Flush the process when symbols are loaded/unloaded manually. This was going on in:
- "target modules load" command
- SBTarget::SetSectionLoadAddress(...)
- SBTarget::ClearSectionLoadAddress(...)
- SBTarget::SetModuleLoadAddress(...)
- SBTarget::ClearModuleLoadAddress(...)
llvm-svn: 173745
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Fixed an issue with the auto loading of script resources in debug info files. Any platform can add support for this, and on MacOSX we allow dSYM files to contain python modules that get automatically loaded when a dSYM file is associated with an executable or shared library.
The modifications will now:
- Let the module locate the symbol file naturally instead of using a function that only works in certain cases. This helps us to locate the script resources as long as the dSYM file can be found.
- Don't try and do any of this if the script interpreter has scripting disabled.
- Allow more than one scripting resource to be found in a symbol file by returning the list
- Load the scripting resources when a symbol file is added via the "target symbols add" command.
- Be smarter about matching the dSYM mach-o file to an existing executable in the target images by stripping extensions on the symfile basname if needed.
llvm-svn: 172275
enum
{
//----------------------------------------------------------------------
// eFlagRequiresTarget
//
// Ensures a valid target is contained in m_exe_ctx prior to executing
// the command. If a target doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidTargetDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidTargetDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresTarget = (1u << 0),
//----------------------------------------------------------------------
// eFlagRequiresProcess
//
// Ensures a valid process is contained in m_exe_ctx prior to executing
// the command. If a process doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidProcessDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidProcessDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresProcess = (1u << 1),
//----------------------------------------------------------------------
// eFlagRequiresThread
//
// Ensures a valid thread is contained in m_exe_ctx prior to executing
// the command. If a thread doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidThreadDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidThreadDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresThread = (1u << 2),
//----------------------------------------------------------------------
// eFlagRequiresFrame
//
// Ensures a valid frame is contained in m_exe_ctx prior to executing
// the command. If a frame doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidFrameDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidFrameDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresFrame = (1u << 3),
//----------------------------------------------------------------------
// eFlagRequiresRegContext
//
// Ensures a valid register context (from the selected frame if there
// is a frame in m_exe_ctx, or from the selected thread from m_exe_ctx)
// is availble from m_exe_ctx prior to executing the command. If a
// target doesn't exist or is invalid, the command will fail and
// CommandObject::GetInvalidRegContextDescription() will be returned as
// the error. CommandObject subclasses can override the virtual function
// for GetInvalidRegContextDescription() to provide custom strings when
// needed.
//----------------------------------------------------------------------
eFlagRequiresRegContext = (1u << 4),
//----------------------------------------------------------------------
// eFlagTryTargetAPILock
//
// Attempts to acquire the target lock if a target is selected in the
// command interpreter. If the command object fails to acquire the API
// lock, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagTryTargetAPILock = (1u << 5),
//----------------------------------------------------------------------
// eFlagProcessMustBeLaunched
//
// Verifies that there is a launched process in m_exe_ctx, if there
// isn't, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagProcessMustBeLaunched = (1u << 6),
//----------------------------------------------------------------------
// eFlagProcessMustBePaused
//
// Verifies that there is a paused process in m_exe_ctx, if there
// isn't, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagProcessMustBePaused = (1u << 7)
};
Now each command object contains a "ExecutionContext m_exe_ctx;" member variable that gets initialized prior to running the command. The validity of the target objects in m_exe_ctx are checked to ensure that any target/process/thread/frame/reg context that are required are valid prior to executing the command. Each command object also contains a Mutex::Locker m_api_locker which gets used if eFlagTryTargetAPILock is set. This centralizes a lot of checking code that was previously and inconsistently implemented across many commands.
llvm-svn: 171990
I modified the "Args::StringtoAddress(...)" function to be able to evaluate address expressions. This is now used for any command line arguments or options that takes addresses like:
memory read <addr> [<end-addr>]
memory write <addr>
breakpoint set --address <addr>
disassemble --start-address <addr> --end-address <addr>
It calls the expression parser to evaluate the address expression and will also work around the issue where the compiler doesn't like to add offsets to function pointers (which is what happens when you try to evaluate "main + 12"). So there is a temp fix in the Args::StringtoAddress() to work around this until we can get special compiler support for debug expressions with function pointers.
llvm-svn: 169556
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Cleaned up the option parsing code to always pass around the short options as integers. Previously we cast this down to "char" and lost some information. I recently added an assert that would detect duplicate short character options which was firing during the test suite.
