The LLD's ICF algorithm is highly parallelizable. This patch does that
using parallel_for_each.
ICF accounted for about one third of total execution time. Previously,
it took 324 ms when self-hosting. Now it takes only 62 ms.
Of course your mileage may vary. My machine is a beefy 24-core Xeon machine,
so you may not see this much speedup. But this optimization should be
effective even for 2-core machine, since I saw speedup (324 ms -> 189 ms)
when setting parallelism parameter to 2.
llvm-svn: 248038
Previously, ICF created a vector for each SectionChunk. The vector
contained pointers to successors, which are namely associative sections
and COMDAT relocation targets. The reason I created vectors is because
I thought that that would make section comparison faster.
It did make the comparison faster. When self-linking, for example, it
saved about 10 ms on each iteration. The time we spent on constructing
the vectors was 124 ms. If we iterate more than 12 times, return from
the investment exceeds the initial cost.
In reality, it usually needs 5 iterations. So we shouldn't construct
the vectors.
llvm-svn: 247963
equalsConstants() is the heaviest function in ICF, and that consumes
more than half of total ICF execution time. Of which, section content
comparison accounts for roughly one third.
Previously, we compared section contents at the beginning of the
function after comparing their checksums. The comparison is very
likely to succeed because when the control reaches that comparison,
their checksums are always equal. And because checksums are 64-bit
CRC, they are unlikely to collide.
We compared relocations and associative sections after that.
If they are different, the time we spent on byte-by-byte comparison
of section contents were wasted.
This patch moves the comparison at the end of function. If the
comparison fails, the time we spent on relocation comparison are
wasted, but as I wrote it's very unlikely to happen.
LLD took 1198 ms to link itself to produce a 27.11 MB executable.
Of which, ICF accounted for 536 ms. This patch cuts it by 90 ms,
which is 17% speedup of ICF and 7.5% speedup overall. All numbers
are median of ten runs.
llvm-svn: 247961
Basically the concept of "liveness" is for sections (or chunks in LLD
terminology) and not for symbols. Symbols are always available or live,
or otherwise it indicates a link failure.
Previously, we had isLive() and markLive() methods for DefinedSymbol.
They are confusing methods. What they actually did is to act as a proxy
to backing section chunks. We can simplify eliminate these methods
and call section chunk's methods directly.
llvm-svn: 247869
Only live symbols are written to the symbol table. Because isLive()
returned false if dead-stripping was disabled entirely, only
non-COMDAT sections were written to the symbol table. This patch fixes
the issue.
llvm-svn: 247856
This patch defines ICF class and defines ICF-related functions as
members of the class. By doing this we can move code that are
related only to ICF from SectionChunk to the newly-defined class.
This also eliminates a global variable "NextID".
llvm-svn: 247802
This is a patch to make LLD to be on par with MSVC in terms of ICF
effectiveness. MSVC produces a 27.14MB executable when linking LLD.
LLD previously produced a 27.61MB when self-linking. Now the size
is reduced to 27.11MB. Note that without ICF the size is 29.63MB.
In r247387, I implemented an algorithm that handles section graphs
as cyclic graphs and merge them using SCC. The algorithm did not
always work as intended as I demonstrated in r247721. The new
algortihm implemented in this patch is different from the previous
one. If you are interested the details, you want to read the file
comment of ICF.cpp.
llvm-svn: 247770
Previously, LLD's ICF couldn't merge cyclic graphs. That was unfortunate
because, in COFF, cyclic graphs are not exceptional at all. That is
pretty common.
In this patch, sections are grouped by Tarjan's strongly connected
component algorithm to get acyclic graphs. And then we try to merge
SCCs whose outdegree is zero, and remove them from the graph. This
makes other SCCs to have outdegree zero, so we can repeat the
process until all SCCs are removed. When comparing two SCCs, we handle
cycles properly.
This algorithm works better than previous one. Previously, self-linking
produced a 29.0MB executable. It now produces a 27.7MB. There's still some
gap compared to MSVC linker which produces a 27.1MB executable for the
same input. So the gap is narrowed, but still LLD is not on par with MSVC.
I'll investigate that later.
llvm-svn: 247387
Identical COMDAT Folding is a feature to merge COMDAT sections
by contents. Two sections are considered the same if their contents,
relocations, attributes, etc, are all the same.
An interesting fact is that MSVC linker takes "iterations" parameter
for ICF because the algorithm they are using is iterative. Merging
two sections could make more sections to be mergeable because
different relocations could now point to the same section. ICF is
repeated until we get a convergence (until no section can be merged).
This algorithm is not fast. Usually it needs three iterations until a
convergence is obtained.
In the new algorithm implemented in this patch, we consider sections
and relocations as a directed acyclic graph, and we try to merge
sections whose outdegree is zero. Sections with outdegree zero are then
removed from the graph, which makes other sections to have outdegree
zero. We repeat that until all sections are processed. In this
algorithm, we don't iterate over the same sections many times.
