locks: ContinueLock, which is used by the continue thread,
and Lock, which is used by everyone else. ContinueLock (atomically) sends a continue packet, and
blocks any other async threads from accessing the connection. Other threads create an instance of
the Lock object when they want to access the connection. This object, while in scope prevents the
continue from being send. Optionally, it can also interrupt the process to gain access to the
connection for async processing.

Most of the syncrhonization logic is encapsulated within these two classes. Some of it still
had to bleed over into the SendContinuePacketAndWaitForResponse, but the function is still much
more manageable than before -- partly because of most of the work is done in the ContinueLock
class, and partly because I have factored out a lot of the packet processing code separate
functions (this also makes the functionality more easily testable). Most importantly, there is
none of syncrhonization code in the async thread users -- as far as they are concerned, they just
need to declare a Lock object, and they are good to go (SendPacketAndWaitForResponse is now a
very thin wrapper around the NoLock version of the function, whereas previously it had over 100
lines of synchronization code).  This will make my follow up changes there easy.

I have written a number of unit tests for the new code and I have ran the test suite on linux and
osx with no regressions.

Subscribers: tberghammer

Differential Revision: https://reviews.llvm.org/D22629

llvm-svn: 277139
2016-07-29 13:10:02 +00:00
Saleem Abdulrasool
2d6a9ec935 Clean up vestigial remnants of locking primitives
This finally removes the use of the Mutex and Condition classes. This is an
intricate patch as the Mutex and Condition classes were tied together.
Furthermore, many places had slightly differing uses of time values. Convert
timeout values to relative everywhere to permit the use of
std::chrono::duration, which is required for the use of
std::condition_variable's timeout. Adjust all Condition and related Mutex
classes over to std::{,recursive_}mutex and std::condition_variable.

This change primarily comes at the cost of breaking the TracingMutex which was
based around the Mutex class. It would be possible to write a wrapper to
provide similar functionality, but that is beyond the scope of this change.

llvm-svn: 277011
2016-07-28 17:32:20 +00:00
Tamas Berghammer
ccd6cffba3 Modify "platform connect" to connect to processes as well
The standard remote debugging workflow with gdb is to start the
application on the remote host under gdbserver (e.g.: gdbserver :5039
a.out) and then connect to it with gdb.

The same workflow is supported by debugserver/lldb-gdbserver with a very
similar syntax but to access all features of lldb we need to be
connected also to an lldb-platform instance running on the target.

Before this change this had to be done manually with starting a separate
lldb-platform on the target machine and then connecting to it with lldb
before connecting to the process.

This change modifies the behavior of "platform connect" with
automatically connecting to the process instance if it was started by
the remote platform. With this command replacing gdbserver in a gdb
based worflow is usually as simple as replacing the command to execute
gdbserver with executing lldb-platform.

Differential revision: http://reviews.llvm.org/D14952

llvm-svn: 255016
2015-12-08 14:08:19 +00:00
Eugene Zelenko
edb35d95d1 Fix Clang-tidy modernize-use-override warnings in some files in source/Plugins; other minor fixes.
llvm-svn: 251167
2015-10-24 01:08:35 +00:00
Oleksiy Vyalov
9fe526c2e7 Add domain socket support to gdb-remote protocol and lldb-server.
http://reviews.llvm.org/D13881

llvm-svn: 250933
2015-10-21 19:34:26 +00:00
Greg Clayton
6988abc14d Allow LLDB.framework to locate debugserver even when it doesn't exist in the LLDB.framework.
This allows open source MacOSX clients to not have to build debugserver and the current LLDB can find debugserver inside the selected Xcode.app on your system.

<rdar://problem/23167253>

llvm-svn: 250735
2015-10-19 20:44:01 +00:00
Jason Molenda
91ffe0a570 Add a new wart, I mean feature, on to gdb-remote protocol: compression.
For some communication channels, sending large packets can be very 
slow.  In those cases, it may be faster to compress the contents of
the packet on the target device and decompress it on the debug host
system.  For instance, communicating with a device using something
like Bluetooth may be an environment where this tradeoff is a good one.

This patch adds a new field to the response to the "qSupported" packet
(which returns a "qXfer:features:" response) -- SupportedCompressions
and DefaultCompressionMinSize.  These tell you what the remote
stub can support.

lldb, if it wants to enable compression and can handle one of those 
algorithms, it can send a QEnableCompression packet specifying the
algorithm and optionally the minimum packet size to use compression
on.  lldb may have better knowledge about the best tradeoff for
a given communication channel.

