Which means "platform process list" should work and list the architecture.
We are now parsing the elf build-id if it exists, which should allow us to load stripped symbols (looking at that next).
llvm-svn: 182610
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
There is a new static ObjectFile function you can call:
size_t
ObjectFile::GetModuleSpecifications (const FileSpec &file,
lldb::offset_t file_offset,
ModuleSpecList &specs)
This will fill in "specs" which the details of all the module specs (file + arch + UUID (if there is one) + object name (for BSD archive objects eventually) + file offset to the object in question).
This helps us when a user specifies a file that contains a single architecture, and also helps us when we are given a debug symbol file (like a dSYM file on MacOSX) that contains one or more architectures and we need to be able to match it up to an existing Module that has no debug info.
llvm-svn: 180224
DWARF with .o files now uses 40-60% less memory!
Big fixes include:
- Change line table internal representation to contain "file addresses". Since each line table is owned by a compile unit that is owned by a module, it makes address translation into lldb_private::Address easy to do when needed.
- Removed linked address members/methods from lldb_private::Section and lldb_private::Address
- lldb_private::LineTable can now relink itself using a FileRangeMap to make it easier to re-link line tables in the future
- Added ObjectFile::ClearSymtab() so that we can get rid of the object file symbol tables after we parse them once since they are not needed and kept memory allocated for no reason
- Moved the m_sections_ap (std::auto_ptr to section list) and m_symtab_ap (std::auto_ptr to the lldb_private::Symtab) out of each of the ObjectFile subclasses and put it into lldb_private::ObjectFile.
- Changed how the debug map is parsed and stored to be able to:
- Lazily parse the debug map for each object file
- not require the address map for a .o file until debug information is linked for a .o file
llvm-svn: 176454
lldb was mmap'ing archive files once per .o file it loads, now it correctly shares the archive between modules.
LLDB was also always mapping entire contents of universal mach-o files, now it maps just the slice that is required.
Added a new logging channel for "lldb" called "mmap" to help track future regressions.
Modified the ObjectFile and ObjectContainer plugin interfaces to take a data offset along with the file offset and size so we can implement the correct caching and efficient reading of parts of files without mmap'ing the entire file like we used to.
The current implementation still keeps entire .a files mmaped (once) and entire slices from universal files mmaped to ensure that if a client builds their binaries during a debug session we don't lose our data and get corrupt object file info and debug info.
llvm-svn: 174524
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
Fixed "target modules list" (aliased to "image list") to output more information
by default. Modified the "target modules list" to have a few new options:
"--header" or "-h" => show the image header address
"--offset" or "-o" => show the image header address offset from the address in the file (the slide applied to the shared library)
Removed the "--symfile-basename" or "-S" option, and repurposed it to
"--symfile-unique" "-S" which will show the symbol file if it differs from
the executable file.
ObjectFile's can now be loaded from memory for cases where we don't have the
files cached locally in an SDK or net mounted root. ObjectFileMachO can now
read mach files from memory.
Moved the section data reading code into the ObjectFile so that the object
file can get the section data from Process memory if the file is only in
memory.
lldb_private::Module can now load its object file in a target with a rigid
slide (very common operation for most dynamic linkers) by using:
bool
Module::SetLoadAddress (Target &target, lldb::addr_t offset, bool &changed)
lldb::SBModule() now has a new constructor in the public interface:
SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr);
This will find an appropriate ObjectFile plug-in to load an image from memory
where the object file header is at "header_addr".
llvm-svn: 149804
shared library, etc) and strata (user/kernel) from an object file. This will
help with plug-in and platform selection when given a new binary with the
"target create <file>" command.
llvm-svn: 134779
When populating symbol tables ObjectFileELF now generates a set of synthetic
trampoline symbols. These new symbols correspond to entries in the program
linkage table and have a (possibly mangled) name identifying the corresponding
symbol in some DSO. These symbols will be used by the DynamicLoader loader
plugin on Linux to provide thread plans when execution flows from one DSO to
another.
llvm-svn: 128550
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
Also fix a bug where we were not lazily parsing the ELF header and thus
returning an ArchSpec with invalid cpu type components. Initialize the cpu
subtype as LLDB_INVALID_CPUTYPE for compatibility with the new ArchSpec
implementation.
llvm-svn: 126405
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
Arrange that this then gets properly set on attach, or when a "file" is set.
Add a completer for "process attach -n".
Caveats: there isn't currently a way to handle multiple processes with the same name. That
will have to wait on a way to pass annotations along with the completion strings.
llvm-svn: 110624