adding support into lldb_private::Process:
virtual uint32_t
lldb_private::Process::LoadImage (const FileSpec &image_spec,
Error &error);
virtual Error
lldb_private::Process::UnloadImage (uint32_t image_token);
There is a default implementation that should work for both linux and MacOSX.
This ability has also been exported through the SBProcess API:
uint32_t
lldb::SBProcess::LoadImage (lldb::SBFileSpec &image_spec,
lldb::SBError &error);
lldb::SBError
lldb::SBProcess::UnloadImage (uint32_t image_token);
Modified the DynamicLoader plug-in interface to require it to be able to
tell us if it is currently possible to load/unload a shared library:
virtual lldb_private::Error
DynamicLoader::CanLoadImage () = 0;
This way the dynamic loader plug-ins are allows to veto whether we can
currently load a shared library since the dynamic loader might know if it is
currenlty loading/unloading shared libraries. It might also know about the
current host system and know where to check to make sure runtime or malloc
locks are currently being held.
Modified the expression parser to have ClangUserExpression::Evaluate() be
the one that causes the dynamic checkers to be loaded instead of other code
that shouldn't have to worry about it.
llvm-svn: 118227
than just the entire log channel.
Add checks, where appropriate, to make sure a log channel/category has
not been disabled before attempting to write to it.
llvm-svn: 117715
sockets so the driver doesn't just crash.
Added support for connecting to named sockets (unix IPC sockets) in
ConnectionFileDescriptor.
Modified the Host::LaunchInNewTerminal() for MacOSX to return the process
ID of the inferior process instead of the process ID of the Terminal.app. This
was done by modifying the "darwin-debug" executable to connect to lldb through
a named unix socket which is passed down as an argument. This allows a quick
handshake between "lldb" and "darwin-debug" so we can get the process ID
of the inferior and then attach by process ID and avoid attaching to the
inferior by process name since there could be more than one process with
that name. This still has possible race conditions, those will be fixed
in the near future. This fixes the SIGPIPE issues that were sometimes being
seen when task_for_pid was failing.
llvm-svn: 116792
but something is still killing our inferior.
Fixed an issue with darwin-debug where it wasn't passing all needed arguments
to the inferior.
Fixed a race condition with the attach to named process code.
llvm-svn: 116697
"vAttachName;<PROCNAME>" packet, and wait for a new process by name to launch
with the "vAttachWait;<PROCNAME>".
Fixed a few issues with attaching where if DoAttach() returned no error, yet
there was no valid process ID, we would deadlock waiting for an event that
would never happen.
Added a new "process launch" option "--tty" that will launch the process
in a new terminal if the Host layer supports the "Host::LaunchInNewTerminal(...)"
function. This currently works on MacOSX and will allow the debugging of
terminal applications that do complex operations with the terminal.
Cleaned up the output when the process resumes, stops and halts to be
consistent with the output format.
llvm-svn: 116693
Add missing break statment to case statement in Process::ShouldBroadcastEvent.
Add new command, "process handle" to allow users to control process behavior on
the receipt of various Unix signals (whether the process should stop; whether the
process should be passed the signal; whether the debugger user should be notified
that the signal came in).
llvm-svn: 116430
tricks to get types to resolve. I did this by correctly including the correct
files: stdint.h and all lldb-*.h files first before including the API files.
This allowed me to remove all of the hacks that were in the lldb.swig file
and it also allows all of the #defines in lldb-defines.h and enumerations
in lldb-enumerations.h to appear in the lldb.py module. This will make the
python script code a lot more readable.
Cleaned up the "process launch" command to not execute a "process continue"
command, it now just does what it should have with the internal API calls
instead of executing another command line command.
Made the lldb_private::Process set the state to launching and attaching if
WillLaunch/WillAttach return no error respectively.
llvm-svn: 115902
instance:
settings set frame-format <string>
settings set thread-format <string>
This allows users to control the information that is seen when dumping
threads and frames. The default values are set such that they do what they
used to do prior to changing over the the user defined formats.