I added support to debugserver an lldb to use the zlib APIs
(if -DHAVE_LIBZ=1 is in CFLAGS and -lz is in LDFLAGS) and the
libcompression APIs on Mac OS X 10.11 and later 
(if -DHAVE_LIBCOMPRESSION=1).  libz "zlib-deflate" compression.
libcompression can support deflate, lz4, lzma, and a proprietary
lzfse algorithm.  libcompression has been hand-tuned for Apple
hardware so it should be preferred if available.

debugserver currently only adds the SupportedCompressions when
it is being run on an Apple watch (TARGET_OS_WATCH).  Comment
that #if out from RNBRemote.cpp if you want to enable it to
see how it works.  I haven't tested this on a native system
configuration but surely it will be slower to compress & decompress
the packets in a same-system debug session.

I haven't had a chance to add support for this to 
GDBRemoteCommunciationServer.cpp yet.

<rdar://problem/21090180> 

llvm-svn: 240066
2015-06-18 21:46:06 +00:00
Ewan Crawford
fab40d3911 Add Read Thread to GDBRemoteCommunication
In order to support asynchronous notifications for non-stop mode this patch adds a packet read thread. This is done by implementing AppendBytesToCache() from the communications class, which continually reads packets into a packet queue. To initialize this thread StartReadThread() must be called by the client, so since llgs and platform tools use the GBDRemoteCommunicatos code they must also call this function as well as ProcessGDBRemote.

When the read thread detects an async notify packet it broadcasts this event, where the matching listener will be added in the next non-stop patch.

Packets are now accessed by calling ReadPacket() which pops a packet from the queue, instead of using WaitForPacketWithTimeoutMicroSecondsNoLock()

Reviewers: vharron, clayborg

Subscribers: lldb-commits, labath, ted, domipheus, deepak2427 

Differential Revision: http://reviews.llvm.org/D10085

llvm-svn: 239824
2015-06-16 15:50:18 +00:00
Greg Clayton
b30c50c8fa Add a new "qEcho" packet with the following format:
qEcho:%s

where '%s' is any valid string. The response to this packet is the exact packet itself with no changes, just reply with what you received!

This will help us to recover from packets timing out much more gracefully. Currently if a packet times out, LLDB quickly will hose up the debug session. For example, if we send a "abc" packet and we expect "ABC" back in response, but the "abc" command takes longer than the current timeout value this will happen:


--> "abc"
<-- <<<error: timeout>>>

Now we want to send "def" and get "DEF" back:

--> "def"
<-- "ABC"

We got the wrong response for the "def" packet because we didn't sync up with the server to clear any current responses from previously issues commands.

The fix is to modify GDBRemoteCommunication::WaitForPacketWithTimeoutMicroSecondsNoLock() so that when it gets a timeout, it syncs itself up with the client by sending a "qEcho:%u" where %u is an increasing integer, one for each time we timeout. We then wait for 3 timeout periods to sync back up. So the above "abc" session would look like:

--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- "abc"
<-- "qEcho:1"

The first timeout is from trying to get the response, then we know we timed out and we send the "qEcho:1" packet and wait for 3 timeout periods to get back in sync knowing that we might actually get the response for the "abc" packet in the mean time...

In this case we would actually succeed in getting the response for "abc". But lets say the remote GDB server is deadlocked and will never response, it would look like:

--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second

We then disconnect and say we lost connection.

We might also have a bad GDB server that just dropped the "abc" packet on the floor. We can still recover in this case and it would look like:

--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- "qEcho:1"

Then we know our remote GDB server is still alive and well, and it just dropped the "abc" response on the floor and we can continue to debug.

<rdar://problem/21082939>

llvm-svn: 238530
2015-05-29 00:01:55 +00:00
Ewan Crawford
9aa2da0025 Change ProcessGDBRemote last stop packet to a container.
In ProcessGDBRemote we currently have a single packet, m_last_stop_packet, used to set the thread stop info.
However in non-stop mode we can receive several stop reply packets in a sequence for different threads. As a result we need to use a container to hold them before they are processed.

This patch also changes the return type of CheckPacket() so we can detect async notification packets.