This fix does the following:
- make sure all short options are treated as "int"
- make sure that short options can be non-printable values when a short option is not required or when an option group is mixed into many commands and a short option is not desired
- fix the help printing to "do the right thing" in all cases. Previously if there were duplicate short character options, it would just not emit help for the duplicates
- fix option parsing when there are duplicates to parse options correctly. Previously the option parsing, when done for an OptionGroup, would just start parsing options incorrectly by omitting table entries and it would end up setting the wrong option value
llvm-svn: 169189
For "target create" you can now specify "--no-dependents" to not track down and add all dependent shared libraries. This can be handy when doing manual symbolication. Also added the "--symfile" or "-s" for short so you can specify a module and a stand alone debug info file:
(lldb) target create --symfile /tmp/a.dSYM /usr/bin/a
Added the "--symfile" option to the "target modules add" for the same reason. These all help with manualy symbolication and expose functionality that was previously only available through the public API layer.
llvm-svn: 169023
Emit an error when using "target modules add PATH" where PATH points to a debug info only (dSYM) file.
Also added a "--uuid" option for "target modules add --uuid UUID" to locate and load a module by UUID if the host supports it.
llvm-svn: 168949
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
There was a generic catch-all type for path arguments
called "eArgTypePath," and a specialized version
called "eArgTypeFilename." It turns out all the
cases where we used eArgTypePath we could have
used Filename or we explicitly meant a directory.
I changed Path to DirectoryName, made it use the
directory completer, and rationalized the uses of
Path.
<rdar://problem/12559915>
llvm-svn: 166533
<rdar://problem/12068650>
More fixes to how we handle paths that are used to create a target.
This modification centralizes the location where and how what the user specifies gets resolved. Prior to this fix, the TargetList::CreateTarget variants took a FileSpec object which meant everyone had the opportunity to resolve the path their own way. Now both CreateTarget variants take a "const char *use_exe_path" which allows the TargetList::CreateTarget to centralize where the resolving happens and "do the right thing".
llvm-svn: 166186
LLDB changes argv[0] when debugging a symlink. Now we have the notion of argv0 in the target settings:
target.arg0 (string) =
There is also the program argument that are separate from the first argument that have existed for a while:
target.run-args (arguments) =
When running "target create <exe>", we will place the untouched "<exe>" into target.arg0 to ensure when we run, we run with what the user typed. This has been added to the ProcessLaunchInfo and all other needed places so we always carry around the:
- resolved executable path
- argv0
- program args
Some systems may not support separating argv0 from the resolved executable path and the ProcessLaunchInfo needs to carry all of this information along so that each platform can make that decision.
llvm-svn: 166137
enabled after we'd found a few bugs that were caused by shadowed
local variables; the most important issue this turned up was
a common mistake of trying to obtain a mutex lock for the scope
of a code block by doing
Mutex::Locker(m_map_mutex);
This doesn't assign the lock object to a local variable; it is
a temporary that has its dtor called immediately. Instead,
Mutex::Locker locker(m_map_mutex);
does what is intended. For some reason -Wshadow happened to
highlight these as shadowed variables.
I also fixed a few obivous and easy shadowed variable issues
across the code base but there are a couple dozen more that
should be fixed when someone has a free minute.
<rdar://problem/12437585>
llvm-svn: 165269
We can now do:
Specify a path to a debug symbols file:
(lldb) add-dsym <path-to-dsym>
Go and download the dSYM file for the "libunc.dylib" module in your target:
(lldb) add-dsym --shlib libunc.dylib
Go and download the dSYM given a UUID:
(lldb) add-dsym --uuid <UUID>
Go and download the dSYM file for the current frame:
(lldb) add-dsym --frame
llvm-svn: 164806
Partial fix for the above radar where we now resolve dsym mach-o files within the dSYM bundle when using "add-dsym" through the platform.
llvm-svn: 163676
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
'add-dsym' (aka 'target symbols add') should display error messages when dsym file is not found
or the dsym uuid does not match any existing modules. Add TestAddDsymCommand.py test file.
llvm-svn: 162332
Add an lldb command line option to specify a core file: --core/-c.
