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*** to conform to clang-format’s LLVM style. This kind of mass change has *** two obvious implications: Firstly, merging this particular commit into a downstream fork may be a huge effort. Alternatively, it may be worth merging all changes up to this commit, performing the same reformatting operation locally, and then discarding the merge for this particular commit. The commands used to accomplish this reformatting were as follows (with current working directory as the root of the repository): find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} + find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ; The version of clang-format used was 3.9.0, and autopep8 was 1.2.4. Secondly, “blame” style tools will generally point to this commit instead of a meaningful prior commit. There are alternatives available that will attempt to look through this change and find the appropriate prior commit. YMMV. llvm-svn: 280751
294 lines
9.2 KiB
C++
294 lines
9.2 KiB
C++
//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_GDBRemoteCommunication_h_
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#define liblldb_GDBRemoteCommunication_h_
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// C Includes
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// C++ Includes
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include <string>
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#include <vector>
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Communication.h"
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#include "lldb/Core/Listener.h"
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#include "lldb/Host/HostThread.h"
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#include "lldb/Host/Predicate.h"
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#include "lldb/Host/TimeValue.h"
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#include "lldb/Interpreter/Args.h"
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#include "lldb/lldb-public.h"
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#include "Utility/StringExtractorGDBRemote.h"
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namespace lldb_private {
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namespace process_gdb_remote {
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typedef enum {
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eStoppointInvalid = -1,
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eBreakpointSoftware = 0,
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eBreakpointHardware,
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eWatchpointWrite,
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eWatchpointRead,
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eWatchpointReadWrite
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} GDBStoppointType;
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enum class CompressionType {
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None = 0, // no compression
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ZlibDeflate, // zlib's deflate compression scheme, requires zlib or Apple's
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// libcompression
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LZFSE, // an Apple compression scheme, requires Apple's libcompression
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LZ4, // lz compression - called "lz4 raw" in libcompression terms, compat with
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// https://code.google.com/p/lz4/
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LZMA, // Lempel–Ziv–Markov chain algorithm
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};
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class ProcessGDBRemote;
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class GDBRemoteCommunication : public Communication {
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public:
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enum {
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eBroadcastBitRunPacketSent = kLoUserBroadcastBit,
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eBroadcastBitGdbReadThreadGotNotify =
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kLoUserBroadcastBit << 1 // Sent when we received a notify packet.
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};
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enum class PacketType { Invalid = 0, Standard, Notify };
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enum class PacketResult {
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Success = 0, // Success
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ErrorSendFailed, // Error sending the packet
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ErrorSendAck, // Didn't get an ack back after sending a packet
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ErrorReplyFailed, // Error getting the reply
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ErrorReplyTimeout, // Timed out waiting for reply
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ErrorReplyInvalid, // Got a reply but it wasn't valid for the packet that
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// was sent
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ErrorReplyAck, // Sending reply ack failed
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ErrorDisconnected, // We were disconnected
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ErrorNoSequenceLock // We couldn't get the sequence lock for a multi-packet
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// request
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};
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// Class to change the timeout for a given scope and restore it to the
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// original value when the
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// created ScopedTimeout object got out of scope
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class ScopedTimeout {
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public:
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ScopedTimeout(GDBRemoteCommunication &gdb_comm, uint32_t timeout);
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~ScopedTimeout();
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private:
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GDBRemoteCommunication &m_gdb_comm;
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uint32_t m_saved_timeout;
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};
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GDBRemoteCommunication(const char *comm_name, const char *listener_name);
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~GDBRemoteCommunication() override;
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PacketResult GetAck();
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size_t SendAck();
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size_t SendNack();
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char CalculcateChecksum(llvm::StringRef payload);
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PacketType CheckForPacket(const uint8_t *src, size_t src_len,
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StringExtractorGDBRemote &packet);
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bool GetSendAcks() { return m_send_acks; }
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//------------------------------------------------------------------
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// Set the global packet timeout.
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//
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// For clients, this is the timeout that gets used when sending
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// packets and waiting for responses. For servers, this might not
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// get used, and if it doesn't this should be moved to the
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// GDBRemoteCommunicationClient.
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//------------------------------------------------------------------
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uint32_t SetPacketTimeout(uint32_t packet_timeout) {
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const uint32_t old_packet_timeout = m_packet_timeout;
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m_packet_timeout = packet_timeout;
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return old_packet_timeout;
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}
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uint32_t GetPacketTimeoutInMicroSeconds() const {
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return m_packet_timeout * TimeValue::MicroSecPerSec;
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}
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//------------------------------------------------------------------
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// Start a debugserver instance on the current host using the
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// supplied connection URL.