Reviewers: clayborg

Subscribers: labath, ted, deepak2427, lldb-commits

Differential Revision: http://reviews.llvm.org/D9853

llvm-svn: 238323
2015-05-27 14:12:34 +00:00
Tamas Berghammer
db264a6d09 Move several plugin to its own namespace
Affected paths:
* Plugins/Platform/Android/*
* Plugins/Platform/Linux/*
* Plugins/Platform/gdb-server/*
* Plugins/Process/Linux/*
* Plugins/Process/gdb-remote/*

Differential revision: http://reviews.llvm.org/D8654

llvm-svn: 233679
2015-03-31 09:52:22 +00:00
Tamas Berghammer
912800c400 Create ScopedTimeout class for GDBRemoteCommunication
This new class makes it easier to change the timeout of a
GDBRemoteCommunication instance for a short time and then restore it to
its original value.

Differential revision: http://reviews.llvm.org/D7826

llvm-svn: 230319
2015-02-24 10:23:39 +00:00
Tamas Berghammer
e13c2731ba Separate monolithic GDBRemoteCommunicationServer class into 4 part
GDBRemoteCommunicationServer: Basic packet handling, handler registration
LLDBCommonPacketHandler: Common packet handling for lldb-platform and lldb-gdbserver
LLDBPlatformPacketHandler: lldb-platform specific packet handling
LLGSPacketHandler: lldb-gdbserver specific packet handling

Differential Revision: http://reviews.llvm.org/D7538

llvm-svn: 228823
2015-02-11 10:29:30 +00:00
Chaoren Lin
18fe6404f9 Implement setting and clearing watchpoints.
llvm-svn: 227930
2015-02-03 01:51:47 +00:00
Vince Harron
1b5a74eea7 This patch gets remote-linux platform able to run processes
Make sure the selected platform is always used

Make sure that the host uses the connect://hostname to connect to both
the lldb-platform and the lldb-gdbserver rather than what the platform
reports as the hostname of the lldb-gdbserver

Make sure that lldb-platform uses the IP address on it's connection
back to the host instead of the hostname that the host sends to it
when launching lldb-gdbserver with the remote host information

Tested on OSX and Linux

llvm-svn: 226712
2015-01-21 22:42:49 +00:00
Zachary Turner
39de311071 Create a HostThread abstraction.
This patch moves creates a thread abstraction that represents a
thread running inside the LLDB process.  This is a replacement for
otherwise using lldb::thread_t, and provides a platform agnostic
interface to managing these threads.

Differential Revision: http://reviews.llvm.org/D5198

Reviewed by: Jim Ingham

llvm-svn: 217460
2014-09-09 20:54:56 +00:00
Greg Clayton
1681092f96 Remove an assertion that was being hit due to slow DNS name lookups on MacOSX for "localhost".
Changed all "localhost" to "127.0.0.1" to prevent potentially long name lookups.

<rdar://problem/16154630>

llvm-svn: 202424
2014-02-27 19:38:18 +00:00
Steve Pucci
5ae54ae6cd Support for debugging against a remote stock gdbserver.
There are a couple of pieces:
 * some lazy-evaluation members that store info listed in a qSupported response
 * new method SendPacketsAndConcatenateResponses which is used for
   fetching fixed-size objects from the remote gdbserver by using multiple
   packets if necessary (first use will be to fetch shared-library XML files).

llvm-svn: 200072
2014-01-25 05:46:51 +00:00
Greg Clayton
fda4fab505 Revert to getting a random port and sending that down to debugserver for iOS. The sandboxing is not letting debugserver reverse connect back to lldb.
<rdar://problem/15789865>

llvm-svn: 198963
2014-01-10 22:24:11 +00:00
Greg Clayton
b09c5384b0 Centralized the launching of a process into Target::Launch()
While investigating test suite failures when running the test suite remotely, I noticed we had 3 copies of code that launched a process:
1 - in "process launch" command 
2 - SBTarget::Launch() with args
3 - SBTarget::Launch() with SBLaunchInfo

"process launch" was launching through the platform if it was supported (this is needed for remote debugging) and the 2 and 3 were not.

Now all code is in one place.

llvm-svn: 197247
2013-12-13 17:20:18 +00:00
Greg Clayton
3dedae12b5 Fixed the GDBRemoteCommuncation to return a new GDBRemoteCommuncation::PacketResult enum for all packet sends/receives.
<rdar://problem/15600045>

Due to other recent changes, all connections to GDB servers that didn't support the "QStartNoAckMode" packet would cause us to fail to attach to the remote GDB server.