There's an apparent issue in the algorithm -- the section graph is
not guaranteed to be acyclic. It's actually pretty often cyclic.
So this algorithm cannot eliminate all possible duplicates.
That's OK for now because the previous algorithm was not able to
eliminate cycles too. I'll address the issue in a follow-up patch.
llvm-svn: 246878
Previously, we calculated our own hash values for section contents.
Of coruse that's slow because we had to access all bytes in sections.
Fortunately, COFF objects usually contain hash values for COMDAT
sections. We can use that to speed up Identical COMDAT Folding.
llvm-svn: 246869
The option is added in MSVC 2015, and there's no documentation about
what the option is. This patch is to ignore the option for now, so that
at least LLD is usable with MSVC 2015.
llvm-svn: 246780
This patch fixes a subtle incompatibility with MSVC linker.
MSVC linker preserves the original spelling of a DLL in the
import descriptor table. LLD previously converted all
characters to lowercase. Usually this difference is benign,
but if a program explicitly checks for DLL file names, the
program could fail.
llvm-svn: 246620
In r246424, I made a change that disables non-DLL to export
symbols. It turned out that the change was not correct. Both
DLLs and executables are able to export symbols (although the
latter is relatively rare). This change restores the feature.
llvm-svn: 246537
I have totally no idea why, but MSVC linker is sensitive about
file names of archive members. If we do not make import library
file names to the same as the DLL name, MSVC link *crashes*
when it is processing the library file. This patch is to set
the same name.
llvm-svn: 246535
The rules for dllexported symbols are overly complicated due to
x86 name decoration, fuzzy symbol resolution, and the fact that
one symbol can be resolved by so many different names. The rules
are probably intended to be "intuitive", so that users don't have
to understand the name mangling schemes, but it seems that it can
lead to unintended symbol exports.
To make it clear what I'm trying to do with this patch, let me
write how the export rules are subtle and complicated.
- x86 name decoration: If machine type is i386 and export name
is given by a command line option, like /export:foo, the
real symbol name the linker has to search for is _foo because
all symbols are decorated with "_" prefixes. This doesn't happen
on non-x86 machines. This automatic name decoration happens only
when the name is not C++ mangled.
However, the symbol name exported from DLLs are ones without "_"
on all platforms.
Moreover, if the option is given via .drectve section, no
symbol decoration is done (the reason being that the .drectve
section is created by a compiler and the compiler should always
know the exact name of the symbol, I guess).
- Fuzzy symbol resolution: In addition to x86 name decoration,
the linker has to look for cdecl or C++ mangled symbols
for a given /export. For example, it searches for not only
_foo but also _foo@<number> or ??foo@... for /export:foo.
Previous implementation didn't get it right. I'm trying to make
it as compatible with MSVC linker as possible with this patch
however the rules are. The new code looks a bit messy to me, but
I don't think it can be simpler due to the ad-hoc-ness of the rules.
llvm-svn: 246424
This is exposed via a new flag /opt:lldltojobs=N, where N is the number of
code generation threads.
Differential Revision: http://reviews.llvm.org/D12309
llvm-svn: 246342
lib.exe has a feature to create import library files (which contain
short import files) from module-definition files. Previously, we were
using that feature, but it turned out that the feature is not complete
for us.
There seems no way to specify "Import Types" in module-definition file.
lib.exe always adds "_" to given symbols and specify IMPORT_NAME_UNDECORATE.
We need more fine-grainded control on that value.
This patch teaches LLD to create short import files itself.
We are still using lib.exe, but the use of the tool is limited to create
empty import library files. We then create short import files and add them
to the empty files as new members.
This patch does not intend to change the functionality. LLD produces
the same import libraries as before. I'll make another change to create
different import libraries in a follow-up patch.
llvm-svn: 246292
__NULL_IMPORT_DESCRIPTOR is a symbol used by MSVC liner to construct
the import descriptor table. We do not use the symbol. Previously,
we had code to skip that symbol. That code does not actually do
anything meaningful because no one is referencing the symbol, the
symbol would naturally be ignored. This patch stops recognizing
the symbol.
llvm-svn: 245280
Previously, weak external symbols could reference only symbols that
appeared before them. Although that covers almost all use cases
of weak externals, there are object files out there which contains
weak externals that have forward references.
This patch supports such weak externals.
llvm-svn: 245258
There are some DLLs whose initializers depends on other DLLs'
initializers. The initialization order matters for them.
MSVC linker uses the order of the libraries from the command line.
LLD used ASCII-betical order. So they were incompatible.
This patch makes LLD compatible with MSVC.
llvm-svn: 245201
This is more convenient than the offset from the start of the file as we
don't have to worry about it changing when we move the output section.
This is a port of r245008 from ELF.
llvm-svn: 245018