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//------------------------------------------------------------------
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Error StartDebugserverProcess(
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const char *url,
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Platform *platform, // If non nullptr, then check with the platform for
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// the GDB server binary if it can't be located
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ProcessLaunchInfo &launch_info, uint16_t *port, const Args *inferior_args,
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int pass_comm_fd); // Communication file descriptor to pass during
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// fork/exec to avoid having to connect/accept
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void DumpHistory(Stream &strm);
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protected:
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class History {
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public:
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enum PacketType {
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ePacketTypeInvalid = 0,
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ePacketTypeSend,
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ePacketTypeRecv
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};
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struct Entry {
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Entry()
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: packet(), type(ePacketTypeInvalid), bytes_transmitted(0),
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packet_idx(0), tid(LLDB_INVALID_THREAD_ID) {}
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void Clear() {
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packet.clear();
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type = ePacketTypeInvalid;
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bytes_transmitted = 0;
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packet_idx = 0;
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tid = LLDB_INVALID_THREAD_ID;
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}
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std::string packet;
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PacketType type;
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uint32_t bytes_transmitted;
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uint32_t packet_idx;
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lldb::tid_t tid;
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};
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History(uint32_t size);
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~History();
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// For single char packets for ack, nack and /x03
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void AddPacket(char packet_char, PacketType type,
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uint32_t bytes_transmitted);
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void AddPacket(const std::string &src, uint32_t src_len, PacketType type,
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uint32_t bytes_transmitted);
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void Dump(Stream &strm) const;
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void Dump(Log *log) const;
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bool DidDumpToLog() const { return m_dumped_to_log; }
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protected:
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uint32_t GetFirstSavedPacketIndex() const {
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if (m_total_packet_count < m_packets.size())
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return 0;
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else
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return m_curr_idx + 1;
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}
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uint32_t GetNumPacketsInHistory() const {
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if (m_total_packet_count < m_packets.size())
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return m_total_packet_count;
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else
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return (uint32_t)m_packets.size();
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}
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uint32_t GetNextIndex() {
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++m_total_packet_count;
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const uint32_t idx = m_curr_idx;
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m_curr_idx = NormalizeIndex(idx + 1);
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return idx;
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}
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uint32_t NormalizeIndex(uint32_t i) const { return i % m_packets.size(); }
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std::vector<Entry> m_packets;
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uint32_t m_curr_idx;
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uint32_t m_total_packet_count;
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mutable bool m_dumped_to_log;
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};
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uint32_t m_packet_timeout;
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uint32_t m_echo_number;
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LazyBool m_supports_qEcho;
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History m_history;
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bool m_send_acks;
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bool m_is_platform; // Set to true if this class represents a platform,
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// false if this class represents a debug session for
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// a single process
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CompressionType m_compression_type;
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PacketResult SendPacketNoLock(llvm::StringRef payload);
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PacketResult ReadPacket(StringExtractorGDBRemote &response,
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uint32_t timeout_usec, bool sync_on_timeout);
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// Pop a packet from the queue in a thread safe manner
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PacketResult PopPacketFromQueue(StringExtractorGDBRemote &response,
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uint32_t timeout_usec);
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PacketResult
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WaitForPacketWithTimeoutMicroSecondsNoLock(StringExtractorGDBRemote &response,
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uint32_t timeout_usec,
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bool sync_on_timeout);
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bool CompressionIsEnabled() {
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return m_compression_type != CompressionType::None;
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}
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// If compression is enabled, decompress the packet in m_bytes and update
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// m_bytes with the uncompressed version.
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// Returns 'true' packet was decompressed and m_bytes is the now-decompressed
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// text.
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// Returns 'false' if unable to decompress or if the checksum was invalid.
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//
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// NB: Once the packet has been decompressed, checksum cannot be computed
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// based
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// on m_bytes. The checksum was for the compressed packet.
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bool DecompressPacket();
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Error StartListenThread(const char *hostname = "127.0.0.1",
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uint16_t port = 0);
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bool JoinListenThread();
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static lldb::thread_result_t ListenThread(lldb::thread_arg_t arg);
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// GDB-Remote read thread
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// . this thread constantly tries to read from the communication
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// class and stores all packets received in a queue. The usual
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// threads read requests simply pop packets off the queue in the
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// usual order.
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// This setup allows us to intercept and handle async packets, such
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// as the notify packet.
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// This method is defined as part of communication.h
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// when the read thread gets any bytes it will pass them on to this function
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void AppendBytesToCache(const uint8_t *bytes, size_t len, bool broadcast,
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lldb::ConnectionStatus status) override;
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private:
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std::queue<StringExtractorGDBRemote> m_packet_queue; // The packet queue
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std::mutex m_packet_queue_mutex; // Mutex for accessing queue
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std::condition_variable
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m_condition_queue_not_empty; // Condition variable to wait for packets
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HostThread m_listen_thread;
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std::string m_listen_url;
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DISALLOW_COPY_AND_ASSIGN(GDBRemoteCommunication);
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};
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} // namespace process_gdb_remote
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} // namespace lldb_private
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#endif // liblldb_GDBRemoteCommunication_h_
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