The problem was that SendPacket* and WaitForResponse* packets would return a size_t indicating the number of bytes sent/received. The other issue was WaitForResponse* packets would strip the leading '$' and the trailing "#CC" (checksum) bytes, so the unimplemented response packet of "$#00" would get stripped and the WaitForResponse* packets would return 0.

These new error codes give us flexibility to to more intelligent things in response to what is returned. 

llvm-svn: 196610
2013-12-06 21:45:27 +00:00
Greg Clayton
d629980ab3 Replace all in_port_t with uint16_t to avoid compilation issues on different systems.
llvm-svn: 196586
2013-12-06 17:46:35 +00:00
Greg Clayton
00fe87b488 Modified local spawning in debugserver processes to use a new --reverse-connect option so that debugserver actually connects back to LLDB instead of LLDB connecting to debugserver.
This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to.

Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format:

listen://<port>

But now it can accept:

listen://<port>         // Listen for connection from localhost on port <port>
listen://<host>:<port>  // Listen for connection from <host> and <port>    
listen://*:<port>       // Listen for connection from any host on port <port>

llvm-svn: 196547
2013-12-05 22:58:22 +00:00
Greg Clayton
91a9b247d4 Switch local launching of debugserver over to always use a FIFO in order to handshake with the launched debugserver.
This helps ensure that the launched debugserver is ready and listening for a connection. Prior to this we had a race condition.

Consolidate the launching of debugserver into a single place: a static function in GDBRemoteCommunication.

llvm-svn: 196401
2013-12-04 19:19:12 +00:00
Jim Ingham
4ceb928f02 Change the Mutex::Locker class so that it takes the Mutex object and locks it, rather
than being given the pthread_mutex_t from the Mutex and locks that.  That allows us to
track ownership of the Mutex better.  

Used this to switch the LLDB_CONFIGURATION_DEBUG enabled assert when we can't get the
gdb-remote sequence mutex to assert when the thread that had the mutex releases it.  This
is generally more useful information than saying just who failed to get it (since the
code that had it locked often had released it by the time the assert fired.)

llvm-svn: 158240
2012-06-08 22:50:40 +00:00
Greg Clayton
d451c1a843 Added the thread ID (tid) to each packet history item and the packet history now always dumps to a lldb_private::Stream.
Enable logging the packet history when registers fail to read due to not getting the sequence mutex if "--verbose" is enabled on the log channel for the "gdb-remote" log category.

This will help us track down some issues.

llvm-svn: 154704
2012-04-13 21:24:18 +00:00
Greg Clayton
c3c0b0e59a Remove the GetSequenceMutex timeout that isn't being used in the GDB remote plug-in.
Also fixed the ProcessLinux, ProcessPOSIX and ProcessFreeBSD to have the correct UpdateThreadList() prototype.

llvm-svn: 154603
2012-04-12 19:04:34 +00:00
Greg Clayton
37a0a24a5f No functionality changes, mostly cleanup.
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.

Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.

llvm-svn: 154458
2012-04-11 00:24:49 +00:00
Greg Clayton
9fc13556b4 Trying to solve our disappearing thread issues by making thread list updates safer.
The current ProcessGDBRemote function that updates the threads could end up with an empty list if any other thread had the sequence mutex. We now don't clear the thread list when we can't access it, and we also have changed how lldb_private::Process handles the return code from the:

virtual bool
Process::UpdateThreadList (lldb_private::ThreadList &old_thread_list, 
                       	   lldb_private::ThreadList &new_thread_list) = 0;

A bool is now returned to indicate if the list was actually updated or not and the lldb_private::Process class will only update the stop ID of the validity of the thread list if "true" is returned.

The ProcessGDBRemote also got an extra assertion that will hopefully assert when running debug builds so we can find the source of this issue.

llvm-svn: 154365
2012-04-10 00:18:59 +00:00
Greg Clayton
c1422c1d31 Added a packet history object to the GDBRemoteCommunication class that is always remembering the last 512 packets that were sent/received. These packets get dumped if logging gets enabled, or when the new expr lldb::DumpProcessGDBRemotePacketHistory (void *process, const char *log_file_path) global function is called.
llvm-svn: 154354
2012-04-09 22:46:21 +00:00
Peter Collingbourne
ba23ca085f Switch from USEC_PER_SEC/NSEC_PER_SEC/NSEC_PER_USEC to TimeValue constants
Fixes the Linux build.

llvm-svn: 133370
2011-06-18 23:52:14 +00:00
Greg Clayton
73bf5dbd16 Improved the packet throughput when debugging with GDB remote by over 3x on
darwin (not sure about other platforms).

