ProcessGDBRemote::GetAuxvData obtains the auxv from a remote gdbserver (via a binary-data packet), and returns the data as a DataBufferSP.
The patch includes a small fix to GDBRemoteCommunicationClient::SendPacketsAndConcatenateResponses() to support binary file format packet returns (by not assuming each binary packet is a null-terminated string when concatenating them).
llvm-svn: 202907
The many many benefits include:
1 - Input/Output/Error streams are now handled as real streams not a push style input
2 - auto completion in python embedded interpreter
3 - multi-line input for "script" and "expression" commands now allow you to edit previous/next lines using up and down arrow keys and this makes multi-line input actually a viable thing to use
4 - it is now possible to use curses to drive LLDB (please try the "gui" command)
We will need to deal with and fix any buildbot failures and tests and arise now that input/output and error are correctly hooked up in all cases.
llvm-svn: 200263
This change fixes a bug recently introduced in ProcessGDBRemote that
prevented the Python register definition file from getting loaded when
the qRegisterInfo0 response returned $00#.
Patch by Steve Pucci.
llvm-svn: 198742
it needs to fall back to using the HostArchitecture if a valid one is not
returned. When doing low-level system debugging we may not have a process
(or the remote stub may not support the qProcessInfo packet) in which case
we should fall back to the architecture we determined via qHostInfo.
<rdar://problem/15713180>
llvm-svn: 197857
<rdar://problem/15600045>
Due to other recent changes, all connections to GDB servers that didn't support the "QStartNoAckMode" packet would cause us to fail to attach to the remote GDB server.
The problem was that SendPacket* and WaitForResponse* packets would return a size_t indicating the number of bytes sent/received. The other issue was WaitForResponse* packets would strip the leading '$' and the trailing "#CC" (checksum) bytes, so the unimplemented response packet of "$#00" would get stripped and the WaitForResponse* packets would return 0.
These new error codes give us flexibility to to more intelligent things in response to what is returned.
llvm-svn: 196610
This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to.
Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format:
listen://<port>
But now it can accept:
listen://<port> // Listen for connection from localhost on port <port>
listen://<host>:<port> // Listen for connection from <host> and <port>
listen://*:<port> // Listen for connection from any host on port <port>
llvm-svn: 196547
This helps ensure that the launched debugserver is ready and listening for a connection. Prior to this we had a race condition.
Consolidate the launching of debugserver into a single place: a static function in GDBRemoteCommunication.
llvm-svn: 196401
Improved the detection of a valid GDB server where we actually can connect to a socket, but then it doesn't read or write anything (which happens with some USB mux software).
Host::MakeDirectory() now can make as many intermediate directories as needed.
The testsuite now has very initial support for remote test suite running. When running on a remote platform, the setUp function for the test will make a new directory and select it as the working directory on the remote host.
Added a common function that can be used to create the short option string for getopt_long calls.
llvm-svn: 195541
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Added a new key that we understand for the "qHostInfo" packet: "default_packet_timeout:T;" where T is a default packet timeout in seconds.
This allows GDB servers with known slow packet response times to increase the default timeout to a value that makes sense for the connection.
llvm-svn: 193425
This commit adds an example python file that can be used with 'target-definition-file' setting for Linux gdbserver.
This file has an extra key 'breakpoint-pc-offset' that LLDB uses to determine how much to change the PC
after hitting the breakpoint.
llvm-svn: 192962
queue name out of ProcessGDBRemote and in to the Platform
plugin, specifically PlatformDarwin.
Also add a Platform method to translate a dispatch_quaddr
to a QueueID, and a Thread::GetQueueID().
I'll add an SBThread::GetQueueID() next.
llvm-svn: 192949
- Made the dynamic register context for the GDB remote plug-in inherit from the generic DynamicRegisterInfo to avoid code duplication
- Finished up the target definition python setting stuff.
- Added a new "slice" key/value pair that can specify that a register is part of another register:
{ 'name':'eax', 'set':0, 'bitsize':32, 'encoding':eEncodingUint, 'format':eFormatHex, 'slice': 'rax[31:0]' },
- Added a new "composite" key/value pair that can specify that a register is made up of two or more registers:
{ 'name':'d0', 'set':0, 'bitsize':64 , 'encoding':eEncodingIEEE754, 'format':eFormatFloat, 'composite': ['s1', 's0'] },
- Added a new "invalidate-regs" key/value pair for when a register is modified, it can invalidate other registers:
{ 'name':'cpsr', 'set':0, 'bitsize':32 , 'encoding':eEncodingUint, 'format':eFormatHex, 'invalidate-regs': ['r8', 'r9', 'r10', 'r11', 'r12', 'r13', 'r14', 'r15']},
This now completes the feature that allows a GDB remote target to completely describe itself.
llvm-svn: 192858
When debugging with the GDB remote in LLDB, LLDB uses special packets to discover the
registers on the remote server. When those packets aren't supported, LLDB doesn't
know what the registers look like. This checkin implements a setting that can be used
to specify a python file that contains the registers definitions. The setting is:
(lldb) settings set plugin.process.gdb-remote.target-definition-file /path/to/module.py
Inside module there should be a function:
def get_dynamic_setting(target, setting_name):
This dynamic setting function is handed the "target" which is a SBTarget, and the
"setting_name", which is the name of the dynamic setting to retrieve. For the GDB
remote target definition the setting name is 'gdb-server-target-definition'. The
return value is a dictionary that follows the same format as the OperatingSystem
plugins follow. I have checked in an example file that implements the x86_64 GDB
register set for people to see:
examples/python/x86_64_target_definition.py
This allows LLDB to debug to any archticture that is support and allows users to
define the registers contexts when the discovery packets (qRegisterInfo, qHostInfo)
are not supported by the remote GDB server.