This allows users with terminals that can display color to make different
items different colors using the escape control codes. A few alias examples
that will colorize your thread and frame prompts are:
settings set frame-format 'frame #${frame.index}: \033[0;33m${frame.pc}\033[0m{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{ \033[0;35mat \033[1;35m${line.file.basename}:${line.number}}\033[0m\n'
settings set thread-format 'thread #${thread.index}: \033[1;33mtid\033[0;33m = ${thread.id}\033[0m{, \033[0;33m${frame.pc}\033[0m}{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{, \033[1;35mstop reason\033[0;35m = ${thread.stop-reason}\033[0m}{, \033[1;36mname = \033[0;36m${thread.name}\033[0m}{, \033[1;32mqueue = \033[0;32m${thread.queue}}\033[0m\n'
A quick web search for "colorize terminal output" should allow you to see what
you can do to make your output look like you want it.
The "settings set" commands above can of course be added to your ~/.lldbinit
file for permanent use.
Changed the pure virtual
void ExecutionContextScope::Calculate (ExecutionContext&);
To:
void ExecutionContextScope::CalculateExecutionContext (ExecutionContext&);
I did this because this is a class that anything in the execution context
heirarchy inherits from and "target->Calculate (exe_ctx)" didn't always tell
you what it was really trying to do unless you look at the parameter.
llvm-svn: 115485
Change default 'set' behavior so that all instance settings for the specified variable will be
updated, unless the "-n" ("--no_override") command options is specified.
llvm-svn: 114808
the parent of Process settings; add 'default-arch' as a
class-wide setting for Target. Replace lldb::GetDefaultArchitecture
with Target::GetDefaultArchitecture & Target::SetDefaultArchitecture.
Add 'use-external-editor' as user setting to Debugger class & update
code appropriately.
Add Error parameter to methods that get user settings, for easier
reporting of bad requests.
Fix various other minor related bugs.
Fix test cases to work with new changes.
llvm-svn: 114352
replacing the "(lldb)" prompt, the "frame #1..." displays when doing
stack backtracing and the "thread #1....". This will allow you to see
exactly the information that you want to see where you want to see it.
This currently isn't hookup up to the prompts yet, but it will be soon.
So what is the format of the prompts? Prompts can contain variables that
have access to the current program state. Variables are text that appears
in between a prefix of "${" and ends with a "}". Some of the interesting
variables include:
// The frame index (0, 1, 2, 3...)
${frame.index}
// common frame registers with generic names
${frame.pc}
${frame.sp}
${frame.fp}
${frame.ra}
${frame.flags}
// Access to any frame registers by name where REGNAME is any register name:
${frame.reg.REGNAME}
// The current compile unit file where the frame is located
${file.basename}
${file.fullpath}
// Function information
${function.name}
${function.pc-offset}
// Process info
${process.file.basename}
${process.file.fullpath}
${process.id}
${process.name}
// Thread info
${thread.id}
${thread.index}
${thread.name}
${thread.queue}
${thread.stop-reason}
// Target information
${target.arch}
// The current module for the current frame (the shared library or executable
// that contains the current frame PC value):
${module.file.basename}
${module.file.fullpath}
// Access to the line entry for where the current frame is when your thread
// is stopped:
${line.file.basename}
${line.file.fullpath}
${line.number}
${line.start-addr}
${line.end-addr}
Many times the information that you might have in your prompt might not be
available and you won't want it to print out if it isn't valid. To take care
of this you can enclose everything that must resolve into a scope. A scope
is starts with '{' and ends with '}'. For example in order to only display
the current file and line number when the information is available the format
would be:
"{ at {$line.file.basename}:${line.number}}"
Broken down this is:
start the scope: "{"
format whose content will only be displayed if all information is available:
"at {$line.file.basename}:${line.number}"
end the scope: "}"
We currently can represent the infomration we see when stopped at a frame:
frame #0: 0x0000000100000e85 a.out`main + 4 at test.c:19
with the following format:
"frame #${frame.index}: ${frame.pc} {${module.file.basename}`}{${function.name}{${function.pc-offset}}{ at ${line.file.basename}:${line.number}}\n"
This breaks down to always print:
"frame #${frame.index}: ${frame.pc} "
only print the module followed by a tick if we have a valid module:
"{${module.file.basename}`}"
print the function name with optional offset:
"{${function.name}{${function.pc-offset}}"
print the line info if it is available:
"{ at ${line.file.basename}:${line.number}}"
then finish off with a newline:
"\n"
Notice you can also put newlines ("\n") and tabs and everything else you
are used to putting in a format string when desensitized with the \ character.
