[GH-ISSUE #5175] Optimization problem with AnythingLLM on macOS #4952

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opened 2026-06-05 14:51:06 -04:00 by yindo · 1 comment
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Originally created by @Makean35 on GitHub (Mar 9, 2026).
Original GitHub issue: https://github.com/Mintplex-Labs/anything-llm/issues/5175

There’s an optimization problem with AnythingLLM on macOS. The program consumes CPU resources whenever its window is open on my MacBook. I don’t see this behaviour with any other apps.

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Originally created by @Makean35 on GitHub (Mar 9, 2026). Original GitHub issue: https://github.com/Mintplex-Labs/anything-llm/issues/5175 There’s an optimization problem with AnythingLLM on macOS. The program consumes CPU resources whenever its window is open on my MacBook. I don’t see this behaviour with any other apps. <img width="282" height="114" alt="Image" src="https://github.com/user-attachments/assets/ff687127-0f7e-40ba-885e-1add535f2a08" />
yindo closed this issue 2026-06-05 14:51:06 -04:00
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@timothycarambat commented on GitHub (Mar 9, 2026):

You are on Tahoe which Electron has a bug with for the dropshadow shader: https://github.com/Mintplex-Labs/anything-llm/issues/4554

<!-- gh-comment-id:4025596583 --> @timothycarambat commented on GitHub (Mar 9, 2026): You are on Tahoe which Electron has a bug with for the dropshadow shader: https://github.com/Mintplex-Labs/anything-llm/issues/4554
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Reference: Mintplex-Labs/anything-llm#4952