A few benefits of doing this in Python:
1 - The dynamic register context was already supported in the OperatingSystem plug-in
2 - Register contexts can use all of the LLDB enumerations and definitions for things
like lldb::Format, lldb::Encoding, generic register numbers, invalid registers
numbers, etc.
3 - The code that generates the register context can use the program to calculate the
register context contents (like offsets, register numbers, and more)
4 - True dynamic detection could be used where variables and types could be read from
the target program itself in order to determine which registers are available since
the target is passed into the python function.
This is designed to be used instead of XML since it is more dynamic and code flow and
functions can be used to make the dictionary.
llvm-svn: 192646
Added a way to set hardware breakpoints from the "breakpoint set" command with the new "--hardware" option. Hardware breakpoints are not a request, they currently are a requirement. So when breakpoints are specified as hardware breakpoints, they might fail to be set when they are able to be resolved and should be used sparingly. This is currently hooked up for GDB remote debugging.
Linux and FreeBSD should quickly enable this feature if possible, or return an error for any breakpoints that are hardware breakpoint sites in the "virtual Error Process::EnableBreakpointSite (BreakpointSite *bp_site);" function.
llvm-svn: 192491
Added a setting to control timeout for kdp response packets. While I was at it, I also added a way to control the response timeout for gdb-remote packets.
KDP defaults to 5 seconds, and GDB defaults to 1 second. These were the default values that were in the code prior to adding these settings.
(lldb) settings set plugin.process.gdb-remote.packet-timeout 10
(lldb) settings set plugin.process.kdp-remote.packet-timeout 10
llvm-svn: 186360
names when specifying the DynamicLoaderDarwinKernel.
ProcessGDBRemote wasn't setting the dyld string any more; remove
the remaining code tracking the dyld plugin name altogether from
that process plugin.
llvm-svn: 181658
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
namespace lldb_private {
class Thread
{
virtual lldb::StopInfoSP
GetPrivateStopReason() = 0;
};
}
To not be virtual. The lldb_private::Thread now handles the correct caching and will call a new pure virtual function:
namespace lldb_private {
class Thread
{
virtual bool
CalculateStopInfo() = 0;
}
}
This function must be overridden by thead lldb_private::Thread subclass and the only thing it needs to do is to set the Thread::StopInfo() with the current stop reason and return true, or return false if there is no stop reason. The lldb_private::Thread class will take care of calling this function only when it is required. This allows lldb_private::Thread subclasses to be a bit simpler and not all need to duplicate the cache and invalidation settings.
Also renamed:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopReason();
To:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopInfo();
Also cleaned up a case where the ThreadPlanStepOverBreakpoint might not re-set its breakpoint if the thread disappears (which was happening due to a bug when using the OperatingSystem plug-ins with memory threads and real threads).
llvm-svn: 181501
while we develop a better understanding of how to manage the thread lists in a platform-independant fashion.
Reviewed by: Daniel Malea
llvm-svn: 181323
This checkin aims to fix this. The process now has two thread lists: a real thread list for threads that are created by the lldb_private::Process subclass, and the user visible threads. The user visible threads are the same as the real threas when no OS plug-in in used. But when an OS plug-in is used, the user thread can be a combination of real and "memory" threads. Real threads can be placed inside of memory threads so that a thread appears to be different, but is still controlled by the actual real thread. When the thread list needs updating, the lldb_private::Process class will call the: lldb_private::Process::UpdateThreadList() function with the old real thread list, and the function is expected to fill in the new real thread list with the current state of the process. After this function, the process will check if there is an OS plug-in being used, and if so, it will give the old user thread list, the new real thread list and the OS plug-in will create the new user thread list from both of these lists. If there is no OS plug-in, the real thread list is the user thread list.
These changes keep the lldb_private::Process subclasses clean and no changes are required.
llvm-svn: 181091
<rdar://problem/13723772>
Modified the lldb_private::Thread to work much better with the OperatingSystem plug-ins. Operating system plug-ins can now return have a "core" key/value pair in each thread dictionary for the OperatingSystemPython plug-ins which allows the core threads to be contained with memory threads. It also allows these memory threads to be stepped, resumed, and controlled just as if they were the actual backing threads themselves.
A few things are introduced:
- lldb_private::Thread now has a GetProtocolID() method which returns the thread protocol ID for a given thread. The protocol ID (Thread::GetProtocolID()) is usually the same as the thread id (Thread::GetID()), but it can differ when a memory thread has its own id, but is backed by an actual API thread.
- Cleaned up the Thread::WillResume() code to do the mandatory parts in Thread::ShouldResume(), and let the thread subclasses override the Thread::WillResume() which is now just a notification.
- Cleaned up ClearStackFrames() implementations so that fewer thread subclasses needed to override them
- Changed the POSIXThread class a bit since it overrode Thread::WillResume(). It is doing the wrong thing by calling "Thread::SetResumeState()" on its own, this shouldn't be done by thread subclasses, but the current code might rely on it so I left it in with a TODO comment with an explanation.
llvm-svn: 180886