For consistency, change the "target create" command to also use --core.
llvm-svn: 161993
UnwindPlans for a function. This specifically does not use any
previously-generated UnwindPlans so if any logging is performed
while creating the UnwindPlans, it will be repeated. This is
useful for when an lldb stack trace is not correct and you want
to gather diagnostic information from the user -- they can do
log enable -v lldb unwind, image show-unwind of the function, and
you'll get the full logging as the UnwindPlans are recreated.
llvm-svn: 160095
Execute which was never going to get run and another ExecuteRawCommandString. Took the knowledge of how
to prepare raw & parsed commands out of CommandInterpreter and put it in CommandObject where it belongs.
Also took all the cases where there were the subcommands of Multiword commands declared in the .h file for
the overall command and moved them into the .cpp file.
Made the CommandObject flags work for raw as well as parsed commands.
Made "expr" use the flags so that it requires you to be paused to run "expr".
llvm-svn: 158235
that forces all matches to be looked up. When --all
is not passed, and the current execution frame can
be used to narrow down the search, "target modules
lookup" will try searching in that specific frame
first. Only if nothing is turned up there will it
go on to search all modules.
This feature is currently enabled only for types.
llvm-svn: 158107
setting breakpoints. That's dangerous, since while we are setting a breakpoint,
the target might hit the dyld load notification, and start removing modules from
the list. This change adds a GetMutex accessor to the ModuleList class, and
uses it whenever we are accessing the target's ModuleList (as returned by GetImages().)
<rdar://problem/11552372>
llvm-svn: 157668
<rdar://problem/11455913>
"target symbol add" should flush the cached frames
"register write" should flush the thread state in case registers modifications change stack
llvm-svn: 157042
Add "--name" option to "image lookup" that will search both functions and symbols.
Also made all of the output from any of the "image lookup" commands be the same regardless of the lookup type (function name, symbol name, func or symbol, file and line, address, etc). The --verbose or -v option also will expand the results as needed and display things so they look the same.
llvm-svn: 156835
No one was using it and Locker(pthread_mutex_t *) immediately asserts for
pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...
Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)
llvm-svn: 156221
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
Work around a deadlocking issue where "SBDebugger::MemoryPressureDetected ()" is being called and is causing a deadlock. We now just try and get the lock when trying to trim down the unique modules so we don't deadlock debugger GUI programs until we can find the root cause.
llvm-svn: 154339
Symbol files (dSYM files on darwin) can now be specified during program execution:
(lldb) target symbols add /path/to/symfile/a.out.dSYM/Contents/Resources/DWARF/a.out
This command can be used when you have a debug session in progress and want to add symbols to get better debug info fidelity.
llvm-svn: 153693
indicates that the section is thread specific. Any functions the load a module
given a slide, will currently ignore any sections that are thread specific.
lldb_private::Section now has:
bool
Section::IsThreadSpecific () const
{
return m_thread_specific;
}
void
Section::SetIsThreadSpecific (bool b)
{
m_thread_specific = b;
}
The ELF plug-in has been modified to set this for the ".tdata" and the ".tbss"
sections.
Eventually we need to have each lldb_private::Thread subclass be able to
resolve a thread specific section, but for now they will just not resolve. The
code for that should be trivual to add, but the address resolving functions
will need to be changed to take a "ExecutionContext" object instead of just
a target so that thread specific sections can be resolved.
llvm-svn: 153537
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
Changes to synthetic children:
- the update(self): function can now (optionally) return a value - if it returns boolean value True, ValueObjectSyntheticFilter will not clear its caches across stop-points
this should allow better performance for Python-based synthetic children when one can be sure that the child ValueObjects have not changed
- making a difference between a synthetic VO and a VO with a synthetic value: now a ValueObjectSyntheticFilter will not return itself as its own synthetic value, but will (correctly)
claim to itself be synthetic
- cleared up the internal synthetic children architecture to make a more consistent use of pointers and references instead of shared pointers when possible
- major cleanup of unnecessary #include, data and functions in ValueObjectSyntheticFilter itself
- removed the SyntheticValueType enum and replaced it with a plain boolean (to which it was equivalent in the first place)
Some clean ups to the summary generation code
Centralized the code that clears out user-visible strings and data in ValueObject
More efficient summaries for libc++ containers
llvm-svn: 153061