Cleaned up some of the user settings controller subclasses. All of them
do not have any global settings variables and were all implementing stubs
for the get/set global settings variable. Now there is a default version
in UserSettingsController that will do nothing.
llvm-svn: 114306
to any inferior process because the code was checking if no run args were
set and then adding and empty string. This was happening for environment
vars as well.
llvm-svn: 113831
to be set up the way they are. Comment out code that removes pending
settings for live instances (after the settings are copied over).
llvm-svn: 113519
pending instance uses the specified instance name rather than creating a new one; add brackets to instance names
when searching for and removing pending instances.
llvm-svn: 113370
handles user settable internal variables (the equivalent of set/show
variables in gdb). In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes). The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure. The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter. Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)
Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class). The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).
llvm-svn: 113041
expression parser. It is now possible to type:
(lldb) expr int $i = 5; $i + 1
(int) 6
(lldb) expr $i + 2
(int) 7
The skeleton for automatic result variables is
also implemented. The changes affect:
- the process, which now contains a
ClangPersistentVariables object that holds
persistent variables associated with it
- the expression parser, which now uses
the persistent variables during variable
lookup
- TaggedASTType, where I loaded some commonly
used tags into a header so that they are
interchangeable between different clients of
the class
llvm-svn: 110777
stop event is pulled from the event queue. Then made the StopInfoBreakpoint's PerformAction do the
breakpoint command.
Also fixed the StopInfoBreakpoint's GetDescription so it gets the breakpoint location info, not the breakpoint
site info.
llvm-svn: 110637
Arrange that this then gets properly set on attach, or when a "file" is set.
Add a completer for "process attach -n".
Caveats: there isn't currently a way to handle multiple processes with the same name. That
will have to wait on a way to pass annotations along with the completion strings.
llvm-svn: 110624
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior.
Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or
continue the process.
StopInfo subclasses must override the following functions:
virtual lldb::StopReason
GetStopReason () const = 0;
virtual const char *
GetDescription () = 0;
StopInfo subclasses can override the following functions:
// If the subclass returns "false", the inferior will resume. The default
// version of this function returns "true" which means the default stop
// info will stop the process. The breakpoint subclass will check if
// the breakpoint wants us to stop by calling any installed callback on
// the breakpoint, and also checking if the breakpoint is for the current
// thread. Signals will check if they should stop based off of the
// UnixSignal settings in the process.
virtual bool
ShouldStop (Event *event_ptr);
// Sublasses can state if they want to notify the debugger when "ShouldStop"
// returns false. This would be handy for breakpoints where you want to
// log information and continue and is also used by the signal stop info
// to notify that a signal was received (after it checks with the process
// signal settings).
virtual bool
ShouldNotify (Event *event_ptr)
{
return false;
}
// Allow subclasses to do something intelligent right before we resume.
// The signal class will figure out if the signal should be propagated
// to the inferior process and pass that along to the debugger plug-ins.
virtual void
WillResume (lldb::StateType resume_state)
{
// By default, don't do anything
}
The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.
llvm-svn: 110184
invalidated. There was a race condition where the private thread would
invalidate its own pthread_t object before the parent could perform a
pthread_cancel/pthread_join sequence.
Patch from Stephen Wilson.
llvm-svn: 109131
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
without having to use RTTI.
Removed the ThreadPlanContinue and replaced with a ShouldAutoContinue query that serves the same purpose. Having to push
another plan to assert that if there's no other indication the target should continue when this plan is popped was flakey
and error prone. This method is more stable, and fixed problems we were having with thread specific breakpoints.
llvm-svn: 106378