Modified the communication and connection classes to not require the
BytesAvailable function. Now the "Read(...)" function has a timeout in
microseconds.

Fixed a lot of assertions that were firing off in certain cases and replaced
them with error output and code that can deal with the assertion case.

llvm-svn: 133224
2011-06-17 01:22:15 +00:00
Greg Clayton
8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Greg Clayton
32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Greg Clayton
1cb6496eb0 Did a lot more work on abtracting and organizing the platforms.
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
                 but this implements all the common functionality between
                 remote-macosx and remote-ios. It also allows for another
                 platform to be used (remote-gdb-server for now) when doing
                 remote connections. Keeping this pluggable will allow for
                 flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
                    cached SDK locations on the host.

A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote 
                          protocol and uses the built in lldb_private::Host
                          static functions to implement many queries.

llvm-svn: 128193
2011-03-24 04:28:38 +00:00
Greg Clayton
576d8834fe Split the GDBRemoteCommunication class into three classes:
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
                               a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
                               GDB server implementation.

llvm-svn: 128070
2011-03-22 04:00:09 +00:00
Greg Clayton
c574ede632 Centralize the GDB remote timeout value into the GDBRemoteCommunication as a
member variable (m_packet_timeout which is a value in seconds). This value is
then used for all packets sent to/from the remote GDB server.

llvm-svn: 127392
2011-03-10 02:26:48 +00:00
Greg Clayton
7133762232 Fixed CommandReturnObject::SetImmediateErrorFile() to set the correct stream.
Modifed lldb_private::Process to be able to handle connecting to a remote 
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.

Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote 
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.

Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.

Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.

llvm-svn: 126444
2011-02-24 22:24:29 +00:00
Greg Clayton
71fc2a33b5 Added the ability to detect which vCont packets (using the "vCont?") packet
are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.

llvm-svn: 125433
2011-02-12 06:28:37 +00:00
Greg Clayton
6779606a7c Fixed an issue in "SBError SBProcess::Destroy ()" where it wasn't properly
checking the validity of the shared pointer prior to using it.

Fixed the GDB remote plug-in to once again watch for a reply from the "k" 
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.

Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.

Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.

llvm-svn: 124049
2011-01-22 23:43:18 +00:00
Greg Clayton
6ed95945ed Sped up the shutdown time on MacOSX by quite a bit by making sure any
threads that we spawn let us know when they are going away and that we
don't timeout waiting for a message from threads that have gone away.
We also now don't expect the "k" packet (kill) to send a response. This
greatly speeds up debugger shutdown performance. The test suite now runs
quite a bit faster.

Added a fix to the variable display code that fixes the display of
base classes. We were assuming the virtual or normal base class offsets
were being given in bit sizes, but they were being given as character
sizes, so we needed to multiply the offset by 8. This wasn't affecting
the expression parser, but it was affecting the correct display of C++
class base classes and all of their children.

llvm-svn: 124024
2011-01-22 07:12:45 +00:00
Greg Clayton
4dc72284b2 Fixed the async packets (packets that need to be sent to the GDB server
while the inferior is running) to be fast. The previous code would always
cause the sender to timeout, yet still return success due to the way we
were waiting for a value (incorrect value) to change. Now the ProcessGDBRemote
plug-in has a public and private "is running" predicate. This allows things
that need to send async packets to interrupt and wait for the private "is running"
state to be flipped to false, and then resume quickly with no timeout. 

llvm-svn: 123903
2011-01-20 07:53:45 +00:00
Greg Clayton
c4e411ffc0 Thread safety changes in debugserver and also in the process GDB remote plugin.
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.

llvm-svn: 123762
2011-01-18 19:36:39 +00:00
Greg Clayton
710dd5aebf Spelling changes applied from lldb_spelling.diffs from Bruce Mitchener.
Thanks Bruce!

llvm-svn: 123083
2011-01-08 20:28:42 +00:00